```metadata title: Arcane Ordnance description: 'Magic missile: the Sorcerer subclass.' tags: - sorcerer - subclass - 5e systems: - 5e renderer: V3 theme: 5ePHB ``` ```css /* Page configuration. */ ::selection { background: white; color: black; } .page { hyphens: auto; } .page ul { hyphens: none; -webkit-hyphens: none; } .page::after { all: unset; } .page p, .page table, .page h5, .page ul { color: white; } .page tbody tr:nth-child(odd), .note h5, .note p, .note ul { color: black; } :root { --HB_Color_HeaderText: #C061CB; --HB_Color_HeaderUnderline: #ba8c63; --HB_Color_Accent: #bfe1e3; } img, .maskContainer { pointer-events: none; user-select: none; -moz-user-select: none; -webkit-user-select: none; -ms-user-select: none; } /* HYPERLINKS */ .page a { text-decoration : none; color : #1A5FB4; } .page a:hover{ text-decoration : underline; } .logo a { color : white; } /* Remove bottom padding. */ .page { padding-bottom: 0px; } /* Disable last whitespace selection. */ .columnSplit + p, .page p:has(+ .columnSplit) { user-select: none; } /* Image masks and background setings. */ .page { background-image: url(https://i.ibb.co/G5nLGRG/blackthorn.jpg); background-size: cover; } .page .maskContainer { position: absolute; top: 0px; left: 0px; width: 100%; height: 100%; z-index:-10; --mask-url: url(https://watercolors.giantsoup.com/phb/phb_top-right/0004.png); -webkit-mask-image:var(--mask-url),linear-gradient(black, black); mask-image:var(--mask-url),linear-gradient(black, black); -webkit-mask-composite:destination-out; mask-composite:exclude; -webkit-mask-type:alpha; mask-type:alpha; -webkit-mask-position: 0px 0px; mask-position: 0px 0px; -webkit-mask-repeat: no-repeat; mask-repeat: no-repeat; -webkit-mask-size: 100% 100%; mask-size: 100% 100%; } .page .maskContainer .maskedImage { position: absolute; width: 100%; } ``` ### Arcane Ordnance A mighty wizard converted you, or an ancestor of yours, into a living arcane weapon. They wanted a loyal soldier who could eliminate their enemies with simple, yet devastating bolts of force. However, they severely underestimated their creation’s power and desire for autonomy. | Sorcerer Level | Features | |:--------------:|:---------------------------------| | 1st | Arsenal Spells, Mystic Artillery | | 6th | Power Flux | | 14th | Unstoppable Force | | 18th | Mana Barrage | ___ #### Arsenal Spells *1st-level Arcane Ordnance feature* ___ The magic infused inside of you was built for neutralizing mages and warriors alike. You learn certain spells at the sorcerer levels noted in the table below. They count as sorcerer spells for you, but they don't count against your number of Spells Known. | Sorcerer Level | Spells | |:--------------:|:---------------------------------------| | 1st | *magic missile, shield* | | 3rd | *darkness, silence* | | 5th | *counterspell, fly* | | 7th | *dimension door, resilient sphere* | | 9th | *arcane hand, wall of force* | ___ #### Mystic Artillery *1st-level Arcane Ordnance feature* ___ You are a wellspring of pure arcane power. You can cast *magic missile* as a cantrip. When cast in this way, it only creates one dart. The number of darts increases when you reach certain sorcerer levels, increasing to two at 5th level, three at 11th level, and four at 17th level. #### Power Flux *6th-level Arcane Ordnance feature* ___ Your spells are highly adaptable. Whenever you finish a long rest, you can replace one Metamagic option you know with another Metamagic option of your choice. You also gain a number of special sorcery points equal to your proficiency bonus. These sorcery points cannot be used with your Font of Magic feature or for Metamagic on a spell other than *magic missile*. When you cast *magic missile*, you can spend 1 sorcery point to modify it in one of the following ways of your choice: ***Seeking.*** Each dart can target an unseen creature if you can still detect its location. ***Shattering.*** Each dart can target and damage an object that isn't being worn or carried. {hyphens:none} ***Shifting.*** You can change the damage type of each dart to another damage type of your choice. ***Shoving.*** A creature hit by at least one dart must succeed on a Strength saving throw or be pushed up to 10 feet in a horizontal direction of your choice. {hyphens:none} ***Swarming.*** You create two more darts instead of one more dart for each slot level above 1st used to cast it. ___ {height:15.95cm} #### Unstoppable Force *14th-level Arcane Ordnance feature* ___ The magic you possess defies physical boundaries. When you cast a sorcerer spell, you can choose to cast it at an eligible target behind total cover, and bypass any obstructions that would prevent a location from being included within the spell’s area of effect (if any). Once you use this feature, you can't use it again until you finish a long rest, unless you spend a number of sorcery points equal to the spell's level to use it again (1 sorcery point if the spell is a cantrip). #### Mana Barrage *18th-level Arcane Ordnance feature* ___ You unleash salvoes of overwhelming power. When you cast *magic missile*, you can spend a number of sorcery points equal to the spell's level to cause each of its darts to deal maximum damage, and ignore any effects that would cause a creature to be unaffected by it, such as the Tarrasque's Reflective Carapace or the *shield* spell. {{maskContainer,top:-180px ![background_image](https://i.ibb.co/bNP46Hn/Sypha-Belnades.jpg){maskedImage,width:58%,right:-42px,top:168px} }} {{artist,bottom:1.25%,left:28.75%,width:42.5%,white-space:nowrap {{width:min-content ##### [The Noble Demon - An Empty Tome (Click to Play!)](https://www.youtube.com/watch?v=h9mfppL3Cpw) {padding-bottom:5px,color:white} }} }} {{artist,top:600px,right:120px ##### Sypha Belnades [MonoriRogue](https://www.deviantart.com/monorirogue/art/Sypha-Belnades-846749682) {pointer-events:auto} }}