___
> ## Fire Sprite
>*Tiny elemental, neutral*
> ___
> - **Armor Class** 11
> - **Hit Points** 17 (5d4 + 5)
> - **Speed** 5 ft., fly 30 ft. (hover)
> ___
>|STR|DEX|CON|INT|WIS|CHA|
>|:---:|:---:|:---:|:---:|:---:|:---:|
>|8 (-1)|12 (+1)|12 (+1)|7 (-2)|10 (+0)|10 (+0)|
>___
> - **Skills** Stealth +3
> - **Damage Vulnerabilities** cold
> - **Damage Immunities** fire, poison
> - **Condition Immunities** poisoned
> - **Senses** darkvision 60 ft., passive Perception 10
> - **Languages** Ignan
> - **Challenge** 1/2 (450 XP)
>___
> ***Fire Form.*** The sprite can move through a space as narrow as 1 inch wide without squeezing. A creature that touches the sprite or hits it with a melee attack while with in 5 feet of it takes 1 fire damage. In addition, the sprite can enter a hostile creature's space and stop there. The first time it enters a creature's space on a turn, that creature takes 1 fire damage and catches fire; until someone takes an action to douse the fire, the creature takes 2 (1d4) fire damage at the start of each of its turns.
>
> ***Illumination.*** The sprite sheds bright light in a 30-foot radius and dim light in an additional 30 feet.
>
> ***Limited Telepathy.*** The sprite can magically
communicate simple ideas, emotions, and images
telepathically with any creature within 100 feet of it that can understand a language.
> ### Actions
> ***Touch.*** *Melee Weapon Attack:* +3 to hit, reach 5 ft ., one creature. *Hit:* 2 (1d4) fire damage.
> ***Fire Breath (Recharge 6).*** The sprite exhales a 15-foot cone of fire. Each creature in that area must make a DC 11 Dexterity saving throw, taking 7 (2d6) fire damage on a failed save, or half as much damage on a successful one.
```
```