Sorcerer Bonus Spells
Presented here is a variant allowing sorcerers to gain bonus spells based on their sorcerous origin subclass.
You gain the following spells at the listed sorcerer level. The spells you gain count as sorcerer spells for you but do not count against the number of sorcerer spells you know.
Divine Soul
Level | Spell |
---|---|
1st | One additional Cleric spell. |
3rd | One additional Cleric spell. |
5th | One additional Cleric spell. |
7th | One additional Cleric spell. |
9th | One additional Cleric spell. |
Draconic Bloodline
Level | Spell |
---|---|
1st | Chromatic orb*, feather fall |
3rd | Hold person, dragon's breathXGtE* |
5th | Fear, nondetection |
7th | Elemental baneEE*, Leomund's secret chest |
9th | Dominate person |
* Unless you gain this spell from another source, you can only choose the damage type of your draconic ancestry.
Shadow Magic
Level | Spell |
---|---|
1st | Entangle*, false life |
3rd | Darkness, shadow bladeXGtE |
5th | Life transference, vampiric touch |
7th | Black tentacles, shadow of moilXGtE |
9th | Creation |
* Unless you gain this spell from another source, this spell creates vine-like tendrils of shadows that grasp at the target instead of plants.
Storm Sorcery
Level | Spell |
---|---|
1st | Fog cloud, thunderwave |
3rd | Gust of wind, levitate |
5th | Call lightning, sleet storm |
7th | Conjure minor elementals*, ice storm |
9th | Conjure elemental** |
* Unless you gain this spell from another source, you can summon only smoke mephits, steam mephits, ice mephits, or dust mephits with it.
** Unless you gain this spell from another source, you can summon only air elementals with it.
Wild Magic
Level | Spell |
---|---|
1st | Chaos boltXGtE, color spray |
3rd | Crown of madness, mirror image |
5th | Blink, hypnotic pattern |
7th | Confusion, Otiluke's resilient sphere |
9th | Mislead |