```metadata title: 5e Magic Items - Druid Cantrip Magic Boosters description: A collection of magic items that boost the usefulness of cantrips for Druids tags: [] systems: - 5e renderer: V3 theme: 5ePHB ``` # 5e Magic Items - Druid Symbols of Cantrips ### Druid Focus of Bonfire Shifting *Wondrous item (druid focus), Uncommon* A druid focus. These were created to enable druids to move bonfires. A druid gains the following benefits while holding it: - You know the cantrip *create bonfire*. When cast by you, as a bonus action you can move the bonfire created by you 5 feet along the ground. - You know the cantrip *control flames*. ### Druid Focus of Bonfire Summoning *Wondrous item (druid focus), Uncommon* A druid focus. These were created to enable druids to create bonfires while working other magic. A druid gains the following benefits while holding it: - You know the cantrip *create bonfire*. For you, it is does not require concentration. The spell ends if you cast it again or dismiss it (no action required). ### Druid Focus of Controlled Fire *Wondrous item (druid focus), Uncommon* A druid focus. These were created to enable druids to control forest fires. A druid gains the following benefits while holding it: - You know the cantrip *control flames*. When cast by you it can affect non-magical flame that fits within a 15-foot cube. ### Druid Focus of Druidcraft Divine *Wondrous item (druid focus), Uncommon* A druid focus. These were created to enable druids to move bonfires. A druid gains the following benefits while holding it: - You know the cantrip *druidcraft*. When you cast it you can also choose from the effects of *thaumaturgy*. ### Druid Focus of Druidcraft Magic *Wondrous item (druid focus), Uncommon* A druid focus. These were created to enable druids to move bonfires. A druid gains the following benefits while holding it: - You know the cantrip *druidcraft*. When you cast it you can also choose from the effects of *prestidigitation*. ### Arcane Focus of Frostbite Chilling *Wondrous item (arcane focus), Uncommon* An arcane focus. These were created to enable warlocks to create bonfires while working other magic. A warlock gains the following benefits while holding it: - You know the cantrip *frostbite*. When you cast it, if the target fails their saving throw it also cannot take reactions until the start of its next turn. ### Druid Focus of Frostbite Freezing *Wondrous item (druid focus), Uncommon* A druid focus. These were created to enable druids to create bonfires while working other magic. A druid gains the following benefits while holding it: - You know the cantrip *frostbite*. When you cast it, if the target fails their saving throw it also has its speed is reduced by 10 feet until the start of your next turn. ### Druid Focus of Guiding Allies *Wondrous item (druid focus), Uncommon* A druid focus. These were created to enable pastors to guide their flock of worshippers. A druid gains the following benefits while holding it: - You know the cantrip *guidance*. For you, it has a range of 30 feet and can target a number of willing creatures up to your Wisdom modifier (minimum 1). ### Druid Focus of Guiding Strikes *Wondrous item (druid focus), Uncommon* A druid focus. These were created to enable priests to guide a warrior going into battle. A druid gains the following benefits while holding it: - You know the cantrip *guidance*. For you, it has a duration of 1 hour and can be added to an attack roll or an ability check. ### Druid Focus of Guiding Words *Wondrous item (druid focus), Uncommon* A druid focus. These were created to give greater guidance to the druid and his faithful. A druid gains the following benefits while holding it: - You know the cantrip *guidance*. When cast by you, the target can roll a d6 instead of a d4 for the spell effect. \page ### Druid Focus of Gusting Gale *Wondrous item (druid focus), Uncommon* A druid focus. These were created to give druids greater force for blowing leaves. A druid gains the following benefits while holding it: - You know the cantrip *gust*. When cast by you, the distance it can push is doubled: 10 feet for a creature and 20 feet for an object. ### Druid Focus of Gusting Swirls *Wondrous item (druid focus), Uncommon* A druid focus. These were created to give druids greater control for herding animals. A druid gains the following benefits while holding it: - You know the cantrip *gust*. When you cast it, you can push a creature or object in any horizontal direction. ### Druid Focus of Infesting Prod *Wondrous item (druid focus), Uncommon* A druid focus. These were created to give druids greater control for herding foes. A druid gains the following benefits while holding it: - You know the cantrip *infestation*. When you cast it, you can choose the direction the creature moves. ### Druid Focus of Infesting Swarm *Wondrous item (druid focus), Uncommon* A druid focus. These were created to affect multiple foes. A druid gains the following benefits while holding it: - You know the cantrip *infestation*. When you cast it, you can choose to target one creature you can see within range, or two creatures you can see within range that are within 5 feet of each other. ### Druid Focus of Stone Pebbles *Wondrous item (druid focus), Uncommon* A druid focus. These were created to allow druids to equip a village with stone weapons. A druid gains the following benefits while holding it: - You know the cantrip *magic stone*. When you cast it, you can touch one to ten pebbles and imbue them with magic. \column ### Druid Focus of Mold Surface *Wondrous item (druid focus), Uncommon* A druid focus. These were created to allow druids to mark temporary trails for followers. A druid gains the following benefits while holding it: - You know the cantrip *mold earth*. When you cast it to cause shapes, colors, or both to appear on the dirt or stone, spelling out words, creating images, or shaping patterns this change lasts for 24 hours and you can have up to 100 of these effects active at a time. ### Druid Focus of Mold Terrain *Wondrous item (druid focus), Uncommon* A druid focus. These were created to allow druids to equip a village with stone weapons. A druid gains the following benefits while holding it: - You know the cantrip *mold earth*. When you cast it on dirt or stone on the ground to cause it to become difficult terrain or become normal terrain if it is already difficult terrain, it must fit into a 15-foot cube. ### Druid Focus of Poison Jet *Wondrous item (druid focus), Uncommon* A druid focus. These were created to enable druids to fight at short range. A druid gains the following benefits while holding it: - You know the cantrip *poison spray*. For you, it has a range of 30 feet. ### Druid Focus of Poison Splash *Wondrous item (druid focus), Uncommon* A druid focus. These were created to enable druids to fight multiple foes. A druid gains the following benefits while holding it: - You know the cantrip *poison spray*. When you cast it, you can choose to target one creature you can see within range, or two creatures you can see within range that are within 5 feet of each other. ### Druid Focus of Poison Sting *Wondrous item (druid focus), Uncommon* A druid focus. These were created to enable druids to protect themsmelves in battle. A druid gains the following benefits while holding it: - You know the cantrip *poison spray*. When you cast it, if the target fails their saving throw it is poisoned until the end of its next turn. \page ### Druid Focus of Savage Strikes *Wondrous item (druid focus), Uncommon* A druid focus. These were created to enable druids to attack in battle. A druid gains the following benefits while holding it: - You know the cantrip *primal savagery*. When cast you it, you can decide to attack recklessly. Doing so gives you advantage on the spell attack roll, but attack rolls against you have advantage until your next turn. ### Druid Focus of Flame Bolt *Wondrous item (druid focus), Uncommon* A druid focus. These were created to enable druids to fight in battle. A druid gains the following benefits while holding it: - You know the cantrip *produce flame*. For you, it has a range of 60 feet and the damage dice are d10s. ### Druid Focus of Flame Dagger *Wondrous item (druid focus), Uncommon* A druid focus. These were created to enable druids to fight in melee. A druid gains the following benefits while holding it: - You know the cantrip *produce flame*. When you use the flame to make an attack against a foe within 5 feet, you can make a melee spell attack against them. ### Druid Focus of Resistance, Allied *Wondrous item (druid focus), Uncommon* A druid focus. These were created to enable pastors to protect their flock of followers. A druid gains the following benefits while holding it: - You know the cantrip *resistance*. When cast by you, it has a range of 30 feet and can target a number of willing creatures up to your Wisdom modifier (minimum 1). ### Druid Focus of Resistance, Enduring *Wondrous item (druid focus), Uncommon* A druid focus. These were created to enable druids to protect their follower from an ongoing threat. A druid gains the following benefits while holding it: - You know the cantrip *resistance*. When cast by you, adding the die to a roll does not cause the spell to end. \column ### Druid Focus of Resistance, Timely *Wondrous item (druid focus), Uncommon* A druid focus. These were created to enable druids to protect their followers while doing other things. A druid gains the following benefits while holding it: - You know the cantrip *resistance*. You can cast it as a bonus action. ### Druid Focus of Resistance Words *Wondrous item (druid focus), Uncommon* A druid focus. These were created to enable druids to provide greater protection. A druid gains the following benefits while holding it: - You know the cantrip *resistance*. When cast by you, the target can roll a d6 instead of a d4 for the spell effect. ### Druid Focus of Shillelagh Flame *Wondrous item (druid focus), Uncommon* A druid focus. These were created to enable druids to fight in melee. A druid gains the following benefits while holding it: - You know the cantrip *shillelagh*. - You know the cantrip *green flame blade*. It counts as a druid cantrip for you. ### Druid Focus of Thorn Lash *Wondrous item (druid focus), Uncommon* A druid focus. These were created to enable druids to pull foes into melee. A druid gains the following benefits while holding it: - You know the cantrip *thorn whip*. When cast by you, it can pull a target up to 30 feet closer and the damage dice are d8s. ### Druid Focus of Thunder Volume *Wondrous item (druid focus), Uncommon* A druid focus. These were created to enable druids to fight multiple foes in melee. A druid gains the following benefits while holding it: - You know the cantrip *thunder clap*. When you cast it, you can choose for it to have a range of 5 or 10 feet. \page ### Druid Focus of Thunder Slap *Wondrous item (druid focus), Uncommon* A druid focus. These were created to enable druids to get out of melee. A druid gains the following benefits while holding it: - You know the cantrip *thunder clap*. When cast by you, if the target fails their saving throw it is also pushed 5 feet away from you.