```metadata title: Astrologist Medic-Nin description: >- Medical-nin who follow the path of the Astrologist look to the skies for guidance in their lives and to save others. Calling upon Tarot and Constellations to buff allies, debuff enemies, and guide those to salvation. tags: [] systems: [] renderer: legacy theme: 5ePHB ``` ```css /*Title Cover*/ .phb#p1 h1, .phb#p1 h5 {font-family: 'Merriweather'; text-align:center; color:white; column-span: all; font-size:75px } .phb#p1 h5 { margin-top: 130%; } .phb#p1 h1 {\-webkit-text-stroke:3px black;} /*Statblocks*/ .phb hr + blockquote p, .phb hr + blockquote li, .phb hr + blockquote table{font-size:12px; } .phb table tbody tr:nth-child(odd) { background-color: #c8d9d8; background-blend-mode: luminosity; } .phb blockquote { background-color: #f2f2f2; background-blend-mode:luminosity; } .phb hr+blockquote { background-color: white; } .phb hr+blockquote { background-color: #f2f2f2; border-image-source:url(https://media.discordapp.net/attachments/310627186749210625/927762414412369970/Test5.png); border-image-slice:230 230 230 230; border-image-width:180px; border-image-outset:20px 15px 21px 15px; } ``` # Astrologist
Medic-nin \page ## Astrologist ***Creator:*** *Kriothan*
Medical-nin who follow the path of the Astrologist look to the skies for guidance in their lives and to save others. Calling upon Tarot and Constellations to buff allies, debuff enemies, and guide those to salvation. #### Knowledge of the Stars Starting at 2nd level, when healing a creature who is at zero hit points with a jutsu with the Medical keyword you can divine their immediate fate, giving them advantage on their next saving throw or attack roll. #### Draw/Redraw Also at 2nd level, calling upon the Arcanum to give strength. As a Bonus Action on your turn, you can roll a d8, comparing your roll to the table below, as part of the same Bonus Action used to roll your d8 you can apply the effect of the Arcana to an allied creature within 30 feet for one minute. You may use this feature a number of times equal to your Proficiency bonus per rest. A creature cannot benefit from more than one Arcana at a time. At 5th level, you can spend one use of your chakra scalpel to reroll the Astrologian dice after seeing the result, taking the second effect, once per turn. ##### Arcana Table | Arcana Table | Effect | |:----:|:-------------| | The Balance |Increase the chosen allies damage rolls when using Melee Weapon attacks by your Intelligence (or Wisdom) modifier. | | The Arrow |Increase the chosen allies damage rolls when using Ranged Weapon attacks by your Intelligence (or Wisdom) modifier.| | The Spear | Increase the chosen allies attack bonus with Bukijutsu by half your Intelligence (or Wisdom) modifier.| | The Bole |Increase the chosen allies attack bonus with Ninjutsu by half your Intelligence (or Wisdom) modifier.| |The Ewer |Increase the chosen allies save DC for Ninjutsu or Genjutsu by half your Intelligence (or Wisdom) modifier.| |The Spire |Increase the chosen allies Damage Reduction vs all sources by your Intelligence (or Wisdom) modifier.| | Lord of Crowns |Choose a number of creatures equal to your Intelligence (or Wisdom) modifier within 60 feet of you. They are forced to make a Constitution saving throw against your Medical DC, taking Xd8 Fire damage, where X is your Intelligence (or Wisdom) modifier on a failed save, or half on a success.| | Lady of Crowns |Choose a number of creatures equal to your Intelligence (or Wisdom) modifier within 60 feet of you. Healing them an amount of dice equal to Xd6, where X is your Intelligence (or Wisdom) modifier.| ``` ``` #### Zodiac Medicine Starting at 5th level, your studies of the stars has granted knowledge and understanding beyond most others. You learn the following jutsu as you gain levels in this class according to the Astrologist Medicine Chart at the end of this class section. Each jutsu learned also grants you an additional feature pertaining to the jutsu. Learned jutsu do not count against your jutsu known as seen on your Medical-Nin Class Chart. #### Collective Unconsciousness Also at 5th level, as an action, you can take one of your cards, placing it on the ground and creating a 30 foot aura centered on yourself that moves with you. Allies in range of this aura gain a buff for one minute known as **Wheel of Fortune**, this buff allows allies to reroll their damage dice, taking the higher result. Once per turn. You can activate this effect a number of times equal to your proficiency bonus per short rest. #### Preserve Life: Tarot Spread At 6th level, as an action when using your Preserve Life feature, you can choose two creatures to gain the effect of any one ability listed on the Arcana Spread Table. Ending at the end of their next turn. \page
##### Astrologist-Nin Chart | Level | Jutsu Learned | Jutsu Feature | |:-----:|:-------------|:---------------| | 5th | Beast Senses| When using this jutsu, you do not have to touch a willing beast. Instead, you can call upon the senses you have seen any Beast used at any point in your life previously.| | 9th | Sealing Art: Commune| When casting this jutsu, you call to the stars before any other diety or creature. You may ask up to five questions, and you will recieve as truthful a response as possible in 15 words or less. You may use this jutsu once every week.| | 13th |Sealing Art: Shining Stars, Soaring Strike| This jutsu gains the Medical keyword, when summoned they additionally cast Healing Aura at B-Rank as if you had casted it, along with Hollow Stars. Prioritizing creatures with the lowest amount of HP.| | 17th |Sealing Art: Void| This jutsu gains the Medical keyword, when a creature fails the saving throw you can apply the inverse of any one effect on the Arcana Table. Once per casting, that lasts for one minute.|
#### Horoscope Starting at 9th level, when an ally gains the benefit of an effect from your Arcanum Table, you have the ability to read their **Horoscope**, only one creatures **Horoscope** may be read at one time. A creature under the effect of this buff, has all Arcanum effects on them last a number of additional minutes equal to your Intelligence (or Wisdom) modifier and if the chosen creature would gain an effect that states half, you instead apply the full bonus, (If your Intelligence or Wisdom is higher than +5, it is treated at +5 for this effect). Once this feature is used, you cannot use it again until you finish a long rest. Additionally, when would roll your Astrology die to decide your Arcanum effect, you can reroll twice per rest for free taking the second effect. ``` ``` #### Astrodyne At 13th level, after affecting allies with three unique effects from the Arcana Table, you can activate **Astrodyne** as a Bonus Action on your next turn. For 10 minutes, allies who are currently under the effects of your Arcana Table when you use this feature gain the following benefits. - Increase their Damage Reduction by 5. - When gaining HP, Temp HP, or Chakra from any source, increase the amount gained by your Proficiency bonus. - Reduce the cost of all jutsu by half your Proficiency bonus. Up to twice per turn. You may only use this feature once per long rest. #### Macrocosmos Starting at 17th level, as a Full Turn Action, you give all creatures of your choice within 90 feet of you a unique effect known as **Macrocosmos**. Creatures under the effect of **Macrocosmos** record all the damage they take each turn instead of immediately taking damage to their hit points for the next minute. Once this duration is finished they take half the amount of damage recorded, if this effect would knock them unconscious they instead are dropped to 1 hit point with two death saves taken that cannot be reset until a long rest is taken. You can only use this feature once per long rest.