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> ## Sky Dragon Dracuna Forto
>*Huge dragon, neutral*
> ___
> - **Armor Class** 18 (natural armor)
> - **Hit Points** 184 (16d12 + 80)
> - **Speed** 40 ft., fly 80 ft. (hover), swim 40 ft.
>___
>|STR|DEX|CON|INT|WIS|CHA|
>|:---:|:---:|:---:|:---:|:---:|:---:|
>|23 (+6)|14 (+2)|21 (+5)|13 (+1)|16 (+3)|20 (+5)|
>___
> - **Saving Throws** Dex +6, Con +9, Wis +7, Cha +9
> - **Skills** Insight +7, Perception +11, Persuasion +9
> - **Damage Immunities** lightning
> - **Senses** blindsight 60 ft., darkvision 120 ft., passive Perception 21
> - **Languages** Common, Draconic
> - **Challenge** 11 (7,200 XP)
> ___
> ***Amphibious.*** The dragon can breathe air and water.
>
> ***Fortune Favored (3/Day).*** Whenever the dragon makes an attack roll, an ability check, or a saving throw, the dragon can roll an additional d20. The dragon chooses which of the d20s is used for the attack roll, ability check, or saving throw.
>
> The dragon can also use this ability when an attack roll is made against it. Roll a d20, then choose whether the attack uses the attacker's roll or the dragons.
>
> If a creature uses the lucky feat to influence the outcome of a roll, the abilities cancel each other out; no additional dice are rolled.
>
> ***Legendary Resistance (3/Day).*** If the dragon fails a saving
throw, it can choose to succeed instead.
>
> ### Actions
> ***Multiattack.*** The dragon makes three attacks: one with its bite and two with its claws.
>
> ***Bite.*** *Melee Weapon Attack:*+ 10 to hit, reach 10 ft., one target.
*Hit:* 17 (2d10 + 6) piercing damage.
>
> ***Claw.*** *Melee Weapon Attack:* +10 to hit, reach 5 ft., one target.
*Hit:* 13 (2d6 + 6) slashing damage.
>
> ***Tail.*** *Melee Weapon Attack:* +10 to hit, reach 15 ft., one target.
*Hit:* 15 (2d8 + 6) bludgeoning damage and the target is grappled (escape DC 18).
>
> ***Bedeviled Breath (Recharge 5-6).*** The dragon exhales magical gas in a 60-foot cone. Each creature in that area must succeed on a DC 17 Charisma saving throw or have disadvantage on all attack rolls and ability checks for 10 minutes. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the dragon's Bedeviled Breath for the next 24 hours.
> Image Credit: Tatchit
> Creator: u/starbridge
