The Butcher

At times the rage coursing through a barbarians body clouds their mind and perceptions. In these times the lines between friend and foe are blurred as the barbarian's thirst for blood and death become more important than victory.

Bloodlust

At 3rd level you gain the ability gain energy through your savagery.

When you are enraged while a creature near you dies, you may spend a bonus action to bathe yourself in your opponents blood. Doing so allows you to expend one hit die to immediately heal for the amount rolled. This also causes you to make a Savage Roll. You may use this feature a number of times equals to your Constitution Modifier.

Savage Rage

Perkeyers that descend too deep into their killing frenzy lose track of their allies in the carnage of battle.

When you need to make a Savage Roll, you may choose to roll a DC 14 Wisdom Saving throw, on failure or choosing not to make the roll, you descend into a Savage Rage. Every turn you must use all of your attacks against any targets within your range, or run towards the nearest target and attack them if there are no targets nearby. If more than one target is equally distant, you may choose a single target in range for all of your attacks. At the end of each of your turns you may choose to attempt the Wisdom Save again.

Each failure to save lowers the DC of ending the Savage Rage by 1.

Entering a Savage Rage is apparent to all nearby creatures.

Savage protection

At 6th level your feral instincts grow more honed, helping you to shrug off large amounts of damage. If you would take half of your maximum hp or more in a single blow, you may use your reaction to reduce the damage taken by 1d10 plus your barbarian level and make a Savage Roll.

If you are within a Savage Rage the damage reduced is doubled.

Savage (W)Attacks

At 10th level, your savagery has greatly increased your deadliness in combat. While raging your critical range is increased to 19 to 20. Critting upon rolling a 19 causes you to make a Savage Roll.

While Savagely Raging your critical range is increased to 18 to 20, but attack rolls against you crit on 19 to 20.


Savage battle

At 14th level, you have fully embraced your savage nature. You may choose to enter or exit your Savage Rage while raging as a bonus action.

While you are Savagely Raging, dealing damage to an enemy causes it to become enthralled in your Savage Rage. Once per day you can force an opponent into their own savage rage, with all of the same features you currently have from your own.

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PART 1 | CLASSES