Monkey Bat

Medium, Level 0


  • Hit Points 5
  • Speed 35ft. walking, flying, climbing

Guard Toughness Resolve
14 12 10

  • Agility 3 (1d8), Fortitude 1 (1d4), Might 2 (1d6),
  • Perception 2 (1d6)

Favored Attacks

Claws: Might vs Guard, damaging attack.

Push. Might vs Guard, inflicts knockdown bane.

Grapple. Might vs Guard, inflicts immobile bane.