```metadata title: Cookie description: '' tags: [] systems: - 5e renderer: legacy theme: 5ePHB ``` ```css .page #example + table td { border:1px dashed #00000030; } .page { padding-bottom : 1.1cm; } ``` ___ ___ > ## Cookie >*Medium Humaniod* > ___ > - **Armor Class** 18 (Scale Mail, Wok) > - **Hit Points** 60 (8d6 + 8) > - **Speed** 40 ft., climb 40 ft., swim 40 ft. >___ >|STR|DEX|CON|INT|WIS|CHA| >|:---:|:---:|:---:|:---:|:---:|:---:| >|+0 (10)|+2 (14)|+1 (13)|+1 (12)|+4 (18)|-1 (08)| >___ > - **Saving Throws** Str +3, Dex +5 > - **Skills** Cooking +10, Insight Medicine Perception Survival +7 Nature +4 Persuasion +2* > - **Senses** passive Perception 17 > - **Languages** assorted; broken common - can't read/write > - **Challenge** 3 (700XP) (DfCR: 2 OfCR: 3) > - **Proficiency bonus** +3 > ___ >***Roleplaying Information*** Former marine turned wandering cook with a somber past. Expert in preparing hearty meals and skilled with a bow, "Cookie" keeps his distance, concealing troubled memories beneath an aloof disposition. Drifting from ship to ship, he finds solace in his craft and comfort in the anonimity on the go. > >Ideal: "Anything worth doing is worth doing right." > >Bond: "If I take care of my possessions they'll take care of me, people come and go, but a tool you can always rely on." > >Flaw: "I keep other at a distance to avoid hurting them, they wouldn't understand." > >**Replenishing Meal** As part of a Short Rest, cookie can cook special food if he has ingredients and Cook's Utensils on hand. He can prepare enough of this food for a number of creatures equal to 4 plus his Proficiency Bonus. At the end of the Short Rest, any creature who eats the food and spends one or more Hit Dice to regain Hit Points regains an extra 1d8 Hit Points. > >**Escape the Horde** Opportunity Attacks have Disadvantage against Cookie. > >**Land's Stride** Cookie can travel through nonmagical, difficult terrain without penalty and has advantage on saves vs. plants that impede movement by magical influence. > >**Steel Will** Cookie has advantage on saves against being frightened. > >**Hunter Mark (3/Long rest)** When Cookie hits a creature with an attack roll, he can mark the target for 1 minute or until he lose his concentration. He also has Advantage on any Wisdom (Perception or Survival) check you make to find it. If the target drops to 0 Hit Points before this spell ends, he can take a Bonus Action to move the mark to a new creature he can see within range. > >***Spellcasting*** Cookie ranger is an 3rd-level spellcaster that uses Wisdom as its spellcasting ability (spell save DC 15; +7 to hit with spell attacks). He knows the following spells: > >1st level (4 slots): *Detect Poison and Disease, Goodberry* > >2nd level (3 slots): *Air Bubble, Heat Metal, Protection from Poison* > ### Actions >**Multiattack** Cookie makes two attacks when taking the attack action. The first time on each of his turns that he hits a marked foe he deals and extra 3 (1d6) force damage. The first time on each round that Cookie hits a creature below its max hitpoints with a weapon attack, the creature takes an extra 4 (1d8) damage. > >**Longbow** *Ranged Weapon Attack:* +7 to hit, ranged 150/600 ft., one target *Hit:* 6 (1d8 + 2) piercing damage. > >**Cleaver** *Melee or Ranged Weapon Attack:* +3 to hit, reach 5 ft. or ranged 20/60, 1 target. *Hit:* 3 (1d6) Slashing damage. > >**Heat Metal** One manufactured metal object, within 60 is made to glow red-hot. Cookie normally uses this to cook without the use of flame. But any creature in physical contact with the object would take 2d8 fire damage when he casts the spell. For up to a minute or until he lose his concentration, he can use his bonus action to maintain the heat potentaly causing this damage again. > ### Bonus Action >**A lil' Treat(3/long rest)** Cookie pops a little snack, gaining 3 temporary hitpoints. >Cookie, a former astral marine, bears the weight of a tumultuous past within the his Corp, haunted by the loss of comrades and the trauma of witnessing so many young recruits perish. His experience has left him cold, always expecting the worst, any poorly suited to civilan life. Cookie is a reserved individual, avoiding discussions about his history, always on the move, preferring to let his actions and culinary prowess speak for him. His military background instilled in him a disciplined and methodical approach to tasks, ensuring precision and care in everything he does. In the galley, Cookie finds sanctuary; cooking is not just a skill but a positive and additive part of his identity. His fear of loss and occasional nightmares stemming from his past trauma drive his reluctance to form close connections. >However, while he might not readily admit it, he carries an aspiration for internal redemption, seeking solace and purpose in his cooking as a means to contribute positively to the world. His goals include improving his craft, experimenting with rare ingredients, and crafting memorable recipes. Despite his loner nature, Cookie's vocation sees him working alongside shipside, navigating the delicate balance between connection and the fear of loss.