Evil Monastic Tradition

Villian class only.

Unnatural Brawn

Monk of the Unnatural Brawn seek to break all human limits, masters of hand to hand combat and manipulating their Ki to push themselves beyond their spiritual and physical limits - at a cost to themselves.

Kaioken Technique

Starting when you choose this tradition at 3rd level, you can exceed your body's limits by manipulating your Ki. As a bonus action, you gain +2 to Strength, Dexterity, and Wisdom ability scores and 1 more for each level past the first and have advantage on all ability checks relating to them. You also gain the following benefits located on the table. Kaioken costs 1 Ki to activate and 1 more for each level beyond that, you lose HP at the beginning of your turn, found on the table. While Kaioken is active, you can exceed the 20 ability score maximum. When Kaioken ends, you take half the levels of Kaioken in exhaustion.

Kaioken
Level AC Bonus Extra Movement Extra Attacks Damage Taken
1st +2 +10 ft. movement - 1d8
2nd +3 +10 ft. movement - 2d6
3rd +4 +15 ft. movement - 2d8
4th +5 +20 ft. movement - 3d6
5th +6 +20 ft. movement 1 3d8
10th +8 +30 ft. movement 2 4d8
20th +9 +40 ft. movement 3 5d10

Bodybreaker

At 6th level your mastery of Kaioken allows you further refinement of your strength. While using Kaioken: You gain flying speed equal to your walking speed. This benefit works only in short bursts; you fall if you end your turn in the air. Your Martial arts damage is increased by 1 dice, 1d4-> 1d6, etc. and When you hit a creature you can push it up to 10 feet away.

Legendary

At 11th Level, You become immune to charmed, fightened, paralyzed and poisoned and you gain 2 legendary actions and the following abilities associated with them while using Kaioken.

Blast Wave

1 Action. You can create a blast of compressed air the strikes like a mighty fist. You can Spend 1 ki point to form a line of 100 feet long and 5 feet wide in a direction you choose. Each creature in the line must make a Dexterity Saving throw. A creature takes your martial arts damage on a failed save, or half as much damage on a successful one. You can increase the number of martial arts hits by spending up to 3 additional ki.

Obliterating Resolve

2 Actions. You can spend 3 Ki points to gain True sight and resistance to all damage until the end of your next turn.

Maximum

At 17th level you achieve Maximum. During Kaioken you use Dexterity and Strength for the attack and damage rolls of your unarmed strikes. Your size increases to large, and all of your ability scores increase by 1 at the end of your turn while at 5th level or above.

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