```metadata title: Path of the Feral description: '' tags: [] systems: [] renderer: V3 theme: 5ePHB ``` ## Path of the Feral Barbarians that toss aside their need for weaponry embrace their natural weapons, kicking and punching their way through enemies. ### Feral Rage Beginning at 3rd level when you take this Path, whenever you enter your rage your unarmed strikes deal 1d6 bludgeoning damage, when you take the attack action, you may make an additional unarmed strike as part of your attack action. ### Heightened Reflexes At 6th level, your speed is bolstered to animalistic levels, while raging, and as a Bonus Action, you can bolster your jump distance and height up to a number of feet equal to half your movement speed, or take the dash action, doing either does not provoke attacks of opportunity. : In addition, when a creature within 5 feet of you lands attack against you or an Ally. You may make a single Unarmed Strike against that creature as a Reaction. ### Aggression Beginning at 10th level, you've learned to force targets to focus on you and only you, blinding them with your unrelenting attacks. When you hit a creature with an Unarmed Strike, that creature must make a Wisdom Saving Throw. : The DC = 8 + Your Proficiency Bonus + Your Strength Modifier. : On a failed save, that creature has disadvantage on attack rolls against any target that isn't you, and cannot make attacks of opportunity against anyone other than you. This effect lasts for 1 minute or on a successful save, repeating the saving throw at the end of each of the creatures turns. If they succeed on the save, they cannot be affected by this feature this turn. ### Dazing Assault At 14th level creatures are weakened when not attacking you, and when affected by your Aggression feature, tend to leave themselves open as you force their attention your way. : Allies have resistance to any Bludgeoning, Piercing, and Slashing damage from melee attacks creatures within 5 feet of you deal. If the creature is affected by your Aggression feature, allies have advantage on any attack against that creature.