```metadata title: The Avenger description: >- Cast judgment upon your foes as this divine bounded caster for Pathfinder Second Edition! tags: [] systems: - Pathfinder renderer: V3 theme: Blank ``` ```css /* Fonts */ @import url('https://fonts.cdnfonts.com/css/kirsty-2'); @font-face { font-family : 'oswald'; font-style : italic; font-weight : normal; src : local('Oswald'), url('https://fonts.cdnfonts.com/s/16359/Oswald-RegularItalic.woff') format('woff'); } @font-face { font-family : 'oswald'; font-style : italic; font-weight : 200; src : local('Oswald'), url('https://fonts.cdnfonts.com/s/16359/Oswald-Extra-LightItalic.woff') format('woff'); } @font-face { font-family : 'oswald'; font-style : normal; font-weight : 200; src : local('Oswald'), url('https://fonts.cdnfonts.com/s/16359/Oswald-ExtraLight.woff') format('woff'); } @font-face { font-family : 'oswald'; font-style : normal; font-weight : 300; src : local('Oswald'), url('https://fonts.cdnfonts.com/s/16359/Oswald-Light.woff') format('woff'); } @font-face { font-family : 'oswald'; font-style : italic; font-weight : 300; src : local('Oswald'), url('https://fonts.cdnfonts.com/s/16359/Oswald-LightItalic.woff') format('woff'); } @font-face { font-family : 'oswald'; font-style : normal; font-weight : 500; src : local('Oswald'), url('https://fonts.cdnfonts.com/s/16359/Oswald-Medium.woff') format('woff'); } @font-face { font-family : 'oswald'; font-style : italic; font-weight : 500; src : local('Oswald'), url('https://fonts.cdnfonts.com/s/16359/Oswald-MediumItalic.woff') format('woff'); } @font-face { font-family : 'oswald'; font-style : italic; font-weight : 600; src : local('Oswald'), url('https://fonts.cdnfonts.com/s/16359/Oswald-Demi-BoldItalic.woff') format('woff'); } @font-face { font-family : 'oswald'; font-style : normal; font-weight : 600; src : local('Oswald'), url('https://fonts.cdnfonts.com/s/16359/Oswald-DemiBold.woff') format('woff'); } @font-face { font-family : 'oswald'; font-style : normal; font-weight : bold; src : local('Oswald'), url('https://fonts.cdnfonts.com/s/16359/Oswald-Bold.woff') format('woff'); } @font-face { font-family : 'oswald'; font-style : italic; font-weight : bold; src : local('Oswald'), url('https://fonts.cdnfonts.com/s/16359/Oswald-BoldItalic.woff') format('woff'); } @font-face { font-family : 'oswald'; font-style : normal; font-weight : 800; src : local('Oswald'), url('https://fonts.cdnfonts.com/s/16359/Oswald-Heavy.woff') format('woff'); } @font-face { font-family : 'oswald'; font-style : italic; font-weight : 800; src : local('Oswald'), url('https://fonts.cdnfonts.com/s/16359/Oswald-HeavyItalic.woff') format('woff'); } @font-face { font-family : 'oswald regular'; font-style : normal; font-weight : normal; src : local('Oswald Regular'), url('https://fonts.cdnfonts.com/s/16359/Oswald-Regular.woff') format('woff'); } @font-face { font-family : 'oswald stencil'; font-style : normal; font-weight : bold; src : local('Oswald Stencil'), url('https://fonts.cdnfonts.com/s/16359/Oswald-Stencil.woff') format('woff'); } :root { --Header_Color_Main : #5E0000; --Header_Color_Accent : #D9C484; --Header_Color_Chapter : #002564; --Author_Color : #002564; --Note_Block_Separator : #666259; --Note_Block_Red_Separator : #9B0019; } /* Basic styles */ .page { gap : 1.3cm; font-family : 'Garamond'; font-size : 11pt; background-color : #ECD9BA; background-image : none; background-blend-mode : lighten; columns : 2; h1 { font-family : 'BrassPounderSC'; font-size : 22pt; column-span : all -moz-column-span : all; -webkit-column-span : all; text-align : center; font-weight : 100; color : var(--Header_Color_Chapter); } h2 { margin-top : 5px; font-family : 'Kirsty'; font-size : 16pt; font-weight : 200; color : var(--Header_Color_Chapter); } h3 { margin-top : 5px; font-family : 'Kirsty'; font-size : 14pt; font-weight : 200; color : var(--Header_Color_Main); border-bottom : 0px; } h4 { margin-top : 5px; font-family : 'Kirsty'; font-size : 13pt; font-weight : 200; font-variant : small-caps; color : #7A2713; } h5 { margin-top : 10px; margin-bottom : 3px; font-family : 'Oswald Regular'; font-size : 12pt; text-transform : uppercase; } h6 { display : flex; justify-items : flex-start; padding-top : 5px; padding-bottom : 3px; padding-left : 8px; margin-top : 10px; font-family : 'Oswald Regular', sans-serif; font-size : 1.25em; color : #EDE3C8; text-transform : uppercase; background-color : #002664; border-bottom : 1px solid #002664; border-radius : 12px 12px 0px 0px; } p { font-size : inherit; + p { margin-top : 10px; } } } /* Automatic Page Numbering */ .page:before { content : counter(page-numbers); position : absolute; right : unset !important; bottom : 1.5cm; left : 50% !important; font-family : "Kirsty"; color : black; opacity : 0.4; translate : -50%; -webkit-text-stroke : 3px #CAB77B; paint-order : stroke; } .page:has(.cover):before { display: none; } /* Subtitles */ .page .subtitle { display : block; column-span : all; -moz-column-span : all; -webkit-column-span : all; font-family : 'Garamond'; font-size : 16pt; font-style : oblique; color : var(--Header_Color_Main); text-align : center; column-span : all; } /* Horizontal Lines */ .page hr { display : block; height : 1px; margin : 0; visibility : visible; background : black; border : 0; } .page .subtitle + hr { height : 2px; margin : 5px; background : var(--Header_Color_Main); column-span : all; -moz-column-span : all; -webkit-column-span : all; } @font-face { font-family : 'Pathfinder2eActions'; font-style : normal; font-weight : normal; src : url('data:font/woff2;charset=utf-8;base64,d09GMgABAAAAAAPUAA0AAAAADXQAAAOCAAEAAAAAAAAAAAAAAAAAAAAAAAAAAAAAGhYGYACBBAgEEQgKkTiMcAsmAAE2AiQDSAQgBYMhB0YbHgoRVZsPyX4c5OaiK4gkW0ukgENeIzk6D3I+/99p971BAU1KepBdp1nA7unfAubh3fXqf6DmEQXaQg8DTOzMbzvCo6jdzvdAHCBEmd3E5fzpsx7fWr/IIg/k18bmpngvn0jhUxuzBAPtAinBsVBSQM+CSuH5Ig8GAjAEAABFEGYINszJTHBADz0CYKqGIx9CCs1RXEBzJpYqvhntGIkQ2iP8j1Y7i+FaDdNGHdyCPU0pA7DEIBTE6nML2DLF0BUhRbpMpcq1aCfR0BYgBJ6vXhc619kOdbCtbW5Ty1uGoI+tqoMAkD8UAJgDAHdAJdAOMBsAALCAQBQAMPQZYJCQpvsMQjFpH094kWX6+YiEfRk8l6mvapvKGnBGbKWD16+rKK+UyxMVsjSA7xucGV0eyUOoMVT1qinJlIGqyvKS4tK6dlFuK2+p3OB1IMoWt3B4hyUryCj7xbDvZs/1lv36k8P3gt4bzY4LbKQttRYdiFjnsS/mUMAmu0W2cy0XQtHdbVjYz5xB99bAl6Wurmqx3uLnwoXqC4Hq3oqiqBW1u9f06QsXLVw4fbqXt5cXlhsMGzJ+3Pixw4ayJGylVD2mI8dBHpKex+2t3buZf6i97eZ1//8938V83us3Hj5ITp4xc+q0yIz3b7uOOnn7urt5+aD4f19qnRiSZ2r2NCl7xikT1fP7T6ycrmt2fitNOTFt4qYvVoJrxXrHgqd9LIeclqWJ41s6naSMkFPnN9ONkpMzk5o0/fe8tr/37mITfdfleN/d8BtTRgBgF0HQ2K3D4m3oLp7rjEwMJYsABuDIEi9P/sQKQfsQAIF/17qeNZnEf9V1YV4AwKPttpIP+mpx/7v2Kl1MgC4KWQL0KrDavSaiYg4Iw7h56QEVAGQCdIHEWpC8BhLTtpAX0jRuSTGD2s1lMAhRIO3JAgEyNF8BDFlAjFA6LBBGEPt+thrhmMoJ8CwaQST1Qp5qKIQyNgJhNJrWz1IIR/Ba5hH9djR9wpNyRE2o+KdF7ieM9OvfpH0ijSwKoYHBQqzQiALx0LCAmLN0Leb2jBgci4H00YIFFGuhpZCo9dJOpBFKlKKNllpvvXQoJZL100MLjUxK0foXhIZMJAgVKJgg1nBcs8JQYQLECAihYCFKZVOto4kkAJqnB6ZNm4CCS//HCAXd/Kvv7SxZsWbDljsvPiJESZclR4UqAAA=') format('woff2'); font-display : swap; } .page .pf { font-family : 'Pathfinder2eActions'; font-size : 1.5em; line-height : 0.5em; &.one::before,&.action::before { content : '1'; } &.two::before,&.double::before { content : '2'; } &.three::before,&.triple::before { content : '3'; } &.zero::before,&.free::before { content : '4'; } &.reaction::before { content : '5'; } } /* Tags */ .page { .taglist p { display : inline-block; } .tag { box-sizing : border-box; padding : 2px 7px; font-family : 'Oswald', sans-serif; font-size : 9pt; line-height : 1.25em; color : white; text-transform : uppercase; background-color : #58180D; border : 2px solid #DAC68A; float : left; /* Item Rarity Tags */ &.uncommon { background-color : #98513D; } &.rare { background-color : #002664; } &.unique { background-color : #54166E; } /* Creature Tags */ &.align { background-color : #576293; } &.size { background-color : #3B7B59; } } } /* Label */ .page h4 > .label { float : right; font-size : 0.9em; } /* Templates */ .page .template { display : flex; flex-direction : column; width : auto; margin-top : 5px; margin-bottom : 5px; font-family : 'Oswald', sans-serif; font-size : 10pt; font-weight : 300; line-height : 1.5; text-align : justify; letter-spacing : 0.1ch; break-inside : auto; hr { margin : 3px 0; } h4 { display : flex; gap : 5px; align-items : baseline; justify-content : flex-start; font-family : 'Oswald Regular'; font-size : 12pt; border-bottom: 1px solid black; color : black; text-align : left; text-transform : uppercase; > .label { order : 999; margin-left : auto; text-align : right; } } strong { font-weight : normal; } } .page .note { padding : 10px 2px 7px 5px; font-family : 'oswald'; font-size : 10pt; font-weight : 200; line-height : 1.4em; background : #D9C484; margin-top : 5px; h5 { margin-top : 0px; font-weight : normal; color : black; } } /* Tables */ .page table thead th { font-size: 16px; padding: 3px; color: white; background: #620009; } .page table tbody tr td { font-size: 15px; padding: 2px; } .page table tbody tr:nth-child(odd) { background-color: #FEDFAE; } .page table tbody tr:nth-child(even) { background-color: #FFEBC3; } /* Cover */ .page:has(.cover) { --coverh1 : #560C06; columns : 1; .logo { position : absolute; bottom : 3.75cm; left : 50%; translate : -50%; img { width : 10cm; height : auto; } } h1, h2 { margin : 0; font-family : 'BrassPounder'; font-variant : small-caps; color : var(--coverh1); text-align : center; text-transform : unset; -webkit-text-stroke : 0.1cm var(--Header_Color_Accent); paint-order : stroke; } h1 { font-size : 32pt; } h2 { font-size : 24pt; } .author { font-family : 'Kirsty'; font-size : 16pt; color : var(--Author_Color); text-align : center; } hr { position : relative; overflow : visible; color : var(--Header_Color_Main); background : currentColor; &::after { position : absolute; top : 3px; display : block; width : 100%; height : 3px; content : ''; color : inherit; background : currentColor; } &:has(+h1) { &::after { top : -5px; } } } } .page .read-aloud { display : inline; width : fit-content; margin-block : 10px; font-family : 'Oswald'; font-weight : 300; line-height : 1.5em; /* color : #002464; */ color : var(--Header_Color_Main); p { width : fit-content; } hr { background : var(--Header_Color_Main); } } .page .side { width : 200px; height : 700px; font-family : 'Oswald'; font-weight : 300; line-height : 1.5em; color : var(--Header_Color_Main); &.right { float : right; padding : 15px 0 10px 15px; margin-left : 45px; border-left : 1px solid; } h3 { font-family : 'Oswald'; font-weight : bold; } p { margin-top : 0px; } } @font-face { font-family : 'BrassPounder'; font-style : normal; font-weight : normal; src : 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') format('woff2'); } ``` # The Avenger {{subtitle The inquisitor class from Pathfinder First Edition is a popular player choice for inclusion into its second, as its identity and mechanics are a solid contrast to the champion's focus on righteousness and defense. The following brew attempts to adapt the class for Pathfinder Second Edition, taking the theme of a divine secret agent, implementing it as a bounded divine caster, and incorporating its judgment mechanic. }} ___ {{wide *Pathfinder Second Edition* is a game that continues to expand, with room for plenty more classes to add to its roster. This includes popular classes from its previous edition, like the inquisitor. The class's identity as a more morally flexible divine caster is one many enjoy, and its iconic judgment mechanic fulfils a unique niche. }} ### What's Good About the Inquisitor? The class is often mentioned in discussions around adding new classes to the game, for a number of reasons: #### Standout Theme Divine characters like the champion or cleric are generally bound by a strict code of morality, as they must abide by their deity's edicts and anathema or lose their powers. The inquisitor, by contrast, plays with this moral code by crossing their faith's restrictions when necessary to accomplish their goals, which creates unique roleplaying opportunities and offers a different take on a divine class. #### Judgment The inquisitor's judgment mechanic, in addition to its flavor, carries a distinct mechanical niche as a buff against a specific target. Not only is it in line with the identity of divine magic, its effectiveness against single targets reinforces the class's strengh against lone opponents. #### Versatility Not only is the inquisitor able to cast divine spells, they are also good in martial combat and have a bevy of skills to boot. Given how divine magic excels at empowering and protecting, this gives the inquisitor a distinct playstyle as an offensive combatant and provider of utility. \column ### Class Outline The following brew intends to incorporate the inquisitor class to *Pathfinder Second Edition*, with a focus on the following key aspects: #### Divine Agent The core identity of the class is that of a divine character who dabbles with moral ambiguity and relies on their skills to get the job done. The term "inquisitor" is rooted in a very specific real-life religion, so while the flavor it evokes has evolved beyond that context, this brew renames the class as the avenger, with the intent of emulating that same theme without the associated baggage. #### Bounded Divine Caster The avenger intends to preserve the inquisitor's hybrid playstyle with bounded spontaneous casting, combining divine magic with above-average skill proficiencies and a martial chassis for an aggressive playstyle tuned towards offense and support. #### Supportive Focus Spells Judgment is the avenger's core mechanic, a focus spell that empowers themselves and their allies against a specific target. This spell is refined by their subclassed, called a creed, that bolsters certain skills and improves their action economy. Each subclass has a host of unique feats that let a player further refine their avenger's identity around leadership, subterfuge, or more classic inquisition. {{pageNumber,auto}} \page # The Avenger {{subtitle You are a divine agent, tasked with a grim mission — to seek and eliminate threats to your faith, by any means necessary. You have trained your mind, body, and spirit for this task, wielding a combination of skills, martial prowess, and divine magic to outmatch those who would escape your judgment. You answer only to your deity, operating above your faith's restrictions to fulfil your goals. }} ___ {{wide {{side,right ### Initial Proficiencies At 1st level, you gain the listed proficiency ranks in the following statistics. You are untrained in anything not listed unless you gain a better proficiency rank in some other way. ### Perception Trained in Perception ### Saving Throws Expert in Fortitude Trained in Reflex Expert in Will ### Skills Trained in Religion Trained in one skill determined by your choice of deity Trained in a number of additional skills equal to 4 plus your Intelligence modifier ### Attacks Trained in simple weapons Trained in martial weapons Trained in the favored weapon of your deity Trained in unarmed attacks ### Defenses Trained in all armor Trained in unarmored defense ### Spells Trained in spell attack Trained in spell DC ### Class Trained in avenger class DC }} {{note,width:60%,columns:2 #### Key Ability ##### Wisdom At 1st level, your class gives you an attribute boost to Wisdom. : #### Hit Points ##### 8 plus your Constitution Modifier You increase your maximum number of HP by this number at 1st level and every level thereafter. }} ### During Combat Encounters... You pronounce divine judgment against an opponent, assisting your allies with your skills and spells as you mete out deadly weapon strikes. ### During Social Encounters... You extract information from others, whether through subterfuge or more direct interrogation techniques, and have a keen sense of when someone is hiding something from you. ### While Exploring... You scout ahead in anticipation of traps and ambushes. Your versatile skillset allows you to navigate many obstacles, and your divine magic protects you and your allies from harm. ### In Downtime... You might embed yourself in a society and influence it to join your faith, or undermine it if it opposes your deity. You might listen to rumors and seek out heretics who have thus far escaped divine punishment. ### You Might... * Have detailed knowledge of your faith's edicts and how they apply to daily life. * Understand the complexities of mortal nature and how it brushes against the purity of faith. * Have a grim outlook of mortals and the extent of their sins. ### Others Probably... * Respect and fear your devotion to your deity in equal measure. * Worry that you might denounce them as an enemy of your faith for the slightest misstep. * Wonder what lengths you will go to accomplish your divine mission. }} \page ##### Avenger Advancement | Your Level | Class Features | |:----------:|:---------------| | 1 | Ancestry and background, initial proficiencies, attribute boosts, deity, deific weapon, divine spellcasting, spell repertoire, orison spells, creed | | 2 | Avenger feat, skill feat | | 3 | 2nd-rank spells, alertness, general feat, skill increase, unlimited signature spells | | 4 | Avenger feat, skill feat | | 5 | 3rd-rank spells, ancestry feat, attribute boosts, lightning reflexes, skill increase, weapon expertise | | 6 | Avenger feat, skill feat | | 7 | 4th-rank spells, condemnation, general feat, skill increase, weapon specialization | | 8 | Avenger feat, skill feat | | 9 | 5th-rank spells, ancestry feat, divine will, expert spellcaster, skill increase | | 10 | Attribute boosts, avenger feat, skill feat | | 11 | 6th-rank spells, armor expertise, general feat, juggernaut, skill increase | | 12 | Avenger feat, skill feat | | 13 | 7th-rank spells, ancestry feat, vigilant senses, skill increase, weapon mastery | | 14 | Avenger feat, skill feat | | 15 | 8th-rank spells, attribute boosts, fortress of will, general feat, greater weapon specialization, skill increase | | 16 | Avenger feat, skill feat | | 17 | 9th-rank spells, ancestry feat, armor mastery, master spellcaster, skill increase | | 18 | Avenger feat, skill feat | | 19 | Divine annihilation, general feat, skill increase | | 20 | Attribute boosts, avenger feat, skill feat | ## Class Features You gain these abilities as an avenger. Abilities gained at higher levels list the level at which you gain them next to the features' names. ### Ancestry and Background In addition to what you get from your class at 1st level, you have the benefits of your selected ancestry and background. ### Initial Proficiencies At 1st level, you gain a number of proficiencies that represent your basic training. These proficiencies are noted at the start of this class. \column ### Attribute Boosts In addition to what you get from your class at 1st level, you have four free boosts to different attribute modifiers. At 5th level and every 5 levels thereafter, you boost four different attribute modifiers. If an attribute modifier is already +4 or higher, it takes two boosts to increase it; you get a partial boost, and you must boost that attribute again at a later level to increase it by 1. ### Deity Avengers are divine agents, furthering their deity's agenda by any means they deem necessary. Choose a deity to follow; you become trained in the deity's associated skill. Your deity also adds spells to your spell list. You can learn these just like you can any spell on the divine spell list, once you can learn spells of their rank as an avenger. Some of these spells aren't normally on the divine list, but they're divine spells if you learn them this way. Though your deity's edicts and anathema are of high importance to you, you possess a special status as an avenger that places you above the typical restrictions of your faith, allowing you to more easily blend in among its enemies. You can perform acts that are anathema to your deity without losing the magical abilities that come from your connection to your deity. Despite your greater freedom of action, straying from your faith still comes at a price, as even necessary acts of heresy endanger your soul. Each time you perform an act that is anathema to your deity, you become doomed 2. In addition to the normal means of reducing the condition's value, you lose the doomed condition you gain from this effect if you demonstrate your repentance by conducting an *atone* ritual. ### Deific Weapon You zealously bear your deity’s favored weapon. If it’s uncommon, you gain access to it. If it’s an unarmed attack with a d4 damage die or a simple weapon, increase the damage die by one step (d4 to d6, d6 to d8, d8 to d10, d10 to d12). When you critically succeed at an attack roll using your deity's favored weapon against the target of your *judgment* spell, described below, you apply its critical specialization effect; use your divine spell DC if necessary. ### Divine Spellcasting Your deity bestows on you the power to cast divine spells. Each day, you can cast one 1st-rank spell and five cantrips. You must know spells to cast them, and you learn them via the spell repertoire class feature. The number of spells you can cast each day is called your spell slots. \page As you increase in level as an avenger, your deity grants you additional, more powerful spell slots. Your total number of spell slots and the highest rank of spells you can cast are shown in Table 1–2: Avenger Spells per Day. Because of the way you draw magic from your connection to your deity, you begin to lose lower-rank spell slots once you reach 5th level. The maximum number of spell slots you get from the avenger class is four, starting when you reach 4th level. Some of your spells require you to attempt a spell attack roll to see how effective they are, or have your enemies roll against your spell DC (typically by attempting a saving throw). Since your key ability is Wisdom, your spell attack rolls and spell DCs use your Wisdom modifier. #### Heightening Spells When you gain spell slots of 2nd rank and higher, you can fill those slots with stronger versions of lower-rank spells. This increases the spell's rank, heightening it to match the spell slot. Many spells have specific improvements when they are heightened to certain ranks. #### Cantrips A cantrip is a special type of spell that doesn't use spell slots. You can cast a cantrip at will, any number of times per day. A cantrip is always automatically heightened to half your level rounded up—this is usually equal to the highest rank of spell you can cast as an avenger. For example, as a 1st-level avenger, your cantrips are 1st-rank spells, and as a 5th-level avenger, your cantrips are 3rd-rank spells. ### Spell Repertoire The collection of spells you can cast is called your spell repertoire. At 1st level, you learn two 1st-rank spells of your choice and five cantrips of your choice. You choose these from the common spells from the divine spell list, or from other divine spells to which you have access. You can cast any spell in your spell repertoire by using a spell slot of an appropriate spell rank. Your spell slots and the spells in your spell repertoire are separate. If a feat or other ability adds a spell to your spell repertoire, it doesn't give you another spell slot, and vice versa. You add to this spell repertoire as you increase in level. Each time you get a spell slot (see Table 1–2: Avenger Spells per Day), you add a spell of the same rank to your spell repertoire. At 2nd level, you select another 1st-rank spell. At 3rd level, you add the first 2nd-rank spell to your repertoire. At 4th level you gain your second and your spell repertoire reaches its maximum size of five spells. \column At 5th level, in addition to adding two 3rd-rank spells to your repertoire, you lose your lowest rank of spell slots. Any time you lose a rank of spell slots, you lose two spells in your repertoire as well. These can come from spells you already know or out of the number of new spells you're learning. On levels in which you don't change your spell slots, you can swap out multiple spells, as described below. #### Swapping Spells in Your Repertoire Each time you gain a level and learn new spells, you can swap out one of your old spells for a different spell of the same rank. If it's a level at which you lose a set of lower-rank slots, you can replace the two in either order. You can also instead swap a cantrip. You can also swap out spells by retraining during downtime. At 6th level and every even level thereafter, you can swap out any number of your spells for different spells of a rank you can cast. ### Orison Spells You exert divine authority through unique effects called orisons. Orisons are a kind of focus spell. It costs 1 Focus Point to cast a focus spell, and you start with a focus pool of 1 Focus Point. You refill your focus pool during your daily preparations, and you can regain 1 Focus Point by spending 10 minutes using the Refocus activity to pray to your deity or do service toward their causes. Focus spells are automatically heightened to half your level rounded up, much like cantrips. Focus spells don't require spell slots, and you can't cast them using spell slots. Taking feats can give you more focus spells and increase the size of your focus pool, though your focus pool can never hold more than 3 Focus Points. You learn the *judgment* orison spell, making attacks more accurate against a marked target. #### Orison Cantrips Orison cantrips are special orison spells that don't cost Focus Points, so you can use them as often as you like. Orison cantrips are in addition to the cantrips you choose from the divine list. Some feats and class features can give you more orison cantrips. Unlike other cantrips, you can't swap out orison cantrips gained from avenger feats at a later level, unless you swap out the specific feat via retraining. You learn the *divine reckoning* orison cantrip, turning fate against the target of your *judgment* during a check. ### Creed Choose a creed, which expands the range of your *judgment* and *divine reckoning*'s empowerments to include additional actions, and shapes your approach towards potential enemies of your faith. Your creed also allows you to sustain your *judgment* and perform certain actions in tandem. \page ### Avenger Feats {{float:right 2ND}} At 2nd level and every 2 levels thereafter, you gain an avenger class feat. ### Skill Feats {{float:right 2ND}} At 2nd level and every 2 levels thereafter, you gain a skill feat. Skill feats are listed in Chapter 5 of the Core Rulebook and have the skill trait. You must be trained or better in the corresponding skill to select a skill feat. ### Alertness {{float:right 3RD}} You hone your ability to pick out potential enemies of your faith. Your proficiency rank for Perception increases to expert. ### General Feats {{float:right 3RD}} At 3rd level and every 4 levels thereafter, you gain a general feat. General feats are listed in Chapter 5 of the *Core Rulebook*. ### Skill Increases {{float:right 3RD}} At 3rd level and every 2 levels thereafter, you gain a skill increase. You can use this increase to either become trained in one skill you’re untrained in, or become an expert in one skill in which you’re already trained. At 7th level, you can use skill increases to become a master in a skill in which you’re already an expert, and at 15th level, you can use them to become legendary in a skill in which you’re already a master. ### Unlimited Signature Spells {{float:right 3RD}} All of your spells are signature spells. That means that if you know a spell, you can heighten it freely by casting it from a higher-level spell slot, up to the maximum level of spell you can cast. You can similarly cast any of its lower-level versions without learning them separately. ### Ancestry Feats {{float:right 5TH}} In addition to the ancestry feat you started with, you gain an ancestry feat at 5th level and every 4 levels thereafter. The list of ancestry feats available to you can be found in your ancestry’s entry in Chapter 2 of the *Core Rulebook*. ### Lightning Reflexes {{float:right 5TH}} Your reflexes are lightning fast. Your proficiency rank for Reflex saves increases to expert. ### Weapon Expertise {{float:right 5TH}} You’ve dedicated yourself to learning the intricacies of your weapons. Your proficiency ranks for simple weapons, martial weapons, your deity's favored weapon, and unarmed attacks increase to expert. ### Condemnation {{float:right 7TH}} Your grim work inures you to mercy as you judge your foes. You produce an additional effect based on your creed when you cast *judgment*. You Cast the Spell first before producing the additional effect. \column ### Weapon Specialization {{float:right 7TH}} You learn to inflict greater injuries with the weapons you wield most skilfully. You deal 2 additional damage with weapons and unarmed attacks in which you are an expert. This damage increases to 3 damage if you’re a master, and 4 damage if you’re legendary. ### Divine Will {{float:right 9TH}} Your faith grants mastery of your will. Your proficiency rank for Will saves increases to master. When you roll a success on a Will save, you get a critical success instead. ### Expert Spellcaster {{float:right 9TH}} You cast your divinely-granted magic with even greater zeal. Your proficiency ranks for your spell attack modifier and spell DC increase to expert. ### Armor Expertise {{float:right 11TH}} You wear your armor expertly, defending yourself more readily against attacks. Your proficiency ranks for light, medium, and heavy armor, as well as for unarmored defense, increase to expert. ### Juggernaut {{float:right 11TH}} Your body is accustomed to physical hardship and resistant to a wide range of ailments. Your proficiency rank for Fortitude saves increases to master. When you roll a success on a Fortitude save, you get a critical success instead. ### Vigilant Senses {{float:right 13TH}} You are ever-watchful, able to detect heresy against your faith from even the slightest detail. Your proficiency rank in Perception increases to master. ### Weapon Mastery {{float:right 13TH}} You fully understand your weapons. Your proficiency ranks for simple weapons, martial weapons, your deity's favored weapon, and unarmed attacks increase to master. ### Fortress of Will {{float:right 15TH}} You have closed your mind entirely to even the strongest attempts to have you stray from your faith. Your proficiency rank for Will saves increases to legendary. When you roll a success on a Will save, you get a critical success. When you roll a critical failure on a Will save, you get a failure instead. When you fail a Will save against a damaging effect, you take half damage. ### Greater Weapon Specialization {{float:right 15TH}} Your damage from weapon specialization increases to 4 with weapons and unarmed attacks in which you're an expert, 6 if you're a master, and 8 if you're legendary. \page ### Armor Mastery {{float:right 17TH}} Your skill with light and medium armor improves, increasing your ability to avoid blows. Your proficiency ranks for light, medium, and heavy armor, as well as for unarmored defense, increase to master. ### Master Spellcaster {{float:right 17TH}} You have mastered the complexities of your faith, and connected deeply with your deity. Your proficiency ranks for your spell attack modifier and spell DC increase to master. ### Divine Annihilation {{float:right 19TH}} You can invoke your deity's wrath to reduce their enemies to nothing. You gain the *divine annihilation* orison cantrip. ## Creeds You develop a personal moral code based on what you value most, known as a creed. You creed expands your *judgment* orison spell, causing it to grant its status bonus to the listed actions's checks and DCs against the spell's target when performed by any creature, as well as any other listed checks and DCs against the target. You automatically sustain your *judgment* when you use a listed action against the spell's target. ### Force You apprehend threats against your faith by any means necessary, turning crowds against those you judge to break them into submission. **Creed Benefits**:: Demoralize, Disarm, Grapple, Shove, Trip. #### Condemnation You call forth spectral chains to wrap around the target of your *judgment*. The target must attempt a Fortitude save. **Critical Success**:: The target is unaffected. **Success**:: The target takes a -10-foot circumstance penalty to its Speeds for 1 round. **Failure**:: The target is immobilized for 1 round. **Critical Failure**:: The target is restrained for 1 round. ### Secrecy You inflitrate communities to act from deep within enemy territory, cloaking your actions in mystery in anticipation of every possible betrayal. Only your deity knows your true motives, for anyone else could use the truth against you. **Creed Benefits**:: Create a Diversion, Feint, Hide, Sneak. #### Condemnation Your *judgment* shrouds your identity and that of your allies. You and your allies are concealed to the target of your *judgment* for 1 round. ### Truth You are well-versed in the lies spoken against your faith and the many ways to strip them away, \column ##### Avenger Spells Per Day | Your Level | Cantrips | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |:----------:|:---:|:---:|:---:|:---:|:---:|:---:|:---:|:---:|:---:|:---:| | 1 | 5 | 1 | — | — | — | — | — | — | — | — | | 2 | 5 | 2 | — | — | — | — | — | — | — | — | | 3 | 5 | 2 | 1 | — | — | — | — | — | — | — | | 4 | 5 | 2 | 2 | — | — | — | — | — | — | — | | 5 | 5 | — | 2 | 2 | — | — | — | — | — | — | | 6 | 5 | — | 2 | 2 | — | — | — | — | — | — | | 7 | 5 | — | — | 2 | 2 | — | — | — | — | — | | 8 | 5 | — | — | 2 | 2 | — | — | — | — | — | | 9 | 5 | — | — | — | 2 | 2 | — | — | — | — | | 10 | 5 | — | — | — | 2 | 2 | — | — | — | — | | 11 | 5 | — | — | — | — | 2 | 2 | — | — | — | | 12 | 5 | — | — | — | — | 2 | 2 | — | — | — | | 13 | 5 | — | — | — | — | — | 2 | 2 | — | — | | 14 | 5 | — | — | — | — | — | 2 | 2 | — | — | | 15 | 5 | — | — | — | — | — | — | 2 | 2 | — | | 16 | 5 | — | — | — | — | — | — | 2 | 2 | — | | 17 | 5 | — | — | — | — | — | — | — | 2 | 2 | | 18 | 5 | — | — | — | — | — | — | — | 2 | 2 | | 19 | 5 | — | — | — | — | — | — | — | 2 | 2 | | 20 | 5 | — | — | — | — | — | — | — | 2 | 2 | weeding out heretics and blasphemers from the masses. **Creed Benefits**:: Point Out, Recall Knowledge, Seek, Sense Motive. #### Condemnation Your *judgment* reveals your foe's darkest secrets. You instantly use up to 3 Recall Knowledge actions against the target, magically broadcasting the information you learn to your allies' minds. For these actions, you can't use any special abilities, reactions, or free actions that trigger when you Recall Knowledge. ## Expanded Creeds You can only select from these creeds by taking the Expanded Creed feat. ### Offense You aim to eliminate potential threats before they have a chance to act. **Creed Benefits**:: Cast a Spell, class DCs, spell DCs, Sustain a Spell ### Perseverance Where others would falter, you endure. **Creed Benefits**:: Fortitude and Will saves ### Protection Your faith is a shield, emboldening you to meet danger head-on and curtail the harm done by your enemies. **Creed Benefits**:: AC and Reflex saves \page ## Avenger Feats At every level that you gain an avenger feat, you can select one of the following. You must satisfy any prerequisites before taking the feat. ###### 1st Level {{template #### Avenger Lore {{label Feat 1}} {{taglist {{tag,keyword avenger}} }} **Prerequisites**:: Truth creed ___ You have studied a little bit of everything in your pursuit of heretics. You are trained in Avenger Lore, a special Lore skill that can be used only to Recall Knowledge, but on any topic. If you have legendary proficiency in Religion, you gain expert proficiency in Avenger Lore, but you can’t increase your proficiency rank in Avenger Lore by any other means. }} {{template #### Desperate Prayer {{pf,free}} {{label Feat 1}} {{taglist {{tag,keyword avenger}} }} **Frequency**:: once per day **Trigger**:: You begin your turn and have no Focus Points in your pool. ___ You call out to your deity in a plea for their aid. You instantly recover 1 Focus Point. }} {{template #### Quiet Orison {{pf,one}} {{label Feat 1}} {{taglist {{tag,keyword avenger}} {{tag,keyword manipulate}} {{tag,keyword spellshape}} }} **Prerequisites**:: Secrecy creed; *judgment* ___ You mask your divine authority, causing your orisons to appear as simple gestures. If your next action is to cast an orison, the orison loses the concentrate trait, making the spell quieter and allowing you to cast it in places where sound can't carry. }} {{template #### Splinter Faith {{label Feat 1}} {{taglist {{tag,keyword avenger}} }} Your faith in your deity is represented in an extremely unusual way that some might call heretical. When you select this feat, you should detail the fundamental tenets of your splinter faith, though it shouldn’t affect the deity’s edicts or anathema. Choose four domains. These domains must be chosen from among your deity’s domains, your deity’s alternate domains, and up to one domain that isn’t on either list and isn’t anathematic to your deity. }} \column {{template Any domain spell you cast from a domain that isn’t on either of your deity’s lists is always heightened to 1 level lower than usual for a focus spell. For the purpose of abilities that depend on your deity’s domains, the four domains you chose are your deity’s domains, and any of your deity’s domains you didn’t choose are now among your deity’s alternate domains. **Special**:: Unless you take this feat at 1st level, changing the way you relate to your deity requires retraining, as described in Changing Faith. If you take this feat and previously benefited from any effect that requires a domain your splinter faith doesn’t include, such as a domain spell from Domain Zealot, you lose that effect. }} {{template #### Stern Gaze {{label Feat 1}} {{taglist {{tag,keyword avenger}} }} You are adept at ensuring compliance from others. You gain a +1 circumstance bonus to your Intimidation checks when you Coerce. If you roll a success on a check to Coerce a target, you get a critical success instead. }} {{template #### Subdue {{label Feat 1}} {{taglist {{tag,keyword avenger}} }} **Prerequisites**:: Force creed; *judgment* ___ You know when to leave a foe alive, and when to slay them. Your deity's favored weapon gains the nonlethal trait against the target of your *judgment*, and you don't take a circumstance penalty when making a lethal attack with it against the spell's target. }} ###### 2nd Level {{template #### Avenge Ally {{pf,free}} {{label Feat 2}} {{taglist {{tag,keyword avenger}} }} **Prerequisites**:: *judgment* **Frequency**:: once per day **Trigger**:: An enemy brings an ally to 0 Hit Points. ___ You promise swift and terrible retribution against those who would lay low your allies. You cast *judgment* without spending a Focus Point, targeting the triggering enemy regardless of distance. }} \page {{wide {{side,right ### Avenger Feats {{text-align:left If you need to look up an avenger feat by name instead of by level, use this table. }} | Feat | Level | |:-----|:-----:| | Advanced Domain Zealot | 8 | | Avenge Ally | 2 | | Avenger Lore | 1 | | Avenger's Vestments | 6 | | Blank Slate | 16 | | Blind-Fight | 14 | | Bolster Wills | 18 | | Cantrip Expansion | 2 | | Compounded Judgment | 10 | | Confess! | 10 | | Deep Cover | 2 | | Desperate Prayer | 1 | | Divine Inspiration | 12 | | Domain Zealot | 4 | | Dread Striker | 4 | | Enlightenment | 20 | | Eternal Reckoning | 20 | | Evincing Inquest | 6 | | Exhort to Action | 6 | | Expanded Creed | 6 | | Expeditious Judgment | 20 | | Extract Confession | 8 | | Fanatical Censure | 14 | | Final Reckoning | 20 | | Grand Inquest | 20 | | Hidden Talent | 8 | | Incredible Vigilance | 18 | | Inquest | 2 | | Inquisitive Insight | 10 | }} {{template #### Cantrip Expansion {{label Feat 2}} {{taglist {{tag,keyword avenger}} }} A greater understanding of your magic broadens your range of simple spells. Add two additional divine cantrips to your repertoire. }} {{template #### Deep Cover {{label Feat 2}} {{taglist {{tag,keyword avenger}} }} **Prerequisites**:: Secrecy creed ___ You disguise your faith to better blend among those who oppose it. After spending 1 hour in prayer to your deity, you can cast spells using the religious symbol of a different deity as your divine focus, and you can address verbal prayers to that deity. Your deity intercepts your prayers and answers them without the named god knowing. You can also wield the deity's favored weapon as if it were your deity's favored weapon. This ability applies to the religious symbol and favored weapon of only one god at a time—making a different religious symbol and favored weapon work in this fashion requires another hour of prayer and causes the old ones to cease functioning. You can always use a religious symbol and favored weapon of your deity without affecting this ability. }} {{template #### Inquest {{label Feat 2}} {{taglist {{tag,keyword avenger}} }} **Prerequisites**:: Truth creed ___ You single-mindedly pursue potential enemies of your faith. Designate a single creature: you don't need to know the creature's identity or nature, but you do need to be aware of its existence. You gain a +1 circumstance bonus to Diplomacy checks to Gather Information on the creature, Perception checks to Seek the creature, and Survival checks to Track the creature. If you roll a critical failure on any of these checks against the creature, you get a failure instead. You can designate a new target of your inquest each time you make your daily preparations, though this ends your inquest on all previous creatures. }} {{template #### Judge Another {{pf,free}} {{label Feat 2}} {{taglist {{tag,keyword avenger}} }} **Prerequisites**:: *judgment* **Trigger**:: A target of your *judgment* is reduced to 0 Hit Points. ___ You can change the focus of your judgment to other foes after punishment has been dealt. A creature within 30 feet of you that you can see becomes the new target of the spell for its remaining duration. }} }} \page {{wide {{side,right ### Avenger Feats (Continued) {{text-align:left If you need to look up an avenger feat by name instead of by level, use this table. }} | Feat | Level | |:-----|:-----:| | Irezoko Tattoo | 4 | | Judge Another | 2 | | Keep Pace | 4 | | Lie Detector | 4 | | Manifest Vulnerability | 16 | | Mortify | 16 | | Mysterious Ways | 20 | | Not Today | 14 | | Obliviating Judgment | 14 | | Opportunistic Grapple | 6 | | Orison Focus | 12 | | Overwhelming Force | 12 | | Power of Faith | 18 | | Practiced Aid | 4 | | Preacher's Guidance | 10 | | Public Condemnation | 8 | | Quiet Orison | 1 | | Quiet Spell | 4 | | Rapid Inspiration | 16 | | Reactive Strike | 6 | | Resilient Mind | 2 | | Secret Agent | 18 | | Sense the Unseen | 16 | | Servitor Spell | 12 | | Share Blessings | 18 | | Skill Flexibility | 8 | | Smite and Purge | 14 | | Sneak Savant | 10 | }} {{template #### Resilient Mind {{label Feat 2}} {{taglist {{tag,uncommon uncommon}} {{tag,keyword avenger}} }} **Access**:: Knights of Lastwall have access to this feat. ___ You're firm in your convictions and have girded your mind against outside influence. You gain a +1 circumstance bonus to saves against mental effects. This bonus increases to +2 against mental effects originating from undead. }} {{template #### Voice of Authority {{label Feat 2}} {{taglist {{tag,keyword avenger}} }} **Prerequisites**:: Force creed; trained in Intimidation ___ You easily command the attention of others, and when the time comes to turn threats into action, your authoritative voice causes foes to falter. Your voice can be heard easily by any creatures within 300 feet if you wish, regardless of the level of ambient noise, although your voice can't penetrate *silence* or similar effects. If you roll Intimidation for initiative, on the first round of combat, creatures that haven't acted yet are off-guard to you. }} ###### 4th Level {{template #### Domain Zealot {{label Feat 4}} {{taglist {{tag,keyword avenger}} }} Your devotion focuses particularly on an aspect of your deity. Choose one of your deity's domains. You gain the domain's initial domain spell as an orison spell. }} {{template #### Dread Striker {{label Feat 4}} {{taglist {{tag,keyword avenger}} }} **Prerequisites**:: Force creed ___ You capitalize on your enemies’ fear to slip past their defenses. Any creature that has the frightened condition is also off-guard against your attacks. }} {{template #### Irezoko Tattoo {{pf,three}} {{label Feat 4}} {{taglist {{tag,uncommon uncommon}} {{tag,keyword avenger}} {{tag,keyword concentrate}} }} **Prerequisites**:: expert in Arcana or Occultism **Frequency**:: once per day **Access**:: You are a member of the College of Mysteries. ___ Your face bears an intricate magical tattoo known as the irezoko, a badge of your understanding of your chosen field of magic and a recognition of your advancement within Absalom's College of Mysteries. You recover 1 Focus Point. }} }} \page {{wide {{side,right ### Avenger Feats (Continued) {{text-align:left If you need to look up an avenger feat by name instead of by level, use this table. }} | Feat | Level | |:-----|:-----:| | Splinter Faith | 1 | | Stern Gaze | 1 | | Stir the Crowd | 8 | | Subdue | 1 | | Topple Foe | 8 | | Transgressor's Bane | 10 | | Ultimate Skill Flexibility | 16 | | Unexpected Judgment | 12 | | Zealous Fury | 18 | }} {{template #### Keep Pace {{pf,reaction}} {{label Feat 4}} {{taglist {{tag,keyword avenger}} }} **Prerequisites**:: *judgment* **Trigger**:: The target of your *judgment* is within reach and attempts to move away from you. ___ Your quarry can't escape. Stride up to your Speed, following the foe and keeping it in reach throughout its movement until it stops moving or you've moved your full Speed. You can use Keep Pace to Burrow, Climb, Fly, or Swim instead of Stride if you have the corresponding movement type. }} {{template #### Knock Sense {{pf,one}} {{label Feat 4}} {{taglist {{tag,uncommon uncommon}} {{tag,keyword avenger}} }} **Access**:: Knights of Lastwall have access to this feat. ___ You attack carefully to knock some sense into a creature whose actions aren't their own. Make a Strike against a confused ally. The Strike is nonlethal and doesn't take a –2 penalty for using a weapon without the nonlethal trait; if you hit and deal damage, your ally automatically succeeds at the flat check to remove the confused condition when taking damage. }} {{template #### Lie Detector {{label Feat 4}} {{taglist {{tag,keyword avenger}} }} **Prerequisites**:: Truth creed ___ You're adept at noticing the tells of a liar—sweat, flushing, a quavering voice, a quickening pulse. You gain a +1 circumstance bonus to Perception checks to Sense Motive and to Perception DCs against attempts to Lie to you. When you determine someone is lying to you, you can use their deceit to your advantage to gain a +1 circumstance bonus to the next Deception, Diplomacy, Intimidation, or Performance check you attempt against that creature within the next minute. }} {{template #### Practiced Aid {{label Feat 4}} {{taglist {{tag,keyword avenger}} }} You have extensive practice at cooperating with others on your missions. When you roll a success to Aid an ally, you get a critical success instead. }} {{template #### Quiet Spell {{label Feat 4}} {{taglist {{tag,keyword avenger}} }} **Prerequisites**:: Quiet Orison ___ You can cast any spell stealthily. You can use Quiet Orison on any spell, not just your orisons. }} }} \page ###### 6th Level {{template #### Avenger's Vestments {{label Feat 6}} {{taglist {{tag,keyword avenger}} }} **Prerequisites**:: Secrecy creed ___ Among your chief weapons are surprise, fear, ruthless efficiency, an almost fanatical devotion to your deity... and a nice uniform! Any armor you wear gains the effect of a *glamered* rune. Immediately after you cast *judgment*, you can activate the rune as a free action to give your armor an appearance befitting a follower of your deity. }} {{template #### Evincing Inquest {{label Feat 6}} {{taglist {{tag,keyword avenger}} }} **Prerequisites**:: Inquest ___ You can immediately pick out a creature you're pursuing. You can cast *judgment* as a free action on the target of your inquest, and if the target is undetected by one or more of your allies, you can Point them Out as part of the same action. This benefit only applies against a creature you know to be the target of your inquest, and so doesn't apply if the creature is disguised and you haven't recognized them.) }} {{template #### Exhort to Action {{label Feat 6}} {{taglist {{tag,keyword avenger}} }} **Prerequisites**:: *judgment* ___ You are always ready to assist your allies against a common enemy. You gain the *exhort to action* orison cantrip. }} {{template #### Expanded Creed {{label Feat 6}} {{taglist {{tag,keyword avenger}} }} **Prerequisites**:: *judgment* ___ Your moral code is complex, shaped by values that may seem contradictory. Choose a creed other than one of your own, including from the Expanded Creeds list. You gain that creed, allowing you to take feats with that creed as a prerequisite. Each time you cast *judgment*, choose one of your creeds. The spell benefits from the chosen creed, but not any of your other creeds. If you select a creed you gained from this feat and have the condemnation class feature, you don't apply the creed's condemnation effect when you cast *judgment*. You gain the *alter judgment* orison cantrip. }} \column {{template **Special**:: You can take this feat multiple times. Each time you do, choose a different creed. }} {{template #### Opportunistic Grapple {{pf,reaction}} {{label Feat 6}} {{taglist {{tag,keyword avenger}} }} **Prerequisites**:: Force creed; *judgment* **Trigger**:: The target of your *judgment* critically fails on a melee Strike's attack roll against you. **Requirements**:: The target is within your reach, you have at least one free hand, and your target is no more than one size larger than you. ___ You attempt an Athletics check to Grapple the triggering creature. }} {{template #### Reactive Strike {{pf,reaction}} {{label Feat 6}} {{taglist {{tag,keyword avenger}} }} **Trigger**:: A creature within your reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it’s using. ___ You lash out at a foe that leaves an opening. Make a melee Strike against the triggering creature. If your attack is a critical hit and the trigger was a manipulate action, you disrupt that action. This Strike doesn’t count toward your multiple attack penalty, and your multiple attack penalty doesn’t apply to this Strike. }} ###### 8th Level {{template #### Advanced Domain Zealot {{label Feat 8}} {{taglist {{tag,keyword avenger}} }} **Prerequisites**:: Domain Zealot ___ Your zeal has given you insight into a secret aspect of your deity's domain. You gain an advanced domain spell from the domain you chose with Domain Zealot. You can cast that spell as an orison spell. }} {{template #### Extract Confession {{label Feat 8}} {{taglist {{tag,keyword avenger}} }} **Prerequisites**:: Truth creed; *judgment* ___ You can force your foes to tell the truth. You gain the *extract confession* orison cantrip. }} \page {{template #### Hidden Talent {{label Feat 8}} {{taglist {{tag,keyword avenger}} }} **Prerequisites**:: Secrecy creed ___ You've learned to better hide your true nature as an avenger by adopting another class's skillset. You gain a 2nd-level multiclass dedication feat, even if you normally couldn't take another dedication feat until you take more feats from your current archetype. You don't need to meet the feat's ability score prerequisites. }} {{template #### Public Condemnation {{label Feat 8}} {{taglist {{tag,uncommon uncommon}} {{tag,keyword auditory}} {{tag,keyword avenger}} {{tag,keyword emotion}} {{tag,keyword incapacitation}} {{tag,keyword linguistic}} {{tag,keyword mental}} }} **Prerequisites**:: condemnation **Access**:: Members of the Firebrands at the rank of second mark or higher have access to this feat. ___ You've taken the practice of turning the public against your foes, making it easier to single out enemies of your faith. When you cast *judgment* and it would benefit from a creed's condemnation effect, you can forgo that effect. Instead, you publicly denounce the target for all to hear, perhaps listing their crimes or sharing a damning secret. Creatures within 30 feet who can hear you become reluctant to come to the target's aid, based on their Will save against your spell DC. The effect ends on a creature if you act hostile against it. The target of your *judgment* and your allies are immune to this effect, and a creature who makes the saving throw becomes temporarily immune to your Public Condemnation for 1 day. **Critical Success**:: The creature is unaffected. **Success**:: The creature takes a -4 status penalty to hostile action checks against you until the end of your next turn. **Failure**:: The creature can't act hostile against you until the end of your next turn. **Critical Failure**:: The creature can't act hostile against you for the spell's duration. }} \column {{template #### Skill Flexibility {{label Feat 8}} {{taglist {{tag,keyword avenger}} }} By communing with your deity, you receive the skills necessary to accomplish your mission. When you make your daily preparations, you gain two skill feats of 7th level or lower that you don’t already have. You can use those feats until your next daily preparations. You can use one feat to meet the prerequisites of the other feat. You must meet all of the feats' other prerequisites. }} {{template #### Stir the Crowd {{label Feat 8}} {{taglist {{tag,keyword avenger}} }} **Prerequisites**:: *judgment* ___ Even the untrained become competent when you stir them to action. Your allies can attempt skill actions against a target of your *judgment* that normally require them to be trained, even if they are untrained, so long as the action benefits from the spell's status bonus. If an ally's untrained skill check benefits from *judgment*'s status bonus, their proficiency bonus to the check is equal to their level instead of +0. }} {{template #### Topple Foe {{pf,reaction}} {{label Feat 8}} {{taglist {{tag,keyword avenger}} }} **Prerequisites**:: Force creed; trained in Athletics **Trigger**:: An ally succeeds at a melee Strike against a creature you are both adjacent to. ___ You take advantage of the opening created by your ally to tip your foe off their feet. Attempt an Athletics check to Trip the target of the triggering attack. }} ###### 10th Level {{template #### Compounded Judgment {{label Feat 10}} {{taglist {{tag,keyword avenger}} }} **Prerequisites**:: Expanded Creed ___ You can combine the weight of multiple creeds when passing judgment. You gain the *compounded judgment* orison spell. }} \page {{template #### Confess! {{label Feat 10}} {{taglist {{tag,keyword avenger}} }} **Prerequisites**:: Reactive Strike; *judgment* ___ You punish your foe for the slightest mistake. The target of your *judgment* can trigger your Reactive Strike when they use a concentrate action and are within your reach, in addition to the reaction's normal triggers. Furthermore, you disrupt a triggering concentrate or manipulate action from the spell's target if the Strike hits (not only if it's a critical hit). }} {{template #### Inquisitive Insight {{label Feat 10}} {{taglist {{tag,keyword avenger}} }} **Prerequisite**:: Avenger Lore ___ Your deity grants you visions of insight into prospective heresy. You gain the Automatic Knowledge skill feat with Avenger Lore, even if you do not meet its prerequisites. You gain a +2 circumstance bonus to Recall Knowledge checks using Avenger Lore against the target of your *judgment*. If you are an expert in the skill, you gain a +4 circumstance bonus instead. }} {{template #### Preacher's Guidance {{label Feat 10}} {{taglist {{tag,keyword avenger}} }} You are vigilant of your allies as well as your foes, ever-ready to assist them towards a common goal. At the start of each of your turns when you regain your actions, you gain an additional reaction that can be used only to Aid an ally. }} {{template #### Sneak Savant {{label Feat 10}} {{taglist {{tag,keyword avenger}} }} **Prerequisites** Secrecy creed; master in Stealth ___ It is almost impossible to spot you without taking effort to look. When you roll a failure on a Sneak action, you get a success instead. You can still critically fail. }} {{template #### Transgressor's Bane {{label Feat 10}} {{taglist {{tag,keyword avenger}} }} **Prerequisites** Force creed; *judgment* ___ You inflict greater injury against the creatures you judge. Your deity's favored weapon gains the effect of a *bane* rune against the target of your *judgment*. }} \column ###### 12th Level {{template #### Divine Inspiration {{label Feat 12}} {{taglist {{tag,keyword avenger}} }} Your divine spells are tools, ready to be exchanged for others as your mission demands. When you make your daily preparations, you can swap out one of the spells in your repertoire for a different spell of a rank you can cast. }} {{template #### Orison Focus {{label Feat 12}} {{taglist {{tag,keyword avenger}} }} Your zeal rewards you with greater divine authority. When you Refocus, completely refill your focus pool. }} {{template #### Overwhelming Force {{label Feat 12}} {{taglist {{tag,keyword avenger}} }} **Prerequisites**:: Force creed; *judgment* ___ You can summon the power to pierce through a foe's resistances. You gain the *overwhelming force* orison cantrip. }} {{template #### Revelatory Judgment {{pf,two}} {{label Feat 12}} {{taglist {{tag,keyword avenger}} {{tag,keyword concentrate}} {{tag,keyword manipulate}} {{tag,keyword revelation}} {{tag,keyword secret}} {{tag,keyword spellshape}} }} **Prerequisites**:: Truth creed, *judgment* ___ You unmask foes as you denounce them, laying bare their true nature. If your next action is to cast *judgment*, the spell secretly attempts to counteract all illusions affecting the target. }} {{template #### Servitor Spell {{label Feat 12}} {{taglist {{tag,keyword avenger}} }} You supplement your spells with lesser magic that recovers quickly. You gain a special spell slot, called a servitor spell slot, which you recover when you make your daily preparations and when you Refocus. When you select this feat at 12th level, this slot is a 1st-rank slot, and for every 2 levels higher at which you select this feat, the slot's rank increases by 1. }} \page {{template Choose a divine spell to which you have access, and of a rank you can cast with the servitor spell slot. You do not add this spell to your spell repertoire, but can instead use your servitor spell slot to cast this spell. If the spell you choose is of a lower rank than your servitor spell slot, it is automatically heightened to the slot's rank when you cast it. You can't use your servitor spell slot to cast any other spell. **Special**:: You can select this feat more than once. Each time you do, choose a different spell. }} {{template #### Unexpected Judgment {{label Feat 12}} {{taglist {{tag,keyword avenger}} }} **Prerequisites**:: Secrecy creed; *judgment* ___ Nobody expects you. If you cast *judgment* on a target while you're undetected to them, the target is off-guard until the end of your next turn. }} ###### 14th Level {{template #### As Above, So Below {{label Feat 14}} {{taglist {{tag,keyword avenger}} }} **Prerequisites**:: *judgment* ___ You can invite your deity to look upon your foes, judging all in their gaze. You gain the *as above, so below* orison spell. }} {{template #### Blind-Fight {{label Feat 14}} {{taglist {{tag,keyword avenger}} }} **Prerequisites**:: Truth creed; master in Perception ___ Your battle instincts make you more aware of concealed and invisible opponents. You don't need to succeed at a flat check to target concealed creatures. You're not off-guard to creatures that are hidden from you (unless you're off-guard to them for reasons other than the hidden condition), and you need only a successful DC 5 flat check to target a hidden creature. While you're adjacent to an undetected creature of your level or lower, it is instead only hidden from you. }} {{template #### Fanatical Censure {{label Feat 14}} {{taglist {{tag,keyword avenger}} }} **Prerequisites**:: *judgment* ___ You deal exceptionally harsh judgments. You gain the *fanatical censure* orison spell. }} \column {{template #### Not Today {{pf,free}} {{label Feat 14}} {{taglist {{tag,keyword avenger}} }} **Prerequisites**:: *judgment* **Trigger**:: You take damage from the target of your *judgment* that would reduce you to 0 Hit Points. **Requirements**:: Your wounded value is less than the dying value at which you die. ___ Through faith and sheer doggedness, you miraculously avoid falling to those you judge. You avoid being knocked out or killed, remain at 1 Hit Point, and increase your wounded value by 1. }} {{template #### Obliviating Judgment {{label Feat 14}} {{taglist {{tag,keyword avenger}} {{tag,keyword mental}} }} **Prerequisites**:: Secrecy creed; *judgment* ___ You can erase all trace of your operations from the minds of your targets. When your *judgment* spell ends, you can attempt to remove its memory from the target, who makes a Will save against your spell DC. On a failure, the target's memory since the moment the spell was cast is suppressed. This effect has the curse trait, and lasts until the curse is lifted. }} {{template #### Smite and Purge {{label Feat 14}} {{taglist {{tag,keyword avenger}} }} **Prerequisites**:: Force creed; *judgment* ___ You brutally expel magic from those you hunt. You gain the *smite and purge* orison cantrip. }} ###### 16th Level {{template #### Blank Slate {{label Feat 16}} {{taglist {{tag,keyword avenger}} }} **Prerequisites**:: Secrecy creed; legendary in Deception ___ Your deceptions confound even the most powerful mortal divinations. Detection, revelation, and scrying effects pass right over you, your possessions, and your auras, detecting nothing unless the detecting effect has a counteract rank of 10 or higher. For example, *detect magic* would still detect other magic in the area but not any magic on you, *true seeing* wouldn't reveal you, *locate* or *scrying* wouldn't find you, and so on. }} \page {{template #### Manifest Vulnerability {{label Feat 16}} {{taglist {{tag,keyword avenger}} }} **Prerequisites**:: *judgment* ___ You can invoke entirely new clauses to your judgments. You gain the *manifest vulnerability* orison cantrip. }} {{template #### Mortify {{label Feat 16}} {{taglist {{tag,keyword avenger}} }} **Prerequisites**:: Force creed; *judgment* ___ Your grievous blows expose a foe utterly, inviting upon them the punishment that is due. When you Strike with a weapon or unarmed attack against a target of your *judgment* and critically succeed, the target gains weakness to all damage equal to half your level for 1 round. }} {{template #### Rapid Inspiration {{label Feat 16}} {{taglist {{tag,keyword avenger}} {{tag,keyword concentrate}} {{tag,keyword exploration}} }} **Prerequisites**:: Divine Inspiration ___ You can exchange your divine spells even more quickly. You spend 10 minutes communing with your deity to swap out one of the spells in your repertoire for a different spell of a rank you can cast. }} {{template #### Sense the Unseen {{pf,reaction}} {{label Feat 16}} {{taglist {{tag,keyword avenger}} }} **Prerequisites**:: Truth creed **Trigger**:: You fail a check to Seek. ___ When you look for foes, you can catch even the slightest cues, such as their minute movements or the shifting of air currents on your skin. Even though you failed at the triggering check, you automatically sense any undetected creatures in the area where you’re Seeking, making them merely hidden to you. }} {{template #### Ultimate Skill Flexibility {{label Feat 16}} {{taglist {{tag,keyword avenger}} }} **Prerequisites**:: Skill Flexibility ___ Your deity equips you with an even greater range of skills. When you use Skill Flexibility, you gain four skill feats instead of two. While the first two feats must still be 7th level or lower, the other two feats can be up to 15th level, and you can use these feats to meet each other's prerequisites. You must meet all of the feats’ other prerequisites. }} \column ###### 18th Level {{template #### Bolster Wills {{pf,reaction}} {{label Feat 18}} {{taglist {{tag,keyword avenger}} {{tag,keyword fortune}} }} **Trigger**:: You critically succeed on a saving throw against a mental effect, and at least one ally within 15 of you fails their save against that effect. ___ Your mental resilience inspires your nearby allies to steel their minds. Allies within 15 feet of you who failed their save against the effect can each spend a reaction to reroll the failed saving throw. A creature who rerolls their saving throw must use the second result, even if it's worse. }} {{template #### Incredible Vigilance {{label Feat 18}} {{taglist {{tag,keyword avenger}} }} **Prerequisites**:: Truth creed; master in Perception ___ Your divinely enhanced senses make it almost impossible to deceive you. Your proficiency rank in Perception increases to legendary. }} {{template #### Power of Faith {{label Feat 18}} {{taglist {{tag,keyword avenger}} }} **Prerequisites**:: legendary in Religion ___ By interpreting your deity's sacred scripture, you can use faith to help overcome any obstacle. When you Aid an ally, you can make a Religion check instead of any other check. }} {{template #### Secret Agent {{label Feat 18}} {{taglist {{tag,keyword avenger}} }} **Prerequisites**:: Secrecy creed ___ You have relinquished your true identity to your deity, receiving instead the ability to take on a new persona at will. Your true appearance changes to that of a generic member of your ancestry. With an Interact action, you can alter your appearance, voice, and scent, as with a 3rd-rank *illusory disguise*, except the changes are permanent. You can Dismiss this disguise to revert to your true generic appearance. }} {{template #### Share Blessings {{label Feat 18}} {{taglist {{tag,keyword avenger}} }} **Prerequisites**:: *judgment* ___ You partake in your allies' blessings as you fight together for your cause. You gain the *share blessings* orison cantrip. }} \page {{template #### Zealous Fury {{label Feat 18}} {{taglist {{tag,keyword avenger}} }} **Prerequisites**:: Force creed; *judgment* ___ You strike at enemies of your faith with particular rancor. When you Strike with a weapon or unarmed attack against a target of your *judgment*, you critically succeed if you roll a 19 on the die as long as that result is a success. This has no effect on a 19 if the result would be a failure. }} ###### 20th Level {{template #### Enlightenment {{pf,one}} {{label Feat 20}} {{taglist {{tag,keyword avenger}} {{tag,keyword concentrate}} }} **Prerequisites**:: Rapid Inspiration ___ You are constantly attuned to your deity's power, and how to best use it to fulfil your mission. You swap out one of the spells in your repertoire for a different spell of a rank you can cast. }} {{template #### Eternal Reckoning {{label Feat 20}} {{taglist {{tag,keyword avenger}} }} **Prerequisites**:: *divine reckoning* ___ Your unforgiving judgment perseveres even after punishment has been dealt. Casting *divine reckoning* no longer ends your *judgment*. }} {{template #### Expeditious Judgment {{label Feat 20}} {{taglist {{tag,keyword avenger}} }} **Prerequisites**:: *judgment* ___ You deliver swift judgment upon your foes. You are permanently quickened. You can only use the extra action to cast or sustain your *judgment* orison spell, or take an action listed by a creed benefiting the spell against the spell's target. }} {{template #### Final Reckoning {{label Feat 20}} {{taglist {{tag,keyword avenger}} }} **Prerequisites**:: Force creed; *divine reckoning* ___ Your reckoning brings about the most extreme consequences. You gain the *final reckoning* orison spell. }} \column {{template #### Grand Inquest {{label Feat 20}} {{taglist {{tag,keyword avenger}} }} **Prerequisites**: Inquest ___ Your deity informs you directly of your quarry's whereabouts. You are constantly under the effects of a *discern location* spell targeting the target of your inquest. You do not need to meet any of the spell's requirements, such as having seen the target in person, to benefit from this effect. }} {{template #### Mysterious Ways {{label Feat 20}} {{taglist {{tag,keyword avenger}} {{tag,keyword mental}} }} **Prerequisites**:: Secrecy creed; *judgment* ___ You are shrouded in divine mystery, allowing you to perform covert operations in broad daylight. You are permanently under the effects of an *aura of the unremarkable* spell, using your spell DC for its Will save, and can willingly forgo its benefit if they want to be noticed. If you would be concealed to a target of your *judgment*, you become hidden instead. }} ## Multiclass Avenger Characters You have fanatically devoted yourself to a deity, who has granted you avenger powers to thwart enemies of their faith. The avenger archetype provides a well-rounded mix of combat and support capabilities, allowing a character to enhance their offense and that of their allies. {{template #### Avenger Dedication {{label Feat 2}} {{taglist {{tag,keyword archetype}} {{tag,keyword dedication}} {{tag,keyword multiclass}} }} **Prerequisites**:: Wisdom +2 ___ You cast spells like an avenger, gaining a spell repertoire and two common divine cantrips of your choice. You gain the Cast a Spell activity. You're trained in spell attack rolls, spell DC, and animist class DC. Your key spellcasting ability for avenger archetype spells is Wisdom, and they are divine avenger spells. Choose a deity and creed as you would if you were an avenger. You become bound by that deity's anathema. You become trained in Religion and your deity's associated skill; for each of these skills in which you were already trained, you instead become trained in a skill of your choice. You become trained in your deity's favored weapon, and if it's uncommon, you gain access to it. You don't gain any other abilities from your choice of deity or creed. }} \page {{template #### Basic Zeal {{label Feat 4}} {{taglist {{tag,keyword archetype}} }} **Prerequisites**:: Avenger Dedication ___ You gain a 1st- or 2nd-level avenger feat of your choice. }} {{template #### Advanced Zeal {{label Feat 6}} {{taglist {{tag,keyword archetype}} }} **Prerequisites** Basic Zeal ___ You gain one avenger feat. For the purpose of meeting its prerequisites, your avenger level is equal to half your character level. **Special**:: You can select this feat more than once. Each time you select it, you gain another avenger feat. }} {{template #### Basic Avenger Spellcasting {{label Feat 6}} {{taglist {{tag,keyword archetype}} }} **Prerequisites**:: Avenger Dedication ___ You gain the basic bounded spellcasting benefits. Each time you gain a spell slot of a new rank from the avenger archetype, add a spell of that rank or lower to your repertoire. Each time you lose spell slots of a particular rank, remove those spells from your repertoire. }} {{template #### Divine Judgment {{label Feat 6}} {{taglist {{tag,keyword archetype}} }} **Prerequisites**:: Avenger Dedication ___ You gain the avenger's *judgment* orison spell. The spell does not benefit from the creed you selected with the Avenger Dedication feat. You can Refocus by praying to your deity or doing service toward their causes. }} {{template #### Deific Weapon Expert {{label Feat 12}} {{taglist {{tag,keyword archetype}} }} **Prerequisites**:: Avenger Dedication ___ You become an expert in your deity's favored weapon. If it’s an unarmed attack with a d4 damage die or a simple weapon, increase the damage die by one step (d4 to d6, d6 to d8, d8 to d10, d10 to d12). When you critically succeed at an attack roll using your deity's favored weapon against the target of your *judgment* spell, you apply its critical specialization effect. }} \column {{template #### Creed-Enhanced Judgment {{label Feat 12}} {{taglist {{tag,keyword archetype}} }} **Prerequisites**:: Divine Judgment ___ Your *judgment* orison spell benefits from the creed you selected with the Avenger Dedication feat. }} {{template #### Expert Avenger Spellcasting {{label Feat 12}} {{taglist {{tag,keyword archetype}} }} **Prerequisites**:: Basic Avenger Spellcasting; master in Religion ___ You gain the expert bounded spellcasting benefits. }} {{template #### Master Avenger Spellcasting {{label Feat 18}} {{taglist {{tag,keyword archetype}} }} **Prerequisites**:: Expert Avenger Spellcasting; legendary in Religion ___ You gain the master bounded spellcasting benefits. }} ## Orisons Avengers can gain the following orison spells and cantrips. ### Orison Cantrips {{template #### Alter Judgment {{pf,one}} {{label Cantrip 3}} {{taglist {{tag,uncommon uncommon}} {{tag,keyword avenger}} {{tag,keyword concentrate}} }} You change the nature of your *judgment* on the fly, aligning it with a different creed. Choose one of your creeds. You Sustain your *judgment*, it no longer benefits from the creed currently affecting it, and it benefits from the chosen creed instead. If your *judgment* is benefiting from more than one creed, choose which creed to lose. }} {{template #### Divine Annihilation {{pf,free}} {{label Cantrip 10}} {{taglist {{tag,uncommon uncommon}} {{tag,keyword avenger}} {{tag,keyword concentrate}} {{tag,keyword death}} }} **Trigger**:: You hit a target of your *judgment* with a weapon attack. ___ You invoke the full power of your deity to destroy your foe utterly. The target takes 50 damage and is then immune to *divine annihilation* for 1 day. A creature dropped to 0 HP by this effect dies instantly, reduced to a pile of ash, dust, salt, or some other similarly fine material befitting your deity. }} \page {{template #### Divine Reckoning {{pf,reaction}} {{label Cantrip 1}} {{taglist {{tag,uncommon uncommon}} {{tag,keyword avenger}} {{tag,keyword concentrate}} }} **Trigger**:: A check's roll or DC would be affected by your *judgment*'s status bonus. ___ You conclude your *judgment* by sentencing your foe with punishment, based on the trigger: * If the target of your *judgment* is being targeted by the check, the creature making the check rolls twice and uses the better result, and this spell gains the fortune trait. * If the target of your *judgment* is making the check, they roll twice and use the worse result, and this spell gains the misfortune trait. Once the check is resolved, your *judgment* spell ends on the target. }} {{template #### Exhort to Action {{pf,one}} {{label Cantrip 3}} {{taglist {{tag,keyword uncommon}} {{tag,keyword avenger}} {{tag,keyword concentrate}} }} You call upon your allies to take action against your foe. You Sustain your *judgment* and prepare to help with your Aid reaction. Unlike normally, you become prepared to help any ally with any check, but the check must also benefit from *judgment*'s status bonus. }} {{template #### Extract Confession {{pf,one}} {{label Cantrip 4}} {{taglist {{tag,uncommon uncommon}} {{tag,keyword avenger}} {{tag,keyword concentrate}} }} You compel a creature to tell the truth. You Sustain your *judgment*. The creature's ability to lie is then reduced until the end of your next turn based on its Will save. **Critical Success**:: The target is unaffected. **Success**:: The target takes a -2 status penalty to Deception checks. **Failure**:: The target can't speak any deliberate and intentional lies and takes a –2 status penalty to Deception checks. **Critical Failure**:: The target can't speak any deliberate and intentional lies and takes a –4 status penalty to Deception checks. }} \column {{template #### Manifest Vulnerability {{pf,one}} {{label Cantrip 8}} {{taglist {{tag,uncommon uncommon}} {{tag,keyword avenger}} {{tag,keyword concentrate}} }} You expand your *judgment* with a temporary clause. You Sustain your *judgment*. Name an activity that takes three actions or fewer to perform. Until the end of your next turn, the activity counts as if it were part of a creed benefiting the spell, sustaining it when you use it against the target and benefiting from the spell's status bonus to its checks and DCs against them. }} {{template #### Overwhelming Force {{pf,two}} {{label Cantrip 6}} {{taglist {{tag,uncommon uncommon}} {{tag,keyword avenger}} {{tag,keyword concentrate}} {{tag,keyword manipulate}} }} You supercharge an attack with divine energy to pierce through a foe's defenses. You Sustain your *judgment* and make a weapon or unarmed Strike against its target, ignoring 12 points of their resistance to damage. This applies to all damage the Strike deals, including persistent damage. A creature’s immunities are unaffected. ___ **Heightened (+1)**:: The Strike ignores 2 extra points of resistance. }} {{template #### Share Blessings {{pf,one}} {{label Cantrip 9}} {{taglist {{tag,uncommon uncommon}} {{tag,keyword avenger}} {{tag,keyword concentrate}} }} You bid an ally to share some of their magical power with you as you pursue your divine mission. You Sustain your *judgment*. Choose a willing ally within 30 feet of you who is benefiting from a spell with a duration. You also benefit from that spell's effects until the end of your next turn. }} {{template #### Smite and Purge {{pf,two}} {{label Cantrip 7}} {{taglist {{tag,keyword uncommon}} {{tag,keyword avenger}} {{tag,keyword concentrate}} {{tag,keyword manipulate}} }} You invoke the wrath of your judgment to strip your foe of their magic. You Sustain your *judgment* and make a weapon or unarmed Strike against its target. If you succeed, you attempt to counteract a single spell active on the target (your choice). }} \page ### Orison Spells {{template #### As Above, So Below {{pf,one}} to {{pf,three}} {{label Focus 7}} {{taglist {{tag,uncommon uncommon}} {{tag,keyword avenger}} {{tag,keyword concentrate}} }} By reciting a prayer, you beckon your deity to turn their gaze towards the unfaithful. You sustain your *judgment*, and expand its influence to an emanation around the target for the remainder of its duration. Creatures gain *judgment*'s status bonus to its checks and DCs against any of your enemies that are in the emanation. The number of actions you spend when Casting this Spell determines the emanation's range, and may add additional traits. {{pf,one}}:: The emanation has a radius of 5 feet. {{pf,two}}:: The emanation has a radius of 15 feet, and the spell gains the manipulate trait. {{pf,three}}:: The emanation has a radius of 30 feet, and the spell gains the manipulate trait. }} {{template #### Compounded Judgment {{pf,one}} {{label Focus 5}} {{taglist {{tag,uncommon uncommon}} {{tag,keyword avenger}} {{tag,keyword concentrate}} }} You expound your foe's many sins, adding the effects of another creed to your *judgment*. Choose one of your creeds that isn't currently benefiting your *judgment* against a target. You Sustain your *judgment*, and it benefits from the chosen creed in addition to any creeds currently affecting it, for a duration based on the target's Will save. **Critical Success**:: The spell doesn't gain the benefit. **Success**:: The spell doesn't gain the benefit, but you don't spend the Focus Point for casting this spell. **Failure**:: The effect lasts until the end of your next turn. **Critical Failure**:: The effect lasts until the spell ends. }} \column {{template #### Fanatical Censure {{pf,one}} {{label Focus 7}} {{taglist {{tag,uncommon uncommon}} {{tag,keyword avenger}} {{tag,keyword concentrate}} }} You bring your *judgment* to a fever pitch. You Sustain your *judgment*, and its status bonus increases for the spell's remaining duration based on the target's Will save. **Critical Success**:: The status bonus doesn't increase. **Success**:: The status bonus doesn't increase, but you don't spend the Focus Point for casting this spell. **Failure**:: The status bonus increases to +2. **Critical Failure**:: The status bonus increases to +3. }} {{template #### Final Reckoning {{pf,free}} {{label Focus 10}} {{taglist {{tag,uncommon uncommon}} {{tag,keyword avenger}} {{tag,keyword concentrate}} }} **Trigger**:: The target of your *divine reckoning* would roll their modified check. ___ You mete out the ultimate punishment. If you used *divine reckoning* as a fortune effect, the target treats their roll as a 20. If you used *divine reckoning* as a misfortune effect, the target treats their roll as a 1. }} {{template #### Judgment {{pf,one}} {{label Focus 1}} {{taglist {{tag,uncommon uncommon}} {{tag,keyword avenger}} {{tag,keyword concentrate}} }} **Range**:: 30 feet; **Target** 1 creature; **Duration** sustained up to 1 minute ___ You pronounce divine judgment against your foe, turning fate against them. Creatures gain a +1 status bonus to their attack rolls against the target, as well as additional checks and DCs based on any creeds benefiting this spell. }}