```metadata title: 'Daggerheart Ancestry Card: Muppit' description: '' tags: - system:daggerheart - card - creator systems: [] renderer: V3 theme: 5ePHB ``` ```css @import url('https://fonts.cdnfonts.com/css/eveleth'); .page { &#p1, &#p2 { background-image: url(https://i.imgur.com/npS9rxB.jpeg); } &:has(.reanimated) { background-color: black; &:before { content: ''; position: absolute; width: 100%; height: 100%; top: 0; left: 0; background-image: url('https://i.imgur.com/Yt74zBf.png'); background-size: 125% auto; background-position: 50% 0; opacity: 0.75; } } background-image: none;; background-size: 125%; background-position: center top; columns:1; &:after { display: none; } .card { --width: 360px; --gold: oklch(.91 .1234 92.95); --textColor: black; --bgColor: white; position: relative; width: var(--width);; aspect-ratio: 1 / 1.4; border: 2px solid var(--gold); border-radius: calc(var(--width) / 18); background: var(--bgColor); overflow: clip; z-index: 0; font-family: Overpass; font-size: 14.5px; font-weight: 100; padding-top: 16px; padding-left: 16px; padding-right: 16px; box-shadow: 1px 1px 10px black; h1, h2 { font-family: Eveleth; font-weight: bold; font-style: none; color: var(--textColor); } h1 { font-size: 29px; &+p { &:first-letter { all: unset; } &:first-line { all: unset; } } } h2 { font-size: 18px; line-height: 1.25em; } p { line-height: 1.05em; } .blank { height: 0.65em; } .type { position: absolute; padding: 5px 8px 1px; margin: 2px; font-size: 12px; font-weight: bold; font-style: none; letter-spacing: 2px; text-transform: uppercase; background: var(--gold); } .credits, .compatibility { font-size: 10px; font-weight: normal; font-style: italic; position: absolute; bottom: 10px; color: rgb(from currentColor r g b / 65% ); a { color: inherit; } } .credits { left: 16px; &:before { content: '\f56b'; font-family: 'Font Awesome 6 Free'; font-weight: 800; font-style: none; display: inline-block; margin-right: 4px; } } .compatibility { font-size: 9px; right: 16px; } .art { background: black; position: absolute; top: 0; left: 0; height: 50%; width: 100%; display: block; z-index: -1; img { width: 100%; position: absolute; z-index: -1 } &:before { content: ''; position: absolute; background: var(--bgColor); width: calc(100% + 2px); height: 500px; left: -1px; top: 0; } &:after { content: ''; mask-size: 100% 100%; mask-repeat: no-repeat; mask-position: center; background-color: var(--gold); position: absolute; display: block; width: calc(100% + 2px); aspect-ratio: 6 / 1; left: -1px; bottom: 0px; } } .stress, .tier { float:right; } hr { width: 100%; border-bottom: 2px solid grey; visibility: visible; margin: 10px 0px; } .feature { font-family: 'ScalySansRemake'; font-size: .85em; padding: .25em 0.75em .5em; margin: 0.5em 0.1em; background-color: #DAE7FA; } &.ancestry { padding-top: 228px; .type { right: 15px; } .art { &:before { clip-path: polygon(0 45%, 13% 39%, 100% 43%, 100% 100%, 0 100%); } &:after { mask-image: url("data:image/svg+xml,%3Csvg xmlns='http://www.w3.org/2000/svg' xml:space='preserve' viewBox='0 0 74.47 12.13'%3E%3Cg %3E%3Cpath d='M9.3.13.12 6.38l.01 1.34C10.48.32 8.04 1.05 26.57 2.3c-.4.2-.86.44-1.47 1.25l-3.17-.2.97.68 27.73 1.73 1.4-.57-3.4-.2c1.51-1.17 2.35-1.2 9.16-.75l.43 2.65-4.71-.02.3.62h17.94a13.63 13.63 0 0 1 2.59 4.6l-.03-7.77zm38.17 3.45c-1.57 1.13-4.06 1.07-21.5 0 1.08-1.33 1.3-1.3 21.5 0zm.92.12 1.25.08c-.66.21-1.33.6-1.94 1.11l-1.28-.05c.73-.29 1.4-.6 1.97-1.14zm10.47.6 5.05.32 3.9 2.26h-8.49zm6.32.4c3.5.23 4.95 1.24 5.98 2.18h-2.24z'/%3E%3Cpath d='M52.88 6.87h-.8l.37.6h.75z'/%3E%3C/g%3E%3C/svg%3E"); } } } &.transformation { padding-top: 178px; .type { left: 0px; top: 134px; } .art { top: -10%; &:before { clip-path: polygon(0 100%, 0 44%, 100% 39%, 100% 100%); } &:after { bottom: 12.5px; mask-image: url("data:image/svg+xml,%3Csvg xmlns='http://www.w3.org/2000/svg' xml:space='preserve' viewBox='0 0 102.01 8.5'%3E%3Cpath d='M101.88.14 31.03 4.56l1.6-1.63h-.96l-1.71 1.7-2.2.14 1.74-1.82h-.95L26.7 4.84 11.2 5.8 13.95 3H13c-3.55 3.35-2.5 2.85-7.07 3.13l-5.8.37v1.42l71.99-4.5c6.88-.45 6.55-.8 9.22 1.75l-11 .8.08-.45-.84.47.07-.58-2.1 1.63 24.8-1.56 2.2 1.98-10.8.91h7.56l10.45-.57v-.95l-.95.08-2.1-1.85 3.05-.2V3.82c-2.24.17-2.37-.7-3.9-2l4.02-.25zm-4.95 1.73 2.34 2.1-2.25.16-2.4-2.11zm-3.23.2 2.36 2.12-13.76.92-2.46-2.17zm4.08 3.07L99.86 7l-4.37.37-2.22-1.96z'/%3E%3C/svg%3E%0A"); } } } } ``` {{card,ancestry,float:right {{art ![](https://cdn.pixabay.com/photo/2014/06/21/00/06/dolls-373469_960_720.jpg) }} {{type Ancestry}} # Muppit *Muppits are humanoid creatures with soft fuzzy bodies that resembles plush.* : ***Task Failed Successfully.*** Once per session, you can **spend 3 Hope** to reroll the Duality Dice to try to turn a failure into a success. : ***Comfort of the Plush.*** As a downtime action, a Muppit can reduce an ally's Stress by 1, or **mark a Stress** to increase this benefit to 2. {{credits [Kamian, Pixabay](https://pixabay.com/photos/dolls-teddies-muppets-373469) }} {{compatibility Daggerheart™ Compatible. Terms at Daggerheart.com}} }} \page {{card,transformation,float:right {{art ![](https://i.imgur.com/fKJahkN.jpeg){top:-70%} }} {{type Transformation}} # Vampire *Vampires are undead, fanged cratures that drink the blood of the living.* : ***Fangs:*** Make a **Strength Roll** to bite a target within Melee range, dealing **d8** physical damage using your Proficiency. : ***Feed:*** On a successful Fangs attack against a living creature, you can **mark a Stress** to Feed. Place a number of tokens on this card equal to the number of Hit Point your target marks. you can hold up to **5** tokens at a time. Spend a token before an action to make your Fear Die a **d20** instead. When you take a Long Rest, remove a token. If there are no tokens on this card, all action and reaction rolls are made with disadvantage. {{credits [StockCake](https://stockcake.com/i/crimson-vampire-lips_1824190_1245604) }} {{compatibility The Void v1.5 - Terms at Daggerheart.com}} }} \page {{reanimated}} {{card,transformation,float:right {{art ![](https://i.imgur.com/Yt74zBf.png){top:14%,transform:scaleX(-1)} }} {{type Transformation}} # Reanimated *Reanimated are corpses brought back to life.* : ***Stitch Up:*** During a rest you can only clear Hit Points if you have access to remains from a recently deceased creature. Describe how using this material affects your appearance. You cannot clear Hit Points by any means except a Downtime move or the Risk It All death move. : ***Corpse:*** When you Risk It All on a death move, if you fail you can permanently **mark a Hit Point** to succeed instead; when you do you still use the Hope Die's value to clear Hit Points and Stress. {{credits Dave Rapoza }} {{compatibility The Void v1.5 - Terms at Daggerheart.com}} }} \page {{card,npc # Tea Leaf *Male Underborne Ribbet* ## Stats {{hp **HP:** :far_square: :far_square: :far_square: :far_square:}} {{stress **STRESS:** :far_square: :far_square: :far_square:}} {{hp Difficulty: 10}} {{tier **TIER:** :fas_square: :far_square: :far_square: :far_square: }} : ## Description Tea Leaf is a dirty and disreputable character, who lives wild and spurns society. He wears rough leather armor that has proudly never been washed, and smells like it. ## Motive Tea Leaf looks out for one person and one person only -- himself. If he has a heart of gold, it's because he stole it from someone. : {{feature ## Into The Night ***Trigger:*** The PCs start a long rest with this NPC. : ***Effect:*** Roll 1d4. On a 2 or less, this NPC steals one handful of gold from the party and disappears into the night while they are sleeping. }} }}