```metadata title: The amulet of Springing description: jump jumpy jump tags: [] systems: [] renderer: V3 theme: 5ePHB ``` #
The amulet of Springing ### 1-15 if you wish to defeat me you need to train for 100 years #### legs built for jumping The users jump distance is increased by 2 x strengthMod and she no longer takes fall damage #### mobile defense when you take the attack action on your turn, and you make less attacks than what your regular attack action provides (including extra attack), your ac increases by an amount equal to half of your strength modifier times the amount of attacks that you didn't make, until the beginning of your next turn #### Equine Build She always counts as if she is mounted for her class features and Feats. ### 16-30 if you wish to defeat me you need to train for 200 years #### Rhongomiant the damage die of sky strike becomes d8's #### trained with a lot of skills She can add [half PB]d10's to rolls of 2 skills or tools of her choice. She can change these skills or tools per long rest #### Double jump Using a second bonus action whilst in air She can do the jump of sky strike a second time. #### Bunny Hopping If you make an attack immediately after jumping or as part of your jump, in your turn, you gain a bonus to your attack roll equal to the distance that you jumped divided by 50. (ie, 100 ft jump = + 2 to hit) \column ### 31-40 if you wish to defeat me you need to train for 300 years #### Hammer of god Once per turn when she hits with an attack she can choose to do Max damage with the attack. she can do this 2 times per long rest #### jump jumpy jump Her jump height is multiplied by her amounts of (rebirths/2) + 1 #### springy legs the amount of times she can use the special attack from sky strike (from the dragoon fighter subclass) is increased to half her proficiency Bonus with a minimum of 3 ![cat warrior](https://i.pinimg.com/564x/64/b9/cf/64b9cf2142034bca95d244029ac10a4f.jpg) {width:325px,mix-blend-mode:multiply}