## Lifeseed *"Small scuttling seed filled with Lifeblood, which can be extracted and consumed for its healthful properties. The bright liquid inside of these little fellows is delicious, and drinking it will make you feel stronger. I wonder how my own innards taste... would it be a heinous thing to try and drink some?"* *- The Hunter* ___ > ## Lifeseed >*Tiny monstrosity, neutral good* > ___ > - **Armor Class** 14 > - **Hit Points** 2 (1d4) > - **Speed** 40 ft., burrow 5 ft. >___ >|STR|DEX|CON|INT|WIS|CHA| >|:---:|:---:|:---:|:---:|:---:|:---:| >|2 (-4)|18 (+4)|10 (+0)|2 (-4)|9 (-1)|20 (+5)| >___ > - **Senses** blindsight 30 ft. (blind beyond this radius), passive Perception 12 > - **Languages** understands Sylvan, but can't speak it > - **Challenge** 0 (0 XP) > ___ > ***Spider Climb.*** The lifeseed can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check. > > ***Irresistable.*** The lifeblood ichor in a lifeseed is extremely tempting to drink. A living creature that sees lifeblood and is under negative status conditions must make a DC 15 Wisdom saving throw or be compelled to drink the lifeblood. This often causes creatures to kill the lifeseed and drink its lifeblood ichor. A creature that drinks a lifeseed gains the effect of its Relieve. > ### Actions > >***Relieve (1/day).*** The lifeseed produces a small dose of shiny blue lifeblood ichor. The lifeblood dose grants 4d4 temporary hitpoints for 1 hour and the effects of a Greater Restoration. Typically, lifeblood curdles and becomes useless after 1 day. ``` ``` ## Lifeblood Cocoon *"Have you ever drunk that bright blue liquid, 'lifeblood'? It's a bit of a taboo, but it makes you feel much healthier doesn't it?"* *- Salubra, Charm Lover* ___ > ## Lifeblood Cocoon >*Medium plant, unaligned* > ___ > - **Armor Class** 5 > - **Hit Points** 4 (1d8) > - **Speed** 0 ft. >___ >|STR|DEX|CON|INT|WIS|CHA| >|:---:|:---:|:---:|:---:|:---:|:---:| >|5 (-3)|1 (-5)|10 (+0)|1 (-5)|1 (-5)|20 (+5)| >___ >- **Senses** passive Perception 5 > - **Languages** - > - **Challenge** 0 (10 XP) > ___ > > ***Irresistable.*** The lifeblood ichor in a lifeblood cocoon is extremely tempting to drink. A living creature that sees lifeblood and is under negative status conditions must make a DC 15 Wisdom saving throw or be compelled to drink the lifeblood. This often causes creatures to kill the cocoon and drink its lifeblood ichor. A creature that drinks a cocoon gains the effect of 3 instances of its Relieve. > ### Actions >***Relieve (3/day).*** The lifeseed produces a small dose of shiny blue lifeblood ichor. The lifeblood dose grants 4d4 temporary hitpoints for 1 hour and the effects of a Greater Restoration. Typically, lifeblood curdles and becomes useless after 1 day. If the cocoon is not harvested at all for a day, it instead gives birth to 1 lifeseed.
Made by ACreativeColor Artwork and Concepts by Team Cherry