___ > ## Abjurer (low CR) >*Medium humanoid (any race), any alignment* > ___ > - **Armor Class** 11 (14 with *mage armor*) > - **Hit Points** 33 (6d8 + 6) > - **Speed** 30ft. >___ >|STR|DEX|CON|INT|WIS|CHA| >|:---:|:---:|:---:|:---:|:---:|:---:| >|9 (-1)|12 (+1)|12 (+1)|16 (+3)|12 (+1)|12 (+1)| >___ > - **Senses** passive Perception 10 > - **Languages** any two languages > - **Challenge** 3 (700 XP) > ___ >***Spellcasting.*** The abjurer is a 6th level spellcaster. Its spellcasting ability is Intelligence (spell save DC 14, +6 to hit with spell attacks). The abjurer has the following wizard spells prepared: > >Cantrips (at will): *blade ward, friends, frostbite, message*
>1st level (4 slots): *absord elements, mage armour, magic missle, shield*
>2nd level (3 slots): *detect thoughts, hold person, invisibility*
>3rd level (3 slots): *counterspell, dispell magic* > ### Actions > ***Quarterstaff*** *Melee Weapon Attack:* +2 to hit, reach 5ft., one target. *Hit:* 2 (1d6 - 1) bludgeoning damage, or 3 (1d8 - 1) bludgeoning damage if used with two hands.