___ > ## Jaggi >*Small beast, unaligned* > ___ > - **Armor Class** 13 (natural armour) > - **Hit Points** 35 (10d6) > - **Speed** 40 ft. >___ >|STR|DEX|CON|INT|WIS|CHA| >|:---:|:---:|:---:|:---:|:---:|:---:| >|10 (+0)|15 (+2)|10 (+0)|3 (-4)|12 (+1)|5 (-3)| >___ > - **Skills** Perception +3 > - **Senses** passive Perception 13 > - **Languages** — > - **Challenge** 1/4 (50 XP) > ___ >
> > ***Pack Tactics.*** The jaggi has advantage on attack rolls against a creature if at least one of the jaggi's allies is within 5 feet of the creature and the ally isn't incapacitated. > ### Actions > ***Bite.*** *Melee Weapon Attack:* +2 to hit, reach 5 ft., one target. *Hit:* 5 (2d4) piercing damage. ___ > ## Jaggia >*Medium beast, unaligned* > ___ > - **Armor Class** 13 (natural armour) > - **Hit Points** 66 (12d8 + 12) > - **Speed** 30 ft. >___ >|STR|DEX|CON|INT|WIS|CHA| >|:---:|:---:|:---:|:---:|:---:|:---:| >|13 (+1)|14 (+2)|13 (+1)|3 (-4)|12 (+1)|5 (-3)| >___ > - **Skills** Perception +3 > - **Senses** passive Perception 13 > - **Languages** — > - **Challenge** 1 (200 XP) > ___ >
> > ***Pack Tactics.*** The jaggia has advantage on attack rolls against a creature if at least one of the jaggia's allies is within 5 feet of the creature and the ally isn't incapacitated. > ### Actions > ***Multiattack.*** The jaggia makes two attacks. > > ***Bite.*** *Melee Weapon Attack:* +3 to hit, reach 5 ft., one target. *Hit:* 8 (2d6 + 1) piercing damage. ___ > ## Great Jaggi >*Large beast, unaligned* > ___ > - **Armor Class** 14 (natural armour) > - **Hit Points** 90 (12d10 + 24) > - **Speed** 40 ft. >___ >|STR|DEX|CON|INT|WIS|CHA| >|:---:|:---:|:---:|:---:|:---:|:---:| >|14 (+2)|16 (+3)|14 (+2)|3 (-4)|12 (+1)|5 (-3)| >___ > - **Skills** Perception +4 > - **Senses** passive Perception 14 > - **Languages** — > - **Challenge** 3 (700 XP) > ___ >
> > ***Pack Tactics.*** The jaggi has advantage on attack rolls against a creature if at least one of the jaggi's allies is within 5 feet of the creature and the ally isn't incapacitated. > >***Hipcheck.*** If the jaggi moves at least 15 feet straight toward a creature then hits it with a slam attack on the same turn, the target takes an extra 4 (1d8) bludgeoning damage and must succeed on a DC 14 Dexterity saving throw or be knocked prone. > ### Actions >***Multiattack.*** The jaggi makes three attacks: one with its bite, one with its tail, and one with its slam. > >***Bite.*** *Melee Weapon Attack:* +4 to hit, reach 5 ft., one target. *Hit:* 11 (2d8 + 2) piercing damage. > >***Tail.*** *Melee Weapon Attack:* +4 to hit, reach 5 ft., one target. *Hit:* 9 (2d6 + 2) bludgeoning damage. > >***Slam.*** *Melee Weapon Attack:* +4 to hit, reach 5 ft., one target. *Hit:* 13 (2d10 + 2) bludgeoning damage. > >***Howl (1/Day).*** The jaggi unleashes an urgent howl to summon reinforcements. In 2 (1d4) rounds, two jaggi and one jaggia come from their nest.
##### Created by u/iamthetot