```metadata title: Circle of Transience description: Celebrating life by taking it away from others makes total sense, right? tags: - 5e - druid - subclass systems: - 5e renderer: V3 theme: 5ePHB ``` ```css @import url('https://fonts.googleapis.com/css2?family=Noto+Sans+JP:wght@100..900&display=swap'); .page .artist h5 { font-family: 'WalterTurncoat', 'Noto Sans JP', sans-serif; } .page { hyphens: auto; padding-bottom: 0px; } .page::after { all: unset; } :root { --HB_Color_HeaderText: white; --HB_Color_Accent: #abe6ff; --HB_Color_HeaderUnderline: plum; } ::selection { background: steelblue; color: white; } .page h3, .page h4 { text-shadow: 0 0 2px #AD005C, 0 0 2px deeppink, 0 0 2px deeppink, 0 0 2px deeppink; } /* Image masks and background setings. */ .page { background-image: url(https://files.catbox.moe/ouz0pt.jpg); background-size: 200%; } .page .maskContainer { position: absolute; top: 0px; left: 0px; width: 100%; height: 100%; z-index:-10; --mask-url: url(https://watercolors.giantsoup.com/phb/phb_bottom-left/0001.png); -webkit-mask-image:var(--mask-url),linear-gradient(black, black); mask-image:var(--mask-url),linear-gradient(black, black); -webkit-mask-composite:destination-out; mask-composite:exclude; -webkit-mask-type:alpha; mask-type:alpha; -webkit-mask-position: 0px 0px; mask-position: 0px 0px; -webkit-mask-repeat: no-repeat; mask-repeat: no-repeat; -webkit-mask-size: 100% 100%; mask-size: 100% 100%; } .page .maskContainer .maskedImage { position: absolute; width: 100%; } .maskContainer { pointer-events: none; user-select: none; -moz-user-select: none; -webkit-user-select: none; -ms-user-select: none; } ``` ### Circle of Transience Druids of the Circle of Transience embrace the finite nature of life, and encourage others to enjoy the fleeting time they have to the fullest. Their magic draws upon all that is beautiful and brief in the world, from the cherry blossoms of spring, to the butterfly's death and rebirth. In turn, these druids gently invite those that squander or despoil the gift of life towards their cessation - even a sickly tree can nourish the future with its passing. ___ | Druid Level | Features | |:-----------:|:---------------------------| | 2nd | Peaceful Dissolution | | 6th | Salve of Relinquished Life | | 10th | Memento Mori | | 14th | Blossoming Serenity | ::::::::::::::::::::::::::::::::::::::::::::::::::::::::::: #### Peaceful Dissolution *2nd-level Circle of Transience feature* ___ You unburden a creature's spirit with a wave of blissful stillness. You have a pool of tranquil energy represented by a number of d8s equal to your druid level. As an action, you can choose a creature you can see within 60 feet of you and spend a number of those dice equal to your proficiency bonus or less. Roll the spent dice and add them together. The creature must make a Charisma saving throw against your spell save DC. On a failed save, the creature takes necrotic damage equal to the total plus your Wisdom modifier (minimum of one), and any damage it deals before the end of your next turn is reduced by 1 per die spent. On a successful save, the creature takes half as much damage and its damage isn't reduced. You regain all expended dice when you finish a long rest. As a bonus action, you can expend a use of Wild Shape to regain a number of expended dice equal to half your druid level (rounded up). #### Salve of Relinquished Life *6th-level Circle of Transience feature* ___ As a reaction, when a creature within 60 feet of you is reduced to 0 hit points, you can spend a number of dice from your Peaceful Dissolution feature equal to your proficiency bonus or less. Roll the spent dice and add them together. A creature of your choice within 30 feet of you gains temporary hit points equal to the total. #### Memento Mori *10th-level Circle of Transience feature* ___ You instill profound acceptance of the inevitable. As an action, you can spend any number of dice from your Peaceful Dissolution feature, and choose the same number of creatures that you can see within 30 feet of you. Each creature must make a Charisma saving throw against your spell save DC; a creature can choose to fail this saving throw if it wishes. On a failed save, it gains the effects of the *calm emotions* spell for 1 minute, or until you use this feature again. A target made indifferent in this way does not have its indifference immediately end if it is attacked or harmed by a spell, nor if it witnesses a friend being harmed. Instead, the first time on a turn that one of these conditions is met, the target can repeat its saving throw, ending the effect on a success. #### Blossoming Serenity *14th-level Circle of Transience feature* ___ Dancing on the brink of death, you embrace the end with irresistible tranquility. If you are reduced to 0 hit points, you can force each hostile creature within 30 feet of you to make a Wisdom saving throw against your spell save DC. On a failed save, the creature falls unconscious for 1 hour. It also wakes up if it takes any damage, or if another creature uses an action to wake it. Once you use this feature, you can't use it again until you finish a long rest. {{maskContainer,top:110px,left:-50px ![yuyuko](https://files.catbox.moe/q7kojh.jpg){maskedImage,width:518px,left:-15px,top:0px} }} {{artist,bottom:15px,left:25px,color:white ##### 西行寺幽々子 [Umiki](https://www.pixiv.net/en/artworks/99666146) }} {{artist,bottom:0.5%,right:1.9cm,width:8.45cm ##### 幽雅に咲かせ、墨染の桜 ~ Border of Life }} ::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::