```metadata title: 5e Magic Items - Scroll Cases description: >- A collection off magic scroll cases that can be used for normal work but are also useful for adventurers. tags: [] systems: - 5e renderer: V3 theme: 5ePHB ``` # 5e Magic Items - Scroll Cases ### Scroll Case of the Celestial *Wondrous item (scroll case), Uncommon* A bone scroll case carved with sacred icons. These were made by celestials to give to their favored followers. You gain the following benefits while holding it: - You may use it as a holy symbol. - You can use it as a spellcasting focus if you are a divine soul sorcerer or a celestial patron warlock. - As an action you can turn a piece of parchment in the scroll case into a scroll of *healing spirit*. The scroll loses its potency if it has not been used within 24 hours. Once used, this property cannot be used again until the next dawn. ### Scroll Case of the Forger *Wondrous item (scroll case), Uncommon* A leather scroll case with indecipherable runes embossed upon it. These were made for charlatans to enable rapid forgery. You gain the following benefits while holding it: - You have advantage on Forgery Kit checks. - As a bonus action, you can use it as a forgery kit to create a forgery on a piece of parchment inside the scroll case. Once used, this property cannot be used again until the next dawn. - As an action you can turn a piece of parchment in the scroll case into a scroll of *major image*. The scroll loses its potency if it has not been used within 24 hours. Once used, this property cannot be used again until the next dawn. ### Scroll Case of the Navigator *Wondrous item (scroll case), Uncommon* A leather scroll case made waterproof with tar and wax. These were made for navigators to produce maps as they explored. You gain the following benefits while holding it: - You have advantage on cartographer's tools checks. - As an action, you can use it as cartographer's tools to create a map on a piece of parchment inside the scroll case. The map can cover the area that you can see. Once used, this property cannot be used again until the next dawn. - As an action you can turn a piece of parchment in the scroll case into a scroll of *arcane eye*. The scroll loses its potency if it has not been used within 24 hours. Once used, this property cannot be used again until the next dawn. \column ### Scroll Case of the Orator *Wondrous item (scroll case), Uncommon* A bone scroll case with the end carved into an open mouth. These were made for nobles who wanted others to hear their voice. You gain the following benefits while holding it: - As an action you can cast the cantrip *message* - As an action you can cast the spell *magic mouth* on a piece of parchment in the scroll case. The spell ends after the magic mouth delivers its message. Once used, this property cannot be used again until the next dawn. - This item has 4 charges. It regains 1d3 charges at dawn. It uses Charisma as the spellcasting ability. - As an action you can expend a charge to turn a piece of parchment in the scroll case into a scroll of *magic mouth*. - As an action you can expend a charge to turn a piece of parchment in the scroll case into a scroll of *skywrite*. ### Scroll Case of the Painter *Wondrous item (scroll case), Uncommon* A leather scroll case stained with spots of many colors. These were made for painters to allow them to paint portraits quickly. Or to allow them to disguise a model as the subject of the portrait. You gain the following benefits while holding it: - You have advantage on painter's supplies checks. - As an action, you can use it as painter's supplies to create a painting on a piece of parchment inside the scroll case. Once used, this property cannot be used again until the next dawn. - This item has 4 charges. It regains 1d3 charges at dawn. It uses Wisdom as the spellcasting ability. - As an action you can expend a charge to turn a piece of parchment in the scroll case into a scroll of *disguise self*.