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> ## Ohmu
>*Gargantuan monstrosity (titan), lawful good*
> ___
> - **Armor Class** 20 (natural armor)
> - **Hit Points** 410 (20d20 + 200)
> - **Speed** 40 ft.
>___
>|STR|DEX|CON|INT|WIS|CHA|
>|:---:|:---:|:---:|:---:|:---:|:---:|
>|30 (+10)|12 (+1)|30 (+10)|8 (-1)|12 (+1)|8 (-1)|
>___
> - **Damage Resistances** bludgeoning, piercing, slashing
> - **Condition Immunities** charmed, frightened, paralyzed, poisoned
> - **Senses** blindsight 120 ft., passive Perception 11
> - **Languages** —
> - **Challenge** 21 (33,000 XP)
> ___
> ***Enraged (1/Day).*** The ohmu can enter an enraged state as a bonus action. While enraged, it gains the following benefits:
>
> - The ohmu has advantage on Strength checks and Strength saving throws.
> - The ohmu's walking speed increases by 40 feet. Moving through difficult terrain costs the ohmu no exta movement.
> - The ohmu has resistance to all damage except psychic damage.
>
> The enraged state lasts for 1 minute. It ends early if the ohmu is knocked unconscious, stunned, or incapcitated.
>
> ***Magic Resistance.*** The ohmu has advantage on saving throws against spells and other magical effects.
>
> ***Reflective Carapace.*** Any time the ohmu is targeted by a *magic missile* spell, a line spell, or a spell that requires a ranged attack roll, roll a d6. On a 1 to 5, the ohmu is unaffected. On a 6, the ohmu is unaffected, and the effect is reflected back at the caster as though it originated from the ohmu, turning the caster into the target.
>
> ***Siege Monster.*** The ohmu deals double damage to objects and structures.
>
> ***Trampling Charge.*** If the ohmu moves at least 20 feet straight toward a creature and then hits it with a slam attack on the same turn, that target must succeed on a DC 26 Strength saving throw or be knocked prone. If the target is prone, the ohmu can make one stomp attack against it as a bonus action.
> ### Actions
> ***Slam.*** *Melee Weapon Attack:* +18 to hit, reach 5 ft., one creature. *Hit:* 28 (4d8 + 10) bludgeoning damage.
>
> ***Stomp.*** *Melee Weapon Attack:* +18 to hit, reach 5 ft., one prone creature. *Hit:* 36 (4d12 + 10) piercing damage.
>