___
> ## Abjurer (low CR)
>*Medium humanoid (any race), any alignment*
> ___
> - **Armor Class** 11 (14 with *mage armor*)
> - **Hit Points** 33 (6d8 + 6)
> - **Speed** 30ft.
>___
>|STR|DEX|CON|INT|WIS|CHA|
>|:---:|:---:|:---:|:---:|:---:|:---:|
>|9 (-1)|12 (+1)|12 (+1)|16 (+3)|12 (+1)|12 (+1)|
>___
> - **Senses** passive Perception 10
> - **Languages** any two languages
> - **Challenge** 3 (700 XP)
> ___
>***Spellcasting.*** The abjurer is a 6th level spellcaster. Its spellcasting ability is Intelligence (spell save DC 14, +6 to hit with spell attacks). The abjurer has the following wizard spells prepared:
>
>Cantrips (at will): *blade ward, friends, frostbite, message*
>1st level (4 slots): *absord elements, mage armour, magic missle, shield*
>2nd level (3 slots): *detect thoughts, hold person, invisibility*
>3rd level (3 slots): *counterspell, dispell magic*
> ### Actions
> ***Quarterstaff*** *Melee Weapon Attack:* +2 to hit, reach 5ft., one target. *Hit:* 2 (1d6 - 1) bludgeoning damage, or 3 (1d8 - 1) bludgeoning damage if used with two hands.