## Rot Reaver Rot reavers crave the taste of undead flesh, gaining sustenance from the consumption of the foul energies that animate the undead. While a creature that hunts and consumes undead might be seen as a boon to civilized creatures, the rot reaver remains a menace to living creatures as well. Although a rot reaver is willing to destroy and consume existing undead, it gains greater pleasure and more fulfilling sustenance from killing living creatures, animating them as undead thralls, and then feasting on their necromantic energy. A rot reaver looks like a squat, hairless ape with short hind legs and long, powerful arms. It walks about on all fours in apelike fashion, but rises onto its hind legs to fight. Even when running, it holds two magical cleavers in its hands. A rot reaver stands about 4 feet tall when walking on all fours, and rises to a height of just over 6 feet when standing. It weighs about 250 pounds. A rot reaver’s most disturbing feature is its twin tongues which loop around the creature’s arms and hang far enough down to lick the blades of the creature’s cleavers. Looped around the creature’s arms as they are, the tongues follow the movement of the cleavers, and any time a rot reaver strikes something with a cleaver, it attempts to lick the wound with the accompanying tongue, causing wound rot When a rot reaver touches a living creature with one of its cancerous tongues after it has wounded the creature, it drains some of the creature’s health and vitality away. At the same time, it transfers some of the necromantic energy that suffuses its own body into its victim. Should a creature struck by the tongue die within 24 hours, the rot reaver can animate it as an undead creature. Although they eventually consume any creature that they animate, rot reavers are smart enough to keep some of their undead creations around as minions. Bred and warped by magic, rot reavers were created to serve in some long-lost mage war, perhaps designed to counter the undead legions of some powerful group of necromancers. That they have outlived the record of their creators and the war for which they were bred proves the power of their perverted form of life. Rot reavers gain no sustenance from incorporeal undead, but they still attempt to control or destroy such creatures in the event of a chance meeting. ___ > ## Rot Reaver >*Medium abberation, neutral evil* > ___ > - **Armor Class** 19 > - **Hit Points** 65(10d8 + 20) > - **Speed** 30ft., climb 30ft. >___ >|STR|DEX|CON|INT|WIS|CHA| >|:---:|:---:|:---:|:---:|:---:|:---:| >|16 (+3)|14 (+2)|15 (+2)|7 (-2)|12 (+1)|16 (+3)| >___ > - **Saving Throws** Con+2 > - **Senses** darkvision 60 ft., passive Perception 11 > - **Languages** Abyssal, Common > - **Challenge** 4 (1100 XP) > ___ > ***Animate Dead.*** As an action the rot reaver can animate any dead creature within 60 feet that was affected by its wound rot ability within the last 24 hours. Creatures animated by the rot reaver rise as zombies. > > ***Dominate Undead (2/day).*** As an action, a rot reaver can attempt to dominate any undead creature within 60 feet. The affected undead creatures must make a DC 13 Charisma check or fall under the rot reaver's control. > > ***Drain Unlife.*** Any time the rot reaver damages an undead creature with one of its cleaver attacks, it heals a number of hit points equal to the damage dealt. > > ***Wound Rot.*** If the rot reaver successfully damages a creature with a cleaver attack, the rot reaver can make one cancerous tongue attack as a bonus action. On hit: The black tongue attempts to infect the recently opened wound, the target must make a DC 13 Constitution saving throw or be poisoned. > ### Actions > ***Multiattack.*** The rot reaver makes 2 attacks with its cleavers. > > ***Cleaver.*** Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6+3) slashing damage. > > ***Cancerous Tongue.*** Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 16 (3d8+3) necrotic damage.