```metadata title: Zephyr Burst description: funny spell tags: [] systems: [] renderer: V3 theme: 5ePHB ``` ```css /*=======--- Example CSS styling ---=======*/ /* Any CSS here will apply to your document! */ .myExampleClass { color: black; } /* Square Page Size */ .page { width : 125mm; height : 90mm; padding : 12.5mm; columns : unset; } ``` #### Zephyr Burst *5th-level transmutation. (Ranger)* **Casting Time:** :: 1 Bonus Action **Range:** :: Self **Components:** :: V, M (a weapon worth at least 1 sp) **Duration:** :: Instantaneous You brandish the weapon used in the casting, moving like the wind to make quick successive strikes. Your movement speed increases by 40 feet and doesn’t provoke opportunity attacks until the end of your current turn. In addition, you can attack two more times in addition to all your extra attacks from any other features when you take the Attack action on your turn. You can expend one of these attacks to grant advantage to your next weapon attack, up to a maximum of two times. You can't benefit from this spell and the spell Zephyr Flurry at the same time.