College of Lithium

Training under the College of Lithium teaches you to combine the sickest and nastiest battle tactics with the most majestic of arcane melodies. They use their music to inspire aggression and summon a crowd of allies for reinforcements. The simple but effective strategy of outnumbering and overpowering your enemies within a stampede is created through Thrashing riffs and chugging melodies.

Coordinated Chaos

When you join this college at 3rd level, choose one of the inspiration specializations from below:

  • Metal: When an ally goes down, you inspire them to rise by their own will. You gain the ability to give an ally within 30 feet advantage on their death saving throws once per long rest. Beginning at 6th level, your mascots size becomes large and it's creature type becomes Undead.
  • Punk: Your music allows your allies to shrug off blows that would take down even those larger than them. Allies can now use Bardic Inspiration to gain temporary hp equal to their roll plus their Constitution modifier. Beginning at 6th level, your mascot gains your Charisma modifier plus Proficiency bonus in temporary hp when summoned and it's creature type becomes Fiend.
  • Rock: Mastering the art of crowd surfing allows you to expertly anuever the battlefield. When taking the Dash or Disengage action, you can move through any creatures space freely as long as you do not stop in an occupied space. Beginning at 6th level, your mascot becomes able to end it's turn in you or your allies space, granting half cover to the ally and making any attak against the Mascot have advantage. Also it's creature type becomes Monstrocity.

Credit: Stephan Nickel

Menacing Mascot

Beginning at 6th level, the manifestation of your musical talent joins you and your allies on the battlefield. As an action, you can summon a creature with the stat block of a Black Bear, Giant Eagle, or Giant Toad (choose when you gain this ability) into a space within 10 feet of you. Roll initiative for the mascot. On its turn it can use its action only to attack, dodge, or disengage. Additionally, the creatures size is medium, they gain your proficiency bonus to attack and damage rolls and when an ally is within 5 feet of them they can use a Bardic Inspiration to gain advantage on an attack. You can only use this feature once per short rest and you can only control one mascot at a time. Mascots disappear when they lose all of their hp or you unsummonen them with a bonus action.

Devastating Finally

You end a show with heavy burst of flashy tactics and raw power to ensure your allies victory. When you gain this feature at 14th level, choose to cast either Cloudkill, Destructive Wave, or Flame Strike targeting your mascots space when they lose all of their hp once per long rest.

Unofficial Content

The College of Lithium is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC.