/50
Tactics: Flavor/10
Magic: Flavor/10
Survival: Flavor/10
Ingenuity: Flavor/10
Politics: Flavor/10
** Basic Description ## Brothers of Argoth *A young adventuring party comes across a small deed to a piece of land off the coast of Dursdain. Despite having no coin to their name they set out to build a castle and instill their legacy and success nestled within the many kingdoms in Argoth.* #### Difficulty38/50
Tactics: Nothing out of the ordinary, but will expand into more complicated warfare.7/10
Magic: Considered low magic, but well colonized.5/10
Survival: Rations can be tight, and so can coin.7/10
Ingenuity: True teamwork and planning are required to make success happen.9/10
Politics: "Have you ever played Diplomacy?"10/10
Most of the campaigns listed work well with my DM'ing style and that's why I made them options, but given that the MCDM product *Strongholds and Followers* has been released, I hoped to put a campaign out there that focusses on a different style of play that I can hopefully adapt to. A challenge for both Players and the DM alike!