Monkey Bat
Medium, Level 0
- Hit Points 5
- Speed 35ft. walking, flying, climbing
Guard Toughness Resolve 14 12 10
- Agility 3 (1d8), Fortitude 1 (1d4), Might 2 (1d6),
- Perception 2 (1d6)
Favored Attacks
Claws: Might vs Guard, damaging attack.
Push. Might vs Guard, inflicts knockdown bane.
Grapple. Might vs Guard, inflicts immobile bane.