```metadata title: 5e Magic Items - Bard Cantrip Magic Boosters description: A collection of magic items that boost the usefulness of cantrips for Bards tags: [] systems: - 5e renderer: V3 theme: 5ePHB ``` # 5e Magic Items - Bard Instruments of Cantrips ### Musical Instrument of Ward Ally *Wondrous item (musical instrument), Uncommon* A musical instrument. These were created to enable bards to protect their allies. A bard gains the following benefits while holding it: - You know the cantrip *blade ward*. When cast by you, the target can be a creature you can see within 30 feet of you. ### Musical Instrument of Ward Self *Wondrous item (musical instrument), Uncommon* A musical instrument. These were created to enable bards to protect themselves. A bard gains the following benefits while holding it: - You know the cantrip *blade ward*. - You can cast *blade ward* as a reaction. You can use this feature a number of times equal to your proficiency bonus. You regain all expended uses when you finish a long rest. ### Musical Instrument of Dancing Glow *Wondrous item (musical instrument), Uncommon* A musical instrument. These were created to enable bards to use lights as part of their performance. A bard gains the following benefits while holding it: - You know the cantrip *dancing lights*. When cast by you it does not require concentration. ### Musical Instrument of Dancing Reach *Wondrous item (musical instrument), Uncommon* A musical instrument. These were created to enable bards to use their spells at greater range. A bard gains the following benefits while holding it: - You know the cantrip *dancing lights*. A creature in the same space as a dancing light cast by you is treated as being at touch range for other spells you cast upon them. \column ### Musical Instrument of Friendly Foes *Wondrous item (musical instrument), Uncommon* A musical instrument. These were created to enable bards to intimidate their foes. A bard gains the following benefits while holding it: - You know the cantrip *friends*. When you cast it, the advantage on Charisma checks is not limited to creatures that are not hostile to you. ### Musical Instrument of Friendly Persuasion *Wondrous item (musical instrument), Uncommon* A musical instrument. These were created to enable bards to subtly manipulate people. A bard gains the following benefits while holding it: - You know the cantrip *friends*. When the spell ends, the creature makes a Wisdom(Insight) check versus your Charisma(Deception) to determine you used magic to influence them. You do not benefit from the spell effect for this check. ### Musical Instrument of Light of Connection *Wondrous item (musical instrument), Uncommon* A musical instrument. These were created to enable bards to use their spells at range. A bard gains the following benefits while holding it: - You know the cantrip *light*. For you, it has a range of 60 feet. A creature holding or wearing an item with *light* cast by you and within 60 feet of you is treated as being at touch range for other spells you cast upon them. ### Musical Instrument of Light of Healing *Wondrous item (musical instrument), Uncommon* A musical instrument. These were created to aid bards in healing. A bard gains the following benefits while holding it: - You know the cantrip *light*. While you are holding or wearing an item with *light* cast by you, targets within 20 feet of you regain +1 hit points per die from any healing spells you cast upon them. \page ### Musical Instrument of Light of Health *Wondrous item (musical instrument), Uncommon* A musical instrument. These were created to aid bards in healing a champion in battle. A bard gains the following benefits while holding it: - You know the cantrip *light*. For you, it has a range of 60 feet. A creature holding or wearing an item with *light* cast by you regains +1 hit points per die from any healing spells you cast upon them. ### Musical Instrument of Light of Illumination *Wondrous item (musical instrument), Uncommon* A musical instrument. These were created to allow a bard to light up a village. A bard gains the following benefits while holding it: - You know the cantrip *light*. For you, it sheds bright light in a 60-foot radius and dim light for an additional 60 feet. ### Musical Instrument of Hand, Two *Wondrous item (musical instrument), Uncommon* A musical instrument. These were created to enable bards to manipulate items at range. A bard gains the following benefits while holding it: - You know the cantrip *mage hand*. When you cast it, you can choose to create one or two magical hands. Controlling each hand is a separate action. ### Musical Instrument of Hand, Invisible *Wondrous item (musical instrument), Uncommon* A musical instrument. These were created to enable bards to manipulate items secretly. A bard gains the following benefits while holding it: - You know the cantrip *mage hand*. When you cast it, you can make the spectral hand invisible. \column ### Musical Instrument of Illusionary Alliance *Wondrous item (musical instrument), Uncommon* A musical instrument. These were created to enable bards to create illusions that did not deceive their allies. A bard gains the following benefits while holding it: - You know the cantrip *minor illusion*. When you cast it, you can choose any creatures you can see within 30 feet of you to known it is an illusion. The illusion is faint to those creature. ### Musical Instrument of Illusionary Accompaniment *Wondrous item (musical instrument), Uncommon* A musical instrument. These were created to enable bards to create illusions while performing and in combat. A bard gains the following benefits while holding it: - You know the cantrip *minor illusion*. You can cast it as a bonus action. ### Musical Instrument of Presdigitation Marking *Wondrous item (musical instrument), Uncommon* A musical instrument. These were created to enable bards to make temporary marks for teaching. A bard gains the following benefits while holding it: - You know the cantrip *presdigitation*. - When you use *presdigitation* to make a color, a small mark, or a symbol appear on an object or a surface you can have up to one hundred of these effects active at a time, the duration of these is 24 hours, and you can dismiss such an effect as an action. ### Musical Instrument of Thunder Slap *Wondrous item (musical instrument), Uncommon* A musical instrument. These were created to enable bards to get out of melee. A bard gains the following benefits while holding it: - You know the cantrip *thunder clap*. When cast by you, if the target fails their saving throw it is also pushed 5 feet away from you. \page ### Musical Instrument of Thunder Volume *Wondrous item (musical instrument), Uncommon* A musical instrument. These were created to enable bards to fight multiple foes in melee. A bard gains the following benefits while holding it: - You know the cantrip *thunder clap*. When you cast it, you can choose for it to have a range of 5 or 10 feet. ### Musical Instrument of True Allies *Wondrous item (musical instrument), Uncommon* A musical instrument. These were created to enable bards to aid their allies. A bard gains the following benefits while holding it: - You know the cantrip *true strike*. When cast by you, the target can be a creature you can see within 30 feet of you. ### Musical Instrument of True Aim *Wondrous item (musical instrument), Uncommon* A musical instrument. These were created to enable bards to hit on their first attack in a battle. A bard gains the following benefits while holding it: - You know the cantrip *true strike*. When cast by you, the spell has a duration of up to 1 minute. ### Musical Instrument of Mocking Distraction *Wondrous item (musical instrument), Uncommon* A musical instrument. These were created to enable bards to use magic on powerful foes. A bard gains the following benefits while holding it: - You know the cantrip *vicious mockery*. When cast by you, if the target fails their saving throw it also cannot take reactions until the start of its next turn. ### Musical Instrument of Mocking Insinuation *Wondrous item (musical instrument), Uncommon* A musical instrument. These were created to enable bards to use magic on powerful foes. A bard gains the following benefits while holding it: - You know the cantrip *vicious mockery*. When cast by you, if the target fails their saving throw they also subtract 1d4 from the next saving throw it makes before the end of your next turn. \column ### Musical Instrument of Mocking Message *Wondrous item (musical instrument), Uncommon* A musical instrument. These were created to enable bards to attack foes with words at range. A bard gains the following benefits while holding it: - You know the cantrip *message*. - You know the cantrip *vicious mockery*. When cast by you, the spell has a range of 120 feet and only the target can hear your words.