The Outsider Patron
The Outsider is a single entity who is half-celestial and half-fiend, and he is neither good nor evil. He appears to everyone as a mortal man with dark hair in traveler's clothes. He is recognized as a very powerful being in some parts of the world, but in other parts, he's completely unknown. The people that know him recognize him as a minor trickster god, and some others associate him with the leviathan. The purpose of his travels is to find fellow wanderers with whom he should share his vast source of magic.
Expanded Spell List
The Outsider lets you choose from an expanded list of spells when you learn a warlock spell. The following spells are added to the warlock spell list for you.
Outsider Expanded Spells
Spell Level | Spell |
---|---|
1st | detect magic, feather fall |
2nd | pass without trace, silence |
3rd | haste, protection from energy |
4th | freedom of movement, greater invisibility |
5th | mass cure wounds, teleportation circle |
Eyes in the Night
You have darkvision out to 60 feet. If you already have darkvision, you increase the range of your darkvision by 60 feet.
Blinding Movement
Your Patron grants you minor teleportation to avoid attacks. At 1st level, you may impose disadvantage on any creature that attacks you. You may use this feature a number of times equal to your Charisma modifier per short or long rest.
Spectral Ward
Starting at 6th level, when an attack roll is made against you, you may use your reaction to trace a sigil in the air. This creates a ward which adds your spell attack bonus to your AC until the end of your next turn. You may use this feature once per short or long rest.
Arcane Endurance
Starting at 10th level you have resistance to necrotic damage. When an attack that deals necrotic damage is made against you and hits, you may use your reaction to expend a spell slot to heal yourself for hit points equal to 1d8 + your Constitution modifier per level of spell. You may use this ability once per short or long rest.
Lethal Blow
Starting at 14th level when you hit a target with a weapon attack, the target takes and extra 10d10 necrotic damage. You may use this feature once per short or long rest.
Eldritch Invocation
Supernatural Movement
Prerequisite, 5th level Outsider Otherworldly Patron
You can cast misty step at will without expending a spell slot, and without providing the verbal component.