## Fighter: Chef You know the power of the right food at the right time. A good quality meal can make someone feel better, cure what ails you, and make you feel at home. However, your skills in the kitchen go beyond the normal cook, you are a master in the kitchen and are even prepared for battle with whatever you can find. No one messes with your friends, kitchen staff, or kitchen.



#### 1-Star Chef At level 3, you gain proficiency in cook’s utensils (this can be replaced with another artisan’s tool if you already have it) and you are considered proficient making attacks with cooking utensils or food. When attacking with cooking utensils or food you deal 1d6 damage and they gain the finesse and thrown (20/60) properties. #### Meal Prep Additionally at level 3, you may prepare meals during a long rest. You may produce meals up to your proficiency modifier per long rest, which take 1 minute to consume and must be consumed before the start of your next long rest or else they spoil. At level 3, you learn 3 different meals and learn an additional meal at 7, 10, 15, and 18. For any saves from meals, your cooking DC is based on Wisdom (8 + proficiency mod + wisdom Mod) . #### 2-Star Chef At level 7, you gain expertise in Cook's utensils. Additionally, when you make an attack with cooking utensils or food you deal 1d8 damage and the attacks are considered magical for the purpose of overcoming resistance. #### 3-Star Chef At level 10, you gain the ability to cook additional meals during a short rest. You may only have a maximum of your proficiency modifier prepared meals at once and can cook as many as needed to get to the maximum. When creating a new meal, you may destroy an old meal to replace it. #### 4-Star Chef You have spent way too much time in front of the fire and are a master level chef. At level 15, you gain fire resistance. Additionally, when you make an attack with cooking utensils or food you deal 1d10 damage. #### 5-Star Chef You are the master chef and the master of the kitchen, no one invades you space that you don't want there. At level 18, when you make an attack with cooking utensils or food and hit a target, you can attempt to scare them away from you. They must make a Wisdom save against your cooking DC. On failure, they are frightened until the start of your next turn. Additionally, they must use their reaction to immediately move their full speed away from you. You can use this ability 2 times per short rest. #### Meals: Herbal Tea: Tea is known for its restorative properties. Anyone who consumes this meal is instantly cured of all diseases, additionally they gain resistance to poison damage and advantage when making a save against a disease or the poisoned status for the next hour. ##### Oysters Anyone who consumes this meal gains advantage on charisma checks for the next 10 minutes. ##### Chicken Soup It’s almost magical in its healing properties. Anyone who consumes this meal regains hit points equal to a 1d10+ your cooking utensils (wisdom) modifier . ##### Sushi Chicken You have convinced people that this undercooked chicken is a rare delicacy. It looks and tastes fantastic, but it doesn’t sit well in the stomach. Anyone who consumes this meal, must make a constitution save against your cooking utensils check using Wisdom (1d20 + Cook’s Tools bonus + Wisdom Bonus) or be poisoned for the next hour. ##### Stuffed Ghost Peppers This meal literally lights your mouth and breath on fire. Within an hour of consuming this meal, you may use an action to breath fire in a 30 foot cone, dealing proficient mod d6 + your fighter level fire damage. All creatures within the cone must make a dexterity save against your cooking DC to take half damage. ##### Coffee Strong enough to Chew You brew an extremely strong cup of coffee, so strong that you can chew it. Anyone who consumes it has all effects from exhaustion suppressed for the next 2 hours. While you are affected by exhaustions while drinking coffee, the exhaustion doesn't go away. When the two hours end, you are once again impacted by exhaustion. Furthermore, you may gain more exhaustion levels while under the effect of coffee. Coffee will even stave off death from exhaustion, but as soon as it wears off you instantly die. Additionally, you are not able to be surprised. However, during those two hours, you are unable to take a short or long rest. \page ##### Bean Salad During the next hour, anyone who consumes this meal may cast Poison Spray as an action using your cooking DC as the spell DC. Additionally, they may cast the Stinking Cloud spell, with the caster being the center of the cloud using your cooking DC as the spell DC. In addition to wind, someone in the cloud can light a match to disperse it. Once you cast stinking cloud, you no longer have the ability to cast any spells from this dish. ##### Smart Cookie Anyone consuming this gigantic cookie gains advantage on intelligence saves for the next hour. ##### Empty Meal You purposely create a meal that is high in amount, but empty in calories. Anyone who consumes this meal doesn’t really get filled and just ends up being hangry. For the next hour the creature consuming the food gains a +2 to damage and a -1 to attack rolls with weapons. This cannot be combined with any other meal, since if you have eaten one of the other meals you will be satiated and no longer hangry. ##### Comfort Food You make a meal that reminds people of home and safety, bolstering their morale. For the next hour, anyone consuming this meal gains advantage on saves versus fear. ##### Piece of Cake After consuming this cake, everything around you just seems easier. For the next hour, anyone who consumes this cake may gain advantage on any d20 roll. This can be used 3 times and must be declared prior to making the d20 roll. ##### Meat and Potatoes A simple, but hearty meal. It doesn't give you anything special, but it is filling and sticks with you. This meal can provide the daily nourishment necessary for up to 6 humanoids. ##### Bread and Butter It's simple, but what you are really good at. For the next ten minutes, you gain a +1 to all your attack rolls. ##### Garlic and Onions Potatoes This pungent meal really sticks around in your breath. For the next hour, you may replace one of your attacks with a breath weapon attack in a 15 foot cone. Anyone in this cone must make a constitution save or take 1d8 poison damage and must immediately use their reaction to cover their nose to prevent retching. Creatures immune to poison are not affected by this attack. ##### Grog This homemade hooch tastes about as good as it smells and it will take the varnish finish off your chair. Consuming a meal of grog bolsters your confidence, even to the point of being foolhardy. For the next hour you gain advantage on all checks against fear. ##### Brandy Brandy is known around the world as a restorative. It can be poured down the throat of someone unconscious to give them 1d8 hp and bring back any lost age or ability scores. ##### Apple Pie supposedly wearing one of these keeps the doctor away. Anyone consuming this meal gains 1d8+proficiency mod temporary hit points. These thp last until the start of your next rest. ##### Spinach Salad you learned this recipe from a sailor long ago, who claimed he was strong to the finish because he ate it. After consuming this meal, you have advantage on strength checks for the next 10 minutes. ##### Fire Roasted Salmon They say that fish is good for the brain. As such it gives advantage on concentration checks for the next hour. ##### Ginger Carrot Soup They say that carrots are good for the eyes and bolster your eyesight. For 1 hour after consuming this meal, you are considered proficient on perception checks that utilize your sight. If you are already proficient, it has no effect other than satiating your hunger. ##### BBQ Feast As a wise man once sang, “You don’t win friends with salad”. Anyone consuming this meal must make a saving against your cooking DC or be charmed for the next hour. Anyone failing the save enjoys the dinner, but isn’t aware of your attempt to charm them. ##### King’s Cake You have baked a delicious cake with a small crown inside it and the person consuming this meal was lucky enough to get the crown. Before the next rest, the next time they roll a 1 on a d20 roll, it automatically becomes a 19. After that roll, the effects of this cake wear off.