```metadata
title: 5e14 PHB Style
description: ''
tags:
- meta:Theme
systems:
- 5e
renderer: V3
theme: 5ePHB
```
```css
/* FONT IMPORTS ___________________________________________________ */
/* ________________________________________________________________ */
@import url('https://rawcdn.githack.com/Kaiburr-kath-hound/HomebreweryStyles/9ded8e9218840d6a746b5944f070cdce0d55150e/PHBFonts.css');
@import url('https://rawcdn.githack.com/Kaiburr-kath-hound/HomebreweryStyles/6ade797a215521264f7a7aca9355489333d9caba/EberronFonts.css');
/* ________________________________________________________________ */
/* INSTRUCTIONS FOR CHANGING THEME COLORS:
The Player's Handbook changes the colors of its page stains, footer image, notes, tables, and drop cap letters depending on what chapter you're in. The default color is yellow, and the other themes (in order) are green, blue, and purple.
To change the color theme in this document, you just need to put the following somewhere on the page you want to change:
{{green}}
Or, if you want a slightly cleaner way to do it, I like to put the "green" class in the page number code, like the following:
{{pageNumber,auto,green}}
The same goes for the themes below, just use the color "blue" or "purple", respectively. Again, yellow will be the color theme by default. */
/* MINOR TWEAKS ___________________________________________________ */
/* PAGE MARGIN */
.page {
padding-bottom : 81px;
}
/* HEADERS */
.page h1,
.page h2,
.page h3,
.page h4,
.page h5 {
letter-spacing : 1px;
font-weight : normal;
}
.page h5 {
font-weight : bold;
text-shadow : #000 0px 0px 0.1px;
}
/* IMAGES */
.page img:not(.logo img):not(.frontcredit img) {
position : absolute;
user-select : none;
}
/* DROP CAP */
.page h1+p::first-letter {
background-position : 10px;
}
/* NOTES */
.page .note {
margin : 4mm 0 1mm;
}
/* SMALL CAPS */
.page caps {
font-variant : small-caps;
}
/* FOOTNOTE */
.page:not(.page:has(.frontCover)) .footnote:not(.credits .footnote) {
bottom : 44px;
color : #af9060;
text-transform : uppercase;
}
/* PAGE NUMBER */
.page .pageNumber {
bottom : 28px;
color : #af9060;
font-size : 13px;
}
/* MONSTER STATBLOCK */
.page .monster table tr:nth-child(odd) td {
background-color : transparent !important;
}
/* SMALL CAPS */
.page caps {
font-variant : small-caps;
}
.page .backcover caps {
font-size : 120%;
}
/* HYPERLINKS */
.page a {
text-decoration : none;
color : #af9060;
}
.page a:hover{
text-decoration : underline;
}
.logo a {
color : white;
}
/* ARTIST CREDITS */
.page .artist {
position : absolute !important;
bottom : 100px;
left : 60px;
transform : rotate(-90deg);
transform-origin : bottom left;
text-align : left;
font-family : ScalySansSmallCapsRemake;
font-size : 13px;
text-transform : lowercase;
color : #af9060;
}
.page:nth-of-type(even):not(:has(.insideCover)) .artist {
left : unset;
right : 60px;
transform : rotate(90deg);
transform-origin : bottom right;
}
/* QUOTE */
.page .quote {
font-family : Cormorant;
font-size : 15.2px;
margin-top : 6px;
padding-bottom : 4px;
}
.page .quote::first-line {
font-variant : small-caps;
font-family : BookInsanityRemake;
font-size : 14.5px;
line-height : 15px;
font-weight : 100;
}
.page .quote p:not(p:last-child) {
font-weight : 800;
}
.page .quote.author p:last-child {
font-family : BookInsanityRemake;
font-size : 0.34cm;
margin-top : 4px;
text-align : right;
}
.page .quote p:last-child em {
font-family : Cormorant;
font-size : 15.2px;
font-weight : 800;
}
/* DECALS___________________________________________________________ */
/* _________________________________________________________________ */
/* ARCH */
.page .arch {
background-image : url(https://i.imgur.com/7vdgqo0.png);
background-blend-mode : multiply;
background-repeat : no-repeat;
position : absolute;
background-size : 100%;
height : 100%;
top : 0px;
left : 0px;
z-index : -1;
}
/* DECAL */
.page:has(.decal):after {
background-image : url(https://i.imgur.com/jTfNJHB.png);
background-repeat : no-repeat;
position : absolute;
bottom : 0px;
background-size : 100%;
height : 266px;
left : 0px;
z-index : -1;
}
.page:has(.decal):nth-child(even):after {
background-image : url(https://i.imgur.com/Hb5nu51.png);
transform : ScaleX(1);
}
.page:has(.decal) {
padding-bottom : 250px;
}
/* FULL PAGE IMAGE */
.page:has(.fullpage):after {
height : 100%;
background-image : url(https://i.imgur.com/LoH0q5w.png);
background-size : 100% 100%;
opacity : 85%;
transform : scaleX(1);
}
.page:nth-child(odd):has(.fullpage):after{
transform : scaleX(-1);
}
.page .fullpage img {
top : 0;
left : 0;
min-height : 100%;
width : 100%;
}
/* COLORS/THEMES____________________________________________________ */
/* _________________________________________________________________ */
/* YELLOW/DEFAULT THEME */
.page h1+p::first-letter {
background-image : linear-gradient(-65deg, #766032, #766032, #cbb680, #766032, #766032);
}
.page .note,
.page table:not(.monster table) tr:nth-child(odd) td {
background-color : #e4d6af;
}
.page [class*="watercolor"] {
background-color : #cfbc81 !important;
}
.page:after {
height : 67px;
background-image : url(https://i.imgur.com/vMFhnx3.png);
}
/* GREEN THEME */
.page:has(.green) h1+p::first-letter {
background-image : linear-gradient(-65deg, #4a5436, #55603e, #a5b270, #55603e, #4a5436);
}
.page:has(.green) .note,
.page:has(.green) table:not(.monster table) tr:nth-child(odd) td {
background-color : #dbe3ba;
}
.page:has(.green) [class*="watercolor"] {
background-color : #697b37 !important;
}
.page:has(.green):after {
background-image : url(https://i.imgur.com/eYgN4l2.png);
}
/* BLUE THEME */
.page:has(.blue) h1+p::first-letter {
background-image : linear-gradient(-65deg, #3a6c61, #3a6c61, #80b19d, #3a6c61, #3a6c61);
}
.page:has(.blue) .note,
.page:has(.blue) table:not(.monster table) tr:nth-child(odd) td {
background-color : #c9e4d8;
}
.page:has(.blue) [class*="watercolor"] {
background-color : #318c78 !important;
}
.page:has(.blue):after {
background-image : url(https://i.imgur.com/vXXoGxK.png);
}
/* PURPLE THEME */
.page:has(.purple) h1+p::first-letter {
background-image : linear-gradient(-65deg, #5d2966, #5d2966, #be89b7, #5d2966, #5d2966);
}
.page:has(.purple) .note,
.page:has(.purple) table:not(.monster table) tr:nth-child(odd) td {
background-color : #e6dbe6;
}
.page:has(.purple) [class*="watercolor"] {
background-color : #b266b7 !important;
}
.page:has(.purple):after {
background-image : url(https://i.imgur.com/xAb2UjA.png);
}
/* FRONT COVER _____________________________________________________ */
/* _________________________________________________________________ */
.page:has(.frontCover) {
padding-top : 38px;
.banner {
bottom : 173px;
}
}
.page:has(.frontCover) hr {
margin : 12px auto;
width : 10cm;
}
.page:has(.frontCover) .logo img {
height : 1.7cm;
}
.page:has(.frontCover) h2,
.page:has(.frontCover) h3 {
font-family : 'Modesto Expanded';
font-size : 0.8cm;
letter-spacing : 0.1cm;
margin-top : 10px;
transform : ScaleX(0.9);
}
.page:has(.frontCover) h3 {
color : white;
border-bottom : none;
font-size : 0.64cm;
}
.page:has(.frontCover) .footnote {
font-family : VeraCruz;
z-index : 1;
letter-spacing : 1px;
width : fit-content;
bottom : 60px;
}
/* SMALL TEXT */
.page small {
position : relative;
text-transform : lowercase;
bottom : 10px;
font-size : 90%;
}
.page:has(.frontCover) .emblem,
.page:has(.frontCover) .color {
position : absolute;
top : 0;
left : 0;
background-size : 100% 100%;
background-repeat : no-repeat;
}
.page:has(.frontCover) .color {
height : 19px;
width : 650px;
background-color : black;
opacity : 75%;
z-index : -1;
-webkit-mask-image : url(https://i.imgur.com/bURATrX.png);
-webkit-mask-size : 100% 100%;
}
.page:has(.frontCover) .emblem {
height : 80px;
width : 340px;
z-index : 0;
background-image : url(https://i.imgur.com/y2xctk4.png);
}
.page:has(.frontCover) .emblem img {
left : 20px;
top : 0;
min-width : unset;
max-width : 50%;
max-height : 100%;
z-index : 1;
}
/* INSIDE COVER ____________________________________________________ */
/* _________________________________________________________________ */
.page:has(.insideCover) {
padding-top : 75px;
}
.page:has(.insideCover) h1 {
margin-top : -6px;
font-size : 2.3cm;
letter-spacing : 0px;
}
.page:has(.insideCover) h2,
.page:has(.insideCover) h3 {
font-family : 'Modesto Expanded';
letter-spacing : 0.8px;
font-size : 0.8cm;
border-bottom : unset;
margin : 10px -72px 20px;
}
.page:has(.insideCover) h3 {
font-size : 0.67cm;
}
.page:has(.insideCover) hr {
margin : 12px auto;
width : 10cm;
}
/* CREDITS PAGE ____________________________________________________ */
/* _________________________________________________________________ */
.page:has(.credits) h1+p::first-letter,
.page:has(.credits) h1+p::first-line,
.page:has(.credits):after {
all : unset;
}
.page:has(.credits) h1 {
font-size : 40px;
}
.page:has(.credits h2),
.page:has(.credits h5) {
margin-bottom :14px;
}
.page:has(.credits) p {
font-family : Martel_SansRegular;
font-style : normal;
font-size : 0.83em;
line-height : 1.5em;
text-indent : -1em;
margin-left : 1em;
}
.page:has(.credits) strong {
font-family : Martel_SansExtraBold;
}
.page .frontcredit {
position : relative;
right : 10px;
width : 340px;
height : 240px;
margin-top : 15px;
margin-bottom : 110px;
}
.page .frontcredit {
position : relative;
right : 10px;
width : 340px;
height : 240px;
margin-top : 15px;
margin-bottom : 100px;
border-image-source : url(https://i.imgur.com/SbHwJ7t.png);
border-image-slice : calc(50 / 150 * 110%) calc(80 / 230 * 100%) fill;
border-image-width : 50px;
border-image-outset : 3px 4px;
}
.page .frontcredit img {
position : relative;
display : block;
top : 1px;
right : 0px;
min-width : 100%;
height : 238px;
-webkit-mask-image : url(https://i.imgur.com/2N37Q4V.png);
-webkit-mask-position : middle;
-webkit-mask-size : 340px 240px;
-webkit-mask-repeat : no-repeat;
z-index : -1;
}
.page .frontcredit h5 {
margin-top : 10px;
margin-bottom : -2px;
}
.page .frontcredit p {
text-indent : 0em;
margin-left : 0em;
}
.credits .footnote {
bottom : 20px;
left : 0px;
width : 100%;
font-size : 1em;
text-transform : none;
text-align : left;
color : black;
}
.credits .footnote p {
padding : 4.5em;
text-indent : 0px;
}
/* CHAPTER COVER PAGE CODE__________________________________________ */
.page:has(.partCover) h1 {
font-size : 8.5em;
margin : 8px 5px -2px;
transform : ScaleY(0.9);
letter-spacing : -1px;
}
.page:has(.partCover) h2 {
font-family : 'Overpass Bold';
font-size : 1.35em;
letter-spacing : 0;
font-weight : 900;
}
/* BACK COVER CODE__________________________________________________ */
/* _________________________________________________________________ */
/* Feel free to change the "rgba" values to whatever color you'd like (I recommend using https://www.hexcolortool.com/ to pick a color) */
.page:has(.backCover) .backCover {
filter : drop-shadow(0px 0px 45px rgba(235, 213, 183, 0.6));
}
.page:has(.backCover) h1 {
font-size : 58px;
}
.page:has(.backCover) p {
font-family : martel_sanssemibold;
font-size : 11.7px;
line-height : 1.6em;
text-indent : 0;
}
.page:has(.backCover) caps {
font-size : 125%;
}
```
{{frontCover}}
{{logo }}
# PLAYER'S HAND BOOK
## Definitely not a "Handbook"
___
{{banner HOMEBREW}}
{{footnote
Everything you need to create a heroic document
for the world's greatest roleplaying game
}}
{bottom:0,right:0,height:103%}
\page
{{insideCover}}
# PLAYER'S HAND BOOK
## Definitely not a "Handbook"
___
{{imageMaskCenter12,--offsetX:0%,--offsetY:0%,--rotation:0,bottom:-50px
{bottom:22%,height:54%,left:20px}
}}
{{logo }}
{{artist
[Ralph Horsley](http://www.ralphhorsley.co.uk/)
}}
\page
{{credits,wide
{{columns:2
##### Credits
**Template Lead Designer:** [u/Kaiburr_Kath-Hound](https://www.reddit.com/user/Kaiburr_Kath-Hound/)
:
**Front Cover Code:** [u/TheLurkerOne](https://www.reddit.com/user/TheLurkerOne/) (modified)
**Interior Cover Code:** [u/Kaiburr_Kath-Hound](https://www.reddit.com/user/Kaiburr_Kath-Hound/)
**Credits Page Code:** [u/5e_Cleric](https://www.reddit.com/user/5e_Cleric/) (modified)
**Back Cover Code:** [u/5e_Cleric](https://www.reddit.com/user/5e_Cleric/) (modified)
:
Many thanks to [u/5e_Cleric](https://www.reddit.com/user/5e_Cleric/) and [u/Gambatte](https://www.reddit.com/user/Gambatte/) and all the developers at [The Homebrewery](https://github.com/naturalcrit/homebrewery) for constantly working to update the source code.
##### Artist Credits
**Front Cover:** PHB by [Tyler Jacobson](http://www.tylerjacobsonart.com/)
**Inside Cover:** *Standfast* by [Ralph Horsley](http://www.ralphhorsley.co.uk/), @Wizards of the Coast
:
**Page 5:** *Ghosts of Dragonspear Castle* by [Kekai Kotaki](http://www.kekaiart.com/), @Wizards of the Coast
**Page 6:** *Goblin Battle* by [Kieran Yanner](http://www.kieranyanner.com/), @Wizards of the Coast
**Page 8:** *Iconic Party* by [Daren Bader](https://www.artstation.com/darenbader), @Wizards of the Coast
**Page 10:** *Spell Components* by [Lake Hurwitz](https://www.artstation.com/demonui), @Wizards of the Coast
}}
{{frontcredit
 {}
##### On the Cover
In this fiery scene illustrated by [Tyler Jacobson](http://www.tylerjacobsonart.com/), the fire giant King Snurre, suffering no fools to live, calls his hell hounds to join him in confronting unwelcome guests in his home.
}}
{{footnote
The contents of this document is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC.
}}
}}
\page
{{toc,wide
# Contents
- ### [{{ Preface}}{{ 5}}](#p5)
- ### [{{ PART 1}}{{ 6}}](#p6)
- ### [{{ Chapter 1: Step-by-step Characters}}{{ 8}}](#p8)
- #### [{{ Dwarf}}{{ 8}}](#p8)
- ### [{{ Part 2}}{{ 9}}](#p9)
- ### [{{ Chapter 7: Using Ability Scores}}{{ 10}}](#p10)
- ### [{{ Part 3}}{{ 11}}](#p11)
- ### [{{ Chapter 10: Spellcasting}}{{ 12}}](#p12)
- ### [{{ Appendix A: Conditions}}{{ 13}}](#p13)
}}
\page
# Preface
Once upon a time, long, long ago, in a realm called the Midwestern United States—specifically the states of Minnesota and Wisconsin—a group of friends gathered together to forever alter the history of gaming.
It wasn't their intent to do so. They were tired of merely reading tales about worlds of magic, monsters, and adventure. They wanted to play in those worlds, rather than observe them. That they went on to invent Dungeons & Dragons, and thereby ignite a revolution in gaming that continues to this day, speaks to two things.
{{watercolor4,top:80px,right:90px,width:300px,opacity:40%}}
{{note
##### Quick Build
Each class description in chapter 3 includes a section offering suggestions to quickly build a character of that class, including how to assign your highest ability scores, a background suitable to the class, and starting spells.
}}
##### Character Advancement
| Experience Points | Level | Proficiency Bonus |
|:------------------|:-----:|:-----------------:|
| 0 | 1 | +2 |
| 300 | 2 | +2 |
| 900 | 3 | +2 |
| 2,700 | 4 | +2 |
| 6,500 | 5 | +3 |
| 14,000 | 6 | +3 |
{{decal
}}
{{arch
}}
{{pageNumber,auto}}
{{footnote PREFACE }}
\page
{{fullpage
 {}
}}
\page
{{partCover}}
# PART 1
## Creating a Character
{{imageMaskEdge7,--offset:8.5cm,--rotation:170
{height:107%,right:0,top:-22px}
}}
{{pageNumber,auto,green}}
{{footnote Part 1 | Creating a Character}}
\page
# Chapter 1: Step-by-step Characters
Your first step in playing an adventurer in the Dungeons & Dragons game is to imagine and create a character of your own. Your character is a combination of game statistics, roleplaying hooks, and your imagination. You choose a race (such as human or halfling) and a class (such as fighter or wizard). You also invent the personality, appearance, and backstory of your character. Once completed, your character serves as your representative in the game, your avatar in the Dungeons & Dragons world.
{{watercolor2,top:40px,right:80px,width:350px,opacity:100%}}
{{note
##### Quick Build
Each class description in chapter 3 includes a section offering suggestions to quickly build a character of that class, including how to assign your highest ability scores, a background suitable to the class, and starting spells.
}}
##### Character Advancement
| Experience Points | Level | Proficiency Bonus |
|:------------------|:-----:|:-----------------:|
| 0 | 1 | +2 |
| 300 | 2 | +2 |
| 900 | 3 | +2 |
| 2,700 | 4 | +2 |
| 6,500 | 5 | +3 |
| 14,000 | 6 | +3 |
## Dwarf
{{quote,author
"Yer late elf!" came the rough edge of a familiar voice. Bruenor Battlehammer walked up the back of his dead foe, disregarding the fact that the heavy monster lay on top of his elven friend. In spite of the added discomfort, the dwarf's long, pointed, often-broken nose and gray-streaked though still-fiery red beard came as a welcome sight to Drizzt. "Knew I'd find ye in trouble if I came out an' looked for ye!"
---R. A. Salvatore, *The Crystal Shard*
}}
{{pageNumber,auto,green}}
{{footnote Part 1 | Creating a Character}}
\page
{{partCover}}
# Part 2
## Playing the Game
{{imageMaskEdge1,--offset:10cm,--rotation:180
{width:100%}
}}
{{pageNumber,auto,blue}}
{{footnote Part 2 | Playing the Game}}
\page
# Chapter 7: Using Ability Scores
Six abilities provide a quick description of every creature's physical and mental characteristics: **Strength**, **Dextrerity**, **Constitution**, **Intelligence**, **Wisdom**, and **Charisma**. Is a character muscle-bound and insightful? Brilliant and charming? Nimble and hardy? Ability scores define these qualities—a creature's assets as well as weaknesses.
{{watercolor11,top:90px,right:40px,width:350px,opacity:50%
}}
{{note
##### Hiding
The DM decides when circumstances are appropriate for hiding. When you try to hide, make a Dexterity (Stealth) check. Until you are discovered or you stop hiding, that check's total is contested by the Wisdom (Perception) check of any creature that actively searches for signs of your presence.
}}
::
##### Character Advancement
| Experience Points | Level | Proficiency Bonus |
|:------------------|:-----:|:-----------------:|
| 0 | 1 | +2 |
| 300 | 2 | +2 |
| 900 | 3 | +2 |
| 2,700 | 4 | +2 |
| 6,500 | 5 | +3 |
| 14,000 | 6 | +3 |
{{pageNumber,auto,blue}}
{{footnote Part 2 | Playing the Game}}
\page
{{partCover}}
# Part 3
## The Rules of Magic
{{imageMaskEdge5,--offset:10cm,--rotation:180
{position:absolute,bottom:0,left:0,width:100%}
}}
{{pageNumber,auto,purple}}
{{footnote Part 3 | The Rules of Magic}}
\page
# Chapter 10: Spellcasting
Magic permeates the worlds of d&d and most often appears in the form of a spell. This chapter provides the rules for casting spells. Different character classes have distinctive ways of learning and preparing their spells, and monsters
use spells in unique ways. Regardless of its source, a spell follows the rules here.
{{watercolor7,top:-20px,right:40px,width:350px,opacity:60%}}
{{note
##### Casting in Armor
Because ofthe mental focus and precise gestures required for spellcasting, you must be proficient with the armor you are wearing to cast a spell. You are otherwise too distracted and physically hampered by your armor for spellcasting.
}}
::
##### Character Advancement
| Experience Points | Level | Proficiency Bonus |
|:------------------|:-----:|:-----------------:|
| 0 | 1 | +2 |
| 300 | 2 | +2 |
| 900 | 3 | +2 |
| 2,700 | 4 | +2 |
| 6,500 | 5 | +3 |
| 14,000 | 6 | +3 |
{{pageNumber,auto,purple}}
{{footnote Part 3 | The Rules of Magic}}
\page
# Appendix A: Conditions
Conditions alter's creature's capabilities in a variety of ways and can arise as a result of a spell, a class feature, a monster's attack, or other effect. Most conditions, such as blinded, are impairments, but a few, such as invisible, can be advantageous.
{{watercolor11,top:40px,right:30px,width:350px,opacity:50%
}}
{{note
##### Exhaustion
Some special abilities and environmental hazards, such as starvation and the long-term effects offreezing or scorching temperatures, can lead to a special condition called exhaustion. Exhaustion is measured in six levels. An effect can give a creature one or more levels ofexhaustion, as specified in the effect's description.
}}
##### Character Advancement
| Experience Points | Level | Proficiency Bonus |
|:------------------|:-----:|:-----------------:|
| 0 | 1 | +2 |
| 300 | 2 | +2 |
| 900 | 3 | +2 |
| 2,700 | 4 | +2 |
| 6,500 | 5 | +3 |
| 14,000 | 6 | +3 |
{{pageNumber,auto}}
{{footnote Appendix A | Conditions}}
\page
{{backCover}}
# Arm Yourself for Adventure
The *Player's Hand Book* is the essential reference for every Dungeons & Dragons roleplayer.
It contains rules for character creation and advancement, backgrounds and skills, exploration and combat, equipment, spells, and much more.
:
Use this book to create exciting characters from among the most iconic D&D® races and classes.
:
Dungeons & Dragons immerses you in a world of adventure. Explore ancient ruins and deadly dungeons. Battle monsters while searching for legendary treasures. Gain experience and
power as you trek across uncharted lands with your companions
:
The world needs heroes. Will you answer the call?
___
When you're ready for even more, expand your adventures with the fifth edition *Dungeon's Masterguide* and *Monster's Manual*.
{position:absolute,top:-230px,left:-575px,height:153%}
{{logo

[homebrewery.naturalcrit.com](https://homebrewery.naturalcrit.com)
}}