```metadata title: The Skull of Nexulthos description: spoopy skull of rebirth owned by Rezen Avashal tags: [] systems: - 5e renderer: V3 theme: 5ePHB ``` ```css /* Square Page Size */ .page { width : 125mm; height : 520mm; padding : 12.5mm; columns : unset; } ``` ## The Skull of Nexulthos this skull is owned by Rezen Avashal ### Lvl 1-10 #### Wrath of the Deceased fiend : the skull was of a great warrior, having been slain in the blood wars. --- You choose a number of weapons equal to your proficiency Modifier they are now bonded weapons to your soul. these weapons Ignore all Ressistance & treat Immunity as ressistance to damage. : #### The Demogorgons Kin's Sight : this the fiend of this skull is of one of the demogorgons true decendans and so it feels kinship with those of the demogorgons. --- if you have a pact with the demogorgon you gain a bonus to your perception and passive perception equal to your **Strength Modifier** or your **Dexterity Modifier** and you can nolonger be suprised. : #### Demon's Protection : this skull has a ward on it. you may add **One Third**(rounded down) your Constitution **or** Charisma to your **armor class**. : #### HellFire Strikes : every attack you deal with your bonded weapons deals an additional **[1/3PB]d6** Necrotic Damage : #### Abyssal Strength : You can wield weapons **2** size categories larger than you additionally you can grapple a creature **2** size categories larger than you : ### Lvl 11-20 : #### Demonic Fury : this Demon's Might may now be unleashed on your foe. --- you gain additional hit die equal to your level. the value of said hit die equals to that of the highest hit die you have across all your classes. : #### Lord of the undead : you gain an aura of 30 ft. any undead creatures of your choice will get a bonus of your intelligence modifier to their to hit, damage and Saves : #### Warriors Prowess : you may now as a item interaction summon a bonded weapon to your arm through teleportation. you also gain a +2 to your attack and damgage rolls. : #### improved Demonic Ward : the ward on your skull gets empowered, fueled by your phylactory. --- the bonus from Demon's protection is now your constitution or charisma rather than one third. : ### Lvl 21-30 : #### Walking Meat Shields : Any undead under your Direct control gets a bonus to their HP equals to double your Level. additionally they get a reaction ability that if the wielder of the skull gets attacked they may spend their reaction to move their movement speed closer to them and if they end up within 5 ft of them the minion rather takes the damage instead of the one wielding the mask : #### Fiendish Strength : your blood and muscles are fueled by demonic might. the damage die of any bonded weapons increade by **two stages** and you gain a bonus to hit and damage equals to **half your proficiency bonus**. #### True Ward : your ward is now at its true strength. you can use the feature Demonic Armor of the Abyss Knight Class without a reaction and the amount that you reduce is now doubled. : ### Lvl 31-40 : #### Demon lords Judgement : the demogorgon favours you greatly. If you roll the maximum number of damage on a dice roll that deals necrotic damage you may roll an additional dice of damage. For example if you rolled 4d12 necrotic damage (1,12,8,12) you roll 2d12 extra necrotic damage. If this extra damage deals max damage you do not roll more dice. : #### Lich's Ire : any damage you do with your Bonded weapons Ignore Immunity and treats absorbtion as immunity. : #### Undead General : your controll of the undead has lead to you enhancing your own fighting. you may deal an aditional weapon attack for each minion under your Direct control within 50ft with a max equals to **Half** your Proficiency Bonus : {{imageMaskCorner9,--offsetX:-60%,--offsetY:-60%,--rotation:65 ![](https://media.istockphoto.com/id/1302521919/photo/goat-cranium.jpg?s=612x612&w=0&k=20&c=A3NwCcgyomV2opcYT0uV_r5ATsMU6tY7LtfdL4ARukI=){height:15%} }}