```metadata title: 'Creature: Karrion Rast, Harmonium Enforcer' description: '' tags: [] systems: - 5e renderer: V3 theme: 5ePHB ``` # Karrion Rast Karrion Rast is a devoted Harmonium Enforcer, serving the faction for over 30 years. His stern demeanor and unflinching faith in law and order masks a dark past. Born to criminal parents in a dangerous Sigil ward, Karrion grew up surrounded by chaos and corruption. His parents were finally arrested when he was a teenager, leaving Karrion homeless. With nowhere left to turn, Karrion sought shelter at a Harmonium recruitment center. Impressed by the faction's discipline and sense of purpose, he dedicated himself fully to upholding its ideals. Karrion quickly rose through the ranks due to his combat talents and sharp investigative skills. But he remains notoriously incorruptible, known for showing no mercy to any law-breaker regardless of standing or wealth. Now a commander of his own strike squad, Karrion takes pride in personally hunting down the worst threats to Sigil's order and integrity. Some say his zeal comes from a shadowy need to atone for the sins of his past. None can doubt his commitment to his duties, making him both respected and feared. {{monster,frame,wide ## Karrion Rast, Harmonium Enforcer *Medium humanoid (githyanki), lawful neutral paladin 15* ___ **Armor Class:** 18 (plate) **Hit Points:** 186 (15d10 + 90) **Speed:** 30 ft. ___ | STR | DEX | CON | INT | WIS | CHA | |:---:|:---:|:---:|:---:|:---:|:---:| |20 (+5)|11 (+0)|20 (+5)|11 (+0)|14 (+2)|16 (+3)| ___ **Saving Throws:** Wisdom +7, Charisma +8 **Skills:** Athletics +10, Intimidation +8 **Damage Resistances:** bludgeoning, piercing, and slashing from nonmagical attacks not made with silvered weapons **Senses:** darkvision 60 ft., passive Perception 12 **Languages:** Common, Gith **Challenge:** 13 (10,000 XP) ___ ***Divine Sense.*** The paladin senses the presence of any celestial, fiend, or undead within 60 ft. of it that is not behind total cover. It knows the type (celestial, fiend, or undead), but not its identity. Within the same radius, the paladin also detects the presence of any place or object that has been consecrated or desecrated. : ***Lay on Hands.*** The paladin has a pool of 105 healing power that restores up to 105 hit points. As an action, the paladin can touch a creature and heal it for any amount from the pool, up to the maximum. This pool recharges after a long rest. : ### Actions ***Multiattack.*** The paladin makes two maul attacks. ***Maul.*** *Melee Weapon Attack:* +10 to hit, reach 5 ft., one target. *Hit:* 13 (2d8 + 5) bludgeoning damage. ***Iron Will.*** *Ranged Weapon Attack:* +7 to hit, range 30/120 ft., one target. *Hit:* 1d8 + 2 piercing damage plus 1d6 force damage. The target must succeed on a DC 16 Constitution saving throw or be stunned until the end of Karrion's next turn. ### Spellcasting The Enforcer is a level 15 paladin with the following spells prepared (Charisma is his spellcasting ability, spell attack modifier: +8, spell save DC 16) 1st level (4 slots): *command, compelled duel, searing smite, thunderous smite* 2nd level (3 slots): *branding smite, find steed, magic weapon* 3rd level (3 slots): *blinding smite, crusader's mantle, dispel magic* 4th level (2 slots): *banishment, staggering smite* ### Reactions ***Parry.*** The paladin adds 3 to its AC against one melee attack as a reaction. To do so, the paladin must see the attacker and be wielding a melee weapon. : ***Retributive Strike.*** When the paladin takes damage from a creature within 5 ft., it can use its reaction to make a melee weapon attack against that creature. }} {{imageMaskEdge4,--offset:20%,--rotation:0 ![Karrion Rast](https://i.imgur.com/iyZFSEa.png) {position:absolute,bottom:-110px,left:0px,width:820px} }}