```metadata title: Circle of Kudzu description: 'Thorn Whip: the Druid subclass.' tags: - druid - subclass - 5e systems: - 5e renderer: V3 theme: 5ePHB ``` ```css /*=======--- Example CSS styling ---=======*/ /* Any CSS here will apply to your document! */ @import url("https://rawcdn.githack.com/Kaiburr-kath-hound/HomebreweryStyles/7758abe0bc0c2ed4ee70f90cf1c28840f2c96aab/PHBFonts.css"); /* FRONT COVER _____________________________________________________ */ .page .hardcover{ position : absolute; top : 0; left : 0; height : 100%; padding : 90px 0px; text-align : center; user-select : none; } .page .hardcover img { position : absolute; top : 0px; right : 0px; width : 100%; min-width : 0%; z-index : -10; } .page .hardcover::before { content : ''; position : absolute; display : block; top : 20px; height : 70px; width : 100%; background-image : url(https://i.imgur.com/kKd8mdW.png); background-position : center; background-size : 140px; background-repeat : no-repeat; } .page .hardcover h1 { --shadow-x0 : #000 0px 0px 3.5px; 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left : 155px; top : 25px; min-height : 200px; background-image : url(https://i.ibb.co/0MkHYfC/druid-logo.png); background-size : 150px; background-repeat : no-repeat; z-index : 200; } .page:after { background-image: none; } /* Remove bottom padding. */ .page { padding-bottom: 0px; } /* Disable last whitespace selection. */ .columnSplit + p, .page p:has(+ .columnSplit) { user-select: none; } .page#p1 { height: 1360px; } .page#p3 { background: black; height: 788px; } .page a { color: #1b6acb; } audio { color-scheme: dark !important; } ``` {{hardcover # Circle of Kudzu ## Korvin Roganov ___ {{footnote A Whip and Weed Wielding Druid Subclass
for the World's Greatest Roleplaying Game }} }} ![image](https://i.ibb.co/nw8wZGv/The-Hanged-Man.jpg) {position:absolute,width:100%,left:0px,top:0px} \page ### Circle of Kudzu Druids of the Circle of Kudzu venerate 'weeds', such as their namesake, admiring their swift propagation and small yet hardy stature in the face of adversity. Their magic reflects these traits, capable of rapidly moving across terrain and hindering even the mightiest of foes. | Druid Level | Features | |:-----------:|:--------------------------| | 2nd | One with the Weeds | | 6th | Lash of a Thousand Thorns | | 10th | Endless Entanglement | | 14th | Stride of Boundless Ivy | #### One with the Weeds *2nd-level Circle of Kudzu feature* ___ Your affinity for small, strangling plants allows you to wield them effortlessly, granting you these benefits: ___ - You learn the *thorn whip* cantrip, and can cast it without using verbal or material components. - Your *thorn whip* can target objects and interact with them in the same ways as the *mage hand* cantrip. - You have the *entangle* spell prepared, and can expend a Wild Shape usage as part of casting it to maintain it without concentration. The spell ends early if you recast or dismiss it (no action required). - You can pass through any movement impediments caused by nonmagical plants or your own spell effects without being slowed by them. #### Lash of a Thousand Thorns *6th-level Circle of Kudzu feature* ___ You learn to manipulate your *thorn whip* in a variety of unique ways, providing it with the following benefits: ___ - You can change its casting time to a bonus action. - Attack rolls on willing targets automatically hit. - You can choose not to apply damage to a target. - Instead of pulling a creature, you can choose to move it up to 10 feet in any horizontal direction. ___ Additionally, once per turn, when you hit a target with *thorn whip*, you can cause one of the below effects: ***Snag.*** If the target is a creature, you reduce its speed by 10 feet until the start of your next turn, and it must succeed on a Dexterity saving throw or fall prone. ***Constrict.*** If the target is a creature, it is grappled (escape DC = your spell save DC) by vines that reach up to the spell's range, occupy the hand you cast the spell with, and disappear when released. Until the grapple ends, you can use your action or bonus action to automatically inflict the effects of *thorn whip* on it again. ***Ingrain.*** You pull yourself directly towards the target up to your distance from it. This movement does not provoke opportunty attacks. ***Uproot.*** If the target is a creature, you make an ability check with your spellcasting ability contested by that creature’s Strength check. If you succeed, you can pull the creature towards you up to your distance from it. ::::: \column #### Endless Entanglement *10th-level Circle of Kudzu feature* ___ With enough determination, even the most overlooked of plants can fell the tallest of trees. If you cast *entangle* at a higher level, you can alter it in the following ways: ***2nd level or higher.*** Each creature that enters the spell's area for the first time on a turn or starts its turn there must succeed on a Strength saving throw or be re-strained as if it was in the area when *entangle* was cast. ***3rd level or higher.*** You can increase the spell's duration to 1 hour instead of 1 minute. ***4th level or higher.*** Each creature that starts its turn restrained by the spell or fails its saving throw to not be restrained by *entangle* takes 3d6 bludgeoning damage. ***5th level or higher.*** You can change the spell's area into a 40-foot cube instead of a 20-foot square. #### Stride of Boundless Ivy *14th-level Circle of Kudzu feature* ___ Your mastery of diminuitive shoots and weeds allows you to call on them with unmatched finesse. You have the *grasping vine* spell prepared, and can cast it without expending a spell slot. Once you cast *grasping vine* in this way, you can't do so again until you finish a short or long rest. Additionally, whenever you cast the spell, you can modify its behaviour in the following ways: ___ - You can maintain this spell without concentration. It ends early if you cast *grasping vine* again. - You can direct the vine on your turn without using a bonus action. - Instead of being pulled 20 feet towards the vine, you can cause the spell to move the target creature anywhere within 30 feet of it. - A creature can choose to fail the spell's save. - You can cause any creature moved by the vine to fall prone. ![rosethorn_acolyte](https://i.ibb.co/hHstJ66/rosethorn-acolyte.jpg) {position:absolute,bottom:0px,right:-85px,width:580px,transform:scaleX(-1)} ![background_stain](https://watercolors.giantsoup.com/phb/phb_bottom-right/0005.png) {position:absolute;top:-5px;left:0px;width:816px} \page {{bc-wrapper {{backcover

# Circle of Kudzu ___ {{Covertext

A Druid subclass that uses vines and weeds to whip, trip, and swing their way through combat.

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Version 1.0 - Created by /u/Korvinagor

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Artist Credits:

Front Cover - The Hanged Man, [Noa Ikeda](https://www.artstation.com/artwork/QnGdr/)
Subclass - Rosethorn Acolyte, [Johannes Voss](https://www.artstation.com/artwork/rRY1aL)
Back Cover - Kurama, [wizyakuza](https://www.deviantart.com/wizyakuza/art/Kurama-541536910) : ___ }} {{classlogo }} {{logo,words,bottom:-40px }} }} {{descriptive,position:relative,bottom:-450px,width:88%,background-color:#e0e5c1,height:65px,left:-10px ##### The Princess Who Slays Dragon Kings (Click to Play!) {text-align:center} ___ }} }} ![background image](https://i.ibb.co/BLzKbmy/kurama.jpg){position:absolute,bottom:0px,right:-50px,height:840px}