Gaxxog the Incorrigible
Gargantuan beast, unaligned
- Armor Class 20
- Hit Points 350 (20d20 + 150)
- Speed 20 ft., climb 40 ft.
STR DEX CON INT WIS CHA 25 (+7) 10 (+0) 19 (+5) 7 (-2) 12 (+1) 6 (-2)
- Condition Immunities buzzed
- Senses passive Perception 13
- Languages None
- Challenge 15 (3743 XP)
- Proficiency Bonus +6
- Saving Throws Con +11, Dex +6, Wis +7
- Senses darkvision 120 ft., passive Perception 11
- Challenge 17(18000 XP)
Natural Camouflage. While Gaxxog is camouflaged, creatures take Disadvantage on Wisdom (Perception) checks to detect Gaxxog. This also applies to surprise rolls.
Spiked Back. A creature attempting to jump onto or grapple Gaxxog must make a DC 19 Dexterity saving throw, taking 11 (1d8 + 7) piercing damage on a failed save.
Actions
Multiattack. Gaxxog makes three attacks: one with its bite and two with its claws. It can make one tail attack in place of its two claw attacks.
Bite. Melee Weapon Attack: +13 to hit, reach 15 ft., one target. Hit: 26 (3d12 + 7) piercing damage.
Claw. Melee Weapon Attack: +13 to hit, reach 10 ft., one target. Hit: 16 (2d8 + 7) slashing damage.
Tail. Melee Weapon Attack: +13 to hit, reach 15 ft., one target. Hit: 26 (3d12 + 7) bludgeoning damage. If the target is a creature, it must succeed on a DC 19 Strength saving throw or be pushed up to 10 feet away from Gaxxog and knocked prone.
Acid Breath. Gaxxog exhales acid in a 60-foot cone. Each creature in that area must make a DC 19 Constitution saving throw, taking 52 (15d6) acid damage on a failed save, or half as much damage on a successful one.
Tactics
Gaxxog begins combat with acid breath. The next round, it makes a bite and tail attack, the latter against the largest creature in range. After that, it settles into bite and two claw attacks every round.