Sorcerous Origin
Blue Mage
Your innate magic comes from absorbing the magical energies of spells themselves. Blue mages are exceptionally rare, whether because they never interacted with magic to realize what they were in the first place, or due to them overestimating their abilities and falling to some hostile creature's spells. While some scholarly types hypothesize blue magic is genetic in nature, the free willed personalities of most sorcerers that doesn't lend itself to being studied easily leaves this a questionable claim at best.
Azure Lore
Through your understanding of the arcane itself, learning spells becomes rather different for you than other sorcerers. Beginning at 1st level, you have a number of maximum spells known, based on the table below. You learn spells at 1st level and beyond as normal for sorcerers, but also have the ability to learn more through other Blue Magic features detailed later.
Maximum Spells Known
Sorcerer Level | Maximum Spells Known |
---|---|
1st | 4 |
2nd | 5 |
3rd | 6 |
4th | 7 |
5th | 8 |
6th | 12 |
7th | 13 |
8th | 14 |
9th | 15 |
10th | 16 |
11th | 17 |
12th | 18 |
13th | 19 |
14th | 20 |
15th | 21 |
16th | 22 |
17th | 25 |
18th | 25 |
19th | 25 |
20th | 25 |
Absorption
Starting when you choose this origin at 1st level, you gain the ability to learn spells cast upon you. Immediately after a spell is cast that targets you or you are included in a spell's area of effect, you may use your reaction to attempt to learn that spell. To do so, you make a Charisma saving throw. If you meet or exceed your own spell save DC, you may choose to add that spell to your list of spells known.
Spellsight
Starting at 6th level, you gain the ability to see the threads of magic itself. As a bonus action on your turn, you may spend 1 sorcery point to activate this ability. You are treated as though under the effects of a Detect Magic spell that has a detection range of 90 feet rather than 30, and the amount of material needed to block the effect is tripled. This effect is not a spell and does not require concentration. It lasts until you dismiss it as a bonus action.
Greater Absorption
At 14th level, you may now attempt to learn spells you perceive, not just those that affect you. When a creature you can see casts a spell, you may use your reaction to attempt to learn it as if through your Absorption feature. In addition, you may also attempt to use Absorption on spells whose effects you successfully save from, or spell attacks that miss you as long as you were included in the attack as a target. However, learning magic in either of these ways is difficult- you have disadvantage on the roll when using this feature.
Primordial Mastery
Beginning at 18th level, magic and its mysteries are fully understood to you. You may now attempt to use the Absorption or Greater Absorption features even when you are at the limit of your maximum spells known. If you succeed, that spell takes the place of one of your currently known spells. You also now gain advantage when using your Absorption ability (used normally or upon an area or object per Spellsight), and no longer suffer from disadvantage on your Greater Absorption ability rolls.