```metadata
title: Survivors Oneshot
description: ''
tags: ''
systems:
- 5e
renderer: legacy
```
___
___
> ## Midros Balaskas
>*Half-Orc Apprentice*
> ___
> - **Armor Class** 10
> - **Hit Points** 7(2d8-2)
> - **Speed** 30ft.
>___
>|STR|DEX|CON|INT|WIS|CHA|
>|:---:|:---:|:---:|:---:|:---:|:---:|
>|8 (-1)|10 (0)|9 (-1)|13 (+1)|11 (0)|12 (+1)|
>___
> - **Saving Throws** Int +3
> - **Skills** Arcana +3, History +3
> - **Senses** passive Perception 10
> - **Languages** Common
> - **Proficiency Bonus** +2
>
> ### Actions
> ***Quarterstaff.*** *Melee Weapon Attack:* +1 to hit, reach 5ft., one target. *Hit* 2 (1d6 - 1) bludgeoning damage, or 3 (1d8 - 1) bludgeoning damage if used with two hands.
>
> ***Burning Hands (1st-Level Spell; 2/Day).*** You shoot forth a 15-foot cone of fire. Each creature in that area must make a *DC 11 Dexterity saving throw*. A creature takes *10 (3d6) fire damage* on a failed save, or half as much damage on a successful one The fire ignites any flammable objects in the area that aren't being worn or carried.
>
> ***Spellcasting.*** You cast one of the following wizard spells (spell save DC 11), using Intelligence as the spellcasting ability:
>
> At will: Detect Magic
>
> 2/day: Grease
>
> ***Fire Bolt (Cantrip).*** *Ranged Spell Attack:* +3 to hit, range 120 ft., one target. *Hit* 5 (1d10) fire damage. A flammable object hit by this spell ignites if it isn't being worn or carried.
>___
>Midros is an apprentice mage from Delphi who signed onto the military for work study credits. Their family serves House Hollosmith in its magic-related affairs, and they went to school in Delphi to learn magic.
___
___
> ## Cor Carna
>*Wood Elf Disciple*
> ___
> - **Armor Class** 11
> - **Hit Points** 9(2d8)
> - **Speed** 30ft.
>___
>|STR|DEX|CON|INT|WIS|CHA|
>|:---:|:---:|:---:|:---:|:---:|:---:|
>|12 (+1)|9 (-1)|10 (0)|11 (0)|13 (+1)|9 (-1)|
>___
> - **Saving Throws** Wis +3
> - **Skills** Arcana +3, Nature +3
> - **Senses** passive Perception 13
> - **Languages** Common, Elven
> - **Proficiency Bonus** +2
>
> ### Actions
> ***Mace.*** *Melee Weapon Attack:* +3 to hit, reach 5ft., one target. *Hit* 4 (1d6 + 1) bludgeoning damage.
>
> ***Spellcasting.*** You cast one the following cleric spells (spell save DC 11), using Wisdom as the spellcasting ability:
>
> At will: Guidance
>
> 2/day: Cure Wounds
>
> ***Aura Sense.*** As an action, you expand your aura to a radius of 60 feet. You can see and feel the aura of all creatures within this range.
>___
>Cor is a member of the Carna royal family. Yet they are also a disciple from the church of Viva Mori. Cor follows the path of Anima, and is taught the subject of souls and auras. They came to the front to serve as a medic.
\page
___
___
> ## Cyrrin Toldes
>*Half-Elf Squire*
> ___
> - **Armor Class** 12 (Shield)
> - **Hit Points** 11 (2d8+2)
> - **Speed** 30ft.
>___
>|STR|DEX|CON|INT|WIS|CHA|
>|:---:|:---:|:---:|:---:|:---:|:---:|
>|13 (+1)|10 (0)|12 (+1)|8 (-1)|11 (0)|9 (-1)|
>___
> - **Saving Throws** Str +3
> - **Skills** Athletics +3, Perception +2
> - **Senses** passive Perception 10
> - **Languages** Common, Elven
> - **Proficiency Bonus** +2
>
> ### Actions
> ***Longsword.*** *Melee Weapon Attack:* +3 to hit, reach 5ft., one target. *Hit* 5 (1d8 + 1) slashing damage, or 6 (1d10 + 1) slashing damage if used with two hands.
>
>
>
> ### Bonus Actions
> ***Shove.*** While wielding a shield, you try to shove one creature within 5 feet of you.
>
> ***Help.*** You take the help action as a bonus action.
>___
>Squire to the eloquent Sir Fitzroy Maplecourt. Cyrrin is an aspiring knight, raised on tales of glory and honor, who came to serve in the legendary armies of Stopstalk.
___
___
> ## Adlen Quilannin
>*Wood Elf Sneak*
> ___
> - **Armor Class** 13 (Shield)
> - **Hit Points** 9(2d6+2)
> - **Speed** 35ft.
>___
>|STR|DEX|CON|INT|WIS|CHA|
>|:---:|:---:|:---:|:---:|:---:|:---:|
>|8 (-1)|13 (+1)|11 (0)|12 (+1)|11 (0)|9 (-1)|
>___
> - **Saving Throws** Dex +3
> - **Skills** Investigation +3, Stealth +3
> - **Senses** passive Perception 11
> - **Languages** Elven
> - **Proficiency Bonus** +2
>
> ### Actions
> ***Dagger.*** *Melee or ranged Weapon Attack:* +3 to hit, reach 5ft. or range 20/60 ft., one target. *Hit* 3 (1d4 + 1) bludgeoning damage.
>
> ### Bonus Actions
> ***Disengage.*** You take the *disengage* action.
>___
>A roguish guerilla soldier in training. Adlen is a spy in the tribe's army for their family, who opposes the rule of the Carna royals, they work to undermine the Carna authority wherever it lies.