```metadata title: 'Bardic College: Blade Conductor' description: '' tags: [] systems: [] renderer: V3 theme: 5ePHB ``` ```css @import url("https://use.typekit.net/ljq1xlm.css"); .page p { font-family: "transat-text", sans-serif; font-weight: 500; font-style: normal; color:black } .page ul { font-family: "transat-text", sans-serif; font-weight: 500; font-style: normal; color:#f3f8ff } .page h2 { font-family: mendl-sans-dusk, sans-serif; font-weight: 600; font-style: normal; color:#c21e56 } .page h4 { font-family: mendl-sans-dusk, sans-serif; font-weight: 600; font-style: normal; color:#c21e56 } .page h5 { font-family: mendl-sans-dusk, sans-serif; font-weight: 600; font-style: normal; color:#c21e56 } .page table tbody tr:nth-child(odd) { background:#d51950; color:#f3f8ff } .page table tbody tr:nth-child(even) { color:#f3f8ff } .page#p1:after, .page#p2:after { all: unset; } .page a:link { color:#c21e56 ; background-color: transparent; text-decoration: none; } .page a:visited { color:#c21e56 ; background-color: transparent; text-decoration: none; } .page { background-image : url(https://i.imgur.com/4k6xgxV.jpeg); background-size : 100% 100%; } .page:nth-of-type(odd) { background-image : url(https://i.imgur.com/4k6xgxV.jpeg); } ``` ![b](https://i.imgur.com/4NdRXQH.png) {position:absolute,top:205px,left:70px,width:42px,z-index:2} ![art](https://i.imgur.com/OW8dB8I.png) {position:absolute,top:10px,right:0px,width:105%} ![banner](https://i.imgur.com/hmnor4V.png) {position:absolute,bottom:10px,left:-1px,width:375px,z-index:2} :::::::::::: {{width:37px}}**LADE CONDUCTORS ARE**
{{width:42px}}remarkable masters of symphony
{{width:43px}}who dedicate their lives to
mastering the parallels between swordplay
and music. In that twilight zone- rhythm,
cadence, and tempo- is where Blade
Conductors create art. These bards
see battle as a symphony, and seek to
create art amidst the bloodshed by
means of a dazzling dance of
whirling blades which soar to and
fro across the field of battle. ![sworddeco](https://i.imgur.com/xKokfLm.png) {position:absolute,top:404px,left:70px,height:25px,z-index:2} #### {{width:77px}}LEVEL 3: MAESTRO You gain proficiency with one
type of melee weapon of your
choice that lacks the two-
handed property. : Additionally, whenever you
grant a creature a Bardic
Inspiration die, you can summon a Bardic
Blade; a spectral blade which takes on the
form of a weapon of your choice,
which appears in an unoccupied
space within 5 feet of either the creature or you, hovering in place. When a friendly creature is within 5 feet of a Bardic Blade, the first time they hit an enemy with an attack, the Blade strikes in tandem, granting that creature a bonus to the attack's damage roll equal to your Charisma modifier (minimum of 1). A creature may benefit from this effect once per turn. : Your Bardic Blades vanish after 1 minute. ![sworddeco](https://i.imgur.com/gjBM9et.png) {position:absolute,top:764px,left:70px,height:25px,z-index:2} #### {{width:117px}}LEVEL 3: ENSEMBLE When a hostile creature within 10 feet of a Bardic Blade hits an ally with an attack, you can use your Reaction to cause that Blade to slash at all enemies within 10 feet of it. Enemies within 10 feet of that Bardic Blade must make a Dexterity saving throw against your Spell Save DC or take Slashing damage equal to one roll of your Bardic Inspiration die plus your Charisma modifier, or half as much on a successful saving throw. ![sworddeco](https://i.imgur.com/xKokfLm.png) {position:absolute,top:639px,left:423px,height:25px,z-index:2} \column :::::::::::::::::::::::::::::::::::::::::::::: #### {{width:77px}}LEVEL 6: STACCATO As a Bonus Action, you can recall all summoned Bardic Blades, which come flying to you in a straight line. Creatures whose occupied space is in the path of a Blade are subjected to an effect depending on whether they are hostile or friendly to you: **Friendly** creatures gain Temporary Hit Points equal to your Bard level when a Blade passes through their space. **Hostile** creatures have disadvantage on the first attack roll they make before the end of your next turn. : Bardic Blades that you summon to you via this feature become Recalled, no longer granting the effects of the Maestro and/or Ensemble features. Instead, they hover around you, grant a +1 bonus to your AC per Recalled Blade. : Recalled Bardic Blades vanish after 1 minute, or if you use this feature again. ![shardpattern](https://i.imgur.com/PinoBET.png) {position:absolute,top:-10px,right:-180px,width:480px,z-index:-3} \page #### {{width:117px}}LEVEL 6: ENCORE In addition to summoning a Bardic Blade at the time of granting a creature a Bardic Inspiration die, you can now summon a Bardic Blade when the creature expends a Bardic Inspiration die. #### {{width:77px}}LEVEL 14: MAGNUM OPUS Whenever you hit a creature with a weapon- or spell attack, you can expend any number of Recalled Bardic Blades, causing them to fly towards that creature, which must make a Dexterity saving throw against your Spell Save DC or take Slashing damage equal to a number of Bardic Inspiration dice equal to the amount of Recalled Bardic Blades sent out. The damage is halved if the creature succeeds its saving throw. : You are free to choose how many Recalled Bardic Blades you expend at any given time for this feature. Recalled Bardic Blades vanish after striking. ## SPELLS #### WHIRLIGIG BLADES *3rd-level conjuration* : **Casting Time:** Action
**Range:** Self (15 ft. sphere)
**Components:** V, S, M (a Melee weapon worth 1+ SP)
**Duration:** Concentration, 10 minutes
**Classes:** Bard, Ranger, Sorcerer, Wizard
: Spectral blades whirl around you in a 15-foot Emanation for the duration. Whenever the Emanation enters a creature's space on your turn, whenever a creature enters the Emanation, or when a creature ends its turn there, the creature must make a Dexterity saving throw. On a failed save, the creature takes 3d8 Slashing damage and is pushed to the nearest unoccupied space outside the emanation if its Size is Huge or smaller. On a succesful save, the creature takes half as much damage and isn't pushed. A creature makes this save only once per turn. : ***Using a Higher-Level Spell Slot***. The damage increases by 1d8 for each spell slot level above 3. #### SPRAY OF SWORDS *4th-level evocation* : **Casting Time:** Action
**Range:** 60 feet
**Components:** V, S, M (a Melee weapon worth 1+ SP)
**Duration:** Concentration, 1 minute
**Classes:** Bard, Ranger, Sorcerer, Wizard
: A barrage of spectral blades forming a 60-foot-long, 5-foot-wide Line barrages out from you in a direction you choose. Each creature in the Line makes a Dexterity saving throw, taking 4d10 Slashing damage on a failed save or half as much damage on a successful one. Until the spell ends, you can take a Magic action to continue the barrage this way, targeting the same direction or a different one. The creature closest to you in the area of this spell has disadvantage on its saving throw. : ***Using a Higher-Level Spell Slot***. The damage increases by 1d10 for each spell slot level above 4. #### WHISTLING ARROW *4th-level conjuration*
**Casting Time**: Action
**Range**: Touch
**Components**: V, M (an arrow, dart or crossbow bolt)
**Duration**: Concentration, 1 minute
**Classes**: Bard, Ranger, Sorcerer, Wizard
: You touch a nonmagical arrow, dart or bolt, which begins hovering in front of you. You can send the piece of ammunition flying in a path consisting of four increments of straight lines, each up to 15 feet in length, producing a whistling sound as it flies from point to point. Creatures whose space the ammunition passes through must make a Dexterity saving throw. On a failed save, a creature takes 2d10 Piercing damage. If the piece of ammunition flies through the space of a creature who already failed its saving throw once this turn, that creature has advantage on the Dexterity saving throw. : You can move the ammunition again as a bonus action on your later turns. : ***Using a Higher-Level Spell Slot***. When you cast this spell using a spell slot of 5th level or higher, the amount of increments in which you can move the ammunition increases by 1 for every slot level above 4th. ## CREDITS & LEGAL **Character:** [Kelvina by Qifeng Lin](https://www.artstation.com/artwork/YawQ5X)
**Shard Pattern:** [Everything Dice Artificer by Kiana Hamm](https://www.artstation.com/artwork/18rn5q)
: The contents of this document is unofficial Fan Content permitted under the Fan Content
Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of
Wizards of the Coast. ©Wizards of the Coast LLC. : Created by The Goosequill. You can find this, and more new 5e content, at [https://www.reddit.com/user/TheGooseQuill](https://www.reddit.com/user/TheGooseQuill) ![logo](https://i.imgur.com/0Ficwhz.png) {position:absolute,bottom:125px,right:71px,width:40%,z-index:5} ![sworddeco](https://i.imgur.com/xKokfLm.png) {position:absolute,top:142px,left:70px,height:25px,z-index:2} ![sworddeco](https://i.imgur.com/gjBM9et.png) {position:absolute,top:48px,left:70px,height:25px,z-index:2}