# Dragonborn ### One Spell Wonder Every Dragon born ‘knows’ magic, so at 3rd level you learn one of the following cantrips; Firebolt, Ray of Frost, or Shocking Grasp. Which is used repeatedly for entrance into the social realm of wizards. ### Panic Pause Go ahead, chug your health potions and devour some cheese, your enemies will wait because at 3rd level you can use your free action to interact with a number of items in your inventory equal to your proficiency modifier. You can use this once per save...I mean short rest. ### Fus Ro Done with Your Shit Starting at 7th level, you’ve harnessed the power of the shout. As a bonus action you can yell in the direction of someone who is annoying you, on a failed strength saving throw (10+ proficiency bonus + your strength modifier) they are thrown 30 feet up into the air taking the resulting fall damage. Every time you kill a dragon, add +1 to the saving throw and 10 feet to the distance thrown. ### Hands to Yourself, Sneak Thief At 10th level, your stealth skills have greatly improved through an odd amount of squatting. If you are squatting, your stealth roll can never be lower than ten. Oddly enough, you can do the same thing if those who might witness you have baskets over their heads. ### Trusty Steed Starting at 15th level, any horse you buy has an uncanny knack of always finding its way back to you. Whenever you finish a long rest, you awake to find your horse ready and able to carry you around. Additionally, they seem to be uncannily dexterous ignoring all difficult terrain and gain a climb speed of 10 feet. However, your horse is not immortal and takes normal damage. But, you can always buy a new one in the next town. ``` ``` ### Sworn to Carry Your Burdens At 18th level, you attain a helpful friend. Her name is Lydia and she has the stats of a Bandit Captain and can carry 300 pounds worth of items. Her hallmark, is that she cannot be killed except by you. If she is reduced to 0 hit points, she is merely unconscious until the end of the fight at which she pops back up with 10 hit points. If you kill her, you a new companion will arrive in two days. They might look different and have a different name, but in the end they’ll be just as annoying.