The Legacy of Alabaster pf1e

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"Things in the evening are never the same

as they were in the morning.

What seemed terrible can be sane,

suddenly without warning."

“When the bell tolls

And it is midnight.

Would you be content to sleep,

Sated by old memories,

Fulfilled by a whisper?”

“Or would you behold of higher worth,

the seat of your lonesome reign?

Than everything around you,

the exquisite and the profane.”

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The Legacy of Alabaster Player Guide

Welcome to Legacy of Alabaster, LoA, a Dragonworks Pathfinder 1E campaign. If you'd like the 5E version of ths guide instead, you can find it in this link. In this document you will find some of the lore of Adranon, the campaign that is LoA, and what each has to offer. Read to your heart's content and start your jouney into the ancient secrets of Adranon!

LoA is a Remake of a fan-favourite. The original LoA has been run many times from start to finish across the years, and is now expanded and bolstered for your enjoyment.

The Tale of Alabaster

You’re at a roadside tavern. Night has fallen, the moon has risen, and the stars twinkle in their myriad colors. There are people all round, previously working hard, now drinking hard and enjoying their leisure time. An old man is sitting in front of the fireplace, his chair squeaking with every gesture and motion he makes. All around him are gathered people, listening intently, enraptured by his words. He chuckles as he runs a hand through his chest-length grey beard while the flames in the fireplace make his bald head gleam in their light.

The man leans forward towards the crowd, everyone listening mimicking the motion, getting closer to hear his whispered words. He shakes his head in answer to a question. “What I tell you now is a true tale”. He takes a sip of his ale, his voice turning low and thoughtful. “One that I know only too well.” His rheumy eyes seem far away for a moment, then return to study the crowd of expectant faces before him. He leans back and the spell of silence is broken. Lifting his voice he tells the eager and waiting crowd: “Fill your tankards with ale or good cider, gather close and listen while I tell you the story of Alabaster, the greatest mystery of our age!”

”In the realm of Adranon, most people’s world stretches only as far as the edge of their fields and woods, and few ever venture more than a handful of miles from their home through their lives. A visit to their neighbouring village, a few miles away, is seen as a journey to the edge of the world which holds all manner of risk, adventure, and unknown dangers. If such is your concept of adventure, my dear listeners, close your ears and leave now for this tale is too fearsome for your ears.”

“Once upon a time, Antonin Alabaster, the most powerful mage in history, journeyed the lands of Adranon. He gathered from the corners of the world nine of the strongest spellcasters in existence, one for each school of wizardly magic. They apprenticed under him and followed him to Carandor. In the present day, his tower is long since gone and not two bricks of it can be found standing atop one another. But at the time entire families of artisans, cooks, blacksmiths, and maids were employed by them. Craftsmen and merchants grew fat selling their wares to the mighty ones of that tower, for they were always pleasant and paid well. A great community sprang up around it which in time would form into what it is today: Golgatha, Capital of Carandor.”

“Years passed and Alabaster proved to be a benevolent wizard, always helping the local populace with their problems. But over time the Great Mage was seen less and less. Eventually his apprentices disappeared one by one as well. Decades passed and Alabaster's tower stood decrepit and was said to be haunted. It was a dark time for Golgatha, and after a string of monster attacks from the tower, the cityfolk demanded answers. When the burghers finally mustered the courage to venture into Alabaster's yard, they found his front door open, ominously rattling in the wind. When they entered the tower, they were baffled to find it empty! Not one parchment or banner remained of the Great Mage of old!”

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The tale of alabaster continues

“A secret passage was discovered which led deep beneath the earth into a full-blown undercity: The Halls of Alabaster. It was vast, dwarfing in proportion the limited imagination of the butchers and bakers who had chanced to discover it. It was full of treasure, but also lethal traps, terrifying monsters, desecrated altars, and empty houses. Making headway was impossible. The folk wondered why the legendary wizard would build such a labyrinth, and its true purpose remains unknown to this day to all but a handful of individuals. None know how deep the Halls go, but they are rumored to reach all the way down to the center of the world.”

“Not long after the discovery of the Halls, the Nine suddenly returned. But something had happened to them in those deep bowels of the earth. They returned corrupted. Changed. Arriving in force, they burst forth from the Halls leading companies of orcs and other monsters, hell-bent on conquering Carandor. All who opposed them perished in what is today known as the First Magewar. They ousted the Tystar line of kings that had been ruling the country in their absence, a calamity from which their line has never recovered.”

“The Nine ushered in a hundred years of domination, during which they enforced an anti-clerical ideology of pragmatism upon the populace. All worship of the divines was forbidden, and arcane magic was taught to the population. Most wizards in Adranon today trace their families’ origins to that time. Eventually, the Church of the Pantheon mobilized a great crusade to push the Nine back underground into the Halls of Alabaster, succeeding at great cost in the Second Magewar. The Nine haven’t been seen in centuries and the Halls remain unconquerable to this day. The brute force behind a battalion amounts to nothing within the halls. Its corridors are narrow and rigid, unyielding and relentless to militarized masses.”

“Living for so long above the Halls has dwindled our land’s military resources. I’m certain that each of you present here has noticed that the armies of Carandor can no longer guarantee the safety of its lands. Evil is returning. But there is one bright hope for the future of Carandor: Adventurers. They come from far and wide now to win glory and riches in the Legendary Parties Cup, wherein the security of our nation has been turned into a sport. Carandor’s answer to the problem of the Halls is adventurers.”

“Few mysteries of the Halls have ever been solved. But the question that is foremost on everybody’s minds is that of Antonin himself. Alabaster was the least seen of the storied wizards of old, never sighted after his Halls were discovered. What happened to him? Was he a white mage or a dark one? Why did he build the Halls? Is he gone, or could he yet live? I for one believe that time will reveal the answers to all questions.”

Playing in Legacy of Alabaster

The campaign is hosted on Roll20, and we use Discord for voice. You can find our Dragonworks Discord server here. There we host:

  • Free One-Shots
  • The Legacy of Alabaster Campaign
  • The campaign and one-shots are available in both Pathfinder 1E and D&D 5E!

Our server is full of friendly and helpful people, and our talented GMs will easily solve any issues you might have. Lack of experience with the game system is thus not a problem.

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Your story begins here

Welcome to the Old World, the realm of Adranon. You are an inhabitant of the Northlands of Carandor, a massive land broken into many factions. You may be a local, or may have come from somewhere exotic like the Arctic lands of Scau Symae. You may be a common serf or high nobility. No matter your origins, there is something exceptional about you and finally it has been recognized. You’ve just received a letter from the noble Silas Vanderbilt inviting you to the famed Legendary Parties Cup! This is the opportunity of a lifetime! The Cup is a massive event where adventuring has been turned into a sport. This invitation opens a door to a world unlike anything you’ve experienced before.

Fortune and glory

In the Legendary Parties Cup great fame and fortune can be gained. Entire lives and livelihoods are earned, while some, regrettably, are lost. To aid in your success, the letter has instructed you to gather at the large farming thorp of Tranmere. It’s a pastoral and quiet town, whose nature is said to be beautiful. Once there, you will find others with similar letters gathered at the Full Keg Tavern.

Prepare for a crowd

The Legendary Parties Cup is aptly named. While solo entry is permitted in the Halls, the Cup requires teams to enter the competition. Once you've gathered yours, the letter instructs you to proceed to Golgatha, capital of Carandor. You will have time to learn to work together since the Cup doesn’t start for several months. The letter says to hone your skills and teamwork, for together you will be facing the famed Halls of Alabaster! While in the halls you will be expected to display a degree of showmanship, for tens of thousands of people all across Carandor will be watching you. Such is enough to give even the bravest of adventurers stage fright, for these roaring crowds will be following your adventures live through the invention of Streaming Orbs, floating crystal balls that will follow you around and transmit anything they see to distant locations.

Thus begins a tale for the ages. One that will take you to unexpected heights, staggering depths, and mysterious locales. Myths may become truths, men will rise and fall with fame, and legends live again.

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Welcome, Player

Here we will give you guidance on how to make your Player Character, PC, for the Legacy of Alabaster campaign at Dragonworks.

Welcome to Legacy of Alabaster, a cooperative, fairly good-aligned, heroic campaign. To enjoy LoA, you need a microphone and audio, a desire to have fun, and a character idea/theme you’re passionate about. Player Characters begin the campaign at second level, but can climb up to the very end to the 20th level. When making your character, ensure it’s something you truly like and care for. Each character can grow to be well established within the city of Golgatha, and even the world of Adranon itself. The more acquainted with and attached to your character you are the better. The ability to role-play and engage party members in conversation is also desirable, though we want to stress that we welcome new players, and these skills naturally develop over the course of the campaign.

Introduction

Legacy of Alabaster has an awe-inspiring, world-reaching story that takes you from a simple village to august halls of power — both above and below ground — and to realities beyond. In the course of the campaign, you could go from obscurity to a defining role among the political and power-elites of the entire world. If you succeed, you might find yourself center stage in a grand story involving the fates of cities, nations, peoples, and entire realities. LoA is a flexible campaign, allowing the PCs and their vision of what the world should be like to be in the spotlight of the story. Our campaigns at Dragonworks go to great lengths to facilitate your play. However, prospective players should also be aware of the other side of the coin: With the power to be central to the story and define play comes responsibility for the player.

As I’m certain you know, there are many fun things about tabletop campaigns, but some features are considered core. Most people know that the defining feature of the Tabletop Roleplaying Game (TTRPG) genre is being the character that you want and making choices in a fantasy world. No other medium truly enables this, and I consider it the main offering of the genre. However as you set out to experience Legacy of Alabaster, it’s important to point out that while TTRPG campaigns are malleable they’re not infinitely so. What do I mean? Keep reading.

No player in a TTRPG campaign has to be told that a sizable part of the story of any good campaign is about themselves personally. That rings true in Legacy of Alabaster. But what often goes overlooked is that while the campaign is partly about you, you must be open to adjusting your story to the campaign as well. Not every story fits well into every campaign. A player who shows up with a jungle survival character will be disappointed because LoA is largely a dungeon and city campaign. A player who wants to be a pirate on the high seas will be out of place, because there is little to no ocean content in the main plot of the campaign. A player expecting lots of court intrigue won’t like LoA’s adventurous high fantasy which is about Player Characters going to new places, kicking ass, and getting things done. A player who makes a non-heroic character for this campaign will either block heroic adventures for the other players who won’t like it, or will have a hard time justifying why their character is going on said heroic adventures if they’re not some kind of hero. Someone who wants the main story to be excessively about themselves to the detriment of others is also setting their expectations too high because there are many players in a party and everyone has to feel included. TTRPGs are above all a group experience, and when done right they are fantastic. They're a personal experience too, but as a player in a TTRPG you are a member of a team, and as a member of the party you’re expected to get along with the other players, not cause them grief.

So what is Legacy of Alabaster about then? The campaign is about dungeon delving, fantasy live-streaming with floating crystal balls, arcane magic, moral dilemmas, creating your own faction or joining an existing one, navigating an ancient conflict between clerics and wizards, delving into the mysteries of a vast secret history of the world to understand the problems of the present, the land of Carandor and the Halls of Alabaster, competition and conflict over a high prize, re-emergence of forgotten peoples and races, restoration of past ages of glory and terror, abuse of power by those who have it, civil strife and civil war, betrayal, and the fate of the multiverse.

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How to make your character

As a player, you’ll have more fun, and get the most LoA has to offer, if your character’s story has something to do with the themes of the campaign. Encompassing all of these themes around your character could stretch you quite thin, and isn’t something you have to do. While these themes won't all be present all the time, the more of them you (and your character) are familiar with, the more opportunities you will have to integrate your character’s story into the overarching story of LoA. Try to select a few themes, or even just one, that resonates with you, and make those your focus when creating your character.

Make it your story

When making your PC's story, start with what you think is cool. Look at the list of the above themes of the campaign, and then jot down things that you love that are related to them. Let’s take an example. One of the themes of the campaign is dungeon delving in the Halls of Alabaster, so maybe your character spent their childhood there, or was born there, or was once abducted there, or knows of a lost family crypt there that might solve a pressing mystery in your family. Take whatever you think is cool as a starting point and write your backstory based on it. Though backstories such as “I’m actually Alabaster, the legendary creator of the Halls” will be rejected as he is a plot-critical NPC in the campaign. However, it’s a good idea to have some kind of personal connection to the Halls, to Alabaster, to the Nine, to the Gods of the Pantheon, and/or to the City of Golgatha as they are all major people and places in the campaign.

Make your PC for the campaign

Feel free to consult with your GM if you harbor any doubt regarding whether your character is fitting for the world of Adranon or the direction of the campaign. A backstory that adds to, plays with, or modestly alters the themes, history, current events, and plot of the world is recommended. You aren't required to have a lengthy backstory. It can be as short or as long as you see fit. The minimum requirement in terms of backstory, for LoA, is that your character has a reason or desire to participate in the Legendary Parties Cup. Should a character be introduced after the conclusion of the Cup, the GM will work with the player directly on how the character will be introduced. (or if you join after Act II, consult the GM on what the story of the campaign is currently about).

What kind of backstory to have?

Try to play a character with connections to the places and people of the campaign, and don’t play a character that is antithetical to the campaign’s heroic tone. Take a stand for something. Be related to the places and people of the campaign. To know more about them, read this Player‘s Guide.

Backstories that nullify, or have absolutely nothing to do with the existing plots written about in this Player Guide, or would take the party outside of the campaign area, however, aren’t so great. If Skyrim was a TTRPG campaign, it probably wouldn’t be a good idea to show up to the table with a character who really wants to get as far away from Skyrim as possible and hates the idea of having the soul of a dragon. Backstories that harbor animosity against a particular mage (or divine caster) are a great idea. But while hating magic in general could be appropriate in terms of theme, be cautious of this decision as Legacy of Alabaster features prominent arcane and divine spellcasting. It's more than likely that your party has one, if not both a divine and an arcane caster. Act with the intent of working together, even if you have a grudge as old as time, like elves and dwarves, never be rude, and always be respectful to your fellow players.

Our GMs are here to help

If your character’s background, place of origin, friends, and/or enemies are about the things talked about in this Player’s Guide, your character will fit into the campaign seamlessly, and we at Dragonworks will work our absolutely hardest to ensure you enjoy your time with us. If however your backstory has nothing to do with anything in this document, you might end up feeling like an outsider with no stake in the campaign. If you're struggling to come up with an idea, consult your GM, they can provide additional resources and plot hooks for you to consider. Every GM at Dragonworks possesses extensive knowledge regarding the LoA campaign, and they can give you unique connections to the story and its characters, which are sure to come up during your sessions. With all of that considered and kept in mind, you're well on your way to an amazing campaign that you'll look back on with fondness for years to come.

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The World of Adranon

Welcome to Adranon, an ever-evolving world where time honored traditions exist simultaneously alongside technological and magical marvels. We are in the Renaissance Era, where peasants, knights, robbers, lords, ladies, wizards, and clerics alike are found in great numbers. Though much of the population of the world remains illiterate peasants, knowledge is starting to become respected instead of feared as a threat, as it has been for centuries. Writings and other forms of media not tied to the church have begun to spread and many different kinds of viewpoints are starting to emerge. Though learning and religion still clash, people now often debate theology and philosophy, something that would have been unprecedented a century ago. Not all are pleased at this turn of events, and some secretly think that perhaps things were better back when people led simpler lives and questioned less.

Diverse lands

Adranon’s surface world is made up of continents surrounded by a great sea. It’s teeming with life and hosts such places as the peaks and valleys of Carandor, the eternal forests of Ehn Thalas, the warm sands of Alhambra, and the flat plains of Eocer. There are also many strange and harsh places like the cold northern lands of Scau Symae, the great jungles of Jassiron, the swamplands of Kurath, the dead country of Rustanica, and the mysterious and defoliated Onyx Isles to the far South-East where not a single leaf grows. Stygia is a volcanic island of extreme temperatures, and the impassable Kelplands poke out from the sea West of Carandor. West of the Kelplands, the misty Shroud hides all that might lie beneath. None know what lies inside. All of the world sits atop a vast network of subterranean caverns known as the Underworld. Finally, clearly visible in the night sky are the forbidden Star Citadels of the Dwarves, built in forgotten times under the mental compulsion of the lost tentacled race the Nualdir.

Though most of the world consists of humans and near-human races, Adranon is home to a staggering variety of societies, ways, and walks of life. There are mercantilist and sportsmanlike Carandorians, decadent slaving Sultans of Alhambra and the peoples under their thrall, the ferociously free tribes of the Orcs, the shamanic lizardfolk of Kurath, the isolationist elves of Ehn Thalas living in glorious stagnation, the strange insecto-communist Scau Symaeans, the theocratic Onyx Isles, the ancestor-worshiping dwarves of Nerneruhm who call themselves the Star Folk, the raiding grey dwarves the Duergar, and the Drow who are the feared rulers of the Underworld. There also are rumors that the Hidden Masters, the Nualdir, persist to this day, even though their empire was destroyed over a thousand years ago. Some believe there are many more exotic species and societies walking among us, right under our very noses.

Magical dabblers

Of the mortals of Adranon, most of those who have distinguished themselves identify with one of the three leading powers: Martial, Arcane, or Divine. While Psychic practitioners exist, they remain alien, unrecognized, and often misunderstood. The overwhelming majority of people in the world are little more than novices, but know of at least someone capable of casting a few cantrips or perhaps even low-level spells. Magic is thus an acknowledged presence in the world, even if its workings remain largely mysterious.

Religion in Adranon

The world’s dominant religion is the Pantheon, a collection of twelve gods and goddesses who sit together at the summit of heaven in the Senate of the Gods. Both Good, Neutral, and Evil gods alike sit around the same table, discussing divine issues. Most of the countries of the world follow them. Though the teachings of individual members of the Pantheon are wildly incompatible with each other, they never waver from the Mandate of Heaven, the Pantheon’s founding principle of non-interference. The Mandate of Heaven states that mortals must decide for themselves how to live their lives and which god’s teachings to follow. Gods should not impose themselves on the world, but should instead offer their path for mortals to take up and let mortals themselves decide who gains followers and who doesn’t. Should good come about the world, or evil darken the hearts of men, should nature run rampant over the planes, or the resources of the world be consumed beyond repair, the mortals must be the ones to bring such times to pass. It is strictly forbidden for any God to manifest on the mortal plane and personally involve themselves in mortal matters.

Ancient Evil

Adranon has a grim past, the remnants of which still mark the land. Thousands of years ago, it was a dark time in the history of Adranon. A terrifying race of tentacled humanoids with psychic powers, the Nualdir, presided over a vast empire which enslaved the mortal races. The Empire of Naldirath was the most technologically advanced civilization in Adranon's history, well and above that of Golgatha's current era. The Nualdir were alien creatures wielding unimaginable devices who were responsible for wonders and horrors alike. They reigned for thousands of years but fell in a matter of decades when Dietmar Zohr, a simple farmer at the time, raised a rebellion against them. How exactly a farmer managed to defeat the greatest empire that had ever existed has long since been forgotten. His story yet lives on, however, as a mythical tale of divine ascension. Zohr’s relationship with the gods of the Pantheon has only ever been turbulent since, as he has been banished from the Pantheon, cast out for failing to abide by their most basic rules of non-interference. More than a thousand years have passed since Naldirath, but the long shadow of that era looms overhead in the sky above, floating dormant in the Sky Citadels, never having fully been erased.

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The Country of Carandor

Carandor is the main country of the campaign, and many of the adventures of LoA revolve around it in some way. It’s a northern-feeling country of mountains, woods, lakes, and valleys. Lush farmlands mostly populated by humans can be found in the middle of the valleys, and dwarven mines dot the mountainsides.

The full name of the country is the Aristocracy of Carandor, and it’s a prosperous realm with a strong economy, supported by solid infrastructure but strange institutions. It’s a giant in trade, and its ships travel far and wide, importing and exporting from anywhere with a port. Curiously, all this trade doesn’t seem to increase the wealth and well-being of regular people, instead flowing into the ever-fattening pockets of the aristocracy. The common people in Carandor enjoy an adequate standard of living reminiscent of a medieval peasant’s or burgher’s. Certainly there are poorer realms in Adranon where the people are even worse off, and there have been poorer times for the common folk in Carandor’s past. At present however, the rich in Carandor are growing more wealthy at an increasingly alarming rate, leading to conspicuous displays of wealth. The common people of Carandor are always looking for ways to better themselves and their station, but most have little success. Those who accomplish such a feat are the exception to the rule.

Home of Fallen Kings

Centuries ago, Carandor was ruled by the Tystar kings and queens, who are remembered as both fair and just. Their reign would not last, for they were ousted by the Nine in the Magewar when the Nine Mages burst forth from the Halls. Their descendant, Leomund Tystar was at the head of the army that would ultimately push the Nine back underground a hundred years later. Though he won the war, he never became king, because after the Nine were driven underground, Leomund was betrayed and killed by his four lieutenants who founded the four Great Houses of Carandor: Vanderbilt, Médici, Borgia, and D’Este. Though Carandor's official history portrays the events differently, telling a tearful story of how the dying king, deathly wounded by the traitorous Nine, entrusted the rule of Carandor to his four most loyal friends forever and to the end of eternity. This date is memorialized by the state holiday of Transference Day, though for some mysterious reason it's not very popular among commoners. Ever since that day Leomund Tystar has been referred to as the Last King.

The Tystar throne has stood empty since the Magewar and his bloodline is believed lost. Instead, his four treacherous lieutenants elected the first Doge, a head of state elected every twenty years by and from the nobility. Only nobles vote in a Dogal election. This arrangement has persisted, and to this day the office of the Doge is the highest earthly authority in the land.

Shadow of a dark past

In ancient times, a thousand years before the Tystar kings, Carandor was part of Naldirath, ruled by the Nualdir. Nualdir are nightmarish tentacled humanoids who wield mind-controlling psychic magics and consume people as food. Though no-one remembers anymore what exactly happened in those times, the atavistic fear of their powers has been passed on, leading to Mind-affecting magic that controls the actions of others being outlawed and feared in Carandor, similar to Necromancy in traditional settings. Casting an enchantment spell that affects the reason of another is illegal, and punished with exile into the Halls of Alabaster. Mind-affecting buffs are considered controversial, and many Carandorians view them with an eye of suspicion.

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The Favoured

The most established inhabitants of Carandor are humans, elves, and dwarves who all fought in the Magewar against the Council of Nine, a group of hostile legendary wizards who once ruled the entire country. Heavily aided by the Church of the Pantheon who sent literal angels to fight the wizards, they were victorious, pushing the Nine Wizards back into the Halls of Alabaster from whence they came. After the war was won, humans, elves, and dwarves were declared the Favored Three, and they founded the modern incarnation of the realm. The Elves and Dwarves were granted their own districts in the capital of Golgatha, and territories within Carandor. So began the tale of the Elves of Thorn’s Rest and the Dwarves of Nerneruhm, both of which form an integral part of Carandorian society.

The Enslaved

Orcs also fought in the magewar, but on the losing side. In defeat, they have been enslaved for centuries. This enslavement was justified by mortal greed as old as man itself, and the religious beliefs of the time. These orcs were told to "repay their debt to society" and "atone for their sins". Since the race of orcs is exceptional in that it was created by the Nine instead of the Gods, they are widely not believed to have the same divine spark that other races have. This made it easy to justify their generational enslavement. In practice though, it has amounted to chattel slavery for an entire race of intelligent people.

Happy ending?

In recent years, however, as Renaissance values have advanced, the issue of slavery has become contentious. There was a time, ten years ago, when Carandor was on the brink of civil war, a straw’s weight away from being engulfed in infighting between the nobles who held slaves and those who did not. Surprisingly, however, a compromise was reached between the slaveholding aristocrats and those nobles who opposed slavery. The slaveholders would retain their orc slaves, but could not enslave any more orcs and the children of current slaves would be born free. Thus, eventually the issue of slavery would fix itself. Most nobles consider the issue resolved, and think of themselves as quite the heroes for “ending slavery”. They pretend not to hear the cries of the Olfactory District where slaves are still whipped. They look away when an orc in shackles builds their roads or tills their fields. There are some who are not happy with this compromise, but such is the nature of compromise. For better or worse, the slavery of orcs persists to this day even if no new slaves can be taken.

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Stupefying economy

Carandor is Mercantilist. This system of economy can be baffling and stupefying to those who have never heard of it before. In Mercantilism, every single good is a monopoly by law “in order to ensure quality”. The idea of Mercantilism is that when every good is a monopoly, goods would all be of high quality because they would all be made by trusted individuals, or those that they have trusted in turn. The Doge gives out licenses to produce goods for every single area in the land, and no-one else can legally produce those licensed goods in that area. There is a single pants-maker in every village, and he or she is the only one who can make pants. He/she can extend the permission for others on the condition that their work meets their standard of quality. Usually, holders of licenses demand money for the privilege of being vouched for. This arrangement is called a Guild. Producing goods is often legally troublesome, leading many Carandorians to prefer to conduct trade with other countries rather than make more within their own realm.

There exists a household exemption for basic household goods. Extracting raw materials is also not crafting, nor is food, menial repair, nor construction to an extent. Everything else is, and is illegal unless you have a license. In practice, the rules of Mercantilism are often broken in secret. Only a fool would advertise such a fact, however, because authorities often act once they get wind of it. There can be repercussions ranging from fines, imprisonment, or even banishment to the Halls of Alabaster (which is widely considered a death-sentence).

Crafting in Carandor

Those wishing to use the Craft Wondrous Item or Craft Magic Arms and Armor feats beware**, your occupation could be illegal. If you craft, unless you are working for the one person in your area with the legal right to produce the particular goods that you make, you might be in trouble. Typically such people head guilds, and vouch for the quality of the goods of those under them, taking part of their profits. Therefore, you must join a guild which could involve paying an entry fee, or doing a favor for the guild leader. Members of guilds can craft lawfully, but typically must pay 10% of the item’s base price to the guild leader. If you want to craft lawfully, you pay 60% of the item's base cost. If you do it illegally, you get to craft at the usual 50% of the price, but must deal with the repercussions.

The most important goods produced by Carandor are agricultural, handcrafts, tools, weapons, and unique floating crystal balls called Chainers and Streaming Orbs, which are produced nowhere else. Both Chainers and Streaming Orbs look like small crystal balls and function as a video call in terms of a real world equivalent. Chainers cannot transmit writing directly, but Streaming Orbs with all kinds of additional features are rumored to exist.

The Licensorate

Those who hold licenses have a stranglehold on the goods that they are licensed to produce. The Licensorate, an organization enforced by old and senile geriatrics from the Elven District of Golgatha, acts like a secret police who punish those who break the crafting rules of Mercantilism. It boasts about not admitting anyone into its ranks who is less than 70 years old.

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Chainers and Streaming Orbs

Chainers and Streaming Orbs are floating crystal balls that can transmit visual and audio aspects to one another. You can transmit one or the other, or both at the same time. These commercialized and mass-produced crystal balls allow for unusual interactions in the otherwise medieval society of Carandor.

Both Chainers and Streaming Orbs are produced by the divination department of Spellhold. Spellhold is located in Golgatha, Capital of Carandor. Because of the tumultuous history between Carandor and the Nine Wizards of Legend that once ruled the country, Spellhold is the only place in the country where arcane magic can legally be taught. Wizards might be feared in Carandor, but Carandorian society still relies on the fruits of their labor for its most distinctive features. This is an irony that has not gone unnoticed by the Church of the Pantheon, who generally disapprove of such arcane gadgets, arguing that they lead to moral decay.

Two distinct products

There are two products with very different price-points: Chainers at 100 gp and Streaming Orbs at 10 000 gp. Chainers can be used to make video calls to holders of other Chainers within 1 mile. Chainers can form a chain, springing their signal from orb to orb to reach the person you are calling, each extending the range by up to 1 mile from its position, forming a network. Whenever you make such a call, you never know if it’s going to work or not since it’s not possible to know if a network connection exists between you and the target you’re trying to reach. As such, the GM has the absolute authority to say whether or not you can currently reach the person you are calling. Sometimes, the signal might not go through at all if you’re in a place with few chainers, or the connection might be cut off at a crucial time in the conversation if an important link in the chain moves too far away. Still, Chainers offer the amazing power of video calls at a surprisingly affordable rate. Beyond the initial cost, making calls does not cost anything. Those who own Chainers thus tend to use them constantly.

Streaming Orbs are more powerful chainers with limited availability. Access to purchase them is possible only through the Archmage of Spellhold. They also work like cell-phones, with the same range limit as Chainers, but they can also record and transmit video in “Streams” widely used by live-adventurers. These livestreams can then be tuned into by anyone who knows the Streamer’s or the Channel’s name, allowing thousands of people to simultaneously watch you from remote locations. The range for streams is unlimited as long as you’re on the same plane, though streams don’t allow you to initiate contact with any particular person unless they are watching your stream. There are more expensive variants of Streaming Orbs with features like showing the number of viewers, allowing viewers to use emojis and comments in response to what they are seeing, or film in the dark as if it had 4x low-light vision and/or darkvision 60’. These next generation models are still under development, and prices are yet to be determined.

Recordings

Though Streaming Orbs can both record and transmit video, to stop people from sending false images across the network, recorded footage can only be played back to those actually present, not sent to people in far-away places in streams. You cannot mix streams and recordings, you can only send out to your viewers what is currently being filmed (live footage). Also note that unlike chainers, a Streaming Orb floats when activated and follows you around, freeing your hands and continuously filming you. A second command word makes it float back to your possession.

Chain number

Each Chainer and Streaming Orb has its own number, a Chain number. Speaking the name of someone whose chain number you've received initiates a video call if the two are connected by an unbroken Chain (a network of Chainers or Streaming Orbs, none of which can be more than 1 mile apart from at least one other node of the network). It is also possible to type in a random number to call, though prank calls with Chainers are an advanced art due to the fact that the person called can see as well as hear you. The person receiving a call can see the person who initiates it, and can decide to either pick up or reject the call. The person receiving the call also sees the number of the chainer (or streaming orb) calling them.

Media

Though Chainers are a recent invention, they have become widespread enough to allow for communication and even mass media. Channels have formed from scratch and have taken Carandor by storm. We are in the early years of media, where new channels constantly rise and fall, and reporters walk around making shows of various levels of professionalism. Quality varies greatly from stream to stream. One stream might be an educated and pleasant person reporting on a noble gala in the Doge’s palace, while another might be a farmer milking a cow, spitting and cursing throughout his daily life. How does the farmer have a Streaming Orb? Tune in and find out!

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The Legendary Parties Cup

The most popular sport in Carandor is Live-adventuring. In it, crowds of people watch adventurers through special public scryings called Channelings which magically tune into specific, active Streaming Orbs currently transmitting audio and/or video. You can also tune into the streams from any distance using a chainer, if you have one. Few things compare to the level of excitement in an adventurer’s life, and consequently live-adventuring dominates all other sports in Carandor’s culture.

Blood and gold

Live-adventuring is a blood sport: The crowd relishes conflict and stylish kills earn fame. Fortunes are made and lives lost in equal amounts in the pursuit of this sport, but it’s all done for the greater cause of securing Carandor from the dangerous Halls of Alabaster lying just beneath the capital of Golgatha. If there was no adventuring, monsters would make their way to the surface and harm the people. Live-adventurers are therefore seen as something of a mix of a celebrity and soldier, a hero. Though live-adventuring can be done anywhere, the Halls are by far the most popular spot for it. Carandorian authorities never enter the megadungeon; it's a dangerous, lawless locale for most of the year, and it’s right on the very doorstep of the capital.

Hunters and the hunted

The Halls of Alabaster are an enigmatic place whose mysteries remain unsolved to this day. Normally, it’s considered incredibly dangerous to venture within the halls, as the monsters there greatly outnumber adventurers. Once a year, however, that situation is turned on its head when the Legendary Parties Cup is held. During it, hundreds of adventurers will head into the Halls, turning the hunters into the hunted, as hordes of adventurers step into the massive dungeon.

Style, and those who have it

Character, bravado, and dispatching enemies in an entertaining way can earn the streamer fame which directly translates to income. Fans may support their favourite live-adventuring celebrities with donations that produce a stable income for popular figures. They can also donate in response to particular moments in combat, leaving a message along with their coin that the streamers eventually receive. When you’re streaming, the most valuable play could be the one with which you make the greatest impression on the crowd, not the one which does the greatest harm to the enemy. During the Cup, donations are also worth points which determine the winner of the Cup, making them doubly worth it.

Some people make fortunes with their fame, while others are lain destitute through their failure. Though they originally shunned live-adventuring, nobles have recently been partaking and are bringing their massive resources with them. Some streamers see this as unfair and are fighting back however they can, but rich, pretty-boy parties are becoming ever more common.

Betrayal

During the cup, in some ways the Halls of Alabaster can be even more dangerous than normal. Adventuring is a blood sport, and the Halls are a wild zone with no law-enforcement. Thus, your fellow man could turn on you at any given moment. Though parties are not supposed to fight each other during the Cup, self-defense is allowed because sometimes the lure of treasure is too great for some to ignore. You must watch competitors and natural denizesns of the Halls alike with equal wariness. Streaming offers a minor form of protection, and often the only thing discouraging predatory behaviour is the fact that cameras are rolling and violators know that vast amounts of people would see their wrongdoing, but sometimes even that is not enough.

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Golgatha

The purpose of this section is to present and familiarize you with one of the main locations of the campaign: the great city of Golgatha. This section is lengthy, as the city is comparatively huge and each of its districts are full of lore.

On the western shores of Carandor lies the city of Golgatha. It’s a mixture of northern and southern influences, set in a time reminiscent of the Renaissance. A vast metropolis for its era, over 30 000 people call Golgatha their home. Its strength lies in the fact that it’s both a port city, and built on defensible mountainous terrain. It’s surrounded by farms which supply it with food, and dwarven-held mountains to the North. Golgatha is widely known for its lavish Noble District, its street lamps which operate with permanent Continual Flame spells cast by the clerics of the Pantheon, and for its public Crystal Ball Displays at renowned taverns and other establishments, city squares, and street corners. These arcane-manufactured crystal balls show streams of the viewer’s choice. The availability of public Chainers, housed on every street corner and tavern, means that even if you are poor in Golgatha you will never get bored. Many people in the city grow up watching the adventures of renowned figures, dreaming of one day becoming such themselves.

Perhaps because of the widespread culture of watching streams, Golgathans are troublesomely curious to peek into other people’s lives and private affairs. Golgathan architects love walls, which seems to be the only way to keep curious passers-by from peeking in. As such the city is full of them. But where there is a wall there’s always someone convinced that its existence is a great reason to climb it.

History of conflict

Golgatha has been through many eras, each of which have left their mark on the city. Some places look distinctly arcane, relics of the Pax Magica period of the Nine Mages centuries ago. Others however look to be more aligned with the divine. The Church of the Pantheon has its own district. After the Magewar, the Dwarves and Elves were also granted districts which are their own areas of economic activity, holding their own licenses from the Doge.

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The Districts of Golgatha

Docks District

Most visitors to Golgatha arrive by sea, and thus the first place they see is the Docks District. Countless ships both foreign and domestic rest at its mighty harbor, bringing the fruits of agriculture and labor from distant places. The shore is an imposing place with guard towers, suddenly surrounded by surprisingly poor neighborhoods. Crime is common. Though there are some warehouses in the Docks District, nobles who run most of the shipping usually want to immediately take their gains out of the reach of the poor, preferring to bring them to the Merchant or Noble Districts. In doing so, they have to pass through the poor areas of the docks to get there, and the district thus supports a thriving, stealing underworld. Some even mysteriously whisper the words the Dark Crescent in connection with Golgatha’s underworld, with no clue accompanying that of which they speak.

Untapped potential

Centuries ago when Golgatha was built, the Docks district used to be hundreds of feet higher in altitude, at the same level as the rest of the craggy rocks that make up most of Golgatha’s shoreline. However, somewhere during the Magewar a crystal called The Untouchable was dropped on the ground by an unknown member of the Nine. Despite being relatively small in size it’s impossibly heavy, so heavy that no-one has been able to lift it since. The crystal exerts a magical aura which has slowly, over the centuries, inexplicably lowered the level of the surrounding terrain. This had led to the existence of the unique Docks district in what would otherwise be mountainous terrain. However, the Docks District is now exactly at sea level. If it sinks any more, all of it could be flooded resulting in the homes of thousands of people being destroyed. Following the end of the war, the weighted stone served as a strongman spectacle. All manner of life has tried to lift it, so often that it’s hazardous aura began leaving permanent impairments on those too frequently attempting to budge it. At present, it remains unimpeded, carrying on with its oppressive, crushing aura. Everyone in the Docks District does their best to forget its impending devastation, remarking it as a problem for another day.

Most of those living in the Docks district work on unloading or off-loading ships, stealing their cargo, or selling services to the many ships and sailors that arrive here from everywhere in the world. It’s a poorly-maintained district due to the Untouchable, no-one has been willing to invest in repairing buildings for decades let alone build new ones, expecting that one day soon the entire place will be at the bottom of the sea. This makes the Docks District a noticeably low class, run-down area.

Artisan District

The Artisan District — the center of Golgatha’s production. Thousands of artisans tirelessly work here everyday, handcrafting items in accordance with Mercantilism. Guilds control this district, headed by those fortunate enough to possess licenses for the creation of their particular type of good. Independent artisans have to give license-holders part of their profits for a mere line on a paper which says they are allowed to make something. A crafter’s life is hard work, and though most license-holders only demand 10% for their quality assurance, they can really ask for as much as they like. This commonly leads to the individual artisan being exploited for an oversized share of his profits. There are innumerable small and pointless guilds like “Candle-makers guild” or “Brick-makers guild”, each enforced by law. Beware: Even if you don’t live in the Artisan district, should you produce goods without a license, a Guildwhip from the Licensorate might be paying you a visit. Gaining the enmity of a Guildwhip is sure to put a halt on your life. Your license is sure to be suspended (or even revoked), while the offences you’re found guilty of can come with life-altering repercussions. Craft legally by joining a guild and paying 60% of the item’s cost instead of 50%, or tempt fate by crafting for the regular 50% of a given item’s market price.

Relic of the past

The district itself is clean and professional, an outstanding example of Renaissance architecture integrated with mystical elements. Huge crystals protrude from the ground here — mystical relics from the time of the Nine. The crystals and their purpose remains unknown to this day, but they don’t seem to impede crafting. The Artisan District also hosts the mysterious Alabaster’s Well, a lake-sized portal of impenetrable darkness that’s passable only by non-living matter thrown into it. Where this Well leads, no-one knows, but because anything thrown in never seems to return, the people of Golgatha use it to dump all of their garbage into it. Many have wondered where it leads, but no-one has been able to confirm it since the portal furiously repels all living things that try to enter. Constructs with chainers in them that enter go through, but provide no return signal, and cease answering to commands. Alabaster's Well is a mystery that most people are fully content to ignore and utilize, dumping their trash into it every day. If you're feeling adventurous and try to jump into the well, you will quickly find yourself thrown a solid mile into the air. Good luck.

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Doge’s District

This place is akin to a royal district. It’s inhabited by the Doge and his family, the Doge’s elite guard, known as the Obsidian Brigade, and an army of servants who see to his every whim. The Obsidian Brigade are based at the Citadel of Sorrows which contrasts heavily with the beautiful doge’s palace. All visitors to the Doge’s palace must pass next to the Citadel of Sorrows, an ever-present reminder of what will happen if you displease the Doge. The Citadel of Sorrows is called such because it’s the only prison of Golgatha, since most crimes are punished with either fines or exile into the Halls of Alabaster. The lack of many prisons in Golgatha saves the country a lot of money, as crime is common. Should you somehow end up in prison, the Citadel of Sorrows is where you’ll reside.

Lap of luxury

The Doge’s palace, the Dogal gardens, a sculpture park, and a personal lake are just some of the features here, and they’re all closed to the public. The only ones who get to admire them, aside from those close to the Doge, are the invitees to a noble gala. In particular, every year the victors of the Legendary Parties Cup are hosted at the Doge’s Palace for a celebratory ball.

Suspicions of corruption

As of 1349 AN (After Naldirath) Serene Doge Marco Cornaro rules from the Doge’s District. Though things seem all-right on the surface, his legitimacy is questionable. Under his rule, Carandor’s might has continued to erode due to the unsolved issue of the Halls, and his forces are now unable to guarantee the security of all his hands. Cornaro’s administration seems unable to provide an answer. Nobles elect the Doge from among their own, consulting no-one but themselves. Dogal administrations aren’t known for their efficiency, and Cornaro’s is just another example of the trend of ever-more ineffectual rulers so that nobles won’t be impeded in their efforts to cash in with trade and Mercantilism licenses.

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Park District

This district is a pleasant, happy place, with numerous points of interest for family and friends alike. A forked river lazily flows through the district from the north, shining the reflected light of the sun on all manner of beautiful bridges and stonework. The Park district is considered to be symbolic of Carandor’s freedom from occupation and the fruits of its prosperity. It’s thus open to all, and almost never without at least a few people. Along the eastern river sits a prominent bench that features a bust of the creator of the Park District, King Leomund Tystar.

Beauty amidst city life

The Park district is a national park that allows for nature to thrive in the midst of the hustle and bustle of city life. Nobles nowadays avoid it due to the common people that frequent it, preferring instead to visit privately owned estates and countryside villas. The Park district is the most sparsely populated district in Golgatha, with little available housing. Some inherited few exist, which are considered rare prized possessions by the common people, and awful cramped hovels by the nobles. Living in the Park district is a bit like living in a tiny forest, with civilization just a stone's throw away. The Doge is expected to maintain the Park district, and every Doge so far has. Though lately, it appears somewhat run down and forgotten by its caretakers.

Arcane Films

At the center of the Park District is a small mountain, with stairs and steep walkways leading to the top. There lies Crystal Point, a massive crystal ball display, similar to a drive-in cinema, installed by Spellhold. Crystal Point routinely features moving pictures called Films. They are recordings filmed by the wizards of Spellhold, who are rather nerdy and not the best at performative filmcraft. Films haven’t really caught on in Golgatha, as people prefer to watch Streams. Still, it’s a moderately popular place to go because it’s affordable and generally appropriate for most ages and family outings. Not to mention the impeccable view of the city below or the exercise from climbing the mountain... you’ll just have to endure the films while you’re there.

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Forbidden District

The Forbidden District is by far the most dangerous in Golgatha. It was the palatial district of the Tystar line of Kings before the Nine invaded Carandor, both luxurious and defensible. Now, it’s a craggy district on the Eastern side of the city, stuck in the middle of the Merchant and Temple districts. This location houses the most recognizable feature of Golgatha: The Fortress of Fury. This astounding, ever-burning, ex-Tystar castle floats in the air in open defiance of common sense. Accurately dubbed a fortress, it lies unconquered by man; instead reports speak of monstrous occupation. Sometimes, crimson-scaled figures have been sighted atop its walls. These reports are unconfirmed, as nothing and no-one has been able to withstand or suppress the restless flames encompassing it. Imposing flames erupt from the castle at all times, roaring and dancing far above Golgatha like a torch in the night.

Ever-present threat

Aberrant purple plant life has taken over the mountainous district, stopped by the Warding Wall maintained by the Pantheon. This is the only wall Golgathans won’t climb, for on the other side lies something alien and dangerous. It’s said that those who press their ear against the wall during night-time can hear it creeping in the dark on the other side. Many offer prayers and thanks to the Pantheon for the Warding Wall.

Arcane past

None can approach the Fortress of Fury, for it burns any and all who attempt to explore it into a pile of ash. It’s commonly believed that the district’s current volatile state is an end result of a truly incredible spell-duel between two members of the Nine at the closing of the Second Magewar, but the specifics of such history has been lost to the ages.

Olfactory District

Any and all unpleasant professions are relegated here and are burdened upon enslaved orcs. The Olfactory district is the center of Carandorian slavery of orcs, and houses the orcish slaves that the nobles of Carandor still retain. Even those freed often find themselves too poor to move out, faring little better than their enslaved counterparts. The Olfactory District is widely accepted as the most inhospitable district within Golgatha, and Orcs feel no differently; even enslaved Orcs consider it a stroke of luck when they’re withdrawn from the Olfactory District.

Crime and cruelty

The Olfactory District is a rough neighborhood. Rickety orcish houses make up its extent, and it’s decidedly the worst place to live in Carandor. Life is cheap here, and gangs and crime are at an all-time high. The worst gangs in the entirety of Carandor can be found in this district. By the letter of the law, free Orcs cannot be enslaved, but the population of the Olfactory is increasing, rather than slowly declining as predicted by the nobles. Orcs simply have nowhere else to go, and escaping the district is nigh impossible under the oppression of Mercantilism. Alongside the newly freed orcs, thousands of slaves still remain, and will remain for decades. Slave holders have taken to pushing Orcs relentlessly to work harder in recent times, as the impending day of their deaths creeps closer with every passing moment. Sickeningly, slaveholding nobles justify these outrageous conditions and expectations by stating they’re owed every copper of profit from their property before its value expires.

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Merchant District

A prosperous district for the upper middle class, traders of various kinds populate this place. It’s said that you can find anything in the world for sale here, though when it comes to rare kinds of magic that’s a tall order that they definitely cannot deliver on. Anything mundane that strikes your fancy can be found here, as the Merchants district conducts trade with all nations of Adranon.

Opportunities and dangers

Due to the restrictions of Mercantilism, leading most enterprising Carandorians to be traders. The traders residing here look into the nearby Noble and Doge Districts, one day hoping to earn enough gold to join their ranks. Few succeed. Most spend their entire lives here at the Great Marketplace, haggling, bartering, and charting out trade routes with the rest of the world. According to rumor, a hidden Secret Market exists in the Merchant District where goods of a darker nature are sold, frequented by rogues and scoundrels alike. But even vague knowledge of how to get to such a place is never given freely.

Chainers and where to buy them

Spellhold, the only arcane academy (and manufacturer of both Chainers and Streaming Orbs) in Carandor, is situated here. Due to Carandor’s tenuous relation with arcane casters, most people view them with distrust, but thankfully, Spellhold doesn’t seem to mind, and its wizards have gotten into the enterprising spirit of Golgatha by selling arcane goods. It’s here that Carandor’s distinctive Chainers and Streaming Orbs are made. These floating crystal balls enable video calls across large distances and are highly desired throughout Adranon.

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Elven District

The beautiful, posh, and decidedly upper class neighborhood of the Elven district rivals the Noble and Doge districts in splendor. The elves of Golgatha are urban rather than wild, and display it through artistic additions to their district. Even the railings are polished here. It’s not all stiff-necked elves with haughty looks. Many small cafes can be found here, and the elves are fond of spending time in them.

Rough neighbors

The Elven district is situated right next to the worst one in Golgatha, the Olfactory district, something the elves regularly complain about. To ward off the smell, censers full of perfume are burned at all hours by the Naucern Wall separating the two districts. The elves keep the gates between their and the Olfactory district locked at all times. Passage through the gates is only granted by appointment, to nobles, and the Doge. Otherwise you will have to go around.

Glorified clerks

The Elven district is home to its long-lived people who like to advertise the fact that they act as the administrators and officials of Carandor. Their famous elven patience has been adapted to many boring, secretarial desk-jobs where paperwork is prevalent. These positions are increasingly necessary in Carandor’s advancing economy. Most clerk jobs can be found here, and most of the ones working them are elves. Only elves are considered to be suitable for desk-work, as shorter lived races find the monotony unbearable.

Lethal elegance

Those who see the elegant surroundings of the Elven district as a sign of effete inhabitants who would be unable to defend themselves, would be sorely mistaken. The Elven district is home to the notorious Licensorate, a dangerous organization whose Censors can be recognized by their blue-striped cloaks. This quasi-secret police organization enforces the Mercantilist system and hunts for those breaking Carandorian crafting law. First offenders get fines. Repeat offenders simply disappear, and the elves always keep a record of your previous infractions. The Golgathan Archives are also located in the Elven district, where the long lives of its elven librarians make for consistent classification practices across the centuries, making decades old documents easy to find. Records of all noble genealogies are kept here, to safeguard against forgeries and con men.

Some people are put off by the superior airs of the Elven district, but that’s the way elves like it. The inhabitants of the neighboring Dwarven district jokingly refer to most elves as poncy pencil-pushers, and boast that the district wouldn’t survive five minutes in a real time of crisis. Golgatha’s elves remain composed and unprovoked, and seem to relish looking down their noses upon their vertically-challenged neighbors.

Dwarven District

Chimneys dot the skyline of the Dwarven district like no other part of Golgatha. Smoke wafts up from them around the clock. The buildings of the Dwarven district are practical, perhaps even beautiful, in a rugged kind of way. Carven reliefs, banners, and clan symbols are everywhere. Innumerable pubs with fine ale are found all across the district.

Masters of industry

The dwarves are known everywhere for their industrious spirit, and that reputation is well earned. Watermills, Forges, and Smelteries are the most common places of employment here. Their workers are often shirtless due to their hot environment. There’s a rumor that some ladies from the neighbouring Noble district like to admire them from afar as they work. General society considers it odd to be attracted to dwarves due to their shortness.

Banks, rails, and cranes

The Dwarven district houses the Beastbreaker Bank, which does most of Golgatha’s banking. It’s run by the Mournheart dwarf clan and is widely considered unbreakable. Golgatha’s only Minecart Rail Station is here, connecting to the Dwarven city of Nerneruhm. Though quick, it’s a rough ride and not popular with non-dwarves. Lastly, Dwarven Cranes line the rocky border overlooking the Docks district, used for lifting goods out of the district into the relative safety of upper Golgatha.

Some people would be put off by the smoke and industry of the Dwarven district, but dwarves love it, actually preferring such an environment. It deters passers-by and ensures anyone passing through their district does so with purpose, such as spending coin. The inhabitants of the neighboring Elven district like to say that the hairy hobbits of the Dwarven district wouldn’t know healthy living if it kicked them in the behind, but the dwarves revel in such banter, raising a drink to the elves' display of backbone.

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Temple District

No tour of Golgatha is complete without visiting the Temple District. A vast collection of religious buildings, this is the center of the Church of the Pantheon in Carandor. There are churches, Cathedrals, and the High Temple of the Pantheon where High Priests of each god can be found. It’s said that each faith’s High Priest holds the ear of their god, and are able to relay messages back and forth between themselves and their god. Meeting one however requires membership in the church, as well as favors from high places.

Religious services

Many priests and priestesses live here, both in churches and their personal residences. Additionally, the Order of the Eternal Vigil reside in a monastery here. The order is a brotherhood of monks, following the teachings of Efrasil, the God of Justice. Elsewhere in the district is the Chamber of Prophecy where a lone Blind Oracle speaks to those whom he chooses, bestowing to them cryptic knowledge of the future. At other times he turns people away, instructing them to return at a specific time in the future to receive their prophecy. Many legendary tales in Golgatha begin with someone receiving a prophecy from the Blind Oracle. Finally, in the Temple district, there’s the Kyrie, the All-Faiths-Tower, where clerics for hire from outside the Pantheon congregate. Clerics willing to cast spells for money can always be found here, though typically not ones of remarkable potency. Having a place at the Kyrie is seen as a status symbol for those outside the Pantheon. Many starting faiths dream of one day being able to afford an entire floor of the Kyrie, but typically remain relegated to communal spaces or single rooms.

Noble District

The final district in Golgatha is the Noble District. Lavish gold-plated pillars decorate this district. Beautiful trees and lakes bring a serene peace upon the district. Many villas here are built from alabaster salvaged from the Halls beneath Golgatha. The manors of all four Great Houses of Carandor are here (Vanderbilt, Médici, Borgia, and D'Este). Many other more prosperous noble families make their home here, and their towers and manors populate the district. Noble houses constantly rise and fall, and there are those who take advantage of that fact. For example, a mercenary company called the Wartower Wardens lives in the remnants of an old noble house. Who is or isn’t a noble is a matter of some debate. Tradition and procedure dictate that only the Doge can grant the title of nobility, but some of the wealthiest denizens of the Noble District lack titles, and yet demand to be treated as such. Anyone dealing with a self-proclaimed noble is sure to weigh the value of their wealth before besmirching their name.

Emergency rulers

The district hosts the Noble College, a form of proto-parliament, where the nobles congregate to elect a new Doge. In times of crisis, should there be no Doge, the College rules. Its rule has proven disastrous in the past; no more than 40 years ago, the Doge of the time died in office, and the Noble College took a decade to elect a new one. This somewhat recent event caused a costly time of strife that led to many pointless deaths and loss of profits.

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The Council of Nine

Considering their impact on the history of Adranon, relatively little is known about the Nine Mages of Legend. That which has been recorded indicates that they were a cabal of ancient wizards whose powers rivaled those of the gods. They were originally gathered from all around the world by Antonin Alabaster, the greatest mage ever known to walk the lands of Adranon. Alabaster taught them magic and brought them to Carandor. The Council may have brought a new way of life to Carandor, but it has also brought centuries of strife.

Immortal arcane

Each member of the Nine is said to be an immortal wizard holding dominion over one school of arcane magic. There are nine schools: Abjuration, Conjuration, Divination, Enchantment, Evocation, Illusion, Necromancy, Transmutation, and finally Universalism. History has long since forgotten the names and faces of the Nine, but it’s known that they weren’t always the foe that they have come to be known as over the centuries.

The strength of their forces is unknown, and the subject of lurid speculation. Some say that the Nine command a hundred legions, ready to burst from the Halls once more. Others claim that they are defeated, their power but a fading echo of what it once was. The fact of the matter is that there is no evidence for either.

Origins of the council

Nearly a millennium ago, the Nine arrived in Carandor together with Alabaster and are said to have been kind people, until they disappeared for a time in the Halls. No-one knows what happened to them in those foreboding depths. What is known, however, is that they returned corrupted and attacked the country in a seemingly unprovoked act that came to be known as the Magewar. They were victorious, and occupied Carandor for a hundred years, until ousted by a heroic effort by all of the other countries of the world and the Church of the Pantheon. Their motives remain unknown to this day, but in their time as rulers of Carandor they taught the people arcane magic, and to rely on themselves and each other instead of expecting help from the gods — a disposition the Church has strived to weed out ever since.

A secret plan

It is said that the Nine did not lie idle during their hundred year reign but instead executed a secret plan all that time. Rumors say that they were making changes to Carandor in preparation for something. What could they possibly have been doing? None but they themselves know.

The aims of the Nine are mysterious and their identities hidden. They move unseen where they please, doing as they will. But the world has not seen the last of them yet.

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Tranmere

In southern Carandor, in the Duchy of Atmor, lies the village of Tranmere. It’s a small village, barely over a hundred in population. Tranmere subsists on farming the narrow south-eastern shore between the Tarkal forest and the Alhambran strait. It is also close to the eastmost mountain range separating Carandor from the plains of Eocer, where free tribes of orcs roam.

Frontier life

Orc tribesmen have been known to occasionally cross the mountains in small packs to hunt wolves from Tarkal Forest, which can grow as large as a horse. Their furs are highly prized status symbols to both Tranmere folk and the tribal orcs. There are rumors that orcs have tamed these wolves as exotic beasts on more than one occasion, producing the feared combination of the orc wolfrider. These exceptionally rare wolfriding orcs have on occasion been witnessed raiding surrounding rival tribes and small villages, such as Tranmere. This has started an attitude of mistrust and hatred between orcs and Tranmere folk. The law offers little protection to those residing on the outskirts of Carandor. You must fend for yourself while venturing these parts. The arm of friendship is seldom extended now, for everyone has a story of unprovoked betrayal regarding intermingling with orcs. Posturing is thus perceived as a necessary skill to survive in the frontier, for when there’s no law, any who display weakness will swiftly be exploited.

Troubled relations

Surrounded by the nearby woods of Tarkal, Tranmere is a place that seldom sees visitors from out of town. Do not expect a warm welcome from the locals, for outsiders have rarely, if ever, brought anything good to this town. Everyone knows someone who has been robbed or killed by an orc, or gotten into a fight with an out-of-towner. There is thus suspicion towards even other Carandorians here, if they come from elsewhere. On the flipside, Tranmere is made up of hardworking and hardy folk down to every last man and woman. If you do manage to earn their trust, they are known to drop their stoic stare, open up, speak with zest and enthusiasm, and be loyal to the grave.

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The Church of the Pantheon

The purpose of this section is to describe the Pantheon, the dominant religion of the world of Adranon.

Structure of the Pantheon

The Pantheon is composed of 12 gods. They’re an unlikely alliance of gods both good and evil held together by common rules, compromise, and representation. Each greater god (Ziella, Somdall, and Tyranus) has three lesser Gods in their alliance. They are known as the Light Bearers of Ziella, the Branches of Somdall, and the Wardens of Tyranus. The Pantheon shares a common Holy Symbol (which has its advantages), signifying that all gods are included in their ranks. Each god also has their own holy symbol, detailed below.

Divine rule

The Pantheon acts like a parliament of the gods. Both good, evil, and neutral gods sit together at the top of Mt. Celestia, also known as Heaven. It has pretensions of ruling over other gods, but in truth, independent gods vastly outnumber the Pantheon. Such gods are mostly left undefined in Legacy of Alabaster, as they lay outside of the scope of the campaign.

Origin of the world

According to the Pantheon’s holy text, the Warding of Creation, or the Warding for short, they are a necessary alliance that safeguards the deceased Creator God Gideon's legacy, forbids infighting, and frowns on instability between gods. They are the last remnant of an ancient peace treaty between divine powers, and maintain the veil cast by the gods at the Dawn of Time, which separates the mortal realm from the divine one. They also uphold the Mandate of Heaven, a divine law that prohibits any god from physically manifesting or directly intervening in mortal matters.

Clerical freedom

Clerics of nearly all domains exist for deities, as long as they don’t contradict the god’s message. You are not locked to the domains presented here for the gods. You can thus pick any domain for any of the gods, as long as it’s not antithetical to the god’s essential nature, such as picking an evil domain for a good god.

Blessings of faith

Each god has one or two Unique Favored Weapons that bears their name. Note that these weapons can only be used by characters whose class abilities specifically make mention of a favored weapon. This limits their use to Clerics, Warpriests, Inquisitors, and characters with levels in Prestige Classes, such as the Sentinel, all of which mention the words Favored Weapon on their class page. All unique favored weapons cost the same amount of gold as the base weapon they make reference to, but are strictly better than their counterparts. Unique favored weapons cease to function in the hands of those who do not have a class ability that mentions a favored weapon.

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Lightbearers of Ziella

Ziella, Goddess of Light and Memories

“The world is full of people trying to convince you to be like them. It’s easy to get confused. When you are tested, remember who you are. Then you will know what to do.”

  • Popular domains: Good, Sun, Memory, Feather, Healing
  • Opposed Domains: Evil, Darkness, Death, Madness
  • Favored Weapons (pick one): Morningstar, Scimitar, Ziella’s Crescent Blade (As Crescent Blade, except it deals 1d8 damage instead of 1d4 and gives no penalties to attack rolls, while still giving its +2 to attack rolls on attacks of opportunity.)
  • Nicknames: The Everlight, Lady of Light, The Healing Light
  • Holy Symbol: Pure white crescent moon

Efrasil, God of Justice

“Seize justice through action, steel your heart, and remain impartial.”

  • Popular domains: Glory, Good, Law, Freedom, War
  • Opposed Domains: Evil, Chaos, Death, Trickery, Repose
  • Favored Weapon (pick one): Scimitar, Two-Handed Sword, Efrasil’s Longsword (As longsword, except has 18-20 crit range. You also gain +2 to Diplomacy on checks against those affiliated with the Pantheon.)
  • Nicknames: Adamant, Him of Equal Scales, Justice Himself
  • Holy Symbol: Silver scales at balance

Lorala, Goddess of Love and Redemption

“In the act of love, mortal worries and insecurities are washed away. All others in the world disappear and divinity is fulfilled.”

  • Popular Domains: Good, Love/Lust/Charm, Redemption, Revelry, Imagination
  • Opposed Domains: Evil, Nobility, Death, Artifice
  • Favored Weapon (pick one): Glaive, Silken Sash (Whip), Net, Lorala’s Bladed Scarf (As Bladed Scarf, except deals 1d8 damage and has 19-20 crit range. Instead of the normal Bladed Scarves rules, wielding Lorala’s Bladed Scarf causes creatures who attempt to grapple you to provoke an attack of opportunity from you. You can wield Lorala’s Bladed Scarf in a grapple.)
  • Nicknames: Redeeming Grace, Lover of Life, Eternal Maiden
  • Holy Symbol: Wrapped present

Denebra, Goddess of Beauty

“My fellow Light Bearers say my virtue is a neutral one, unmoored from the harbor of heaven. But beauty is the most prevalent virtue in existence, divine in its subjectiveness.”

  • Popular Domains: Protection/Purity, Family, Cooperation, Friendship
  • Opposed Domains: Darkness, Vermin
  • Favored Weapon (pick one): Scimitar, Javelin, Denebra’s Starknife (As Starknife, except it’s beautifully balanced and has 30’ range increment.)
  • Nicknames: Sparkling Amber, Sunflower, Forever Young
  • Holy Symbol: Blooming rose

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Branches of Somdall

Somdall, God and Goddess of Nature

“Life always finds a way.”

  • Popular domains: Growth, Decay, Plant, Animal, Weather
  • Opposed Domains: Good, Evil, Artifice, Slavery, Madness, Void
  • Favored Weapons (pick one): Longspear, Longbow (regular or composite), Somdall’s Quarterstaff (As Quarterstaff, except has 18-20 crit range. It also deals +1 damage to any non-living creatures and objects.)
  • Nicknames: The Eternal Branch, Deep Root, Everleaf, He and She
  • Holy Symbol: A simple oak leaf

Nepthys, Goddess of Death

“The dead don't truly die until they are forgotten. Passing through the veil is merely a step in your journey.”

  • Popular domains: Death, Loss, Fate, Repose, Decay
  • Opposed Domains: Healing, Trickery, Madness, Good, Evil
  • Favored Weapon (pick one): Longsword, Two-handed sword, Nepthys Longscythe (As Scythe, but has Reach.)
  • Nicknames: She of Cold Grasp, Keeper of the Deceased, Judge of Souls
  • Holy Symbol: An open door with a glowing outline

Toradin, God of the Forge

“We each forge ourselves through our actions.”

  • Popular Domains: Artifice, Law, Earth, Fire, Protection
  • Opposed Domains: Liberation, Ruins, Luck
  • Favored Weapon (pick one): Lucerne Hammer, Pick (light or heavy), Toradin’s Heavy Wrist Launcher (As Heavy Wrist Launcher, except reloading is a free action. All the shots are fired in a burst, after a full-attack you can roll a Sleight of Hand Check opposed by the enemy’s Perception Check to keep it concealed. Enemies are still aware you're responsible, they just have no idea how you’re doing it.)
  • Nicknames: The Lone Craftsman, Worker of Wonders, Grandmaster of the Forge, Forgefather
  • Holy Symbol: Crowned mountain

Bicarus, God of Knowledge and Trickery

“Knowledge is the ever-changing tide. There are many who think they know. And many have drowned in those waters.”

  • Possible Domains: Knowledge, Rune, Ancestors, Trap, Trickery
  • Opposed Domains: Madness, Darkness, Strength, Glory
  • Favored Weapon (pick one): Falchion, Scimitar, Bicarus Boot Blade (As Boot Blade, except gives no movement penalties, gives you +4 to Climb, and re-arming the blade is a swift action that doesn’t use your hands), Bicarus Sword Cane (As Sword Cane, with the stats of rapier, and the DC for realizing it’s really a sword cane instead of a walking stick is 20, or 10+your total Bluff modifier, whichever is higher.)
  • Nicknames: The Old Fox, The Knowing One, Keeper of the Record
  • Holy Symbol: An open book

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Wardens of Tyranus

Tyranus, God of Slavery and Nobility

“Some frown on slavery, saying it is brutal and uncivilized. They fail to understand that society is bettered when there exists a class of people whose sole purpose in life is to serve others.”

  • Popular domains: Nobility, Slavery, Strength, Evil, Law, Community, Protection
  • Opposed Domains: Good, Chaos, Liberation, Love
  • Favored Weapons (pick one): Rapier, Spiked Chain, Whip, Mace (heavy or light), Tyranite Flail (As Light Flail, but with x3 crit, or as Heavy Flail, but with 18-20 crit range. Tyranite Flail is chained to your wrist. It cannot be disarmed.)
  • Nicknames: The Eternal Warden, Black Chain, Keeper of the Elect
  • Holy Symbol: Iron Fleur-de-Lis

Remor, God of War

“We are all at war every day, each of us with all others in society. Between you and every dream of yours stands someone else who is preventing you from reaching it. For teaching the fact that we are all at war, we are called evil.”

  • Popular domains: War, Strength, Chaos, Destruction, Fire
  • Opposed domains: Healing, Charm, Good, Community
  • Favored Weapon: Any 1 martial weapon. (If your class abilities make mention of a Favored Weapon, you deal +1 damage with that weapon.)
  • Nicknames: Iron Thunder, Lord of War, Master of Conquest
  • Holy Symbol: Two crossed swords

Undine, God of Fear

“In fright you give me praise. In fear, exultation. In terror, elevation. Whether knowingly or not, I live in every one of you. It’s the fear of death that keeps you alive.”

  • Popular Domains: Madness, Plant, Trickery, Earth, Evil
  • Opposed domains: Knowledge, Protection, Good
  • Favored Weapon (pick one): Falchion, Heavy flail, Dagger, Undine’s Heavy Mace (Like Heavy Mace, except it has 18-20 crit range. It also gives +2 to intimidate against those affiliated with the Pantheon.)
  • Nicknames: Scourer of Sanity, The Dire Watcher, Lord of Bared Mind
  • Holy Symbol: Pair of glowing eyes in the dark

Rahu, God of Night

“The light purports to reveal the truth, but it merely reveals you in the darkness. The light is a lie that always betrays you in the dark.”

  • Popular Domains: Darkness, Void, Evil, Air, Luck
  • Opposed domains: Sun, Good, Repose
  • Favored Weapon (pick one): Dagger, Kukri, Scythe, Guisarme, Rahu’s Shortsword (Shortsword, but which also allows you to use the Sniping rules of Stealth with melee attacks. Gives +5 to such rolls. You must still possess appropriate cover or concealment to Snipe in melee. Lacking either reveals you automatically.)
  • Nicknames: The Night Mask, Nightwing, Devourer of Dawn
  • Holy Symbol: Pure black disk

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Other Gods

Though there are said to be many out there, only a few independent gods are defined in Legacy of Alabaster.

Zohr, God of Pain

“Through pain the world has been set free, as have I. Pain is not the enemy. It's a lover, teacher, weapon, and an old friend.”

  • Popular domains: Liberation, Chaos, Glory, Knowledge, Strength
  • Opposed Domains: None
  • Favored Weapons (pick one): Scorpion Whip, Flail (Light or Heavy), Zohrite Chain (Spiked Chain with x3 crit instead of x2. By adjusting the chain as a move or swift action, you can also grant it Reach or remove it.)
  • Nicknames: The Dark Enlightener, The Ascended, Sweet Agony
  • Holy Symbol: Two hands in a circle breaking a spiked chain

Gideon, the Dead Creator

Gideon is the creator of the world and chief god of the Pantheon. According to the Warding, the holy book of the Pantheon, Gideon wove his own essence into the world. He gave of himself and the world was created even as he died. All other knowledge about him has been lost, only mysterious scraps remain which only a select few can translate.

“̴̛̣͋͐̈̄͒̀̊̒̏͠ͅŞ̶̮͙̯̥̬̠̹͓͇̘̞̟̜̣͔̩̞̱̥̖̘̝͇̖͎̥̙̮͈̤̭͍̭̅͛̅̅̅̏͜͝t̵̢̧̢̡̢̡̨̢̢̨̛̛̼̼̮̤͖̗͚̳̜͍̜̟͎̹̼̯̣̼̝̭͍̗̟͕̠̜̰̫̺̭̻̞̮̯̥̺̳̱̬̳͔͙̘̥͔̜̠̗͇̼̯͈̙̞̥̪̺̻̠̘̲̳̬̹̖̼̖̼͕̙͙̂̿͂̓͑̀̎̍̆͗̄̐̔̈̓͌̔̂̅͗͗̂̈́̓͛̋̒̅̿̊͗̾̀̑̂̒̍͋̀̆͌̀͋̇̂͛̾̒́̒̋̂̄̽̈́̉͛̌̊̎́̀́͛̉͊̾̕̕̕͘̚̕͜͜͜͝͝͝ͅr̸̢̧̨̨̡̢͔̹͉͈̼͚̜̰̭̗͔̤̥̩̩͓̙͔̗̠̖͈̰̦̪̰̟͍̟͔̗͈͍̪̘̤̥̬̗̤̟̤̯̳̞̯̞̟̟̤̬̜͉̝̗̹̟͚͚͉͎͕̙͔̹̰̒̄̋͊̀͒̐̆̆̑̀̓̿͛̉̔̽̉̏̐͂̌́̃̊̍̆͌̓̀̎̔̾͒̑̾̑́̆̌͋͋͆̓͐͌̉̀͆́͗̀̐̇̔́̋̈̃̂̈́͆̄̎̓̈́̕͘̕̚͜͜͠͝͝͝͝͠͝ͅȇ̸̢̧̨̧̧̛͕͇̲̲͍̠̬͖̫̰͍̮̱͉̙̻̙͖͇̥̭̤͕̗̙̘̝̠̪͖̪͍̼̳̪̬͚̬̻͚̩̙̦̤̬̘͍̞͓̬̍̇̎̽̒̇̽͐̍͋͊̓̂̀͛̀̀͛̆̃̊͌̂̔͛̅̉͋́̇̂̋͋̑͆̔̿̒̇̋͆̎̇͂̏̊͆̇̓̐͐̓͘̚͘͜͝͝͝ͅͅn̷̡̧͉̼͖̘̤̪̯͈̥̥̳̮̜̭̝̳̩͚̟͓̭̯̟̱̺͇̅̔͛̽̉͒̓͂͗̈́͗̈́́̍̀͒̐̑̅̈́̀̏̂̀͛̋͌̇̒͌̔́̂͗͂͐̀͆̅͛͒͋̕͝͠͝ͅģ̵̨̢̧̢̢̨̻̻̪͉͚̯̲̬͇̟̹͈̯͙̣̬̫̹̯̞̤͓̞̝̰̳̱̲̯͍͙̺̀̃̅̈͗̈́͒̋̄͌̿̍̽͋̇̓̉̅̓̀̆͛̃͆͗̊̀͆͆̐̑͋̋̓̔̎̿̄̋̀́̆͑̊̈́̑͑̀͂̉͂̑̚̚̕̚͝͝ͅț̴̛͉̫̻̞̔́̀̎͒̋̿̈́̐̃͑̿̉̒̿͂̒͆̇̇̍̔̆̈̿̆̿̍͋̊̐̃̀̾̅͊̂́͒͆͛͂̍̏̓̑̄̐̍̔̀̈͗̉̊͆̆̎̈́̔̈́͐͛̆̔̈́͊͌͊̒̌̚̚̚̕̕͝͝͝͝͝͠͝h̵̢̨̧̢̧̢̛̤̠̩͎̗͇̘̯̬̝̬̖̠͙̠̩̙̠̲͍͉̠̯̣͍̺̲͕̼̳̯͎͖͎͕̟̤̼̜̜͙̬͚͎͎̥̪̻̲̞̦̼̤̼̝̳̻͖͓͔͈̭̪̽̀͐̂̈́̀͌̆̀̒̀̈́̄̓̊̀͒͑̐̽̓͐̎̋̑͐͋́̌̄͊̉͊̍̄̉̅͂̈́͒̆̈́͐̒͒͋͌̍̅̊͘͘̚͜͜͜͝͝͠͝͝͝͠ͅͅ ̵̢̢̢̡̨̧̡̛̳̦̻̻̱̩̤̞̺̝̤̣̺̪̙̥̼̖̝͖͓̭̰͙̞̠̗̯̫̩̯̩͕̗̟̻̹̬̬̟̝̜̥͓̰̖͇̝̈́̊̔̀͂̌̾͆͂̌͑̆̓̓̀̊̓͆͋́̈̀̾́̿́̀̔̋̃͂̓̎̐͋̽̈̍̑͐́̀̌̈́̆̎͆́̋̒̀͗͑̕̚͘̕͜͠͠͝a̴̛̺̠̬̰͈̰͎̺̓̊̈̌̎́̒́́͛̈̇́͌̂͑̈̉̓͛̒͆̄̾̍̿͗͋̽͛̓͊̓̿͘̕͜͝͝n̶̡̧̡̡̢̩͈̠͉̣̜͍̰̰͉̺͉̘̼̙͓̘̘̼̺̝̬͔̪̺̦̲͈͍͉̖̩̘̹̜̭̯̙̭͖͔̱̫̹͓̩̖͍̬̥͈̺̲̯̺͖̱̦̞̭̭͎͖͍̝̯̓͋̾̔̄́̔͒̓͆̾͛̓͘͝ͅͅd̶̡̡̧̨̡̛̼͎͙̲̣̖̻͓̘̖̣̳͔̠̙͖̯͓̮̗͍̜͍̟̞̳̞͚̱̮͈̪̦̮̳͕̠̼̘̩̜͍̱͖̞̦̜͔̫͎̗͇̣̖̎͛̒̇̓̄͒͛̽̉̅͊͒̋͆̓͗̿̎̽̒̀͛̈́͆̿́̈̀̒́̈́̈́̈̄͗̽͌̎͛̈̌̑̓̈̍̒̓̐͆͊́̆̑̓̈̾̏͒̋̎̉̿́̎̀͂̓̌͛̊̑̇̂̈̆̉̽̕̚̕̕̚̕͜͜͜͠͠͝͝͠͝ ̵̧̨̨̛̺͖̭̬̟̭̞͖͙͖͎̮͇̜̬͔̙̩̹͍͙̦̮̫̱̹̳̖̤͓͎̱̺̣̻͉̰͉͉͕̺̠̱̜͙̜͈̬̙͚̩̟̣̫̻͓̖̀̃̂̃͆́̏̆͗͐͗̎̓̀̏̈́̈́̑̀̃̊͆̎̽́̏̋̌͗͌̄͌͌́̓̿̓̓̓̅̇̕̚͜͜͜͝͠ͅŢ̷͔̞̮̦̣͓̹̦̳̩̘̙͚̮͍̺̈́̓̍͌̑̇̊̏̒̾̕r̸̢̡̢̨̛̛̛̮͕͇̭̺̖̦̯͓̬̩͎̘̲͇̠̖͓͙͎͉̠̤̠̗͚̱̥̞̣̙̗̼̠̯̘͓̹͔͓͇̙͖̝̫̘̀̅̾̆͌̉͋̎͆͑̾͊̈̿̉̄̍͛̍̅̓͊̔̽̈́̈́͛̂̒̐̎̄̂͌̒̑͒͌̐̓̋͋͆͋̀̿̓̃̐̂̾͑̿̋͋̿̌̿͗̈́̀̀͘͘̕̚͜͠͠ͅi̶̡̨̡̢̧̨̛̮̦̤͇͙̳̼̭͇̝͙̺͙̖͈̦̤̣̱̼͈̬̜͍̩̠̞͇̫͎͕͙̹͖͓̲̥̟͈̳̲̠̤̣̬͈̞̖̠͈̟̼̤̟̜͔͍̫̯͖̍͗͊̿̓̾́̂͗̈̒̀̂̈͋̄̃̎̓͗̌̀̍͆̈́͑̀͂͂̎͊͂͆͋̓̈́̏͌̍͋͑̕̚͜͜͝͝͠͝ͅͅͅç̶̨̨̢̡̛͍̣̼̮̰̙̲̞̱̝͔͚̗̥̭͙̼͙̱͚̳̲̟͎̲̝͉̳͕͓͚͉͈̲͓̰̹̘̰̺͇̣̹͍̗̠̰͈̣̺̙͍̹͚̯̘̗̖̮̘̭̖̩̮̮͎͉͚͉̬̼̯̫̺̫̣̞̝͕̆̈́̀̀̿͋͗̈̀̃͛̎̃̀̓̆̉̈́́́̓͗͂̌̌̉͛̆͗̽̄̍͒̌̊̏̓̔̆̿̔̽̓͗̑̿̒̂͊̎̽͒̒̾̌͛̅͂͒͋̐̕͘̕͘̕̚͜͜͜͜͜͝͠͠͠͠͝k̶̢̛̙̗̫̟͓̮̞̦̭͚̞̮͓̼̹͚̳̬̤̮͙͉͓̭̥̫̩̟̃̏̔̐̂̀̋̄̎̀͒͗͗̋̔̓͌͋́́̿͒̐̄̓̄̾̏̌͗̾̆͒̀̍̀̈́̀̎̿͑͐͂͑͗̏̃̌̃͌̀̃̀̾͆̀̃̐͋̀̾̇̊͆͆͋̔͑̃͂̀͆̾̔͋͘̕̚͜͜͠͝͝͝͝͠ḛ̷̡̢̨̧͕̯͖͈͉̬͖͈͈̜̗͚̝͉̹̫̺͓̮̝̣̲̟͚̘̯̠̪̟͔̲̺͍͓̲͙̺͔̹̯̼̜͚̼̲͔̼͚̬̼̼̉̋͒̎̾̈́̉̍̒̍̆̔͑̾͆̐̉͌́̌̊̇̓̂̔̔̇̀̾̆̉̒̒͒̚͘̕͘̕̚͠͝͝͝ͅͅr̴̨̨̨̡̧̢̮̮͍̮̘̼̟̰̞̗͈̬̤͖̠̬͇̫͔̤̫̺͚̳͔̪̯̬̪͕̩̱̠̞̱̞̫͇̻̲͈̱̱̤̖̲̞͎͎̳̹̼̘̪̭̠͇͉̬̮̪͍͚͖̭̭̦͔̖̳̞̘̯̳̘͚͖̬̈́̈́̃͒̑̽͑̕͘͜͜͜͜ͅͅy̴̨̡̧̨̧̨͕̬̫̝̣͔̘̱̜̫̜̤̰͙̭̪̦̳̟̖̬̰͎̬̒̃͑̂́͋̊̉̔̇͂͐͗͌̋̔̆̆̑̉̀̉͒̓̈̐̚̚͝͝ ̴̧̨̛̛͇͖̦̮͕͍̠̙̫̝͓͔͌̂͗̔̀̋͂̆́̍̿̈̃̂͒̄̋͂́͐͗͋͌̅̏͊̒̋̿̍͒͊͗͋̾͗͋̕̕̕͘͜͠͝ͅw̸̛̛̯̩̥̃̿̑͛̈̑͂̒̓̾̅̔̐̀̈́̐̋͋͌̊̋͌̔̉̾̀̉͐̑̓͛̿̇̌͑̽͋̔͒̉͌̌̈́́͆̈́̃̆̀̒͗̽̍͊̑̈́̏̈́̎͂̿̾̾͘͘̕͘̕͠͝͝͝͝͝ơ̸̧̨̧̨̠̝̭̫̼̪͕̤̲̹͔͎̟̯͇̣̼͔͓͉̣͈̦̪̖̳̣̩͍̘̙̭͙͇̠͖̰̪̻̩̩̠̭͓̹͇͔̭̭̖͇͇͍̟̪̭̫̩̭̝̳̱̺̻̥̲̦̫̘̤̩̫̣̻̬͕̹̞̜͈͎̫̩̏̓́͆̀̾̈̋͐̓̌̍͒̊̂͂̍́͌̌̅͌͂̓́̋̃̓͆͛̆̋̎̌̓͂͘̕͜͠͠ͅͅͅͅv̷̧̡̡̛̛̛̛̫͎̘͇̻̤̪̩̰̩̫̺͕̙̟̼̣̳͕̰̗̲̫̱̤̟͍̠̩̥̟͈͔̫̼̺̪̤̭̫̻̰͚̹̘̥̱̼̫͖̥̙͈͓͚͒̐̒̓̑̅͗̔̓̂́͗̆͗̅͑̿͗̐̉̃͌͆̀͋̂͂͆̓̽̆͂̊̇̓́͛͂͆̽̏̽̀̍͒́̉͆̍̀͋͗̐̏́́̍̀̈͂̉́̇͒̈̈̂̄͋͊̇̄̈́̈͌̐͆̿̕̕͜͜͠͠͝͠͝ͅe̸̢̡̧̧̨̨̡̡̢̬̩͙̪̼͔̤̯̪̼̖̟͖̬̞̩̙̰̫̱̻̥̫̝̺͚̣̣͉̝͚̱͓̭̠̬͓͎̞̳͖̟̳̙̗͕̲̘̘̬̩̩̩̲̘͚̫̺̣̱̤̙̥͚̖͕̩̙͉͐̎̀̆͑̊͗͌͌̊͊́̂̋̎͘͜͜͝ͅͅn̵̡̧̢̨̡̛̛̰̲̠͙̦̭̫͇̩̰̮̙̲͚͎͍͓͖̜͖̯̜̖͍̗̖̻̼̩̦̠̜͍̘̘̥̤̺̫̜͇͍̭̮̮̪̬̻̩͉̫̥̖̙̣̥̪͖̼͙̪̦͔͎̮̞̪̜̣̭̝̘̮̥̋͗̏̔͋̎́̿̐̆̆͌͒̽̓̀̓̄̾͑̄̓̈́̀̉͒͗͋́̂̌͌̿̄̂̇͆̈́̇̽̓̀̂̽͌̂͛̀̍͆̀͊̈́̓̈́͛̍̓̃̉͊̐̒̿͂̋͘̚̚͘̕̕͜͠͝ͅ ̵̢̨̡̨̨̧̛̟̣̮̮̖̻͍̭̬̗̠͇̩͇͉̰̮̜̗̟̮̗͓̘͕̯̙̬̯̹̦̰̳̰̦͙͚̟̪̫͈̫̱̫̦̙̥͎̳͕̥͉̗̙̪̪̟̖̗̖͇͈̱͔̓̂͂̓̃̄͗̿̀̍̆̐̽͂̑̒̽͑̍̒̍̎͒͊̉͑͊͐̀̂̈́̎͐̋̀̎̅͂̓̈́̇̈̕̕͘̕͜͝͝͠ͅț̴̛̛̛͈̹̫̦͓͚̯̘̋̀͛̈́̽̔͂̌̇̂́͂̇̿̐̎̐͊̀́̀̀̃̀̈́̀͒̇̿͋̃͋͛̋̂͋̔͌̃̇̽̋̅̔̓̆͗̾̉̍̈́̂͗̕̕̚͘͘͝͝ơ̵̧̢̡̡̡̨̢̡̛̥͔͔͚͓͍̻̦̱̬̭̮̯͖̫͍̰̯̘̯̼̙͚̩̘̤̼͍̣͍̣̣̪̰̣̭͎̯̘̯̞̰͈̱͖̤̫̹̩̤̮̖̺̤̪͔̳͎̜͙͚͙̯̣̳̓̾͊̅̓̂̓́̈̽͂̋̋̈́̇̊̎͑̊́̒̌͒̂̄́̾̋̏̊̆́͒̈͛̓̊͆̀̈́̆͘̕͘͜͝͝͠͝͠ģ̴̨̡̡̘̩̺̤͕̞̞̘̹̖̰̮̺͇̙̮̩̱̻͕̖̩̩̼̰͈̬̝̺̖̲̯̙͉͇̘̫͔́̏̚̕͜ͅͅě̶̛̤́̓̿͊̏̎͆̏̐͌̆͐̉̍̿̔̏͒͛̉̾͋͑̌͑̍̌́̓͐̾̈́̊̊͌̅̀̊̇̓̅̉̐́̂͘͘̕̚̚͘̚͘̕͘͝͝͠ṭ̴̡̢̛̲͙͉̜͓͓̻̭̻͉̻̯̙͓̦͇̺̹̦͖̻͉͙̥̼̖̘̳̠̹̹̙̪̗̠̯͋͆̐̽̋̒̊͐̂̀̈́̑̍̔̐̋́̓̑̑̈͌̈́́̾̐̑̑̑͒̀́̄̑̐̽́̊̓̓͒̊̾̓̊̒̿̃̾́͐̄̓̒̓̃̕̚̕̕͘͘͜͝͝͝͠ͅͅͅͅḣ̵̨̛̙̣̙͍̞̲̝̞̮̘͕̀̔̉͑͛͛̋̅̍͆̿̈́̽͋̊̈́̈́̈́̍̀̓́́͐́̏̌̽̽͑̃̀͂͛̾̃̉̇̔̍́̆̍͌̇͆̓̋̍̈́̍̏̔́̆̉̌̎̀̄̐̿͐̔̎̌͛̀̔͊̒̿̎̀͘̚̕̚̚̕͠͝͠͠ȩ̷̢̡̝̯͕͖̰̳̤̺͉͎͚̘͇̩͉͈̺̘͚̥̼͎̬̳̰͈̞̟̬̯̩̯̟̙͔̫͖͍̦̞̱̩̰͇͈͙̼́̇́̓̑̈̐́̈́̉͊̓̒̍̈́̎̌̀̈́̔̒͂́̍́͌͑͛͐̋̊̉̒̚͘̚̚͘͘͝͝͠ͅͅr̵̛̛̳̞̖͔͎̝̞̖̖̲͈̦̈̔̐̏̇̆̌͆͒͐͛͑͊̓̽̈́̎̀́͌͗̔̄͌̈́̇́̿̅̍̅̈̆̊͂̀̄͂̓̊̀̆̓̌̒̄̓̃̇̏̋̀̚͘͘̕͘̚͘̚͝͝͝͝͝ ̴̡̛͍̩̤̌̃̌̌̇̊̍̄̀͊̌͋̑̈́̅̒̒̈́̾̏̔̾͗̑͠ã̵̢̡̢̢̢̧̡̢̢̱͚̩̬̼̣̰̜͔̮̟̠̩̤͎̻̫̪͓̥͈͖̞̥̭͕̹̹̫͕̣̤͔̹̼̙̘̘̘͇̞̜̬͙̩̯̳͙͕̟̹̣̝͕̖̦̭̐̈́̓̅̓̉̉͆̔́̈́͂͗͘͜͝ͅr̵̨̧̨̛͔͔̠̖̖̣͚̳̖̳̩̣̤̬̪͎͖̯̪̹̬̹͇̦̜͍̣̪͚̳̝͎͔̓̈́͂̐́͊͑̄͌̆͌̽̄͒͛̌͆̈́̏͑͋͗͂͂̈́́̇͑̑͛͑̎͑̈́̈͒͒͌͊̈͐̓̉̅̒̽̽̀́̀͂̀̄̂͋̊̾̓͒͊́̅̈̐͋̔̚̕̕̚̕͠͠͝͠͝ë̷̡̧̧̨̨̧̢̢̨̢̢͓̮̗̫̖͙̲̪̟̯̣̲̣̠̗̙̪͖͕̗̪͓͓̱̗̘͖̩͓̥̣͓̳͉͕̤͓̮̱̳̣͙̯͎̰̫͖̟͖̭̗̣̼̮̥͍̲̳̟̤͚̝̘́̓̆̽̓͋́̅͊̊̊̒̽̋͌͘͜͠ͅͅ ̴̛̛̛̛̛̗̱̆̿͐͐̂̅͛̊͋͑̀̈̒͑̇͂̿͒͌̈̂̐̈́̾͂͐̈́̀̈͋͆̂̕͘̚͠͝͝͝͝á̴̢̡̢̢̨̡̢̛̦̤̗̗͇̻̰̩̲̰͍͙͖̣̞̫̩̮̘͙̥̺̦̤͓̘̘͍͈̰̝̤͌͑̈́̾̃̔̈́͂̔̔̉̐̉̅̓̈́̊̽̈́̃̈́̋̀̈́̽̎̒́̾̈́̾̇̇̀͌̎̽͊͐͘̚̚͝͝͠͝͝͠ͅͅ ̸̧̢̨̢̧̧̛̛̗̩͖̜̥̱͓͙͈̩̩̤͇̘̣̱̻͍̠͉̖͇̟̹̦̥̟̖̮͍͎̟͈̱̙̯̲̺̩͉̙̳͓̗͖͓̥̱̲̞̟͚̬͔͔̪̂̎͋̑̏̿̊̽̏͌͊̐̍̐̿̀̓̊̈́̈̈́̅̀̐̐͛̿̾͋̕͜ͅͅf̸̨̢̢̢̢̢̛̛̛̼̥̜̟̪̣̯͎̻̝̭͇̖̙͈̲͎̥̗͚̬̣̻̣̮͖̹̥̝̲̱̰̤̖͉͎̭̪͔͈͙͕͚͓̗̦̹̖̮̜̮͉̲͙̠͍̻͎̹̪̙̮̞̰͎̜͓̩͚̣̫̫̫̣̘̠͔͋̃̇̓̐̓̀̈́̂̂̄̓̆̑̋̀̔́̈́͐̆̋̐̿͊̅̓̃̽̀̎̋̈́̒̄͋͒̈́́̎̐̀͑́̅̍̇̄͊̅̓̀̀̔̿͗͐͊͛̐͂̉̇̋́̔̎͐̈́̕̚̕̚̕̚̚̕̕̕͜͜͜͝͝͠͠͝͝͝͠ͅͅơ̴̢̢̛̦̭̩̣̻̩̤̼̹̦̥̱͓̳̻̣͎͖͓͉͖̬̣͎̪̝̱̟̖̪̯͓̳̱̭̙̠͎̗̭̈́̐̃͂̓͛͗̎̈́̏̎̓̇̓̅̈́̒̇̃̽͛́̀͌̚̕͝͝͠ͅŗ̷̧̛̖̥̳͙̺̬̭̪̟̭̣̤͔͖̻̟̘̭̞͕̫̲̖͙̫͙̹͓͓̮̠̲̼̮͚̺͓͙͚͎͇̜̘͉͔͇̖͉͉̤̬̳̤͙̽͂̾͒̑̒̒̄͊̈́̋͗̈̔͐̒̿̔̍̅̉̔̃͌̈́̃̑̑̀̿̽̅͗̾̾̄̀̓̄̇̀̐̈̍̚͘̚̚̚͘̕̚̚̕̕̕͜͜͜͠͝͝͝͠c̵̛̞͍̖͙̿̈́̈́̂̐̃̈̆̉͊̈̈́͗͑̽̈́̾̋̿͂̎̑͋̽̏̈́͌̈́̒̑̉͋̒́͑̆̈́̾̏̀̈̋͑̃̆̐̎͛̀̈́͌̈̓̋̈́͘̕̚͘̚͝͠͝ͅé̸̡̨̧̨̢̨̨̛̤̣̠̭̣̫̳̭̫̖̪̖̥̣̮̜̻̣̣̜̙͙͓̤͍͕̱̲̥͎̠̖̙͕̩͕͈̹̜̪̠̝͇̣̻͔̦̘͈̭͔̪̪̞̣̪̩͈̺̲̩͖̫̖̩̞̝̬̗̥̠̞͕̗̥̻͙̳̰̈́̉̌͊͑̅̐̄́̏́̉̋̎̐̂̍͛́̾͑̒̓́̂̽̓̌̈́̓̽̋̌͊̈̃͆̑̈́̀̚̕̚̚͜͝͠ͅͅͅ ̶̢̡̢̢̡̡̡̲̩̝̳̞̭͙̱̲͈͇̺̞̣̝̯̗̦̮͙̖̖͇̺̬̞͈̮̹̪̯̻̳͈̻̝͉̮̭̪͇͙̂̉̃̂̇̾͜͠ͅn̴̡̡̧̨̡̡̢̡̪̳̺̳̥̙̺͙̖̼͖̙͍͎̞̣͎̱͖̳̟͚͍͕͙̻̠̪̝͔̩̙͙̞̣̮͙̜͚͖̥͚̞̗̱̘̗̳̮̳̥̙͉͖̝̣̣̣̗̩͚̰͕̝̩̪͇͔̩͓̫̻̘͕̟͆̌́̄͑̑̒͐̃͛̕͜͜͜͝͝ͅͅớ̷̧̧̨̨̨̙̥̩̪̤̗͇̦̜͓̳͇͎͖̯̰̙̞̩̯̦̳͍͔̹̦̼͈͔͙̠̠̥̥̰̬̤̞̦̻̦̫͇̱̰̖̥̻̦̘͓̦̙̮͙̯̩͔̦͍͔̳͍͑̄́͗̓̎̋̐͛̊̎̌̆̏̃̕̕͝ͅͅͅ-̶̢̧͖̪̥̳̼̲͎̹͕̝́̈̓͗̋̂̓͑̓͑͗̀̔̀̌̽̿̈̋͌̿͆͋́͋̀̌̓̒̀̀͑̒̋̅͗̓̓̆͂̊͘͜͝͝͝͠ǫ̸̧̧̢̡̧̣̗͕̹̰͚͇̭̥̜̠̥̺̙̥̘͕̠͓̜̰͖̟͎̪̺̭͇͕͕̯̝͎̘̘̬͔̬̩̠̜̞̤̩̜̱̠̼̦̫̯̙̩̘̖̝͇͉͇̭͔̪̈́͆̅͂̉̉͝ͅn̷̨̢̨̡̡̨̛͕̗̪̩̳̙̫̠̬͚̖͈̙̘̻͍̙̥̰̮͍͎̪̻̲̘̦͔̫̬̳̳͉̺̠͖͕̻̭̩͕͔̼̬̦̪͉͕̟̱̙͈̞̼̠̦̼̼̳͚̞̼̜͈̺̩̭͓̯͈̻̞̗̲̟̫̅̇͆͂͆͂̉̿͂̓̈͒̃̽̐͂̄͂͒͑̓̉͐̅̃̌́̓̒̇̈́͐̿̍͊̏͑̎̔̏̕̚̚̕͜͜͝͝ͅe̶̛̛̛̹̲͚͙̮̬̘̙̩̠̜̺͐̀̉̎̓̈̒͐͛̓̎͂̃̎͌̏̅͌̈́̈́̊͗̉́͛̈̓̀̀͒̂͌͌̐̃̑̌̇͋̅̅̿͊̀͐̿̍͛͂̽̍̋̑̾͆̌̄̏͑͗͗̒̽̍̾̔̓̿̿̚̕͘͘̚̚͘͝͝͝͠͠͝͠͝͝ͅ ̸̨̨̧̡̡̨̨̧̡̫̻̘͉͎̳͈̻̙̲͈͚͚̘͈̗͎̳̻͎͖̼̪͚̙͎̻͔͕͙͎̯̺͖͚̘̹̫̖͚͖͕͉̰͉͈̙̪̜̯̻̮̖̤̺̟̻̭̳̎́̇̍͛̈́̇́̇̂͛̄̔̐̐͌͒͑̇͌̒͌͛̓͑͊́̈́̈̾̊͗͋͂̋̾̒̎͛̋̋̓̍̐̀͆̊̎́̌̔̀̂͌̈́͗̿̒̂̎͑͆͋͑͒̌̐̃͗͗̇̽̉̉̔̾̍͂̕͘̕̕̕͘͘͘̚͜͜͜͝͠͠ͅç̴̡̧̢̧̖̗̻̦̘̳̫̳̻͖̙̜̬̥͖̰͎̠̞̹̮̠̮̜͉̯̤̮̺̹̥̤̣̭̤̰̝͍̦͓̭̼̰̙̻̻̠͈̟̫̼̖̦͇͈̼̦̤̥͚̝̬͇̪̩̲̰̦̺̰̳̱̲̬͔͇̖̣̘̤̗̭̎̏̓͊̉͑̔̄̆͑̕̚͜͜å̷̧̧̢̛̛̜̰̺͕̺̺̥̳̪̬̰̩̭̳͉̲͛̒̔͗̒̀̍̃̀̈́̄̿͆͆͊̉͊̊̊͌̑̓̄̿̅̍̓͆̌̓̾̔̏̐͊̆̔̐̎͒̋̄́̈͊̂̍͋͋͂̇̒̇̚̚̚̚͠͠n̷̨̨̡̥̰͍̞̙̹̼̝̞̥̰͍̟͓̜̝͔͇͒̎̊̒͗̓̓̈́̎́̐̍̃͐͋͊͂͊̎̑̆́͛̈́̐͌͘͘͝͝ ̶̨̢̨̧̢̧̢̡̗͈͍̣̠̙̺̝̭͈͓̟̞͍̖̺̦̹̠͍͎̝͔͙̫̱͓͙̗̞̙̮̠̻̱̩̞̺̘̖͇͔̻̞̻̱̍̀̂́̊͗̿̿̃̒͒͋̌͆̅͐̋̑̿͒́̈́̌͑̅͆̊͒̐͌̏̔̕͜͝ͅơ̷̢̢̼̬̖͍̞̻̤̩̠͔̲̼̤̹̙̟͈̟͈̭̖̮͈̟̪̫͐̊̇́̌̉̓̊̇͑̐̋̔̏̑̈̽̇̽̓͂̎̊͗̃̈́͊̅̆͆́͒́̐̄̿̀̓̆̀̈́͑̄̃͗̈́̀̽͆̉̽̈́̂̆̀̏̂̉̇͒͒̇̋̓͛̅̽̎͐͋̓̿̉͆̀̚͘̕͘̚͘͘͘͘̚͜͠͠͠͠͝ͅv̵̢̡̢̢̨̡̨̡̛̭̠̖̺͕͚̻͓̬̜̠͈͇̬͓̟͖̟͍̫̥̭̩̫̜̰̲̫̝͎̺̻̜̣̜̝̖̦̙̙͔͎͈͙̙̘̹̜̻͍̺̩͎̙̜͍͔̱̣͚̣̺̘͓͈̠͆̅̄̏̐͗̏̋͒̽̆͑̍͂͋͋̽̀̆̆̃̇̾̀͊̎̎̅̐̂̉͛̽̇͆͆̔̀͊̏͊͊̓̒̔͒͗̍̐̈̉̉͑͑̂̀̎̀̐̾̂̊̔̓͂̈̇̎̕͘̚̚͘͘̕͘͜͜͜͜͝͝͝͝͝͠͝ȩ̷̨̨̧̡̢̛̗͇̗̭̥̦̣͔̯̦̻̰͚͔̙̣̖̹̘͔̹͎̺̼̰͚̬͖̜͚̪̗͔͕̟̞̠̖̫̦̲͙̥͖̦̟̩̩̖̟̪̦͇̼̜͕̖̣̪͎̲̗̼̠̃̀̈́̓̿͌̈́͆̋̈́̄̀̾̑́͆̍̈́̈́̆̄̒̂̏̉̚͘͜͜͜͜͜ͅͅr̴̡̧̛̮̫̠͍̪̳̪̣̱̯͔͕̻̜̫̹̭͈̣͉̫͉̙̦̼͕͌̾̆̈́̉̔̓̿͛̿̾̇͂̀̋͆͐͋̀̽̌̂̏͛̉̊̎̑̆̑̀͗̓̔̑̅̊̈́̒̉̓̑͑̀̓̉̋̎̆̐̀̄̾̐̑̌̽̍͘̚̚̚̚̚̕̕̕̕̚͜͜͜͜͠͝͠͝͠͝ͅç̷̢̧̢̧̻͔̻̤̼̩͎͚̬̮͙̼̦̹͇̹̝̳̜̬͎͔̥̟̜͙̝͎͔̣̞̟̹̞̮̟̬͉̭͇̞̜̣͍̖͇̤̻̘͈̳͇͙̙̗͔̖̦͓̰̟͕͕̳̻̼̠̙̰̆̔͛̾͐̃̍̑̍̆̌͛̆̂̏̈́̿̉̈́̎̊̊̏̆̓͋̍̈́̿͌̔͒̈́̿̓̇̓͆̄̃̋͒̒̊̌͛͗̀̈́̂͊̅̅́̑̒͑͂̆́̈́̆́̃̕̚͘̕̚̚͜͝͠͝ͅͅơ̴̡̢̳̹̲̹̙͕̙̬̙͈̭̭̬̳̝̼͈̖͚̣̼̥̯̱͓̮̟̬̭͚͂͋̎̾̉̄̐̌̄͗̆̂͗̈́̽͋͂̾̿̏̃̽͑͆̈̽͌͌̈́͗̓̾̒͒̎̋͌̑̅̌͂̈́̌́̚͜͝͝ͅͅm̷̨̢̢̢͖͉̰͇̭͎̥̜̦̫̲̰͇͙̙̺̻̜̳͖̞̰̳͓̝͓̩̗̮̗͙͎͙͕̗̳̬͇̳̤͚͉͎̮̹͉͚̟̘͍̼͎̠̱̯̣͈̥̹͈̖̦̙̙̩̎̀̂̿͑̆̆͑̒͗͂̚ͅͅͅȩ̴̧̨̢̨̡̧̥̘̜̪̲̘̦̝̫̖̗̯̖͈̫̩̞̪̪̫̠̘̜͈̘̥̞̘͓̣͉̭͖̣͖̠̙͇͙̱̦̪̺̙̮̗̩̠̪͖͓̠͍̻͑͛͑̀̅͑̾͐̇̈́̃̓́̓̌̀͑̈́͘͜͜͝ͅͅ.̷̡̧̡̛̛͉̰̤̺͚̞͈͙̝̹̝̖͉̮̣̗̳̲͓͈̳͕̩̼̖̱͚̗̮͈͕̘͇̦̻̻̆̄̈̈́̿̀̈̋́̂̊͊̇̽̈͛̍̐̊̽̉͆̋͐̒͒́̍̐͑̋̾̔̔̃̔̂͋̓̀̀̄͐̃̔̄̊̓͐̿͐͆͆̀̾̃̃̍̓̉͆͌̈́̀̋̀͋̎̑̉͆̈́̓̾́̏͆̈́͘̕͜͝͠͠͠͠͠͝͝ͅ ̶̢̨̡̨͉̱̥̖͓̗̖̼͙̮̯̩̞̖͓̙̟̞͙̞̼̤̟̦̯͈͇͖̹̗̖͓̟̘̼̫̲̮̙̺͎͚̦͇͕̝̮̔̅͒Ǹ̷̨̨̻̹̙̥̳͕̬̤͙̥̠̱̲̼̜͍̼̗͍͕̯̖̳͔͇̪͙̯̦̽̈́̀̿̋͛̚͘͜͜ơ̷̧̧͔̜͚̂̈̓́̀̆̄̾̍̈́̔̽͆͐̉̄̄̀͂̎̒̃̔͂̓͘̚͝͝͝n̴̨̧̢̢̧̨̢̛̼̪̳͈̦̖̠̱͙̫̼̬̙̮̠͈͚̖̲̗͕͚̩̙͖͇͇̫̭͖̺͈̖͎̱̟̗͍̝̘̟̳͈̟̦̼͇̞̘̣̳͓̝͖̣̣͚̭͖̝̱͈̺͕̬̱̻̱͕̣̲͎̠̳̠̯̥͚̯͙̱͗̀͋̋̆̒͊̈́̾̌́̈́̒͒͗̌́̅̓͂̋͒̉̎͊͆̐̋̑́̄͊̋́̽͗̔̔̆̋́̕͘̚͘̚̕͝͝͠͠͝͠ͅͅͅę̴̢̛̛̛̝̙͕͎̬͚̪̞͚̫̻̻̞̫̖̪̲̮̫̙͙̹̙͉͚̞̯͉̝͈̘̻̳̯͇͇̳̦̝̪̲̺̗͔̪̮͔̦̙̗̗̦͚̰̂̀̋̏͐͒̃̃̆̑̀̉̃̔́̓͌̑̒͆̀́̋͌͆̓̅͛̊͊͑̽̂̂̽͐̓̈̀̾̐́̑̂́̒͐͂̈́̿͗̓̿̐͛͐̉̾̓̽̓̆̅̚͘̚̚͜͜͝͝͝͠ͅͅ ̸̛͇̗̹̝͈̫͇̭̙̺͉̰̥͚͈̲̰͉̩͇̩́̍̋̓̅̅͋̅́͑̓̓͌͋͛͆̈̌͒̈́̈́̈́͊̾̑̀̒́̽̔̍͂͋̐͂͗̇̽́͋̉̇͗̆̓̓̂̆͘͘̚̚͘͘͝͠͝͝͝w̸̢̨̧̡̨̡̛̛̛̛̙͉͔̠̜̝̹̟̮̮͍̟̬̲͈̪̗͔̜͈̪̟̮̩̜̦͍̮̲̙͍̗̪͕̪̽̽͑̈́̂̊̔̐̽̈́̑̈́̃̈͊͆̓͒̐̎͗́͋̄̒̈́͌̎̀͐́̃̍̂̈́̔͆̈́̂̏͐̓̓̂̈́̌̓͐̂͐̂́͌͑͑̄̎̍̓͋̓̆̌͆̉̈́͊͑͂̓́͋̆͋͘͝͠͝͝ͅį̵̡̧̨̬͚̙͈͎̥̠̻͔͇̥̺̣̘͉̻̥̪̯̜̻͓̼̠̦̝̣̰̥̞̜͚͓̘̞̼̹̩͇̗͛͊̓̉͜ͅļ̶̨̧̧͉̮̱͓̜͚͖̘̙͈͕͈̼̩͖͎͇̬̣͙̳̬̞̫̩̝͈̣̜̖͙̭̘̲̗̠̞̫̩̝̫̱̥̥͕̖̥̣̗͇͇̟̻̩̖͍̟̮̼̙̪̪̯̯̭̟̝̣͔̫̦͍̳͓̘͓̰̜͈̄̂͒̓͂̎̑͊͆̀̃̆́̾̊̔͐̂̅̈̐̊̊̃͆̋̅̊̇͂͐̊̐̉͆̓͆̐͌̓̈́̾̈̊͊̒̋̂̕͜͜͜͝͝͠͝͝͝͝ͅl̷̢̥̲͈̠̪̖̘̭̙̘̹̬̼̗̪̱̗̭͈͈̘͚̣͔̘̹̈́̇͑̆̓̔̈́̈́͋͒͘͜ ̴̢̢̨̧̨̢̨̨̢̤̹͚̱̰͓̞̼̫̯̤͍̣̼̝̭͈̞͓̬͚̹̭̟̫͉͓͎̯̝͕̠̻̜̲̣̦͈̝͖̬̫͇̞̳̬̹̗̱̺̗̤̰͉̪̗̺̮͙̩̯̖͍̩̥̟̞̲̍̓̿̓͜ͅͅͅͅͅȩ̴̡̨̡̨̢̡̨̨̛̛̛̛̠̜̫̗̗͇̜̟̰̘̳̬͔̱̠̩̳̪͍̟͎͎̤̺͖̻͙̯̜̪͈̣̟̫͍̗̝̘̖̜̤̭̗̻̜̘̩̻̟͈̼́͌͛̔̀̄̄͐̊͛͐̒͋̑͗̃̊͒̓̿͂͂̀̆͆̀̽̈̄́̍͐̀͋͒̓̌̀̏̊͋̍̍̿͗̄̔̓͒̐̅̏̐̅͛̔͊̓́͊̃͛̏̎͂̂͘̚̕͘͘͘͝͝͝͝͝͝͝͝͝ͅͅͅͅv̵̡̨̧̧̰̞̫̺͖̳͍̖̠̤̯̲̥̩͈̘͎͖̩̩̥̹͓͙̄͛̀̇̈͑̈̍̄͊̌̏͊͆̕ͅę̶̨̢̧̧̨̡̛̳̩̠͔͕͎͎̲̟̫͉̰̬̹͉͖̘̗̹͚͔̺̫̥̹̣̮͚̖̬̺̰̬̘͙̹͔͚̻̠͖̹̠̻̳̳̤̞̮͚͍̬̮̱̬̜̰̙̖͈̪̠͇̝̗̞̀͌͛̈́̌̎̅̎̍̈́̔͋͗̇̉̐͋̃͑͛̓̇̀̆̕̚̕͜͜͜͠͝͝͠ͅr̶̢̡̛͎̱̳̣͚̘̻̫̭̦͉̳͙̰͇̺̬̹͍̭͇͓̭̪̥̗̖̙̪͉̘̲͖͙̈̉̓̍̄͒̄̎̅̏̃͒̏͋́̐̄͗͊̉̒͐͛̄̂̉̈̓̋́̄̋́̅̀͊́͑͂̓̽͐̎̀͑͗̃͂̂̓͒̋͆͊͋̌̆̓̈́̈́͌̽̈́̽̕̕͘̕̕͠͝͝͝͠͠ͅͅ ̷̨̢̹̱͙͖̻͎͔͙̄̌̀̂̈́͐̎̓̎͗̂̉̓̏̄̾̎̈̒̇̿̽͆̀̓̀͐̀̀́̓͒͗̐̉̿͋͌̓̒̽̚͘͝͠d̴̨̢̛͎̱̞̬̥̦̥̺̯͈̼͓̘̥̘͔͖̙̬͚̺̞̙̗͔̰̫͒̃̊͒̈́͋̉̌̔̈́̎́̿̃̔̇̋͒͆͒͜͝ͅī̷̧̨̧̻̟̖̞̳̫̲͉̥̥̳͖̪̳͇̩͔̥̫̼̳̼̲̘̯̼̼͐̀̈́̈́̅́̈̇̅̄̿̌͊̅͐̓̃̓́̇̇̌͐͋̽̄̐͆͑͋̏͌̓͒̎̊̓̀̕͘̕̚̕͜s̵̨̡̛̛̝̩̭̳̯̣̪̩̭̪̩̞̠̮̭͇̙̩̫͕͇͌́̑́͒͌͑̈́͆̓͛̎̑͆͂͑̒̈́̾̂́̇̉̊̇̽̍͑̈́̂̔̈̀̎͊̈̿͆̈́̃̎͗̋̍̀̄̅̾̔́̎̎͐͛̃͆͘̕͘̕͝͝͠͝͝͠͝͝͠͝͠͠ċ̷̨̧̧̛̜͖̥̹̞͉̹̠̥̥̙͖̘̱̙̗̻̗̣̳̤̥̘͚̯͓̰̙͙̼͓͖͕͚̥̌̊̃̅̔͂̌̏̋͆͌͒̃͗̈́́̆̂̓̿̈̾̌̾̀̽̽͐̊̓̓̉̈̑̍͆̓͂̈́̌͊̔́̈́̀̏̇͐͛͋̌͑̐̀̃͊̍̿͒͌͂̎͊̓̅̅͆̉͐̈́̍̆̕̕̕͝͝ơ̶̝͍͉̝̇̒̾͌͐̾͋̔̔̂̐̃̀̄̓͐̅̒͋͘̕̚͘̕͝v̵̡̢̨̧̛̛̛̛̛̛̛̗̘̞̰̦̥̞̳͙̹̩̗̖̣̗͔͍͙̤͓̺̳͖͍͉̳̖̺̗̠̝̖̽̈́́̀̅̃̓̂̒̃̀͒̄͆͛̋͐̈̅̐̏̓͒̆̂͒̈́͊̾͊͋̑͛̈̈́̀̀̈́̍̒̋̅͐́̉̆̏̇̂̾́̓̓̃̉̔̒̿͒̊͛͛̒̀̎̓̋̾̂͊̃͑͋̽̚̕͘̚͝͝͝͝͠ͅȩ̸̯͈̪̟͔̳̤͔͕͙͂̆̎̂̇̊͒̀͐̐͊̈́̊͂̓̋̋̉̇̒́̔̃͌̽̇̏̐́̽̈̀̔̈͆͛̏̋͌̇̇̎̆̉̀̊̂̂̇̈́̿͂̐͆̉̏̊̾̈́̐̈́́́͐̿̈͐̕̚͘̕̚͜͝͝͝ͅŗ̵̡̡̛̛͓͙͇͈̩̮͍̟͔͕͖̥̦̱̝͍̜̬̘̗͎̪̗̞͕̺̣̫̺̩̬͕͉͚͉̅͋̏̀͊̿̂͆͋̎̽̃̔̀͌͆́̆̐̒̃̉̓̐̂̈́̽̅̚̕͘͜͜͜͜͜͜͝͝͝ ̵̧̨̢̫̪͚͈͕̠͇̹̟͈͙̮̞̘͇͙̗̦̠͓̙̙̱͔̤̔̃̑̉́̉͐́̎͒͗̏̊̍̔̈́̈́̿̈̿̈́̐̍̓͒͗̏̿͒͂̓̑̾̍̑̑͑̕̚͘͘͘͝ţ̵̡̢̢̢̢̡̧͈̳̹̣̼̠͔̫͈̩̮̼̜͔̩̮̻̱̱̮̻͎͈͙̲̬̬̰̮͔̩̱̣̦͔̰̙̙̯̰̟̥̩̺̠̥͔͎̻͕͈̟̝̪̣̝̠̟̜̹̖̣͙̣̘̗̫̜̖̲̙̝̺̳̠͈̝͂̄̀̈́̾̍̃͋͜͜ͅͅͅh̷̨̢̪͍͙̰͇͇̩̦̖̫̜̗͉̣̹̫͕̣̝͉̝̙̮͍̫̠̭̮̮̣͔̮̱̭̔͐͆̀͆̉̽̅̈́̀͒̒́̆̽̕͜͝͝e̴̡͙̖̖͚̹̞̣͕̯̞͈̲̘͎͚̣̻̳͚̻̯̟̞̠͕͎̭̓̈́̃̈́͐̔̇͗͊͂͛̈́͌̂͌͌̓̚͠ͅ ̶̨̨̧̢̹̭̩̳̟͕̞̬̳̥̼͉͚̠̳͇̪͇̪̭̹͕̘̥̘̳̤̺͇̹̟͙͖̈́̏̾̓̅̒͘͝͝ͅg̷̨̨̡̡̡̢̨̛̫̹̬͍̠͖̠̺̭̰͙̱̟̩̲̲͓̺̯̣̯͔̝̖̖̥̝̖̫̟̼̹̠̺̟̪͔̦̦̰͈̫̠̲͖͋͐̀̈́̆̎̈́̃̓̍͛̍̔̆̽͑̈́̋̄͑̀͑̋̌̿̂̆͑̑̃̎̋̉̂̀̓̋̍̊̑̌̓̂́̀̂̈́͑̈́̓̋̚̚̚̕͘̚̚͠͠͠͠ͅr̸̨̧̨̢̛̮̤̪͕͈̯̲̫̺̖̯̫̯̘̰̥̼͉̘̩̠͔͖̻͔̯̱͙̦̜̞̱̮̥̥̜͔͉̦̫͇͈͔̜͙̯̣͉̝͆̉͂̂̂̆́̄̽͆̔̋̈́̂͒̒̏̑̐̐̈́̽̈́͊̄̽̐͛́͑̄͐͆̓̋̕̚͘͘̚͘͝ȩ̵̧̧̧̫̼̦̪͔͓͇̝̹̙̺̳̝̝͖̫̬̳̖̫̳͈̱̗̙̩̺͉͉̰̳͚͕̣͉̪̳̖͎̞͙̤͚͈̯͇̙̥͔͍̜̦͍̈̀͌̓̌̀̀̉́̒̌̑͛́̈̒̓͑͐̍̋̑̓͛͋̀̆̅̏̆́̄͑͌͗̓̓́͗̊̏̃̌̊͋͘̕̚̚͝͠͠ͅa̵̡̡̢̧̨̢̨͔̙̟̱̤͙̟̹͎͓̭͉̗̦̯̞̲̝̭͍͚̻̻̞̯̙͍͕͈̣̘̹̯͎̰̳͇͕̖͖̙̩̯̘̪͍͕̲͕̠̤͙̰̻͉̩͚̜̖̺̹̠̩̺̤̺͈̬͈͓̗̜̻̥̮̬̪͕̫̖͐̄̑̀͗͐̐͂͆͂̊͛̆̏̈́͑͘̕͝ͅt̴̢̨̩̥̯͉́̏̓̍̉̄̇̇̑̄̈́͂̄̾̑̌̆̃̋̕̚é̴̛͙̲̺͖̲̥̘̟̟͓̹̜͍̪̪̐͗̀̈́̀͋̆̌̀͊̉́̇̐̃́̀́̈́̌ͅs̵̡̧̨̢̢̧̧̡̨̯͈͍̭̖̟̬̟̲̺̜̯̬̖̜̣̰̱̠͖̯̠͖̼̤̠͍̭̝̣̬͇͖̗͇͎̲̮̹͔̜̬̩̗͓̣̖̫͙̘͇̞̺̪̳̰̰͔̹̙̙̣͂̀͆̔̓͋̀̀́̈̍̎̉̑̿̊̑̑̃͋͑̈͂͌̐̌͊̃̐̈́͐͛̎̓͆͗̀͗̋̐̓͌͆̈́̔͊̽̒̿̉̋̈́̍̆̈́̎͛́͐̌̃̕̕̚͘̕̚̚̕͜͠͠͠͠ţ̷̢̛̛̪̫̘̳͕̟̳̼͎̣̗̜̱̮̬͈̱͉̭̣͕̹̪͍̻͔͙̬̟̬̮̩̝̱̬͓̗̼̱͓̖̻̳̎̅̔́͂́͗̐̿̿͛̃̆̐̆̄̽̿̽̓̏́̄̓̉̉̐̑̈́̑̒̆͋̏͐̾́̈́͛̈́̑̓̍́̓͛̎̀͒̆̀̏̅̅͆̿͐͌̔̉̿̌̆͆̅̏̏͐͛̓͛͋̕̕͘̕̕͜͜͠͝͠ͅͅͅ ̸̨̛̬͔͖͔̘̙̗̗̦͙͕̾̄́͗͐͑̆̆̿̌̅͗̈́͒͜͝͝s̶̡̢̧̨̧̨͈͓͚͍͍̗̼̝͎͇̫̳̠̯͈͇̻͙̭̲͔̫̼̜̪͍̺̟̞̟͈̹͖̠̟̦̯͇̣̘̥̪͙̺̜̘͖̲̼̮͔̹̰̐̉̿̉̾̒̽̐͌̆͑͒̑̽̉̄̈̽̆͆́̇̂̈́̒̈́̊̿̒̇̀͑̕̚͝c̷̡̢̨̨̡̡̢̧̛̛̛̼͙̫̰͔͎̠͓̬̗̜͔̭̲̠̠͍͍̮̻͔͔͙̪̦̙̯̜̦̻̱̦̲͈̜̘͔̖̙̗̫̞̮̖̰͓̹̘̜͖̺̳͚̼̻̫͇̋̓̒̌̒̌̍̏͆̽͑̄̓̈́̐̒́̏̓͐̈̉̓̀̓̈́͊͑̋͒̓͛͆̓̀̉̔̾̊̀͐͆̽̈́̎͆̀͛͑̎͑͗͘̕͘̚̕̚͘͘͜͜͜͝͝͠͝͝ͅͅͅả̵̡̡̢̱̪̦̦̞̬͙̘̼̠̙̺̥̖̬̠̫̤̪̫͙̝͔̱̀̀̍͆̀̆̒̓̓͊͂̓̉͛̈́̇͋͆̀̈̋͛͗̋̆̔̊̈́̔͑͗̽̀̔́̓͑͛͌̾́́͒̓͂́̐̀̈̔̂̏͆͊̂̔͂́̀̉̔̐̒͑̃͂͗͘̕͘͘̚͜m̶̡̧̡̧̛̛̱̘͔͔͉̬̼̭̦̹̺͙̟͕͈̙̻̬͚͙̖̙͚̼̩̞̲͎̜̠̯̹̬̣̱̝̫͔͍͍̮̞̟͔͓̲̪̤̱͙͔̹͖͈͉̜̰̦̠̟̙͕̍͗͗̈́͗̓́̃̉̈́́͌͐̀́͋̂̓͑̑͆̈́̅̽͛͋͛̽̀̃̿̆̀́͗͗̆̌́̉̏̿͆̆̈́̿̂̎́́͗̃̆̅͊̈̔̕̕͘͝͠͠͝ͅ ̶̧̧̢̛̖͉͙͎̺͎̱͕̠̜͈̠̼̹͎̬̝̺̦͇̰̪̯̪̠̱̟̓̌̀̊̂̆́͐͑̂̆̾̈́̐͛͌̂̈́͐͂̈́̕̚͝į̶̛̛̬̠̞͙̪͖͗̃̈́͌͐̃̀̓̓̃̃̉́͌͗̓̄̎͊̅̇͒̉̏͐̎̌̆̿̉̒́̃͑͛̉͑̑͋͑̏̓̽̈́̐̐̏̈̇̂̓̈͊͋͑̈̓̇̍͊̒́̈́͛͌̋̽̾͗̐͊̊͘͘͘̚͘͘͝͠͝͝͝n̸̢̡̧̢̢̨̨̛̦̗͔͖̤̭͈̖̝̯̝̠̼̩̯̫̩̼͓̱̙̙͈̟͚͕͙͔̭͚̻̗͎͈͔̖͍̺͈̯̗͎͚͕̈́̎̇͒͊̈́̒͆̃͒͆͜ ̴̡̨̢̧̨̘̫͈̬̖̫͉̝͔̙̦̘̣̺̻͇̥̦̟͉̞̯͙̲̩̦͉͎̣̘͖̝̝̲̰̜̫͚̟͔̟̼͔͕͙͓̮̝̠̳̺̠̟̺̦̘̈́̅͌̈́́͝ͅͅͅt̴̡̛̥̤̤̬͔̥̪͙̥̣͉͕̺̗͇͋̈́̆̌̾́͂̉̊̍̅͋͒̇͛́̇͊͐̓̏̏̆͛̒̇̈́̓̑͛͋͐͗̿̎̈͌͂̉̈́̌͐̿̔̕̚̕̕̕͘͝͝͝ͅͅḥ̴̢̧̢̧̡̧̧̡̛̛̛̛̣͇̗͚̱̘͚͔͍̼͉̥͙͉̲̗̗̫͎̳̘͈͇͎͓̲̦̗͚̖͕̼͓̝̭͓̪̥̬͇̰͉̠̜̮̮̬̖̼̬̋͒̎̈́̈́̅̒͒͆̂̈́̑̎̈̽͆̎̍̍̌͒̐̄͆̉͋͂̿̾̓́̔͆̃̊̾̈͆͑͌̆͒̃̄̈́̈͗̆͑̑͐̾̋̃̿̈̂̐͒͐̀̃̐̃͊̄͗̒̓̐̅̒̃̅͒̂́͘͘͘͘͜͝͝͝͝͝ͅͅͅȩ̸̢̧̨̡̧̡̨̡̢̨̦̠̻̠̯̩̩̣͕̰̝̘͉͉̝̖͕̖̱̯̩̺͔͚̙̘͚̥͎̹̲̟̳͖͖͚̬͓͓̰̣͖̺͓̰͓͙̥̫̪̬͉̪̭̞̤͎͙̘̬̯͚̮̫̰͙́̈́͊̀̃͛͂̂́̏̒͐̇̓̿͊͂̅͋̈́͐̂̾̿̄͛̀̋̆͂͐̀̈́̂̂̾̇͌͊̅̎̒͌̀̀̉̂̇͐̑́̈́̋͋͐̓̽̌͗̍̈́̄̽̓̃͐̃̓̔̕̕̚̕̕͘͜͜͜͠͝͝͝ͅ ̴̡̨̨̢̡̫͖̦̦͚̣̜͍̯͚̻̗̜̳͎͕̫͕̬̼̀̉̓͑̈́͐̐̔̎̇̓̎̏͊̕͘̚͜ͅͅͅm̷̢̡̢̡̧̧̧̧̛͖̜̟̩͈̖͍̭͖̘̼͎̰̺̲̤̝̺̝̻̺̦͍̖̩̬͍̹͔̱̟͉͍̜͓͍̪̺̬̣̤̯̦̥̪̬̗̫̩̹̙̩̭̤̦͉͇̞͖̭̟̭̰̭͓̮̹̲̦̬͉͙͕̀̀̐̆͒̀̈́̄͐̀͋̔̋̄̀̿͆̌͌̉͊̅̒͒͌̋̀̊̋̍̐͊̈́̍͆̽̈̓̀́̐͒̍̄̕̕͜͜͜͜͝͝͝͠ͅͅṷ̵̻̜͇̘̮̮̟̼͔̗̱͎̠͉̎̔̓̀̈́̌̾̀̐̂̄͋͛͝͝͠ͅl̴̢̧̥̣̦̥̪̙͕̫̙̖̼͙̯̟͖̰͎͎͕̣̻̗͚̮̗̬̰̙̟̪̀̃̀̔̽̋͒̽̊͛̾̍͆͂́̀̎̀̇͂̊̌̍̉̊̋́͂̀͐͒̇͗̄̐͛̍́̈́̊͑͒͊̏́̋͒̌͌̇̾̌̽̿̿̉̔́̈̈́̚̕̚͜͠͠ͅͅţ̵̧̢̧̛͉̻͔̻̗͔̝͚̳͓̞̖̙̬̘̮̣̺̣̞̖̘̹͙̯̗̣͇͓̪̘͕̝̠̲̹̱͚͚̠̦͇̘͇̺̪̹̟̜̟͈͍̮͕̰̰̫̮͚̝̻̅̋̑̓̾͋̊̋̿͘̚͘͜͜ͅī̷̡̨̡̨̨̨̨̛̫̰̞̣̻̻̰̱͉̯̭̜̱͖̥̭̪̩͎͙̼͔̱͎̙͉̱̗͔̦͔̘̮̩̻͇̹̺̲͓̱̟̦͉͎̝̺̙̫̯̠̦͕̯̩͓̞͇͍̗̯̗̦̜̖̻̦̠̮̟̝̦̲͔̠͐̈̊̆́̒̋̾͒͒͂̓͠ͅv̵̨̧̛̼̹̮͙͙͔̝̥̗͆́̀̆̈́̒̅̔̿͠ḛ̶̛̘̏̈́̄̀̊̑͐͑̈́̀̔̍̈́͛͊̌͂͑̐͌͊̏͆͛̑̎̔͘̚̕͝͝ŗ̴̡̧̨̨̨̢̢̛̲͍̭͈̝̖̼͕̘̳̰̤̮̟͎̲̟͉̠͇̖̲̼̬̯͕̖̗͓̪̭̬̫̪̰̗̺̬̘͖̬̳̣̥͎̞͚̱͚̯́̉̋̃͛́́͆̃̿̎̒̈́̑͐̎̄͑̅̓͆̂́́͋̏͐̄̽̐͛̓̄̒̀͗̋̑̔̀͐̇́͂̓̄̉̕̕̕̕̕͜͝͝͝͝s̸̢̨̱͈̞̳͇̜̻̮̪̟͍̗̱͕̥̻̟͙̗͍̙͈̺̹̲̼͇̦̻̙̓̋̔̑̊͗̀̈́̆̀̓̾́̐̈͊̒͐̈̉͗̄͒̒̑̾̆͒͆͊̓͂̿͛̉̀̔̚̕̕͘̕̚͝͝͝͝͠ę̶̨̛̙̝̲̮̖̮̜̟̲̗̪̻̹̤̭̣̰̝̦͓̲̻̦͓̱̺̣̗̇̇̂̿̀̍̔̉̓̀̂̈́̈̿̇̈̊̂͌̍̀̌̇́͛͂̔̇̃̀̀͆̈́͆̀̂̀͆͊͒̊̈́̀̽̅̌̋͘̚͜͝͠͝͠͝͠͝͝ͅͅͅ,̵̡̢̢̮̦͍̱̥̃̃́͒͛͐́͛̊̀͂̇́͛̅̊̇̑̒̑̋̒̆͛͗̎̃̓̈́̊̏̾́͒̆̌͒̉̎̌̃͛̄͘͘̚͝͠ͅ ̵̨̡̢̡͚̣̩͈̫̮͍̗̫̯̠͍͔͖̥̼̭̻̥̦̦͚̳̠͈̘̲̯̥͓̲̰̤̣̫͖̘͉̳͖͈̻̱͈̯̻̼̱͉̬̗̱̟̦̹͈̲̞̞̀̌̆̌͛̅͊̇͐̌̄̓̈͋̿̌̈́̀͛̐̌̋̈́̔̄͑̈̀͒̂̈̋̆̓͊̽̈́̔̓̌͂͒̊̀̓͒̄̔̐͆̈͊̂̆͋̈́̈̌͒̃̇̒̀͆̐̚̚̕͜͜͝͝͝͠ͅͅf̵̡̡̨̛̦̳̝͔̼̲͙̮͔̺̮̘̟͈̳͓͇̭̣͓̮̱̠͎̲̬̗͇̮̱̠̥̯̮͍̫̪̖̻̺̿̾́̒̆̽̀̽̃̽͆̄̀͛̀͛͒̈́̍̓̅̉̾̐́̃̉́̊̎͂̽͗͋͑͒̽̎̔͋̃̇̐̀͊̊̌̓̈̐̐̒͒̒͗̚͘̚̕͜͜͠͝ͅơ̵̧̨̨̧̡̡̢̧̘̖̺̬̺͖̦͍̮̩͈̣͉͖̤̻͙̞̠̮̝̤͔͈̫̣̠̥̘̰̬̤̠̘̱͍̤̟͇̰̤̻̘̮͎̝̘̫͇͉̳̭͚̤̫̣̬̠̪̝̬̪͋̆̆̈́̀͆̈́́̃̿̔̓̇́̅̽̔̄͛͆͐̓̑̋͆́̀̌͐͑̋̊͋̿́̈́̉͆̽͛͗̈́́̓̇͗̆̎͊̒̀͗̋͂́̃̓͊̀̿̊̋̂̚͘̚͘̚̚͜͜͝͠͝͝ͅr̷̢̛̼͕̫͍̙̩̮̮̦͕̪̘̞̟̤̱̝͚͔̩̥̠̲͓̱̬͚̺̜͍͈̼̻̱̖̤͖͈̣̤̪̣͍͕̫͑́̓͐͒̾͊͒̒̔͑̀̿̆̈́̽̊̒̌͑͂͒̅̀̑̒̅͑̍̓̈́̎̀̂́̑͒̀̕̕̚͝ ̵̢̨̧̡̧̢̨̨̛̛̛̛̛̰̺͈̣̹͇͍̹̭̰͔͓͇͍̙̳̮̯̭̬̫̮͎͖̹̘͖̹̰̺̠̥̥̤̤̱̖͕̠̞̫̥̦̮̩̞̮͕͙̙̥͇̦̘͚͔͕̥̫̱͔̼͕̻̗̬̙̞̑̾̃̾̐̾̎̀̓͂͗̓͆̏̓̄̀̓́͊̃̀̄̄̏̊͗͗̃̌̐͛̄̾͌͐̾̉͑̽͋̐͐͗͑̓̽̔͋̋̊̓̏̉̚͘͜͜͠t̷̨̡̡̧̢̨̨͕͍͙̤̳̟̺͚͚̠̦̠̤͙̥͔͉̜̬̦̳̳͕̼̬̯̟̩͎̰͙͚̱͇̣̞͙̭̙̞̤̞̹͉͕̘͖͍͋̅͑͘͘ͅͅḩ̸̢̨̡̧̧̧̧̨̨̧̧̨̨̛̭̱̘̥̩͖̪͖͉̳͙͖͇̝͇̲̲͚͎̬͚̩̞̤̻̤̠̟͖͓̫͙͔̥̫̥͎͎̮͖͓͍͙̣͖̮̬̥̻̙̪̬̟͇̙͍͕̣̱͓̣͍̥͍̠͕̲͋͒̆̽̇̌̍͂̏̑̌́̌̉̇̊̾͌̔͗̀̎̃̈̿̿̑̒̄́͋̀̎̒̅̆̆̽̇̋̀͆̌͆́̋̄̍̔̈̈́̈̆́̃͒̈́̊̈̅͋̽͆̈́͘͘͘̕͘̚͘̚͜͜͜͜͜͠͠͝͝͝ͅͅͅȩ̷̡̲̲͉̜͍̤̬͔͈̬̝͚͖̳̼̯͉͉̹͚̦̻̟͚͍̈̾͛͌ẙ̴̨̡̨̢̧̼̯̖͖̗̭̼̪̩͖͙͍̼̫̪͙̠͈̙̘̤͓̜̹̪͕̾̏̓̔͒͌̓̀̈́̅͊̍̃̍̂̑̐͒̈́̓̎́̓͘̚͝ ̶̧̡̨̛̝͔̝͓̣̯̘̱̠͖̤̋̊̂͊́̋̍̂͛̂̃̇̆͂́̌̎̏̃̓͛̓͗̂͋́͐͂̈́́̓̓̅̽͗̋́̓̄̀̈̾͐̅̋͒̌͛̓̒̌͂̓̃͌̏̿̅̅̽̓̔͂̍̄̏̃̓̈͆̽̐̓̀͘̕͘̕̕͜͠͝͝͝͠à̵̢̡̛̛̛̱͔̭̘͓̤͚͖͓̮̰̖̫͇̞͙̰̗̙͓̫̭͍͓̘̻́̎͋́́̈̅̔̈́͆̒̄͛̐͌̊̎̄̒̆͋̐̃̀̽̃͂̂̑̏̄̎̃̀̄̊̄̾̍͊̅̌̽̒̍́̈̄̀͂̉̄̑̍̈́̋̅̎̾́̋̔̒̅̉̈́͑̅͊̽̾͆̀̾̓̈̚̚͠͝ͅŕ̸̢̧̧̢̢̡̧̧̡̡̺̞̪̜̹͍̘͍̹̪̬̤͈̜̲̼̞͈͓̣̝̙̮͖̠̞͍͍̜͚͎̳̱̻͙̹̘͔̹͕͖̖͙̝͉̰̥͙̫̥̺͓̺̱͔̟͔͔̬͈̳̯̯̹̼̳͙̰̤̳͕̟͉̂̐̿́̈́͑̑́͂̈̄̕͜ͅͅͅe̵̢̢̧̡̛̛̛̛̛͚̹͇̪͕͎̜̯͇̹̪̲̹͙̝̟̦̼̯͖͖̞͚̺̰͕̪̫̮̮͖̬̼̦̫̐̑͐͒̆̄̽͑̀̃̆̆͂̆̃̾̒̋̈̾͑͑͌̓̂͛͒͊͛̀͑̑͗̀̋́͒̌͊̆̇̌̅͊͒̉̐̈̒́́̈́̃́̍̅̄̇̑̇̈́̌̍̓̓̄̎̚̕̚͘̕͘͠͝͠͝͝͠͠ͅ ̷̡̧̧̡̯̲͎͎̗̮͈̤̟̯̪̟̩͓̙̼͙͖̳̖̮͕̹͕̪͈̩͔̝̞̖̖͈͈̂̃̕͜ļ̶̧̧̡̧̡̡̛̛̛̩̪̲̹̼̝̪̣͇̣̟̯̣̦̣̦͕̬͖̝̣̻̤̩͕̮̤͖̥̭̰̫͉̰̮̟̺͇̭͖̺̗̠̗̙͍͈̭̫̬͍͓̟̪̱̟̤͇̯̱͇̭̺͖̔̽͒͛͂̾̋̐̒̂̽͊̒̆̈́͛̒̏̔̾͒͋͑́͐̓̍̑̅͂̎̐͆͒͒̍̔̃̾̋́͗̋̊̀̆̽͋͋͑̇̾̅͛́͒̾͂̉̊́̅͂̂́̎͛̈́̿̍́͋̉̾̈͘̚̕̕͘̕̕͘͜͝͝͝͝͝ͅͅͅi̷̢̢̡̨̨̨̨̧̨̨̢̼̣̟̞̹͉͖̙̞̮̮͚̬̗̬̮̮̗͚͉̳̮̗̤͓̫͕̻̭͔̥̪̖̭̺̭̻̟͔̪̠͍̪̻̹̭̫̩̦̞̠̟͍̩̻̭̲̥̱̤̫̱͚̬͈̭̩̠̞͙̹̗̗̋͋̿̂̃͜͠ͅv̵̡̢̧͇̘̹̲̬̱̰̥͚̱͈̞͖̫̖̮̟̪̝̲͓͉̮̘͍̻͍̻̮̥̺͓̑̏͐̆̃́̈́̈́̍̽͝ͅį̴̛̛̖̤̬̳̪͂̍͌͗̀̃̑̈̈̃͆̍͌̾̍̊̊́͐̊͑̈́̇̑̋̒̓͊͂̊̄̓̂͊̑͆͂̽̃̋̌̿̐̀̔͋̃̿̄̎͂̅̍̄́̿̓͗̎̐͌͒̀̌̽̊̿͊̈́̇̀̄͌̌̓̌̀̚̕̚̚̕͠͝͝͠ͅn̴̢̧̡̧̧̧̡̧̛̖̱̟̤̜̫͎̙̳̤̝̤̰͓͖̮̯͔̦̜̭̺̹͓̭̹̦̰̦͔̬̯̻̘̪̭͙̺̪̘̪̜͎̲͈͕̫̻̣̣̹̲̥̻͙̹̹͉̹̪̼̞̥̠̖̫͔̬̳͉͕̱̦̮͙̥̖̟̊̒̃̂̀̆͛͗̾̄̋̈́̆̽̍̇̉̂̈́̍̃̆͆͂͋̓̓́̍̏̿̀͋̆̄͑̉́̎͑͋̀̈́͂̋̄̔͌̒͑̃̑̆̆̅̓̊̏̑̓̌̈́̕̕̚͘̚̚̕͘̚͘͘͘͘͜͠͝͝͠͝͝ģ̷̡̡̢̡̡̧̛̮̬͚̳̗̗̞̞̞͇̞̻̞͚̹̩͚͙͔̹̜̙̱̤̲͉̞̗͓̹͔̤͓̟̪͖͔̠̦̹̦͚̦͈̜̭̤̖͉̐̎̎̋̑̈́̌̒̒̃̍́̉̑̈́̓̔̊̏͌̇̽͑̀́̊̂̊̔͆̎̂̍̾̄̐̈́̾͌͛̾̿̂͆̀̃̅͆̿͒̈́̓͐̑͒̔́͆͋̈͐͂͑̀̄́̎̉̔̕̚̕̚̚̕̚̕͜͠͝͝͝͠͝ͅ ̶̨̨̨̨̧̧̪̳̰̞͉̬̙͉̫̦̮̠̤̳̳̳̤̙̫̪̥͍͖͍̺̮͈͍̤̞̟̩̺͖͉̲̫̲͖̘̜͖̹̬̻̹̱͚͙̫̦̯̘͕̟̤̝̬̣̘̣͍̼̙̫͔͉͙̙̲͔̖̱̯̣͓̩͖̭̙̼̗̒̏̽̀̋̀̐͊̆͐͌̈̈͆̃͛̇̊̊̈́̑̑̌͆̃̓̅̈́͂̎̊̊̿͗̈́̈́̽͐̍̈̓̄̾́̾̽̔͐̾̎͌͌̿͂̍̋̓͑̉͂̔̾̓͊͌͋̈̊̉͗͊́͛̿̿̕̕̕̕͘̕͘͜͜͝͠͝͝͝͠͝ͅḯ̶̢̢̛̛̘̖͉̯̗͙̥̙̜̗̯͍͕̭̤͚̩͓͙͎̹̖͔͉̺͌̎̑̐̔̊͋͗̄̏̆̑̃͜ͅẗ̵̨̧̡̨̢̧̧̺̹͚̻̝̞̲̠̟͈͖̪̙̺͚͓͙̯̟͓̱̯͖̼͉̠̰̬̣͕̳̞̝̮̥͙̻̤͈̱̮̞̯͇̦̩̖̥͈̳̙͙̬̙̳̘̖̠͕̠̩̻̝̭̞̦͈̖̹̼̠̲̞̰͔͙̻͜ͅͅͅͅ.̴̢̧̡̢̧̢̢̛̛̼͕͎̺͍̖͕̠͙̼͙̼̬͇͉̻̖̞̥̹̫̟͉̰̘͇͙͔̤̱̠̝̠͈̹̪̥̻̯͓̠̬̜̖͔̯̱̟̝̪̰͍̻̤̠͎̠̥͓̤̪̟̩̥̝̠͙͚̤̙̜̙͈͔̖͙̫͇̣̲̱͑͛̈́̽͗͊̒͛̂̇͗̅̋̇̔̓͒͆͑̔̓͗̏̍̇̌̉̋̿̃̓̋̿̓̃͌̿̍̓̌͗̄̃͊̎͊͛̆͆̌͛̑́̋̄̀̌̀̅͋̾͛͐͒̆͗͛̓̏̀̑́̎͐̈́̌̎̈́̀̍͊̅̕͘̕̚͜͜͠͝ͅͅ”̶̨̨̢̹̫̺̰̣̯̳̩̖̤͕̣̖̰̭̥̼̜̗̰̖͎̱͎͌͐͛̀͊̃̊͐͂͒̾́͊͗̽̓̚̕͝͝ ̶̢̧̢̡̡̧̨̡̢̛̛̮̗̞̙̪̥͖̝̹͍̼̯̱͇̦̘̳̜͕̦̲̩̠̜͍̜̙̻͓̰̠̞̙̮̹͙̮̼̞͈̪͔̯̼̗̩̣̬̥̣̭̱̜̙͖͓̝̩͕͖̩͖͖͉̹̱̬̹͈̤̝͕͕̳̬̼̿̈́̊̄̾́́͋͐̊͊̇͋̓̃̋͌͒̅͌̀͋̀̉͋̎͋̃̏͆̀̇̐́͆̏̌̿̎̀̆̈́͂͗̀̅̄͆̎͗̈́̊̀̌̈̇̉͆̔̅̾͘̚͘̕̕͘͜͜͝͝͠͝͝ ̸̡̧̨̨̢̧̡̭͔̜̱̝̻̩̩̜̱͕̹͎̞̻̼̲̯͎͓̣̗̰̫͉̘͈̩͈͍̤̹͍̺̰̞͇̪̣̖͍͈͔̺̻̹͉̟̹̜̘̦̖̱͙͓̻̩̝̤͔̺͕̎͌̓̊̋̽̏̓̑̃̿̾͐̋̉́̇͐̔͂̈́͘͜͜͜͝ͅ ̴̢̢̡̨̠̮̦̗̮̤̺̬̦͉̦̯̱͔̖̣̫̺̳̹̘̭͓͙̬̘̭̲̺͈̼͓̳̠̼͎̫̘̼̥̳̖̲͎͚̹̤̤̌̉̽̓̿̓̈́̃͊͐̆̓̿̽́̃̈̂͋͐͋͆̀̀̃̀̃̍͗̂̂͂̃͗̆̍͑̐͗̈́͗̆̉͋̚̚̚̕͘̕͜͜͜͝͝ͅ ̵̡̧̨̡̨̨̢̬͙͔̼̩̻͎̻͈͇̼̘̰̪̗͔̘͍̣̟̫͈̦͓̯̘̙̘̱̰͖̳͙͎̳̤̺̭̹͇̲̞̀̓̐̎̽́́̔̒̆͛͆̏͋́̄͑̒̔̈͂̔͂̀̎̒͊̈̀͋̀͊̓̍͐̐́͊͌̓̽̿͗̕͜͠ͅ-̵̧̡̧̧̝̱̳̫̤̗̲̹̻̺͔͚̱̦̠̪͓̩̹̹̲̻̺͇̳͚̥͖̗̥̼̙͈̜͍̘̹̦̤̝͔̱͉̬̞̫͉̙̠̲̣̲̜͙̘̳̞̜̈́̌̆͑̆̎̀̀̏͒̉͂͑͂͒̉̽̑͠͝ͅ ̶̧̨̡̧̡̢̛̛̛̛̮̭̯͙̤̬͖̻̜͎̺͎̣̮̥͙̺͚͔̮̭̠̤͖̤͓͖̘̪̯̰̙̗̦̺̗̤̙̥̥͎̖̼͇̯̲̺̘͉͙͉̩̖͉̪̙̭͍̻̰̪̭̠͔͍͕͕͖̙͍̰̲̈́͊͑̈̔́̈́̌́̍͗̀͌͆̏̀͌́̔̑͒̋͌͘͜͜͜͜͜͜͠ͅͅͅG̵̛̛̛̛̝̳̦̳͔̼̊̆͊̿͌̆͋́̀̌̒̏̔̀́̃́̒̑̂̓͐͆̄̾̂̓̓̓̑̔̉̂̎̄̇͗̈́̒̓̂̇̂͒̅͆̆͒̈́̿̀̇̐͒̾̌́̎̈́̆͗̒͒̾͊̓́̚͘̚͝͠͝͝͠͠i̵̢̧̡̢̫̱̯̤̟̫̫̦̦̩͙̱̞̙̠͔̮̝͖̱̺̻͖͓̥̭̱̙͎̱͇͉̥̜̱̖͖̩͚̺̜̘̻̙̻̞̜̘̦̖̗̯͕̳͈̰̤͔̼̙̰͈̟̘̜̳̝̱̜̜͍͇̽̐͆̾͛̏̆͛̈́̃̄̃͑̍̆͑͌̊̈̚͜͝͝ͅͅͅͅͅͅͅd̴̛̛̪͚͕̠͍͍̪̮̠̥̂̈́̔̏̒͑̈́̈́̍͆͗͗͛̌̈́̉́̈̍̄̏̈́̀̂̃͛͑̐̀̌̽̏̈́́̾̅̑͆̓́̏̔̑́̚͘͝͝͝ë̴̡̛̛̛̳̞̫͕̠̞̯͕̣̩͋̑̒̋͋͂̔̐͛̐͗̒̂̇̿͌͐̓͋́̉̏͗̊͑̈́̎͊̊̎̇̈́̉̒͛́̔̏̌̋̈́̄̀̓̓͗̆̓̀̈́̈͋̈́̇͆̀́̌̈̓͆̓̈́̓̿̀̊̐̀̐͋͘̕͘̚͘͝͠͝͠ơ̵̢̧̡̢̛̛̛̘͕̖͉̣͇͈̠̮̖͚̹͎̜͈̮͉̥͇͚̲̲̟͎̳̪͙̹͎̰͎̤͖̠̣̥͖͍͉̼̳͎̰͖͈̖͇̞̙̐̂̑̌͌̌̄̆̿̉̐̔̄͛̅̊̔̋͑̓̑͆͂̌̐̅͗̅̿͗̔̅̾̉͛̋̋͐̾̄̔͒̀͋̆̋̓̓̏̊́̌͊̈́̓̐̏͑͒͒́̅͑̽̐̄͗̒͑̍͒͘̚̕̚͘͘͘͜͜͝͝͝͠͝͝ň̶̢̧̡̨̢̡̛̬̭̹̩͖̯̭̜̞͇̟͔̱̹̪̳̱͔̩͚̺̯̟̹̮͙̟͎͓̟͇͓̯̠͇̠͓͎̖̜̙̻̥̣̜̹̭̣͕̟͕̭̻̮̼̰͎̠̜͖̉́̑̈́̉̓̓̽͒͂̊̀̀̎͗̈́̔̍͆̉̀̌̀̓̀̀̿̀̿̐̓̀̕̕͘̚̕̕̚͘͜͝ͅͅͅ ̴̧̡̛̛͚̥̥̟̦̩͋̄̍͒̓̽͒̾̊͊̎́̉́̈́̅͂̿̈́̌̃̋̑̓̒̎̍̊͒͑̊͌̊͂̀͌̑̏̏̈͐͆̿͆͑͒̇̔̍̀̆̋͐̋̄̿̒͂̾̆͐̎̀͋̑͂̑͐̈̒̚̚͝͝͝͝͝ ̶̢̢͎͔̣̖̲̪̭̞̣̘̞̤͈͚̣̭̗̥̤͙̙̬̫͖̩͔͔͕̿̏͆͌̌̊̅̏̉̔̈̄̅̔̇͠ͅP̸̨̡̧̨̨̮̭̯̩̺͕͕͖̦͔̖̯̙͓̭̫̻̣̥̹̞͔̪͙̣̠̘̫͙̦̞̹̖̭̭̱͍̗̫̼̙̤̥̩͈̠̲̪̱̜͓̲̪͓̺͙͚͉̺̹̖͎͑̑̋̉̐̃̉͆͊̇́̂̉͐͐́̆̑͒̔̈́͊̉́͗͂̕̚̕͜͜͜͠͝͝͝ͅͅơ̵̡̢̨̧̧̨̢̨̨̧̢̟͉̠̤̣̹̼͖̩̖͔͙̮̗̳̯̙̹̥͉̲̫̬̹̠̞̩͔̪̣̣̰̦͕̖̦͎̘͎̤͖̠͇̰̪͕̤̬̯̻̰̰͍̬̖̠̪͕̥͇͓̜̥͕̳͖̲͈͆͌͋̾̾̈̈́̾́̒͑̅͆̏̿̑̃̅̄́̃̆̓̾͌̽̌̉̉̽̑̍̀͆̎̌̍̈͋͗̍͒́̿̓̌́̏́́̎̂́̏̍͛͑͌̌̆̆̈́̋̓̈́̈́͂̔̎̎̎́̍͘͜͜͜͜͠͝͠͝͝p̵̡̲̦̬͚̬̒̏̿͆̂̈́̊͐̚͠ư̷̧̧̢̡̢̨̛̛̛̩̰̝̪̯̥͈̞͍̼̙̺̖͓̻̦̰͕̲͔̜̯͉͙̻͚͕̩̭̩̪̦̗͎̙̳̖̳̳̤͔̹̲͖̞͙͔̟̝̠̣̰̥̘̮̂͂̆̓̈́̄͊̏̍̌̈́̄̋̊̌͑̿̂̓̎́̆̍́̉̿̒̀͛͗̄̔̐̊͒̅̈͛̕̕̕̚͝l̷̡̛̛͕̠͉̺̗̦̻͚̭̫̟͙̣͕̙͖͕̘͈̠͈̫͇̘̮͙͖̖͇̲̞̠̦̊̓͒̄̐͒́̉̎̏͌̾͂͆̈́̓̐́̀̇͗͒͒͂͒̔͊̍̄̊̏̈́̔́͗̄̈͒̾́́̓̈̽͋̀͌̈́́̿̄̒̎͂̈́́̀̃́͋͊̀̕̚͘͜͜͝͝ͅą̸̨̢̢̮̥͚̲͚̝̜̜͖̬̞͙̰̗̞̞̺̝̪̹̰͈̣͙̘̮͔̪̪̙̻̬͈͖̥̺͕̘̼̣̹̪̪͉̠͚̦͕͚͔̱͖̘̗̗̳̖̲̱̳̞͇̙̪̗̱͇̳̞̼͙̓͆͑̾͊̈̏͜͝͠ͅr̶̡̤͓͔͎̰͉̙̘̜̭̝̮̔̉͗͒̐̚͝͠ ̷̨̨̨̧̧̨̛̣̳͇̦̤̣̦̲͓̭̟̻͚̼̼̮̱̻̹̘̟͙̫̥̫̫̰̝̳͉̣͍͈͔̫̫̪̰̱̤͖̻̳͔̻̲͓͓̫͕̲͎̅́̑͐̒̍̃̉́̍͊͊̾̑̎̇̈́͂̒̆͜͠͝͠ͅd̸̢̧̢͓͙̖͕̯͖̤͉͚̲̮̥̗̻͓͖͉̟̣͍̰̪̲̎͜ͅͅo̸̡̢̗̘̱̼̘͔͕͙̗̼̜̟͉̳͚̰̪͙̤̯̰͈̒m̴̧̢̧͇͍̟̝̲̝̖̠̗͕̯̮̹̤̱͚̼͉̠͔̞͚͔͕̫̬͎̥̲̼̞̼̣̩̜̺͇͔̱̥̪̺̼̝͖͕̺̣̖͚̻̳̹̠̖̩̪͖̻̺̬͇̗͍̮̟̪̺͉̟̘̞̯̗͙̥͎̱͈̪̳̩̾̂̍̈͒͐̓͛̀̿̔̓̈̎̓̾̆̋͒́̎̈́̐̀́͊̓͛́͂̾̑̍̋̇́͒̃̄͑̇̔͒͋̃͗̌͊̕̚̚͘͜͠͝ͅa̸̡̧̧̨̨̡̹̮͎̦̬̗̬̲̞̩̘̲̱͎͔̳͎͙̮̩̗̠͎̦͖̤̳̤̬͍̬͚͎̖̤͍̯̜͉͎͖̞̙̙̹͔̞̘̱̠͉̥͎̲͕̝̦̲̮͗̾̏͌̓̐͗͆̀̀̕͜͜͠͝͝ͅi̶̡̡̨̨̛̛̛͎̤̱͚̪͔̦̤̳̖̩̣̟̹̲̳̼̥͓̰̝̰̘̻̬̤̺͇̱̻̦͚͚̞͚͒̆̇̌̈̃̊̆̈̀̃̽͋͑̋̓͑̿̂̒̈́̊̉́͒̓̽͆̀̈́͗̌̔́́̏̽̆͋̀̓̌̀̿̍̒̌͗͐̇́͗̇̈́̎̓̍̏͂̎̒͂̒̔͒͗̕̕͘͜͝͠͝͝͝͝͝͝n̶̢̺͖͎̹̭̱͍̻͔͙̳̅͛̉̈́͊̄͌͂̀̀͂̈̐̒̊̋͛̓͛̆̐̊̒͠͝s̸̡̨̡̨̧̧̢̧̧̨̛̫͔̮͇͚̤̟̟̬̬̘͖̳̘̬̣̦̼̖̟͕̣̝͍͕̙̬̺̮̻̝̩͔̳̜͈̖̭̤͇̼̙͉͈̮̟̪̭͖͖̗͙͓̭͓̝̺̰̫̪̞̭̰̳̟̳͙͛͗̇̔̀͌͐̎̉̆̽̑́̀̀̓̿͆̓̂͆̈́̏͗̂͊͑́̐͆͋͌̓͑̋͆̆͌̿͛̐̈̔͒́̔̌̎̏͌̑̑̿̀͊͐̈́̆̊̽̍́̄̃͂̂̀̌͂͒̚̕̚͘̚̚͜͜͠͠͠͝͠:̷̢̡̨̡̡̨͕̙̰̭̱͚̝͍͍͚̮͕̥͖̫͖̲͕͕͉̞͇̱̼̞̭͔̣̜͙̪̻̲̟̖͈͉͈̫͚̭̱̗̖͈̭̝̯̬̩̳̜̺̥͍̦̟̖̜͖̞̰͍̱͕͔̠̪̦̦̥͔͖̲̟̰̖̞̪͉̲̻͔̾̽̀͊̅̋́͊̄́̾̅̍̋̒̀̑̊͂͆͌͑̎̇̋̓͆̑̾͒͊̀̔̄̃̄̐̎̾͐̈́̐̽̊̈́̉̾̄̊̋̽͋̇̾́͛̒̅́͐̉̾̐̑̊̓̿̊̈́̑̈̐̋̀͋̔̓̑̿́̂̉͘̕͘͘͜͜͝͠͠͠͝͝ͅ ̷̢̧̧̨̛̪̖͕̟̮̯͈̥̺͈͙͉̯͍̪̲͇̥̥̞̱̱̘̗̮̞͚̤̠̪̩̦͈͈͍̞̙̙̺̭̗̣̙͎̺͈̠̭͓͚̿̓̿̉̎̓̀̒͌̾͛̽̽̓̓̑͋̓̈͛́̋̅͊͊̀̐̀͛̒͑̄̽͋͂͗̓̆̂̏͐̅̇̽̊͐̂̆̑͂̈́͌̒̄̂̾̓̌̇̀͒̽̈́̋̎͂̍̑̎͛̄̔̌͐̕͘͘̕̚̚͝͝͝ͅŚ̸̢̧̢̨̢̡̧̛̛̺̦̺͍͖͔͈̻̥͎̬̰̜͓̝̝̣̳͕͙̝̯͎̠̥̥̫͔̟͓̝̬̰͓̬͈̖̭̄̎͋̅͛̽̀̑́͂͛̌̿̋̒̀̈́̈́͊̈́̇̎͒̈́͛̈͋͛̋͑͗̿̅͒̆̀̋̌̾̾̕̕̕̕͝͝͝͝t̷̡̡̡̢̡̢̛̘͙͕̜̯̺̣̙͍̘̠̻̫̘͈̥̠͕͍̼͇̦̼͚̠̱̰͉̰̟̭̱͓̺̞̞̠͉͈̤̜̗͇̬͕̳̣̝̐̆̾̆̉̽̚ͅŗ̷̨̢̨̜͕̱̯̫̗̼̠͈̜̪̺̭͖̳̞͍̘̝̹̺͖̪̙̥͉̳͚̫͕͙͈͍͈̗͕̺̤̲͈͖̗̘̙̰̼̬̫̫͙͍̪̱͔̞̪̀͊̒̓̓̇̄̈́́̿̀̓̔͋̀́̄̏͜͜͜͜e̶͔̠̟͚̹̣̤͓̮̯̪̩̮̤̞̙̱̖̘͙̼̦̩̰͕̗̓̓̃̀͒͊͑́̓̈́̐́̋̑͐̽̑̌͑͗̒͛̀̉̌̈́͒̓̒͌̆͆̎̉͊̉̉̓̊͐̀͋̑̔̓̒͑̒̎̐́̕̚̕̕̕̕͜͜͝͝͠͝ͅͅň̴̢̡̧̡̧̧̨̢̡͖̩̺̟̣͙̮̹̳̩̙͙̦̫̬̟̠͖̙̲̟̰͓̖̣̥̲̙͖̮͇̺̞͉͚̳̗̲̙̩̤͈͍̤̲̫̜͉̟̤̲̜̥̻͔̙̯̮̩͚̜̝̝̻͔͎̞̦̬͋̂͊͆̂̾͋͘̚ͅͅͅģ̴̧̨̡̨̡̧̛̛̮͎̖͓͇̖̲̺͓̻̘̣̥̥͓͔̼̲͓̱̗̫̯̥̭̞̦̩̩̮̘͍̲̫̺͛͒̽́̓́͒̈́͑̓̎͒̊̈́̓̾͛̏͗͊̃̑̓̍̉̂͑̑̋̎̒̈̀͛̅̏̄̐̄͐̂͆͑̈́̆̿͗͌̍́̂̂̓̉̒͂̓̑̀͌̍͌̾̈́̅͌͛̑͂͂͗͒͌̀̑̏̇̅͌̔͘͘̕͘̕͝͝ͅͅͅt̶̢̡̨̨̨̪̯͚̩̮̲̫͙̳͉̭͔͚̹̫͎̣̖̯͙̹̝̞̯̣̬͖̯̲̠̳̱̩̟̘̦̟̰͎̞̤͚̙̻̗̞̝̙͈͈̦̝̣͖̗͎̥͖͎͈͙͍̬͍̳̩̰̩̲̥͉̯͇̑̆̾̉́̅͌͛̑͊̔̅̐͛̌̔̀͋͊̉̀͒̚͜ͅͅͅh̷̡̨̢̪̺̯̗͚̤̹̯̜̤̖͙̼͉̜͕̬̼̗̣͓͈͎͎̞̪̖̟͎̹͚͉̯̞̼͓͖̦̜͕͉̠̱͕̼̱̣̹̘͉̝̙̩̭͕͔̦͙̤͖̮͔̖̙̯̺͈̺͔̾͋͗̆͊̄͜ͅ,̴̛̱̿͌̄̾̈́̽͒̌͗̆̒̒͑̒̂̈́̏̈́̄̆̌̄̓̃͊̅̉̀̈́̔͛̀͋͊̊͋̽͑̌͒̎̓̇́́͘̕̚̚͘͘̕͠͝͝͝͝ ̸̧̢̨̡̢̧̢̡̡̨̛̣̖̝̣͍̫̺͈̘̹͈͈̰̮͓͓̞̳͎̼̺͎̻̥͚͉̲̫̖̘̲͖̦̗͔̺͎̯̦͎̦̳̙̠͍̬̭̹̙̝͓͔̟̈̆͋̾̇̀̒̈̎̿̈́̽̽̉̀́̐̓̍̎̃̇̍̌́̽̌̾͒̂̄̓̔́̀͆̀̆̐̋͆͑̂̾͐̕͘͘͘̕͜͜͜͜͝͠ͅͅͅT̸̨̧̨̢̨̡̥͔̣̬̥͓̼̠̥̟̗͚̱̘͇̙̜͖̫̣̼̜͚̭̣̼̣͈̲͍̠̞̙͇̱̻̪̙̱̳̮̘̟̤̹̦̠̟̙̙̪̠̱̗̥͓̰͉̭̟̣̥͈͇̮̮̃̓̉̆̽͊̀̌̊͋́̕̚̚͠͝ŗ̷̡̧̢̨̢̢̧̢̛͔̲̜̝̪̺͓̯̻̼̯͔̼̥̖̯̥̭̰̩̲̭͍͓̜̫͓͍̝͍̮̳͍̫̜̣͓͈̯͖̻̰̲̼̹͈̮͒̇̒̉̇͆̀̍̑̈́̒̓̇̈́͒̊̒̑͊̃̈́̑̈́̇͂͐̓͗̄̾̓̀̾̀̓̒̄̾̀̂̓̚̚̚͜͜͜͝͝͝͝͝į̴̡̧̢̘̤̼͔͇̥̪̻̘̗̖͙̥̻͙̝̲̥̫͚̟̻̥̥̟̣̠̗̜͚̮̪̫̤͈̳̱̹̲͕̩̏̃̑͋͆́̊̑̒͛̚͜͜͜c̴̡̧̢̢̢̧̢̨̢̡̡̘͍̹̠̱̣̟͖͎̯̻̜̰̞̝̜̤͉̮̫̼͕̱̟̱̣̮̠̯̱͎̪̘̩͍͍̻͍͎̥̺͈̮̻̱̪̜̦͎͉͔͎̞͖̹̘͉̻̻͎̜̠͕̞̳͔̙̼̩͇̤̅̾͛͆͊ͅk̶̡̢̢̡̡̡̗̘͇̝͉̩̰̲͓͔̹͍̣̭̤̜̥̠̻̭̗̞͓̘̤̯̖̫̺̞̝̪̜̜̱̗̙̟̥̤̬̜̬͚̻̠̤͓͙̺̲̙̠͚̳̳̱̭̰̠̃̑́̆̌́́̀͂̌̈́̈̈́̋͂͌̿́̈́̄͋́̋͛̈́̾͛̊̾͂̃̈͗͒̂̈́̀̓̅̚͜͜͜͝͝ͅͅͅe̸̢̧̡̢̨̢̨̧̨̡̧̨̧̢̢̨̛̙̹̯̱͎̲̜̝̘̹̤̹̠̯͇̫̗̦͓̪̲̫̖̺̣̝̱̘͎̤̹̭̫͇͈͍͚͚͓̮̫̱̟̺̹̳̖̟͕͇̖̖̼̦̹̗͎̥̱͈̦̤̩̯͉̱̫̱̋̇́̒̈́̇̐̑͆͐̎͊̀͂̌̈́̀̓̃͋̋͋̍̌̈́̇̉͑̋́̐̑̄̈́̆̈̈̇̏̈́͒̓͊̆̽͘͘̚̕͝͝͠ͅͅŗ̵̧̢̡̢̛̬̱̮͎͖͇̪̝̣̮̘͇̣̻̥̰̮̖̦̹̪͍̦̫͚͖̥̥̦̼͚͇͚͉̳̘̖͚͚̭̯͍̹̐̄͗̎̋̓̆̐̐̍̿́̋̃͐̃́̀̂̊̑̐̒̊̽̏̈̇͐̂́̉̕̕̕̚͝͠ͅy̷̡̢̡̢̢̢̟̰͔͈͉͓͔̥̻͚̮̫̥̥̖̙̭͖͉̱̮̪͔̯̟̹̗̤̟̦̥̙̪̗͇̗̪͈͔̣̺̱̝̭̻̱͎͛͆͂̿̔͛̈͊̆͘͜͝ͅ,̶̨̢̧̡̡̨̠̪̹̙̙̰̪̣̖̬̗͇͓̩͖̗̼̥̙̞͇͙̪̲̺̫̥͚̟̭̳̲͓̝̞̗͈̦̮̜̝̹̜̲̣̦̪̲̭͉̰̜̭͙͔͓̳͍̫͖̮̳͈͔̙̤̞̪̘̬̲̝̘̜̫̖̝̫͐̂̒̽̉͑͑̍̈́̚͘͠ ̴̨̢̦̥̔̓͗͑̈̀̾̓͋̓̉̃̒̈́̈̀͂̀͛͒͗̃͋̎̃͐͊̑̒̎̇͊̑̅̾̏͂͋͛͗͐͐̆̊͋̌̉̋̿̏̈́̈́̇̓̎́͊̒͆̏́̒̀̌͒̈́̌̓̇́͊̂̾̎̇͘͘̕̚̚͘͝͝͝͠V̸̢̪̗͈̣̫͇̩͓̘̞̯̟͉͎̤͚̲̫͉̤̠̼͕̣̝͚̰̠͉͖̩̳̮̥̦̝̘͕̣̭͍̗̰̲͕̰̳̳̪̣̘͇̏̈́̈̒̏̍̓͆̃͋̍́̉̓̑̅̽̎͂̓̃̎̔̿͊̊̍͌͋͛̌̈́͘͘̕̚͜͝͝͝͝o̶̧̧̨̫͇̥̣̯̳̙͈̲̣̟̠̫̬̙̰̯̮͎̗̥͍̦̲͉̗͉̪̝̐́͋̿̂̓̓̇̐̿̈̍̿̌̈́͊̽̽̒̓̌͊̾͑̈͋͗̈́͂̈̉̀͌̏̊̓͛̄͘̕͜͠͝i̵̡̢̡̨̧̧̼͍͙͚̜͇̰̫̪͍͈͇̖̜̰̜̱͍͙͚̣̼̯̮̪̗͓͚̠̘̳̥̲̞̭̙̠͙̻̥̥̠̺͍̤̥̪̘̰̫̫̘͇͈̦̩̺̯̬͉̹̬̮̲͓̤̘͕̦̣̮̘͇̺͙̒̅̊̇͋̽͛̃̀̔͋̅̉̄͌͌̊͐̔̏͐̓̂͋̈́̆͑̓́͂̿̀̾̓̋͆̚̚͜͜͜͝͝ͅͅd̸̡̢̨̨̧̮̝͖̤̪̯͍̯̣̖͍̼̰͔̫͕̳̯̠̙̺̟̣̥͈͇̩̩͙̣̖͇̲̠̗̞͔̻̯̳̟̞̥̠̤̘̤̼̦͇͍̭̳͔̺̰͖̳͔̻͓̦͎̮͉̜̈́͒́͆̊̓̿̉͋̍̍͊̇̾̓̄̐̆̾͊̈́̽̃́͋͂̈̂̑́́̍̇̏͘̕̕͜͜͝ͅͅͅͅ,̷̨̧̛̛̛͎̰̥͉̞̣̳̥̠̺͚̲͍̟̟̜̼̲̫̺̼̱̬͔͕͚̥͎͛̑͛̓̑̅̈́̀͆̈́͛̑̍̀̍͑̑͂͆̍̋͛́̽̅̉͌̍̐̿̋̈̌͂͆̓͛̑̃̍̓̈́̓͂̏̈̽͒͌̔̎̎̃̒̈́͑̿̈̿̍́̒̆̈́̔̾̎̉̋̈́́̍͌̑̚̕̚͜͠͠͠͝͝͠ ̸̡̡̢̨̨̨̢̱̰̩̹̜̫̺͇̱̫̺̠̣̬̞̲̺͎̯̹̝̼̹͇̖͉͉̠͈̣͇͔̞̦̗̫̹̤̰͈̺̺͓̺̘͚̜̈̄̈́͑̎͌̅̍̐͘ͅĄ̸̨̡̧̡̢̛̛̘̭̪̝̠̪͖̠̘͔͓͙͍̱̣̯̤̯̹̫̯̣̣̣̫̬̠̳͈̤̩̗̰͇̝̱̼̠̭̹̼̘̱̹̺̼͍̜̖̦̜̰͖̗͈̗̲͙̟̹̠̙̑̈́̍͒͛̆̿̀͂̀̾́͐̂̃͐̈́̌̽̓́́̅͊͌̈́̀̄͑̉́̓̀̐͌̄̓͋̎̇̌̉̚͘̚͜͝͝͝͝ͅͅͅŗ̸̨̨̨̢̧̡̩̠͔̼͉͙͎̟̤̬͎̖͇̬̲̥̝͙̫̜̩͇̼͓̬̗̪̤̘͖̟̟̳̩̯̰͔̠͆̽̔͌̿̇̀͌͊̿̀͌̉͐̂͂̿̐̊̎̔̽̇̈́͛̾͋̓͛̈́͊̋͋̀̇̄̌̈́́͛͋̅̆̽̈́͒͗̈́̂̿́͊̓̽͌́̉̾̽̏̂̅̏̈̋́͐͊͊̈̀͒́̃̐̌͘̕͠͝͝͠͠͠ͅẗ̷̢̢̛̛͎̭̰͎̻̘͚̙͕͖̘̜̫͖͖̼̞̯͉͉͇̯̱̬̯̼̦͈͕͖͚̩̯̙́͆̈́͒̏̇̎̾̓̑̄̍̿̀̈́̒̽̍̓̊̊̈́̀̇̄̋̍̈́̚͜͠͝͠͠͝͝͠͝ͅĩ̷̧̨̧̢̨̢̡͍̪̬̻͔̻̳̖̼͉̙̰͔̰͚̝͍̫͕̗̬̱̪̼̱̫̜͇̥̙͙̺͈̗̻̠͈̰̗̠͔͈͎̬̮̼͔̦̲̬̬̲̦͉̳̞̝̤̗͓̞͍̥̑͊͐͂͜͜͝ͅf̶̡̡̢̢̢̡̢̡̨̨̢̛̛̱̦̟̲̞̼̦̣̖͚̫̞̫̱͎͚͈͎̩̘̠̪̙͚̬͉̟̝̘̝̼̮̻̼͈̩̯̟̳̮͙̝͚̯̤̳̯̭̖͍͇͙̜̯̩͓͈̲̔̇̈́̒̓̀̀̓̈̈́̈̅̋̈̃̌̈̏͌͌͊͒̄̊͐̉̀̏͗̏͋͆̊̓́͆̇͌̊͑͌̀̇̓́̆̒͑̉̅̇̇̎͂̈́̍̾̆̃̑̄̌͋̋͐́̃̌͒̀̾̽͘̕͘͘͜͜͝͝͝͠͝͝͝ͅi̶̡̡̙̻̜͔̫͉̥̱̙̗̝͍̞̝͈̺͉̰͔̬͉̦̮͈̜͙̭̩̤̳͇̣̐̑̅̀̅̓͗̂͛̓̑̊̀́͑̂̌̄̀͐̅̐̍̍͆̀̓͒̽́͛͗̉̽͛͛͗̈͑̇̽́̂̀̊̈́̅̀̀͗͋̋̀̊̌̋̃̋̂͒͋̓͌̐̋̉̇͘͘̕̕͜͠͝͝c̸̨̡̨̡̛̛̛̺̭̣̗͕̹̦̦̱̫̜̠͙̳̫̳̹̙͎͚̰̣͚̩͍͍̦͔̪͍̬̫͓̝͍̹̰̊̏̐͑̅̊͆̽̆͗͛̃́̅͋̌̃͊̓̇͑̾͋̑̈́̌̿̾͑̏͑̈́̈́̌̆̽̾̅̄́̀͂̈́̋̈́̎̈̆̉͌̉̈́̀͐͑̚̕̕̚͜͜͝͠͠͠͠͝͝͠͝ͅě̴̡̧̨̢̲̱̪̟̟̗̗̗͚̫̣̘̫̫̙̲͔̹͓͓̫͎̘̗̬̦̹̦͓̖̥͎̪̙͔͈̺͇̯͎̜͚̩̣͇̲̘̥̱̖͕͉͚̥͖̤̬̟̻͓̼̱̭̟̺̗͇̱̅̅̋̅͋̓͐̿̏͌͜͜ͅͅ,̴̧̨̢̡̛̛̛͉̟͙̟͓̝̗͍̪̲̠̖̼̱̞̼̏͌̿̆̑́̑̑͆́̀͐̓̑̈́̏̔͗͆̾́̐̒̀̓́́͗̀̍̋̅͐́̎̽̿̚̕͘̕̚̚͝͝ͅ ̶̡̢̥̼̄͋̒̈́̋̒́́̈́͐̐̿͗̀̈́̽̌̔̊́̈́̒͋͆͌̄͗̏̅̏̈̏̎̽̒̌̄͒̂̋̏̒́̊͋̈́̂͒̌̎͌̌̇̐̋̕͘͘͝͝͠Ḑ̷̢̢̧̺͕̞͎̖̲̯̠͔̼̥̯̲̯̮̱̯̺̜̥̟͍̗̲̣̟̲̬̰̗̭͓̤̳̲͓̺̟͍̹̱̹͇̜̙̻͎̫̗̯̪͎̎̏͐̾̄͋̽́̇̃̈́͌̒͋̀̿͋́͘̕͜͜͜͠͝ę̴̧̛̮̺̦̯̰̻̯͉̦͕̣͇̬̞̯̻͉̱̻͑̂́͋̈̏̏̒͆̅͒͊̂̄́̂̈́̔́̈́̍̆̀͑͒̍̾̈́̍̒̈̾̈́̋̿̓̅̾͋̇̅̐͂̿͊̄͗̉͊̏̈́̊̅̏͌̍͒̿̈́̽̑͌̊̄̕͝͠͝͠͝s̶̡̧̧̡̛͈̭͇̦͎͕̣̦͎̠͍̬̖̼͎͈̣͖̟͈̤̲̹̻̝̪͇̣͚̱͕͇̜͕̠͉̘̲̝̙͙͓̫͚̺̪̰̳̫͍̣̖̭̹͓͓̩̭̫̑͂͒͛̋̾́͒̀́̂̑͗̂̾́̾́̓̑̈́̎̽̆̆͌̓͒̅͋̊̌̈̎̉̉͌̽͗̌̽̅́͐͂̒̎̐̅͆͛͒̉͂͗̿̉̔͋̊̽̃̀͛̕̚̕̕͜͝͠͠͝͝͝͠ͅt̴̡̧̡̧͔̯̞̹̬̩̖͎̣͇̪͕̞͚̼̻̤̘͖͍̻͕̬͔̥̲͓͎̖͓̺̹̯̤̰͔͓͇̯̺͓͍̫͚̗̜̺̞̗̩͍̯͈̼͓̩̭͓̯͙͙̼̼̠̙̜̰̲̳̰̼̤̖̤̣͎͔̖̪̪͂͑̀̐͒̎̄̔̄́́͆̀̎̂̀̓̏͊̾͆̕̚͜ͅͅͅͅͅͅŗ̴̡̨̨̧̦͎̱̫͕̟̙̪͇̲̹͈̪̞̰̝̝̭̩̥̫͕̩̝͔̙͔͙͔̙̯̱̬̥̹͇͖̗̹̜̦̼͇̝̼̠͔̮̱̲̟̖͙̺̳̹̰̹̓́́͑͊̉̎́̃̃̎̇̅̀̄̀͌̀̾̈͆͆͊̾̒̍̃̑̎̓̋̆̿̐͌̆̑͛̈́́̃̄̒͐́̌͒̄̆̏́̀̉̽͒͗̌̋̊̄̒̈́͘̕̕͘͘͜͜͜͜͜͝͠͠͝͝͝͝͠͝͝͝u̶̱̦̭͈͕̖̗̜͙̯̻͛͑̋͊̒̎͊̀̾̿͋̽̀̒͗͗̆̈́͆̈́͠ͅc̵̨̡̢̧̡̢̖̖͚̝̖͍̲̟͉̫̥̲̝̪̻̖̳̳̝̯͓̠̪̼̙̪̗̲̦͈͉̼̟̳̣̖̙̞̥̜͓͓͎͇͔̦͉͍̩̞̰͕̺͚̬̺̳̭̺͓̱̘͖͈͐͊͌̋͌̍̌̌̓͒̊̒̂̋̀̊͂́̈́̏̈̐͂̇̔̀̑̎̉̑̎́͑̊̑̓͗̈́̐̆͗̂̐͆̈́́͛̚̚̚͜͜͝͝͝͠͝͝͝ͅͅͅͅt̵̢̨̧̬̣͚͔͉̬̭̣̻̺̲͔̦̹̳̩̫̰̦͚̱̫͉̘̗̬̪̘̰̞̯͎͕̘̣͍͚̟̳̦̜̜̭̥̻͎͔̞̤̮͈͖̜̂̊̈͜ì̴̢̨̨̧̧̨̢̧̛̛̛͎̝̹͔̻̙̖̼̜͈͎̦̰̬͎̳̗̱̟̙͓͕͉͚̫̠̦̭͚̪͓̙͇̟̩̤̙͎͈̬̩̦̹̟̞͍̫̥͔͔̬̠̥͇̦̟̞̱̲̞̠̖̙͈̱̭͎̥̦̳̮̤͇̯͎̑̀̃́͊̋͒̊̍̅̽͐̊́̆͗͒̉̈́̊̊͂͗͑̈́̆͛́̈́̈́̓̔̒̓͛͐̕̕͝͝͝͝ͅò̸̧̢̝̬̠̪̭̱̩̫̬͎̪̜̯͍̟͔͎̖̭̰̩̠̜̠͛́̏̌̓̒̈̍̄͗̈͐͑̅͑̆̋́͘̕͜͝͠ͅņ̷̧̧̛̞̰͔̤̙͖̘̭̯͍̭̤̰̞͖̝̺͎̻̰̻̘͕̲̺̲̮̫̮̼̦̠͍̪̺̮̞͔̞̯̺͍̩͕̹̜͉͚̄̓̓͂̅̿̈́́́̎͑̐͂̕͜͜͠͝ͅͅ ̸̡̡̗̫̲̦̝̥͉̫͉̺̞̗̹̰̼̘̯̘̗̦̩͈̹̹̦͓̖̦̜̹̯̣͍͕̖͓̩̳̠͖̮̪̖̟̤̙̮͉̫̘̗̥̬͎͇̹̼̙͇̤̱̞̬͙͇̄͆̋̍͗̆̉̌̈̐͜͠ͅͅÖ̷̢͚̯͕͓̹̯͇̳̞͈̞́̔͝p̷̧̢̛̗͙͙̘̣̞̻͈̳̩̯̼̭̠̑̔́̑͛͐́͐̃̅̆̾̿́͆̈̋̊̅̏̆͛̓͂͋̾̌͒̎̿̎̆́̈́̊̋̋̈́̋̀͋̄̒̃̎̈̚͜͠͝͝͝͝p̷̢̧̡̨̪̱̦̖͎̯̹̫̥̲̲͎̟̪͍̪̞͔̭̦̲̰̺̩̻̦̝͉̹͖̜̹͖̗͕͉̖̭͔̼̼̱̰̰̙͓̯͔̉̅͐͆̓̐̾̔̅̏͆̅̃̕͜͝o̷̺̙̯̤͈̺͔̭̫̻̔̉̊̿͐̓̐͐̈́͂̅͐̑̃͋̋͘͜ͅș̸̡̧̧̢̨̛̠͉͇̮̹̳͈̭̙̯͔̙̦̱̙̣͕̹̜͍̬̝̪̳͍͖͈͓͉̬̮̼̣̙̖̰͓͎̤̠̦̭̼̭̣͕̝͍̫͚͖̣̦̬͕̜̟̲͈͎͇̰͌̋̽͑̈́̊͑̓͑̅̌͂̊́̉̉͒̊̇̏̈́̋̓̿̈́̓̾̉̒̿̐̓̔̌͐̍͒͒͂͌̿̄̐̎̌̄̃̀̏̎̌̉͐̿̈͊̊͌̆̾̒̋́̈́̋̋̉̈͒̊͂͊͌̀͂̍́̒̑̀̚̕̕̕̚͘͜͜͜͝͝ͅͅͅȩ̸̡̨̡̛̛̣̰̻̤͕͎̙̝̳̟̳͓̰͎̞̳̗̹͇̺̻͙͈̳̹͎̺̬̹͔̮̜̺̭͔̥͎̠͔̉̊́̌̒͆̂̿͂̿̑̈́́̈́̒̾̏̀̏͗̓̌͒̓͆̍̍̀͊̀͋̓̀͂͛̿͋̂̀̈̔̈̄͒̓̆͗̔̇͑̒͒̋̃͋̋̋̉̀̾̑̂̌͐̔̒̓̾̅́̀̎͗̉̚̚̚͘͘͜͜͜͝͝ͅͅd̸̨̨̢̢̧̨̛̛̞̞̝̥̙̱̩̩̥̪̘̟̜͈̩̼̠̩̳̙̰̪͙̘͉̞̻͔͕̳͉̬̟̦̼̩̘̰̜͇͓͓̼̖͛͌͊́́̍̆̉̿́͆̌͊͊̓͂̏̎̊͂̀̎̍̈́̍̃͌̓̊̕̚̕͜͜͜ͅͅ ̶̨̢̨̧̡̛̤̱̝̩̹͎̩̫͉̤͖̩̥̱̙͕̭̭̩̻͙̤͔̗̟̭̜͕̯͙̭̹̯̜̖̘̘̳̖̝͉̘̱̩̠̙̺̙̻̺̬̦͈͙͍̘̼̭̜̱̼͈͔̓̅̒͒̈́͋̅̀͑̅̉͆̆͌̇̑̽̀̚͘ͅͅͅͅḐ̸̡̨̨̢̡̨̨̛̛̞̩͉̮͉͔͖͔̺̳͎̺͚͈͈̪͖̙̯͓̝͔͙̞̼̳̜̳̮̙̗̘̮̲̙̠̲̪͎͈̫̘̗̤͖͙̯͉̼̪̱̲̖̬͆͒̂͂̀̌̎̈́̑̐̂̇̉͐̿͛̋͆̎̓͌̂̓̀͑͑̂̒̔́̌̕̚̕̕̚͠͝ͅͅͅơ̸̧̢̨̡̨̨̧̛̛̛͚̯̼͖͎̙̱̤̦̮̭̭͓̼̣̳̙͍̪̙͖̞͖͍̪̬̰̞͙͎̠̙̺̥̟̫̰͓̥̮̮͎̲̙̯͓̯̮̼̪̰̩̣̮̳̭̼͇͖̗̽̏̈́̀̏̈́̋̊͂̊̓͗̏̆͐͑̍̂̒̀̍̊̆̓́̌̈̑̐̑͒̈́̆̄̉̿̔̀̾̊̔͋̄̓̑̑̒̀͆̈́̐̑̾̐̅̽͘̕͜͜͝͝m̴̜͚̠̱̩̭̮̯̼̣̫̱̦̳̠̫̭͖̜̠͙̩̜͍̙̯̳̳̀̐̂̒͂̀͒̔͌̆͌͑̀̀͊̾̒͗̐̀̌̅̄̆̾̽̐̓̑̊̏̂̉̒́̊̓̐̆̐̔̅̅̎͐͊́̅̃͌͗͆̀̂̀͑̆͂̓̿̉͐̈̚͘͘̕̕̕̕̕̕͠͠͠͠͝a̶̧̡̧̢̨̢̛̛͈͓͉̺̹̣̝̣̺̯̘̼̙̭̻͉̖̫͕͕̱̱̖͕̻̩̪̙̜̼͍̝͑͑͂̑̆̃̿͋̎̃͛͗̒̿̎̎̏̔̇̇͑̑͋̓̽̾̈́́̈́̅̄͂̉̿͆̈́̓͗͌̾̀̀̾̅̊͆̔̋̓̇̈́̈̽̊̓̾̇̓̎͒͑͐̾̓͒͊̕̚̚̕̕̚͜͝͝͠͝͝͠͝͝ȉ̴̡̡̧̧̨̛̛̳̼͖̬̥̬̠̪̻͉̻̤̱̣̖͖̻̫̞͎̝̦̤̜̹̤̩̱̼̯̼͖̟̙̙̪̹̝̫̠̲̰̘͖͉̪͇̟̻̜̜͎͖̗̗͙͈̟̱̤̙̻̭̼̪͎̤͉͔͚͚͇̞͍̗̳̳̭̟͈̘͆̇̊̓͛̈́̅̀̍̊͌͑̽́́̋͆̎̎̿̽̒̑̑͑̔̄̄̄̊̈̆͐́̋̒͗͐̾̎̽̿̄̿̓͒̇̊̈̑̀̐͑̊̅̈́͑̓̓̈́̉̍̚͜͜͝͝ͅņ̷̧̧̢̧̧̨̢̨͈̯͎̬̬͖̜̥̹̮̖̩̗̙̟̘̜̠̝̟͎͇̺͚͖͇̞͎̗͍͑́̓͗͊̋̀̈́̐̋͂̅̏̉̎̇̽̀̇͑̓̈́͆͛͋̽̀͘̚͘͜͝s̶̡̨̢̨̨̢̧̨̢̢̢̱̩̪̯̻̠̥̬̰̭̼͕̺̬̲͚͉̻̥̲͕̹͕̯͔͇͈͖̦̲̹̤̻͙̪̜͓̞͖̦͈͇͎̙̣̦̜̤̤̱̥̞̩̬̦͓̰̲̝̘̞̫̻̳͎̠̲̰͔̲̤̘̿̇̃̆͑͌͂̍̈́̍͛̃͐̑̍̄̀̆̎̑̑͆́̔̿̇̈́͐̊̍̍̋̀̎̈̌̑̀̌͆͆̃̓̉̽͊̽̈́̑̉͊̒̅́̓̋̊́͊͛̔̀͛̀̉͑͐̚͘͘̕̚̕̕̚̚̚͜͝͠ͅ:̸̛͈̱͖̪̗̹̭̼̼̲̘͚̺̞͖̜͎͙͔͐̒͋̈́͊̄͂̄͋̍͑̍͑̄͋̄͗͌͒̊̊̔̾͗̀̾͂͗́̾̍̓͋͋͌͗͋̈̋̆̐̎̑͆̉͒̽̋͋̾̔̍̄̕̕̕͘̕͠͝͝͝͠ͅ ̵̛̛̛̬̇͂͋̓͐̋̐͂͌̏́̊̊̿͌̈́̌͋͂͐̃̈́́͆̽̀͂͑͘̚̕͠͝͝͝G̵̢̧̢̨̢̢̢̡̢̡̢̡̝̫̠̯̯̫͇͎̞̮̼̭̼̭͓͍̩̬̖̹̘̙̘̖̹̮̳͍̤͉̝̼̫̦͎̱͎͉͓͇̤͚͔̥͖̻̦̟͓̩̟͖̖̦̮͈̖̺̯͖̩̙̻͓̜̞͈̩͕͓̦̫̺̟̿͛̊̈́̿̋̀̀̅̀̿̽͌̓́͛̎͛̐̎̈́͑̈́͊̿̈̀͐̅̓͑͐̒̕͜͜͜͝ͅͅǫ̷̨̨̨̨̧̹͎̼̩̝̬̺͙͖͙͇̤͖̜̜̻͇͈̪̘͎̙̼̋͂͋̿͒͂͌̕ớ̶̢̛̞̣͕͚͙̰̳̞̫̬̮̼̩͓̹̥̝̤̤̽̇̓͌͂͆̉̈́̀́͂͛̄̊̿͂͌̏̈̊̔̏̍̄͆̃͒͌̎͛͂̽̀̈͊̔͆́́͑͑̔͌̍͗́́͋̇̔̎̊̏̏̾̂̎̔͂̑̄̋̚͘͠͝͠͠ḑ̸̡̧̨̨̡̢̡̛͖̞͉̝̖̟̝̼̠̞̱̭̜̠͙̣̲̼͇͕̤̬̱̤̗̫̳̹̖̠̤͓̼̟̲̣̦̦̲͓̤͇̝̜͎̪̫͚͍̠͉̺̹̤̺̺̫̳̦̟̘͋̎̒̇̄͒͛̅͒̊̋̽̇̏̾͜͜͠ͅͅ,̷̡̡̧͓̗̦͙̫̖͓̝̲̩͈̣͉̜͖̪̠̯͙̠̀̈́̉̈́̀͌̍̊̉́̄͌̏͒͐̒͌̀́̇͆͗̾̅̓̈́̃̏͌̍̄̂̒̊̌̂̏̄̃̋͐̒̓̀̑̎͘͘͘͜͠ͅ ̸̧̨̡̢̨̛͚̖̺̝̩̭̘̦̠͔͍̩͇̫̭̼̱͔͉̀̃̃̌̇̎̀̏̇̓̾́͂͆́̌̑͆̑́̿̏̎̍̑̚͠͝͠͝H̴̨̢̡̢̨̛̛̛͉͍͍͉̹͚͇̹̪̭̣̭̮͈̪͔̟̺̖̹̙̮͕̞͔͙͉͍̰͉̻͇͎̬͙͍͉͈̘̹̳̗̭̲̦̓̓͐̅̔͛̋̋͒͊͊͊͌͒͑̈̿͗̉̎͑̂̉̆̃̓̈́͑͗͐̀͑́̑̂͑̏̉́͛́̈́̈́͋̇̊̍́̀̀̊̐̽́̊͒͐̕͘͘̚͘͘̕̕͜͜͜͠͝͝͝͝ḙ̸̢̢̨̢̢̩͍̣̰̭̼̗̗͚͓̮̠̳̯̬̬͚̻̰̬̥̹̥͚͈͇̬̣͚̞̻̞̙̝͇̱̭̥̬͍̭͈̱͕̱̝̪͇̥̙͕̞͙͈͚͎̱̤̟́̋͂̍̽̀͐͜͝ͅà̷̡̢̡̡̢̨̢͙̜̲̯̝̠͉̺̘͈̥̞̦͈͎̪̭̪̪̘̟̙̣̙͍̪̼̤͉̭͕̘̘̟̼̩̠͉̣̙͚͚͙͓̻͔̭̝̱̼͖̖̳̯̭̣͍̞̔͆̀̍̊́̆̓̄́̓̈́̅̀̓͛̐̃̽̐̆̀̇̈́̾͑̋̃̒̋͋̓̂̏̌̎̒̓͌̒̏̇͂͊̀͆̓̆͊͐͒̿͆̇̔̋̉̽́̇̈́̈̃̎̑͌̉͘͘͘͘͜͠͠͠͝ͅͅļ̸̡̢͉̫͍̦͍͈̹̮̮̤̩͍͚̱̥̤̜̤̳̠̩͚͕̖͙̣̝̝̱̺͚͇̯̦͕̱͖̭̰̳̯̜̫̤͙͚͑͂̐̆̋̒̉̉̎̒̅̔̈̍̑̋̚͜͜͜͜͜͜ͅį̸̨̧̨̛̘͍̜̹̺͖̗̭͓͔̗̰̞̟̝̠̫̩̲͇͉̫̭̳̞͖̭͚͕̖̜̞̻̲͚̲̜͇͉͍͓̲̗͉̮̰̖͔̲̥̞̖͍̪͉̪̥͉̞̝̫̣̼͈̋̀͑̋̓̐̎̆͌͒̿̈́͑̒̿̊̅̓͊̈́̅̍̌̈́̃͐̋̇͗̍̌̍̐̈́̏͗͗̉̑͐̇̉͒̊̿̌̋̍̌̈̂̄̐͂̆̋̿͐̈͒̍̓̐͑̒͗̅̀̏̄̿̀͂̅̕͘̚̚͜͜͝͝͠͝͝͝ͅͅͅͅṋ̵̛̹͙̊͐̅̌̀͑̈́̊̀͊̐́́̀̀̉̀̀̅̈̅͂̏̂͂̄̓̔̿͆̽̀̅̀̂̐͗̾́̐̿͐̀̒̔̄̔̑̎͑̉̊̏̍̀̏̓͊̋̐́̈͋̎̅͗̈̑̃̆̈͊̌͗̒̂̄̕͘̚͘̚͘͝͝͝͝͝ͅg̶̨̧̧̨̡̨̨̛͇͚̼͈̯̘̭̣̣̰̩̰̬̻̹̙̰̖̤̝̲̘̣̤̰͈̘̯̹̠̼̝͈̮̥̳͙͚̞̤̹͍̜̱̺̗̻͈̳̑́̽̉́̃͛̌̉̓̀̾͐̒̑̈́̅̇͗̂̈́̓̂͐̀͆͆̽͌̽͗̍̉͐̃͑̄͋̃̆́͋̈́͒͊̐̓̈́͂̉͒̋̃͒̆̐̀̊̊̓̆̋̌̑͘̕̚͘̕̚͘͘̕͜͜͜͜͠͠͝͝͠͝͠͝͝͠,̸̢̡̡̧̨̨̧̧̛̛̺̪̫̟̭͉͍̖̟̤̥͈̻̻̝͍͕̩̞̼̭͓̣̰͓͍̤̤̜͔͚͈͉͇̖̯̰̜̦̦͖̮̟̝̙͈̰̤̠̝̲̳͚̓̍́͒̋̿͗́̎̂͋͂͑̍̈́̓̍̊̒͐́͊̉̊́͗̀̀̊͌̽̽̏̅̓̄̇̏̓̂̄͘͘͘͘͜͜͝͝͝ͅͅ ̷̡̢̨̢͕̪̰͖̻̫͎̫͉̱̳͓̩̺͔͓̰̻̯̜͖̖̩̳͈̮͍͎͎̝̖̣̤̗̺͔̬̤̩͎͕͈̼͙̦̤̱̲̼̮̟̼̬̭͈͓̺̝̱̜̰̠̱̮͋̏̇̐̿̅͜Ḻ̵̢̧̧̧̨̨̧̛̮̮̗̖̭̹͙͚͓̰̠̠̰̜͖̼̦̫̘͉̣͇̜͚͙̯͕͈̝͙͎͓̜̲͍͙̜̰͎̟̠̦̘̘̞̬̤̦̥̲̟̪̖̻̮̳̱̮̯̜͎̅̅̂̓́̊͂̊͊̀́͑̆͛̊͆̀̑̏̿̐̈́̃͂͒͐̇̓͋͂̔̀́̊̏̎̇̌̈́́́̋͌̽̆͆̌̇̆̒͑̇̌̅͋̀̔̂̊͂̇͒̊͆̉̅̈͐̃̆̎̓̈́̓͘̕̚̕̚͜͝͝͝͝͠͠͝͠͝ͅͅͅį̸̢̢̡̡̨̧̢̛͖̱̝̬̗̲̣̳͓͕̩̯̤͇̺̗̫͚̠̞͇͓̬̩̮̞̰͚͈̭͖̲̥̦̼̠͕̰͓̭̬͔̯̠̀̒̈́̏́̃̾̈̓͋̀̽̒̽̔̐b̴̢̡̛͈͈͖͎̩̗̤̣̰͚̝͖̱̗̮̫͇̟̭̭̖̞̲̠͈̀̎̇̂̎͊͊̍̈̃̽̋̈͒̋̀̋̅̇̓̍̽͋̈̀̈́̀̍̿̎͐͜͠ͅę̵̢̢̡̨̢̨͇̹̘͈͈͈̥̤̝̘̞̻̟͕͉͈̤̰͉̟͇̺̪̮̗͔͎̩͕͚͉͖̮̟͎̖̦̳͇̹̱̫̪͍͙̬̯͈͈̮͓̰̻̜͔̣̖͔̭͍̗̏̆̉̾̌̿̉̎̎̉͑͌͐̍̋̒͐̌̀̂͌̇̉͒̊̇̒̊͆̇̒̆͒̑̎̾̿͛͑͊̅̈̅̆̚͘͘͠ͅŗ̸̢̛̛̰̪̫͉̼͕̺͉̠̯̘̌̂͌͑̈́̊̔̆̔̓̂̓͆͋́̆̀̎̊̎̃͌̀̈́̅̑̈̃̋̐͐̒̌̓͆͑̓̋͑̉̽̑́̂͂̄̿͂̓̒͋̈́͆͆̇͐͌̈́́͒̔̓̽̉̌̔̚̚̚̕̚͝͠͠͝͝͝à̷̧̢̢̧̢̛͔͇͕̫̜̹͖͔̘̞͙͈̬͙̻̥̗̻̠̤͎̞̲̣̣͉̝̞͇͚̼̲̬̥̥͔̫̳͚͇̰͍͓̭̠̮̣̪̖̖̳̙̣̙̜̭̭̯̥͔̥̭̤͉̞͖̫̗͓̼͊̇̍̌͌̈́̂̔́̀̓̂͐̓̈́̃͆͌͛͐͗̊͘͠͝͝͠͝͝͝ͅͅţ̷̡̡̖̩̺̳͈͚̞̰̼͍̰̫̙̬̤̠͙̩̩̳̥̮͙͍̤͘͘ͅͅi̵̛̜̣̼̤̯͔͉̪̯͛̏͗͊̌͆̒͒͊̋̾̄͋̈́̀͑͛͗̏̌̊́́͗̑̽͊̇̒̾̍̈́͒͒̍̍̏̑̈́̀̇̄̕̚͘͘̚͜͝͝ǫ̵̢̨̡̢̡̧̗̟̝̥͇͕̲̝͇̪̤͍̱̣̝̺̭̘̜̟̼͔̹̞̖͍̙̤̬̪̣̰̣͍̃̾͑̀͆̽̔̓͒̒̆̈́̽̔̊̈́̉͒̚̚̕͜͝͠ņ̶̧̧̢̧̢̨̢̨̡̢̡̛̛̥̞̱̞͔̘͍̰̗̪̟͓͙̗̮̙͔̰͔̝̣͈̥̥͇̣̯͍̰̙̜͕̠̳͙̹͉̭̣̳̯͍̘̝͙͔̼̜͇̻͙̯͖̙̟͚͓͖͎̤̥̜̳̗̜̰̯̲̯̪͚̓̉̽́͑̇̇͊̀̾̏̋̎̽́͆̽͑̈́̽͐̉́̓̓̔͐̒͗̃̽̃͊͛̔̌̍́̇͛͂̽̃̚̕͘͘͜͜͝͝͠͝,̶̧̡̧̢̡̧̡̡̠͚͙̰̮̫̠̙̻̺͇̙̰͎̟̯̖̥͖͇̞̞͎͕̬̟̻͕͉̰͎̰̦͔͍̩̤̠̦͍͉̳͎̯̝̗̯̠̺̻̫̯̱̥̫̘͚̩̘̼̲̼̜͎̜̺̑̄̂̌͊́̑̑̇̊̂̅̿̈́̑͑̽̀̊̀̆͛͌̈́̃̓̀̾͂̓̈́̌̀̄̂̓̓͗͑͋̐̈́̑͒̈́̌͆̈́̔͐̋͑͗͒͐͊̎̑͘̕̕͜͝͝͠͝ ̷̡̨̡̛̟̟͙̲̜͇̫̥͉̝̣̯̯͇̘̪̹͙͍̫̭̙̩̎̊̓̀͒̍́͑̑̾̽̈́͂̉͒͆̎́̿̿̍̇͆̔̓̃̉͒̔̒̈́͐̈́͑̋́̽͆͂́̓̑̃̈́͘͘͘͜͝ͅK̵̢̡̨̢̛͕̝̬̱̖͕̩̘̫̙̜͓̞͕̳̼̹̙̟̫̥̠͖̘̱̝̖̠͈̱͉͍̪̘̬̺͉̦͙̐̉̋̓͒̍̉͋̿͋̿̓̀͌̄̊̍̑̄̒͊̓́̋͒̀̏̄̋̿̇̂̔͋͋͂̒̃̿̎̾͑̇̚͘͘̚͠͝͝ͅͅn̷̨̡̧̨̛̛̤͖̬͔̟͈̼̺̘̘̜͉̮̫͖̺͙̹̯͈̬̗̫̩͉̬̻͙̪̝̝̦̱͙͎͎̺͎̟̝̗̹̫͇͔̦̭͎̩͙̭̥̹̞͑̀̔̿͌̂̈́̒̈́̋͗̈́͛̑̄͌́̎͒͊̄͐́̆̇͂̈́̓̀͂̂̾̇́̇͆̽̀͐̔́̈́̿͋̈͘͝͠͝ͅͅợ̶̢̡̨̢̨̛͕̳̻͉͉̪̠̞̪̯͖̪͔̯̭̞͍̤̬̻̟͈̰̙̰̲̑̍͆̍̈́͆́̽̕ͅw̷̢̡̡̨̡̬̞̰͇̱͙͔̰̳̳̬͙͈̤̰̬͈̠̩͙̠̼͉̬͉̠͍̤̳̹̝̱̤̙̹͓̱̦̠̫͚̺͕̱̪̳̳̗̲̯̖̽̈͒́̄̀͒͊̄̃̎̑̇̾͐̔͋̂̑̔̕͜͜͝͠͠͠͝ͅͅl̴̨̡̢̢̢̢̡̨̧͎͕̳̘̹͓̝̣̮̬̭͈̻̥͔͕͔͙̥̦̦̼͚̤͍̗̳̜̝̮̥̮̫̹͚̲̱̳̳̞̪̩̬̟̪͚̤͍̠̙̱̫͕̮̋̐̃̏͆̈́̌̀̏̔͋͑̂͛̉̈́̈́̂̏͋͋́̕͜͠͝ͅe̶̢̡̛̛̛͓̼͓̳̰̙͚̬̩̫̪̟̩̫͍͍̤͓̦͕̙̟̪̩̥̹̹͇͙̞̙̪̰̤̝̼͈̳͔̦̰̫̔͌͌̃͆̈́̍̓̃̓͒̃̇̀̈̈́̑͋̅̉̒͛̄̒͑͐̑̈̈́́̎̉̀͊̿̾̂̂̀͒̍̓̀̌͗͌̐͒́̒̊̀̓̇̈́̚̚̕͝ͅͅd̸̡̡̧̢̢̧̢̢̛̛̛͔͎̣̠͉͙̮̣̱̞̝̜͇̩̹̮̦͉͔̹̖̱̤̺̩̖̼̪͎͕̙̺̤̭̜̜͚͔̹̗̝̻̲̖̘̱̞͉̠̬͇̫͇̥̫̪̘͇͚̻̘̰̒͒̍̂̅̈́̌̽̐͌̑̇̇̉̆̈́͆͑̈̆̇̍̈̀͛͒͋̿̈́̓̑̇̊̈̀̊̀̑̇̾̀̂̒̉̄̃̌̈́̓͑̒͂̍̏͂̅̾̉͌̉͑̐̈́͂̄͛̈̊̈̎̄̔͒̿͘͘̕̕̕͘͝͝͝͝͝͝͝ͅͅĝ̷̡̛̛̮͕̲̼̗̥̭̺͖̪̥̦̣͇̲̗̬͕̮̫͓̣͉͕̟̝̯͉͙̱͓̈̑̒̐̆́̽̄̓́̽̂̒̒̃͌̐̀̍̂̈̀̿̆̈͒́̉̆́̊̀́̃̃̑͆̅̓̀́̈̆̄̏̂̎̆͐̎̎͑͒̉́̋̏́̓̊͑́̈̊̃̿͂̿̿͘̚̚̚̚̕͘͘̚͜͜͝͝͝͝͝e̴̢̨̧̛̛̛͙͕̘̙͎͓͚̙̘̟̱̠͓̗̪̫̝̮̠͖͇̝̙̤͍͔̝̯̘̜͍̞̝̫̬̱̭̝̖̩̣͚̙̬̳͖͔̜̻͓̭̽̉̌̓̾̓͐͆̈́̽̂͛̈̒̏̃̀̈́͋́̓̆̈̓̎̾̊͗̓̓̇̔͋͛̽͑̍̌̓̊̑͑̑́͊́̔̾̂̚͘̚͘̚̕̕͜͠͝͝ͅ ̵̡̡̧̢̯̺͎̫̙̞̤͈̩̘͍̮̲̹̱͕͙͈̹̣̙̳̩̰͎͎͇̦̣̭̯͈͓̼͓͚̱͈̣̣̳͎̞͍͚̘̠͖̝͎̞̙̂́̒̾̍͋͌̑̋͜Ḟ̸̛͍̩͍̫͓̼͓̠̝̖̞̗̊̓̌́̿̾̒̔̓̄̾̂̎͊̾̐͑͛̎̾̓̔͑̄͊̉̆̈̀͋̇̈́̿̇̈́̔͋̏̿͂͊̍̆̄̔̎̾̒̈̾̍͂͂͂́̀̓̅͋̓͂̅́̒͒̉̈́̔̈́̿̕̕̕̕͠͝͠͝͝͠a̷̧̧̨̨̨̨̧̛̛͇̳̠̙̹̤̰̭̦͈̙̹͇͕̼̰͉̲͎̰̮̜̥̳̺͚̜̟̘͕̺̘̼͚͔͇͓̘̬͈̱̗̣̞͚̙̭͍̞̬͉̼͕̱͕̙͈̻̦̩̯͕̫̞̮͍̣̙̝̭̼͆̿̎͒̐́̐̈͛̉̇̏̐̎͛͋̿̇̃̀̇̈́̃͛͊̏̑̑̂̄̓̄̏͒͊̆̎̄̇̂̋̈̈́̅̏͒͒̇̀̓̉͗́̔͆̿̐̅͘̚͘̚̚̕̕̕̕̕͜͜͜͝͠͠͝͠͝͝ͅͅv̶̨̨̡̡̨̛̛͖̩̮̪͔̹̮̲̯̺̪̮̲̜̼͉̦͔̼̭͇̺̱̪̱̣̦͖̫̩̜̘̬͚̺̠̣̘̘̟̘͑́̈́͆̆̉̈̒͑̓̄͒͐̌͊̀̂͛̆͆̊̓̋̾̀͋̐̒͆͋͗̄̐̇͛́͂̆̐̑̊͊͐͑͊̒͋̇̌̽̇́̓̈́̏̔̀̋̓̂̾̍͋̊̓͒̑̿̓̑̚̚͝͠͝͠ͅŏ̶̡̡̧̧̧̧̧̨̨̢̧̢̞͚̞̮͕̼̖̼̺̯̳̣̰̻̥͚̺͖̲̣̯͚̖̗̬̬̰̜̫͕͈͓̞͈͙̣̮̦̫̗̱̖̩̹̲͉̮͈̭̣̰̖͓̘̱̫̹͖̙̠͕͈̮̞̗͉̠͕͖͙͔̗͊̐͂̆̔̀̒͐͘͘͝͠ͅͅͅr̶̢̛̹̮̪̣̮͕̯̪̫̗̪͔̱̫̪̳̼̜̳̮̣̩͎͊͒̌̌̒̌̉́͒͗̓̊̀̈́͆̊̀͐͒͆̀̎̽̾̔̐̆̿͒́͛̄̇̓͊̆͗̔̀͗͒͛͆̃̈͂̈͆̑́̀̏̈́̓̏̄̕̚͝͝͝͠͝è̸̺͇̞͝d̷͉̼̉̄̔͐̍̀̈́̾̉̉͐̄̑̀̾̀̂̿̅̉̓͌̀́̓̒͐̈͆̈̓̍͆͆͊͋͐̆̈́͐̄͛͛̽͒͋̑̒̃̓̔̂́̀́̐̉̈́̃̂̉̐̓͛̈́͊̔̏̓͘̚̕͘͘͝͝͝ ̵̨͓̹͇̮̦̰̺̜̬̝̬̟͓͖̼͔̦̣̌͊͋̍̾̀̆͌́͊͌̌̈́̌̿̆͌̽̃̐̌̇͂̕̚͘͝͠Ẇ̴̧̧̡̢̧̧̧̨̛̜̠̥̞̼͖͙̬̣͔͔͕͈̗͓̼͇̼̭̫͈͔̳̙̬͎̣̰̻̹̟̮̬̼̭͙̹̟̩̬͙͕͔͇̜̯̙̱̝̬͍̭̲̖̦̙͇̺̖͔͔̮̗͚̦̤͙͔̱̹͒̈́́̑̀̐͂̀̊̆̑͆̃͆̎̅͊̆̂̄̌̒̇̊͐͊̒͒̽̊͗̐̀̆̈́̒́͒̑̈́͋̃̀̿͑͌͒̒̐̓̌́̉̃̂͆̔̓́̋͐̿͒̾̔̎̅̆͆́͋͌̔́̅̊̾̚͘͘̚̚̚̚͜͝͠͝͝͝ͅȩ̷̢̢̨̛̰͍̪͉͍͙͚̺̙͓̦̺͉̞̭̳͙̤̗͎͓̙̹̲̥̙͎͉̰̺̫͚̤͓̠͉̣̜͙̻̙͓͚͚͊͌̆̾̽͛̃̃̈́͐̊̾̊͐̓̓͌͊̎̂̒͛͋͊͗͗̂͗̈́̆͛̽̊̃̊̅̓̕̚̚͜͝͠͝ͅă̴̧̛̛̗̻͊̏͆̓̈́̓͊̌͊̾̈̃͗̈́́̅̊̍̇͂̈́̀̿́͛̂͆̾̉̓́͗́̐̈́̾̐̈́̍́̓͗̏̋̒͆͑̈́̃́͛̎́̆̔̆̔́͌̂̊͒̈́̂͆̈́̍͑̉̾̐̐̾͗́͗̈́̓͠͝͝͝p̵̛̖̣͔̜̦̬̳͕̬̒̓̐̓̌̒̓̇͛̏͂̈́̐̑̃̈̆͗̄͊̅̑̌̅̋͒͐̽̄͂͌̋̒̀̑̏̎̎͑̅̓̇̅͊̑̊̽̂̚̚̕̚͘͝͝͠o̴̢̢̜̝͇̺̱͇̝͚̖̫̘̳͖̖̙͑́͌̆̇̎̃́͋̈́̎̀̕͘̕̚̚͜͝͝n̸͎̼͉̘͓̯̭̹̤̖̖̹͓͎̝̙͉̞͙̭̭̫̖̯͖̭̝͉̙̞͙̥̤̜̞͕̟͓͈̗̞̩̤̿̽̋͌̋̏͗̐͊̈́͌̂̕͜͠͝ș̵̢̡̢̢̪̠̗̜͈̺̲͈̠̬̱̘̱̯̣̭͉̻͙̺̹̲̰͍̯̫͕͇̟̫̘̯̺̫͎̙̖̜̳̟̤͈̪̞̝̞̭̘̬̓̂̒͛̆̅̉̿̏̆̈̉͑̾͆͛͐̋̚͜͜͝͠ͅͅ ̶̧̡̧̡̡̨̧̨̢̛͉̮̥̣̦̗̝͚̙͇̤͚͖̞̼̟̪͖̥̺̱̙̘̖̹̪̹̖̪̙̱͚̗͔̱͓̖͇̖̗͎̠͉̹̳̰̪͕̰͈͍̗̠͔̹̙̖͚̱͕͉̣̰̲͖̟̃̑́̍͐̒̃̀͋̿̎̔̆̃͋͗̈́̔̊̉͛̍̎́̃͂̈̀̌̓̓̌́͐̎̅̕̕͜͜͜(̸̨̨̨̨̨̡̡͈̦̳̘̝͚̥̩̬̪̹̩͓̱̹͉̘͔̰̫͍͖̦͍͕̪̲̯̖̘̻̰͇̮͎̪͍̳̙̮̭͕̖̝͓̰̲̣̞̦̖͍̬͖̇̒͂͜͜͝ͅp̴̣͇͇̉̀̒̋͐̋̉̆͒̌̋̈́̂̀̑͊̏̍̊͗̋̇̂̏̾̃̕͜͝͝í̵̢̡̧̢̨̨̨̨̢̨͉̳͇̦̯͇̜̩͙̗̩͕̗̖̲͈̭͔̖̻͕̣͖̱̻͔̯͔̲͍̜̝̟̟̲̠̘͇͕̤̱͚͕̭͓̬̗̫̖͇͕͖̤̬̭̦̬̜̼̬͈̹͎̘̗́̍̓̆̀͋̏̏̅́̆̍́̓̈́̇̽̍̏̂͌̔̒͆͊̎̃̐́̾̕͘̚͘͜͜͠͠͠͠ͅͅͅĉ̷̨̨̧̡̢̡̨̨̙̟̩͎͕̬̠̜͈̪͇̩̠̫͓̠̖͈̺̮͚̙̭̱̙̙̱͍̦̮̠̯̥̦͎̫̗͉̖̝̰̺̦̘̰̘̹̹̙̫͖̪̠̺̯̪̥̖͚͈͖̯͂̍͛̀̔̌̈́͊̋̅̀̇̎̓͆́͐̍̀̅̌̆͐̓͘͜͜͝͝͠͝ķ̶̨̠̗̱̬̗͚̮̯͍̠͎̘̪̠̞͍͉̲͙͈̗̳͙̣̪͉̈̐͑̋̓͋̾̾͌̊̀̌̀̈́͛͘̚̚͝͝͝͝ ̸̧̧̡̨͉̟̘͖̩̫͓͕͔̟̙͕̖̹͈͉̦͔͕̯͚͔̙̬̺̼͉̒̋̀̉̎͑̀́́́́̔͋̀̓́̐͛̈́͊͌̒̓̊̒̄̒̓͂͊̒̆̃́̀̓͋̓̋̅͊́̋̓̔̈́͂͛̉̅͐̅̀̈̔͂͘̕̕͘͠͝͝͠͝͠͠ơ̶̡̨̨̡̡̛̞̟̖̰̜͉͓̟̟̘̳̣̥͕͈̤̻̜̜͚̖̰͍͚̱̤̰̖͓̥͎̺̳̻̹͖͙̘͔͍̲͎͚͚͚͍̗̼̪͉̱̟̮̣̭̻͙̬̤̺͔͔̹̲̩̩͉͇̲̘̤͆͒͋̌̏̌̂̈́̀̀̏͆̀̄͛́̽̈̅̾̈́̑͂̐͌̈́̎͗̽̀͆͊̐̀̎̍̑́̉͂̏̊͑̓̑̀̈̋͑̄͌̿̃͗̈͘̚̚̚͜͝͝͠͝͠ͅn̵̨̢̢̡̢̢̙̤̫̱̗͇͔͕͈̣̝͍̟͈̤͙̜̦̬͈̩͉̫̪̝̺̖͙̻̯̣̮̠̦̲̭̖̻͎̣̺̗̮̞̲̫̰̦͇͇̣̬̠̞͍̙̙͍̠̘̞͉̣̗͂̑̈́͋̑́̾̀̍̀̋͂̅̂͗͋͑̾̏̇̍̓̈́̌̕͜͜͝e̴̢̡̧̨̠̞̭͎̼͚͙̠̻̺̥͖̼͎͎͕̤̰̻͙͔̜̲̗̝͈̲̯̦̭͍̖̤̟̟̬̟͔̗̩̼̩̰̯̘̦͔̼͖̲͇̭̼̬̮̰͉̠͔͔̫̩̬͛̈́̄͂̈́͂̎̐͌̾̈́̈́̄̎͆́͆̾̅̄̌̈́́͜͜͝͝ͅͅ)̷̧̛̛̛̙̦̼͓̟̖̟̟̠̥̯͚̮͉̻͕͕̹͕̦͎̠̹̳̠̥͎͎̥͎̇̈́̎̓̈͌͗͌̐̾͌̅͆͊͑͒̆̍̄̔͂͑̓̋͛̒̌́̈́̔͑̾͂͆͆͆͋́̂̊̓͋̈́̾̇͐̒͊̓̊̀̒͆̅̈́͒̆̐̈́͑̀̓͘̚͘̕͜͠͝͠͝͝:̸̧̨̧̡̛͉̘̺̜͔̖͓͕̝̤̖̼̯̺̙̱̤̜͖̼̠̺̤̺̲͉̗͕̳̯͇͔̠̥̥̦̻̗̰̜͙̟̺͔̜͈̣̱̞̘͕̬̪͐̆́̒͐͒͗͌̔̒̀͘͘͜͝ͅͅ ̷̧̡̛̛̣̥͈̙̖̤̞̜̳̟̠̫̺̰̳̬̻̘̗̰̪͉̄̍̏̈̀͗̅͌̃̆̈͑͛̓̈́̓̑̾̌̏̒̄͐͛̀̉͋̈̓̓̃̿̃̇̔͒̂͗͑̄́́̾̉̏̂̓̔͒̃̂̍͋̇̒̉͒̍͐̑͊̓̒̐͂̕̕̕̕̚͘͘̚͠͝͠͝ͅŜ̵̮͇̱̭̑͗̎̿̓́̏̂̎͒̓͊̂̄̇̃̓̽̓͋̇͛͒̃̂̓̈́͂̀̚̕͝ṯ̷̡̖͉̼̼̪̳̋̀̆͆̆̌͛̈́̎̍̔͐̑͒͆͆͆͗͆̅͐̓͗̌̃̋͛̃̄̈́̃͂͐͐̍̾̍͋̓̌͗͒̓̓̅͐̋̃̊̇̾͌͊̈́̂̊̈̃̍̀̒̓̇̕̕͘̕͘̕̚͝͝͠͝͝͝ą̷̢̢̨͚̘͙̩͇̳̬̙̺̭̩̲͍̹̻͉͍̪̫̱͕̯̝͚̘͎̘̌̅̀͛̓̆́̓̑̋͌̈́͊̔̍̏́̒͐̈́̀͌̅̀͛͋̒͐́̆͑̚̚̚͘͘͠͝͠͠͝ͅȑ̴̡̧̨̨̡͓̪̱͇͖̩̠̲̱͎̻͇̺͔͈̟̗̥͓̰̳͍̳͔̮̠̣͍̙͕̮͍͚͈̦̼̀̅̇́̓͆̀͛̽͋̓̃̽̇͐̿̃̈̔͂̆͑͑͒͆̂̔͋̕͘͘͘͝͝͝ķ̶̡̢̧̢̛̠̤̪̭̮̝̣̗̗̳̼͕̟̥̭̳̭͓̜͓͕͇̻͉̗̤͔̥͚̣̲͍̺̘̱̪̜̗̣͉̮̼͇͚͈͚̞̭̠̝̠̼͕̹̻̜͉͔̜̘͎̼̃̀̎͋̂̈́̓̀́͛͗͊͆̀̌̄̇͌̽̒̈́̀̇̾̌́̾̒̄̅̌̂͗̽̋̍͐̌͗̅̆͋̑͐̔̊͘̕͘͜͠͠͝ͅͅñ̸̡͈̪̠̥̘̯̞͇̘̼̬̹̩͉͚̹̼̞̙͖̭̗̱̞͖͇͖̮̩̗̤́į̸̡̧̨̨̧̡̛̙̼̦̣̥͇̞̙͉̼͕̩̺͙̝̖̰̮̹͍̭̲̟͈͔͉̠̙̬̭̜͇̫̠̹̣̹̣̲͙̭̬͚̥͓͇̥͇̟͔̜̭̣̟̦̰̬͋̆͂̅̋̄͂̿̿͂̈̒̌̋͊̈͋̂́̅͌͌̓̊̈̌̃̃̏͂̀̈́̐̽͒̅̏̌͑̃́̆̈́͐̐̋̓̽̍̓̊̀̿̍͛͗̃͗̈͛̚̕̕̕̕̕͘̕͠͝͠ͅf̷̨̨͇͓̼̣̦̺͇̪̼̖̻͇̥̞̯͚͉̮͚̮̘͓̟͖͍̔͒̀̌̎͜͠͝ͅę̷̨̛̛͔͈̗̞̩̠͉͓̠͍̻̭͇͉̲̘̬͉̱̼̜̯̑͗͆̌͛͊́͌͂̇͗̾͌̎̓̎͋̋͊̏̔̄̌̒̽͗͑̾̀͊̆̔́̋̈͂̾͒̑͗̃̒̆͂͆̽̈́́̑́̇̌̈́̈́̊͛̓̐̽́̊̏͌̽̈̌͂͑̀͗̍̃̐̇̃̉̆̚͘̚͝͝͝͠ͅ,̶̨̧̧̨̛̛̛̛̛̛̜̣̦̪͖͖͍̪̭̞̙̘̬̠͚̂͊̔̾́͒̽͐͗͊́͛̒̅̂͊̂͗̾́̍͋̓̽̎̽̑̓̂̌̌̓͗̍̔́̂͌̍̏̒̽̈̂̊̉̎͒̓͑́̇͆̈́͑̊̂̃̆͌̊͆̽̔͆̇̃̌̚͘͘̚͘̚̚̚̚̕͜͝͝͠ ̸̨̢̨̛̜͚̼͉̟̘̠̖̗̏́̾̓̍́̒̄̉̍̀̋̐̒̊̎͑̇̄͌͊̒̈͊̾͐̑̽̈̎̂̓̆̀̆̿̂̏̊͒̓̍̓̔̏́̅͑̔̍͘͘̚̚͠͠͝͝͠͠͝R̷̨̢̨̯̫̬̯͕̠͔͇̟͔̯̥̘̤̜̮̗͇̻̳̞͚̻͎̘̝̞̤̰̤͔̗̲̖̞͎͈̘̱̼̞͑́̏̄͆̏̾̀͋͊̏̆̋̽̄͋̀̒̋͒̊̃̓̒̀̈́͛͑̇̇̃̔͊́́̈͐͒͋͐͐̾̎̿̄̈͛͆̉̇̓̄̀̈́́̀̎̾͛̃͐̎̊̔̓̍̀̓̽̊̓͘̕̚̚͘̕̕͘̕͜͝͝͠͝ͅa̸̢̨̧̧̛̝̦̤͍̦̱̫̗̗̙̣̙̞͍̪̝̘̪̱̰̞͓͉̖͈̘̗͔̜̳̼̠̳͆̏̍͒̿͐͋̍̓͌̌͂́́̎̐̍͌̒̂̎̆̅̿̽̉̊̓̓̌̅̿́̒̐̔̈́̎̀̀̎̏͆̊̀̆͆̂̔͋̈͊͊̉́͒̏̈́̅̚̚̚͘̚͠͝͝ņ̶̧̨̢̢̨̢̛̤̥̼͓̳̝͕̲̮̳̼̩̜̥̺͉̱͉̲̻͓̻̦̖̹̼̥͈̘̟̱͍͙͎̮̩̻͍̳͙͈͎͉̗̙̘͍̻̜̰̳̟͕̖̣̝̮̩̟͇̪͔̪̝̫̫̩͙̪̹͍̤̲̖͚̘̲̻̗̊̊̓̂̀̃́̊͆͌͊́̑̒̈́̊̾̇̃̀̂̄̀̍͗͑̒͆͋̏͌̐͗̈́͂͗͗̀̄̄̇͛͋͊͋͌͆̐̄͗͛̾̽̈͌̑͒͘͜͝͝͝͠͝͝͝ͅͅͅͅͅś̷̨̡̢̡̧̢̧̛̛̜̩̲͎͙͍̙̘̮̥̣̱̖̭͖̰̼̻̙͉̪̙̘͔͎͉͙̯̤͕̱̥̱̩̱͓̳̥̲̥̭͓̯̬̙̘͓͕͍̺̲̙̳̻̱͚͖̼̠̦̼̤̲͓̞̭̱̜̖̞͍̻̳̠̅̈́̂̄͋̋̽̔̈́̋̆͊̿̏̾̽̊̒̓̽͒̐͊̄͆̓͊͆̿̊͑͂͒̏͂̇͆͒̄̓͌͒̍͂͛̍̈́̃̽́̚̕͜͜͝͝͠͠͠͝ͅͅé̵̢̧̧̨̡̨̨̨̧̛̝̘̼̘̦͙͕̳͔̜̙̦̩͓͉̙̼̭͓̳̝̯̖͕͎̗̖̱̹͚̩̝͔̜̘̲̪̰̟̠͚͇̼͙͙̳͚̥̞̞̼͍͙̖̙̭͙͔͇̺̊̌͊̒͜͜͝ͅͅu̷̧̨̢͙̤͖̯̲͎̙̮̩͇̺̬̫͈͖͉͚̤̩͕͔̤̯̘̟̮͈̩̖͈̟̭̖͉̯͇̻͚͍͇̩̣͔̼̘̟̱͎̳̩͓͍̭̞͉͎̣̜̼͚͈͎̜̞̯̖͕̐̈͑̎̈́̃̓́̎̓͊͂͂̇̈́̓̑̍̈́̊̈́̾̋̂͆̍̈́̂̚͜͜͝ͅͅr̸̡̧̡̧̰̜̫̗̗̺̣̼̙͇̟̰͓̲̤̞̮̹̱̥͈͎͈̘̼̜̳͈̬̘̭̣̰̬̩͉͎͕͓̜̠̟̗͓̼̠͇̦͉̭̭̠̻͎̬͉̗͔̪͖̫͖̮̱̺͔͙̫̦̖̜̰̰̠͉͑̊̔͂͗̅̋͒̇̆̽͋́̽̚͜ͅͅͅ ̸̛̻̰̘̮̣̙̮̳̦͚̻̞͙̳̭̱͕̭̺̠̈́̋̐̉̇̿̒̓͌̀̾̈́̒̍̀́͗̐̾̋͋̎̉̀̆̎͒́͑̅̍͗́͐̽͛͑́̈́̂͌͆̌̅͆̿́͑̐̈́̇̉̄̀͂̈́̓̾̀̎̑̔̉̐̍̽̚̕̕̚̕͜͝͝͠Ţ̵̡̡̢̧̭͔̬͍̬̹̼̖̼͎̮̗͍͎͙̮̮̬̝̺̮͓̖͎͕̠̥̱̥̘̮̞͚̮̟̳͎͇̻͉̦̠͇̙̦̦̼̜̮̬̠͖̰̬̞̤̼̈́̇̑̀̃̔͛̈́̋̀́̋̆́̇̔̃́͐̄͑͛̕͜ͅͅw̶̨̧̢̡̡̡̨̛̛̹̘͖͕͖̝̼̩̹̜̬͇̪̙͖̮̜̞͉̮̣͍̫̞̠͖̪̣̣̥̻̝͋̈́̌̉́̉̌̀̇͒̀̂́͛͑̄͆́̅̑̂̀̓͌͆̊͛͒͌̃̃̇̐̅͒̆̀̋̀̍̀̋̈́̒̉̈̀̓͆͋̀͆̎̈́͘̕͘̚͘̚͘͠͝͝ͅͅǫ̷̧̢̢̢̨̨̧̢̡̡̡̧̛̺͈̱͍͎̰̹̱̫̘̹̱̦̲̜̯͖̪̝̪̦̰͔͍͕̯̱̦̞͖̙̩̣̫̰͖̻͍̫̝̭̯͈̻̝͚̰̣̬͇̬̟̫͔̥̖̼̩̟̗͔̳̺̜̭̙̀̉̒̽̿͗͛͆̓̿̎́́̇̽͒͐͑̽͑͗̏̀̅͗͑̆̂̍̓̒͋̽̇̿́̂͂̂̄̏̀́̓̐̀͐͂̇̓͗̌̏̈́̽̾͆̉͘̕͘̕̚͜͜͜͜͝ͅ-̷̨̧̧̡̧̡̢̛̛̛̛̦̰͎̤̞̟̱͉̪̹̹̗̗̣͕̮̹͓̯̲̯̮͈͉̰̱͖̲͎̖̙̪̲̙̖͈̱͎̺̹̘̮̥͇̠̯͚̩̼͕̯̣͉̣̞̰͍̪̪̯̳̭͈̟̖̞̞̳͔͎̖͚̝̲̺͖̇̎͋̈́͐̋̈͂̃̇͑͒́̌̎͌̃͒̀̎̏̎͌̌͆̈̎͐̾͂̅̀̋̀̚͜͜͝͠ͅͅͅͅH̴̨̢̨̧̨̛̦͈͓̲͓̯͙͖̮̱̲͎͍̭̖̦̣̼͎̜̩͍͖̠̺̘̙̫͓͉̲̼̭̗̲̝͈̤̜̫̱͔̠͕̖͙̤͕͑̾̇̒͗͑̋̌́̈́̾̂̇̈́͌̒͊̾̆̀̑͐̋̊̂̿̒͂̅̌̍̎̆̑̔̾̂̆̀̔̾̀͛̃̍̄̾̐̾̀͛͐̀̐͂͆̌̿̍̈́̎̈̐̐͆̔̅͘̚͘͘͘̕͘̕͘̕̕͜͜͝͝͝͝͝͝͝a̶̧̧̧̢̨̡̧̡̨̛̛͕̭̟͇͈̟̭̺̭͇͇̱͕̠͍͓͙͉̟̖̥̗͚̜̞̗̱̱̗̫̲̜̪̼̗̞͇͉̺͖͎̰̩̻͇̺̹͓͍͈͉͒̈́͛́̇̌̒͂̅̽̀́͊́͐̐̍̾̈́͌̐̀̉̃͋̓̇̆̍͌͒̒̎̒͑̄͆̀̀̈́̃̅̊͐̎̐̍́͂̔̀͗͑̏͘͜͜͜͜͠͝͠ͅn̷̨̨̢̡̢̢̢̢̡̛͖̘̱͔̯̳͈̮̞͚̯͓̠̘̮̟͉̭̤͍̖̲̻̬͉͍̪̙̹̳͚̩̦̲̞̱̜͙͓͙̹͉̻͎̜̣̜̪̭̫̗̘̩̮̺̮̱̰̞͖̝͓̪͈͎̖͕͇̻̪͇̼̯̘͋͂͂͂̀̇͑͋͊͊͛̒͑̊͌͗͑̀̈̏̀͗̊͒͆̐̉̌̀̎͗̈̌͐̏͌̓͌̌͆̐̓̆́̉͆͋͗͂͆̒̇̾͒̄̈́̓̑̕̚̕͘̕͠ͅͅd̵̢̢̡̨̧̛͔̩͔͖̘̹͍̠͈͈̼̤̣͈̺̰̺̳̟̱̗͓̭͍̣̜̜͉͕͙̙̭̜̩̰̤̠̦̱͇̘̗̯̮͈͉̲̟͍͖͉̺̀̉͆̆̆̽̏͆́̀̈̑̌̆̐̈̌̒̿͂͊̇̐̓͗͒̐̐̒͐̒̀̓͋̔͊̂̾̓̏̐̒̎͐̉͊͊͛͊̀͒̎͆́͛͛͌͒͆͆͑̄͂͒̄̒̅͋͌̊̓͛̈͘͘̕̚͘̕̕͜͜͜͝͝͠͝͠͝͝ͅe̷̢̡̹̯̦͓̳̥͍̗͉̗̟̱̰͍̻̖͓̫̻͉̪͓̩͖͇̰͕̠͚͍̩̼̤̳̰͓̹̗̬͇̠͔̣͌͛͐̉͛́͗̄̋̆̑͋̈̓̋͑̅̌͐̍͂̉̈́̌̚̚͝͠͝͝͠͝ͅd̵̡̡̢̨̡̡̛͇̱̦̗̲͓̲̰̘̥̮̩̺͔̹̳͈̦̤̩͇͎͚̘̯̺̪̯̦̰̣͙͉̣͒͐̐̋̂̓̃̇̓͐͆͋̃̐̂͂̑̆̀̀̍̿̅̃̋́̌̉̊́̈́̇̍͒͐̉̾̈́̽̿͒̿̕̕͘̕͜͝͝͝͝͝ ̷̨̢̛̛̛̛͙̲̘̳̠̜̦͙̖͖̞̯̺͎̲̰͓̍̋͗̈̂̊͗́̇͋̒̌̄̈́̒̉̿͋̆̇͆̔̄̓͗̇̃̂͂̄̀̚̕̕̚͠͝͝͝ͅṢ̷̨̧̧̞͚͙̠͍̻͉͎̝̹͎͚̜̦̺͔͉͚̰̫̖͈͎̘̗̤̦͇̤̤͉͍̖̹̳̥̬̘̓͋͂͗͜ͅͅŵ̵̡̨̨̡̢̡̢̧̡̢̢̛̛̛̲͕̹͔̲͖̩͉̪̦̞̗͉͕̭͖̬̬͉̺̙̭̲͚̠̪͉̫̼̻̟͚̳̝͇̥̝͚̜̭̩͚͖̮̦̞̯̘̞̟͕̥̙̮͇̦̬̬̬͈̬͇̯̳̤̦̝̗̜͕̺̳̭̊̊̀̆́̐̈́́̓̎̌͐̉̆̒̅͋̄̏̾̐̎͐͐̀̈́̑̓̈́̌͑̇̿̽͗̆̔̊̈́͗̈̆͊̑̎̐̀̀̆͐̄͐̾̐͆̌̃̂̃͋̊̓̾̇̇̍̽̔̔̆̽͊͛͒̽̍͘̕̚͠͠ͅͅͅo̴̡̮̟͙̻̝̭͚̱̫̹̝̫͖͖͚̤͈̤͚̰̠͓͙̟͙̫̞̖̯̞͇͚̲̤̯̩̜̩̰̗̫͚̼̪̺̾͑͒̓͆̐̐̋͛͑̀̾̅́́̎̇̿̏̆̄̋̋̉͊̐͊͐̀̊͘̕̕͜͜͝͝͝͠ŗ̴̧̨̨̨̢̡̢̣̘͔̲̰̟̘͕̦͕̝̘̘̝̳̫̥̰͓͍̥̰̭̝͍͍͎̺̣͎̝͎̜̞͙́̊̔̽͑͊͒̋̓̊͊̌͒͌͘̕ͅḓ̵̮̲͚̐̈́̒̓͊̾̿͆͌̔͊́̊̈́̍̍͌̆̍́̽̑̿̉̏̈́͑̌̂̌̊̈́̃̂̉̈̑͑̃̓̌̇̀̅̓̌̌̄̈̓͒̄̔̿̈́̋̍̈́̾̎̍̆̏͛̀̇͗̚͘̚̕̚͘͝͠͠͠,̴̨̧̧̡̨̛͓̮͙̮̮̘͈̤̟͕̞̺̮̮̖̙̠͎̗̰͈̼̼̬͍̦̈̀̎̆̆̅͊̈̾̄͒͒̀͋͆͑̾̏͑͌̀̇̎̊̓̉͒̈́̇̀̌̓̈́̆̈͑̓͆̊͐̅͋̈́͘͝͝͠ ̵̢̨̧̧̢̮̝͚̩̥̫̻͚̰͔͈͎̬͇̤̰̭̳̪̰͓͈̔͂̏͗́̿̚͜͜ͅG̷̢̢̢̡̳̱͖̖̤̞̜̼̙̩͍̭̠̺̹̝̘̺͔̲͕̫̩̠̖̳̤̦͖͚̠͖̝̳̩̱͎̙̠̣̻͒͘͜͜͜ͅͅͅi̵̢̨̨̢̨̧̨̢̡̛͈͙͉̬̝̣͕̞̙̮̠̬̮̥͖̩̖̠̜͎̭̭͈̙̯͎̭͕̯͍̦̜̠͕͓̹̘̘̝͓͉̟̗͔͇̮̪̫̘̤̫͍̝͍̖̻͒̿͒̊̏̓̉̅̒̔̽͌͛̎͑͂̄̾̀̌̕͜͜͠͝͝d̶̨̡̡̛̛̛̛̻̜͔͓̳͈̣̬͙̱̗͙̳͚̜̺͕̘̝͖̭̠̱̼̙͇͉̟͔̮͕̳̻̘̺̟̗̳̫͉͕͚̫̼̣͉̞̹̜̦̰̗͚̯͌̄̿̾̓̌͆̀̾͐̎̐̂̇̏̔̐͑͛̐̊͂͂̍̿́̔͛̋͒̇̋̊͆͆͑͆͆̀̽̅́͂͋̅́̒̌̊̂̔̚̚̚͜͠͠͝͝͠͝͝ͅȩ̸̡̛͇̦͚̱̜̝̲̲͉̞͉̞̞̺̪͎̱̻͎̙͖̗̰͈̭̱͚̭̤̯̠̟̤̣̫̠̰̹̣͉͖̠̪̪̹̪͕̳̪̝̥͍̜͈̖͙̺̮̤̱̮̠̼͙̖͎̙͓͓̑̑̽͒̾̓͛̑̇̿͗̔̏̄͒͊̉͋̀͌̾̈͗̍̇̏̓͗͒̅̀̈̒̿́͒̔̅̌̉̈́͊͑̋̉͛̓̈́̀̑̈́̀̌̓̀̑̏̍͂͗͊͋̈́͛̆͗̈́̇́̈́̔̀̓͑̓̂͆̿́͘͜͜͝͝͝͠͝͝͝͝ͅͅơ̵̧̡̡̡̭͙͇̜̼̩̻̩͍̭̰͚̬̪͖̫̺̱͉͔̮̭̼͍̼̼̙̰͉͇̮͍̺̪̫̖̞̙̤̗̭̺̌͋͛͋̑̋̅́͋͗́̏̆̑̑̀͑̆̔͊͗͌͒̅̽͂̈́̽̍͛̃̈͑̎̅͑̒͋͊͗̚͠͝͝ͅn̶̢̧̧̨̨̧̢̧̢̯͈̹̤͚̪͔͎̪̻͇̗̘̤͇̖̭̥͎̟̟̘̱͎̝͖̖̘̗̺̱͖̱̥͇̝̘̩̝̝̘͉͉̼͍͎̲̎͛̄͆͊̈́̈́̐̀͊̔͂̑́͊͌͑͐́̀̾̚̕͘͘̕͜͜͝͠͝ͅ’̶̧̨̧̥͕̳̦͎͍̠͓̱̮͕̪̗̩̥̱͈̤̯̟̪͎̞̻̜̝̻̹̜̙͕̞͕̱̟͓͓͔̰̱̯͔̯͔͎̥̠͇͉͉̤̙̠̎̔̐̉́̈́͂̄̓̂̊̍́́̀̈́̇̄̎̆̏͌̋̐̔̒̃̌́̃̑̀̽̄̑̉̓̈́͑̑͛́̽̈́͂̊̂͐̽̆̽͌̾͐̈́͛̇͌̈́̊̎̕̚͘͘͘͜͜͝͝͝͝ͅş̶̨̛͔͓̙̫͉͈͈̗͙͉̲͉̣͎͕͓̯͈̞̺̮̞̦̗͖̫͚̅̅̂̿́̀̈̃͐͒̒̅͐̎̊́̃̈͑́̄͒̉͒̈́͗͛̓̅̋̆̒̍͊̉̄̉͌́͗̈̄̓̔̎̾̇̆̂̔͗̑̏̍̓̑͊̋̑͋̓̉͆͋̕͘͘̕̕͘̚͘͜͜͠͝͝͠͠ͅ ̴̡̧̘̮̝̙͉̳̫̟̳͕̺̭͚͓̪̲̞̞͎̙̭͚̘̙̞̣̹͚̩̩̳̪̰͕̺̖͓̦̬̰̦͚̦̠̳̤̬̱̜͇̦͔̠̝̥̺̏̇̿̐̊̃͛̅̾̇̓̈́̌̉̑̌͆̌̃͘̕̕͜͜͜͜͠͝ͅͅB̸̨̡̢̡̧̢̛̛̛̺̹̘̳̣͙̦͖̬͎͔̘̩̬̜̗̮̮̫͔͚͓̹͈͈̪͍͓̺͓̙̲̘͔̣͕̬̤̠̮͎̫͈͈̫̬̞̞͔̪̭̯̗̘̊̌͂̇̈̾̀̾͂́̉͌̆̾̅̊̀͛̄̇̽̔̊͗̌̂̍͑͋̐̐̑͂̏̏͒̓͑͂̇̉̀̄̾̈̽̋̑͋͊̅͐͆̔̐͒̆̆͘͘͜͝͝͝͝ͅͅͅͅã̸̡̧̡̢̧̛̛͉̜̟̞͖̞̻͉͎̖̦̩͉̙̫̜̗͔̣̥̟͎͓̳̆̽̅̐́͗͒̌͊͌͂̐̐̃̒̍̆̃̈́̏̈́̏̒́̀̄̂͊͛̈́́̐͋̒̾̍͐̆͂̈́̂̓̐̉̾̕̕̕̚͘̚͝͝͝ͅẗ̸̡̧̡̢̨̨̡̧̠̭̬̠̦̝̫̣̠͉͕͓̦͓̤̠̯̟̺̗̘̗͖͕̥̥̖̤̹̗̘͚͕̲̮̝͖̻͓͇̥̘̗̱̖̘͓̯̝̦̻͚̳̮̲̰̭̳̲̦̜̫̹̼̫͙͍̱͔̺͔̥͍̱̝͓̰́͋̒̀͂͊̑̍̐̕͘̕̚̚͜͜͝͠͝͝ͅͅt̸͎̏̽̈́̽̀̓̓̈̿̈́͌͠ļ̷̧̧̡̨̡̨̧̛̠͉̻̞̥̦̥̪͖͉͇̯͉̰̩̞͚̱͎̝̹͚̳̯̠̯̫͔̗̙̝̗̙̯̭̠̼̖̫̞̹̹̱̬̘̝͍̺̳̰͇͚̗̜̤͉̲̟͎͎̟̣͇͎̞͖͋͒͗͑͆̈̒͂̆̉̐̎̂̍̈́̾́́͑́̑̿̊͛͒̇̊̈́̾̽͆̽̾̋̈́̽̑̀̏͒̍̌̌̐̓̀́́̃͗̂̍͒̈͆͒̚̚̚̕͝͝͝͝ẹ̷̢̜̫͓̗̮̤͖͓͍̿̀̑̂̇̈́͊̎̓̒̈̎͂̊ ̸̧̨̡̢̡͇̞̝͓̻͔̟͖̖̦̞̭̞̼͓̗̣̱̞̭̼̙̤͎͈̭͙͇̤̞͇̝̂͐́͋̊͑̈̅̔̾̄͑̈́̊̽̒̀̑̓̍̆͊̃̔̑͊̆̃̌͆́͗͊́͘͜͝͠ͅĄ̴̡̢̨̨̢̢͖̭̣̥̖̘̠̤͉̠͚̫̺͇͍̳̝͚̥͍̻̞̮̙̖̥͈̙̰͙̜̘͇͉̗̯̮͍̙̙̗̩̟̭͍͓̟̪̪͍̰͚̩̭̻̙̳̘͕̰͈̙̫͙̻̰̭̪̖̺̯͎̺̫̞̘͇͓̝̺̎͗́̔͋͋̍̑͐̌́̀̂̃͛͑̌̀̓̊́̈́͗̌̈́̊͜͠ͅͅs̶̢̧̢̧̢̨̡̡̡̨̰̗̗̱̝̜̱̲̤̣̪̥̠̺̖͓̯̤͕͙̻̝̜̦͈̦͍̲̮̤̣̞̺͉̠̟̬̜̞̤͔̬̥̯̻̻̜͖̼̹͎̙̥̹̰̤̗͈͓͉̮̥̲̞̲̯̤̙̳̘͗̃͑̄̎̿̐͒͗͊̓̒̈͛̊͋̊̓̉̏̿̑͜͝͠ͅͅͅp̷̨̡̛͍̝͈̣̗̞̟̞̯͔̭̥̥͚̻͍̹̣͈̥͉͓̖̩̰̬͕̫͎͓̦̩͒̎̅͊̃͊̊̉̏̾̔̊͛̌̏͋͗́͑̄̒̎́̍͌͑̈͊͛̉̀̓̌̓̿̌̔͊̄̀͌̓͆̐̌̀̋́̈́̈͐̾͗̏̓͑̎͂͑͒̆́̋͐̿̇͒͘͘̚̚͘͜͝͠͝͝͠͝ȩ̴̧̡̢̮̱͖̥͖̱͉̪͖͔̠̰̮̘̹̙͓͙̭̫̞͓̺͔͖̤̙͔̱͖̗͕̲͎̗̼̯͎̝̮̥̖̥̥̄͊̀̎͜͜͝ͅŗ̶̢̧̡̡̛̛͍͖͇̠̬̪̬̠̙̥̫̪̭̮͇̯̲͔̱̰̥̲̞̺̝̼̣͎͕͔̣͓̻͔̘̝̦̝̗̲͇̪̬̙͈͓̖͕̞͉̩̩̪̘͖̻̳̝̝̫͓̗͚͙͚̳͎̗͓͉̤̠̋͌̂́̑̎̐̋̒̐̋̾͊̽́͆͗̉̐̍͗̊̀̆͌̉͌̊̽̀̈́̃̑̉̓̊̋͐̋͌̈́͆̄́͊̏́̐̀̄̊̃͂̓̏̅̓́̑̍̌̔̔͆̑̽͂̔̚̚̚̕͘͠͝͝͝͝ͅͅg̷̢̡̨̧̧̡̢̨̛͚̻͈̰̪̣̣̣͎̺͇͓͉̟̤̗͙̮̭̪͚̳͖̩̭̙̫̲̟̗̲͔͖͎͉̦̲͍̜͙̝̻̩̪͉͔̣̻̝̣͓̥̰̪̗̖͓̼̞̹̱̪͈͉̳̱̮̪̖̮͈͖̘͑̈́͋̍́̑̀̈́̓́͒̉̉̆̋̾̇̆̌̔̐͊̐̌̃͑͊͛̀͒͑͂̑͆͗̋̌̾̆̂̅̋͛̀̿͗̂͛̓̇̾̀͐͒́̎̃͛̆̍̃͐̑̍̇̃̈̍͐̃͑̓̈͆̔̉̀̕̚͘͘̕͜͜͠͝͝͠͝͝͝ͅi̸̡̧̢̢̡̡̡̛̛̛̛̥̙͉͍̘̹͎͚͎͍̙̰͈̜̝͍͈̞̟̼̤̱͙̲͎̙̜͈̤͕̟͕̭͕̦͍͓̱͓͇̪͔̝̫͙̻̬̹̹̣̯̹̺̩̬̦͇͇͚̒͆̋̉̑̓͂̌̈́̂̋͗̄̋̉͊̀̓͂̿̎͌̐͋̃̅̒̀̽͗̍͋͒̓̅̀́͊̋̅͑́̐̉̓̾͒̄̄̎͂̾͊͘̕͜͜͜͠͝͝l̸̛̘͚͖͉̗̜̥͕̬̗̘̏̑͛͋̈͊̀̊̿͗͑̉͐̀̂̔̌̂̊͛͊͊͗̎̀̾̊͛̆͋̓̑̒̎̔̑͑́̚̚̚͘̕̚̚͘͝͝l̶̡̢̨̢̢̨̳̮̖͔͖͔̮̻͕͈͚͎̩̰̰͎̟̟͔͔̣̱̠̳͈̘͎͙̤̙̭̰̪̼̣̫̬̬̞̦̲͉̱̤͖͎͚̙̱͍͇̗̘͚͓̩̥̱̺̞̯͚̅̓͛́͆̂͗̌̆̑̍̓̈̓̋̌̂̈́̈́̋̔̈́̉͊͆̇́͛̓̀̈͒̑̈̽͊͗̈́̓̈́̇̓̏̄̂͗́̈́͐͛͌͊̾̊́̃͛͑̍̃̉̉̏̅̑͋̄́͌̈́̚͘͘͝͝͝͝͝͠͝͠ͅͅͅů̶̧̢̡̧̨͖͇͕̩͖̦̳͇̩̰͔̺̠̰̦̻̗̻̗͎͔̘̣̼̱̱͍̩̯̱͚͔̠͎̩̻̤͖̲̫̳͋̐̑͗́͐̉̎̋͆͗̈̋̒͌̓̏̒̄͊͑̇̎̆͆͘͘̕͜͝͝ͅͅm̴̡̦̭̫͖̗̻̺͎̫̲͍͚͇̱͓̻̠̙̲̩͊͛͂̎̍̈͐̍̅̿̇̈́̈́͋̽̈̎̽̑̆̈̐̽͗͂̚̕̚͠ ̴̨̡̨̧̡̡̛̛̛̛̩̥̖̤͍͙̦̻̤͔͚̟̪͓̪̟̞͚͙̜͙̲̰̣̬̥̜͙̖̫̱̫̖͖̯̯̥͚͖̰̱̺̙͚͉̰̯̘̫̊́͛̔̊̆͒̌͛̏̋̃́́̍̇͑͂́͐̓̽́̐̅͛̇͑̍͐̀̋̌͑̂͋̈́̐̓̓́̽̀̒͗̈́̔̈̒͊̏́͑͛̉̽̈́͂̅̋̔̿͋̿̓͒̌̈́̒̒͌̕̕̕̕̚̕͘͜͜͠͝͝͠͝͠͠ͅ(̷̡̧̨̢̨̢̨̧̛̣̯̩̞̥̮̣̼̥̫̰̹̮͔̞̹͈̻͇͓̼̣̖̞̣̫͖͙͖̤̞͙̩͚͍̺̲̬͚̩̝̫̖͉̜͎͔̙̫̙̣͉̬̣̭̩͖̹̣̟̺̤̭͈͍͎̪̟̣̺͇̘̻̩̜̞͋̊̇̾̓̈́̍̋̂̓̅̑͒̉̂̍́̾̐͗̉̈̌̽͊̋͒͆̓̕̕͘͜͜͜͝͝͝͠͝͠ͅͅͅẠ̷̡̢̧͚͉̘̤̰̭̩̝̝̺̱̭̹̮͈̙̹̘͕͇͓̦̥̗͔̦͍̩̜̺̟͙̼̻͚̩̹̖̮͈̤̫̣̎͗͐́̽̿̋̈́̊̈́͌̉͒̀͜ş̷̡̨̡̢̨̧̢̢̨̢̛͈͙͍̖̺̞̙̭̝͕̣̜͈̗̰̟̘̼͍̰̺͇̣̹͈̜̞̩̤̞̠͍̣̗͖̪̙̥͚͚͎͇̤̼͎̦̺̘͙̙͖̲͎̬̤̩̬̗̲̰̱̻̭̰̿̋̂͊̌̃̇̃̋̈́̒͐̓̇̆̄̏͒̿̊̔̽͌̔̍̒̅̈́͜͜͜͜͝ͅͅ ̴̧̨̡̢̧̡̛͕͎͖̪͖̗̻̫̮̜̻̳̻͚͙̗̻͇̼̟̪̼͕̩̺̹̟͔͓͕̭̙̗̟͇̹̬̣͔͎̺̬̗͉̹̜̳͚͈̞̬̣͈̖̝̭̪̰̘̻̝̘̘̜̉͑̿̐̓̀͛͋̂͋̐͗́͌̇͑͊̐̈͋͆͑̑͌̓̀̄̎̐̾̐̓̊̈́̀̆̏̔̔̏̆̓̓́̓͂̓͒̂̓͋̄͌̑̅̿̆̓̈́̒̑̀̾͆̉̍̈̂͑̀͐͋͛̏͐͆͌̃̚̚͘͘̚̕͘͝͝͝͝ͅͅB̴̡̧̡̡̛̛̲̳͉̗̹͖͉̞͔͚̝̖͔̖̰̥̲̬̬̟̗͓̳̱̩͎̥̰̤̹̟͉̭̭̦͇̪̳̠̺̦̲̜̹̫̭͉̖̳̬͈̪̞̪̤̮̠͈̜̞͊͌͊̄̈́̈́͑̿̓͛̽͂͛̃͊̓̓̆̉́̀͌͛̋̈́̀͛́̅̉͌̀̽̀͂̉̆̂̌̄̈͐̏́͆̄̃̋̈̔͋͂̊̒̽̕͘̚͜͝͠͠ͅa̸̢̢̢̛͖̻̲̠̜̱̝̠̹̖̣̣̭̝͔̺̙̣̯̖̩͚̪͇̬̯̰̗̭̋͛́̆̀̓͘t̶̨̡̢̢̧̢̧̲̪͔͙͖̭̱̤̮̜̰̟̰͓̮̟̳̜̞̱̺̣̬̘͇̙̬̼̪̱̱̰͈̰͎̗̹̮̪̟̐̇͜ͅͅt̸̢̡̧̡̢̨̨̧̧̛̺̭̟̤̺̻̫̥̗̪̠̱̮̙̟̟̝̳͇̭̠̤̠̠̲̠̱̫̖̯͍̱͓̬̪̭̜̳̜̤̻̫̰͔̭̲̥̝̠̠̩͚̊̓̽͂͆̈́͛̽̄̉̀̎̓̽̉̈͗̎̂͑̒͒̋̉̐̍̓̄́̋̐͑̀̾́͆͂̐̓̐͘͘͜͝͝͝͠ͅĺ̶̢̢̧̢̧̹͈̹̙̟̱̮͎̻̞̯̙͚̥̫̪̹͎̫̼͚̩͍̩̟̲̗̜͉͈̪̪̹̰̭̗̗̲͉̼͙̰̬̩̥̬̪̒̔̈́̐ẻ̵̡̢̡̧̨̢̢̢̲̺̦̯̺̥͈̠̼̥̞̭̗̯̤̮̰̯̮̰̯̹̝͚̘̭̮̤̖͎̝̫͍̳̯̥̮͙̣̗̱̻̼̤̬̝͖͍͖̖̖̰̠̮̠̻̫̱̣̪̣̹͍̮̘̻̻̞̟̠͚̝͎̝̫͈͂͂́͂̋̏̇̽̃̒͗̋̈́́̀̽̓̈́̓̆͌̂̎͋͒̉͌̚̕̚̚͜͜͜͝ͅͅͅ ̴̢̭͎̜͇̺̗̻̯͈̦̙͉̭̟͍̳̞̘̮͆͋̔̈́́̋̿͛͑̆͒͊͛̓͊̿̀̉̒́̈̇̀̍́̀̐̀́̀̎̓͑̊͑͂̌̄̍͒̈́̊͌̿͌͆͛͊̒̎̓̊̋̏͆̔̉̅͊͐̆̉̀̈́̔̊͋̐͂̔̿̐͛̊̀̀̅̓̏́͘͘̕̕͘̕͝͝͝͠͝͠ͅĄ̶̧̡̪͕͍̼͕̫̞̲͚͖̙̯̙͓̠̍̔̿̌̂͌̈́̃͒̓̀̌̀͘͘͜͝͝s̶̨̢̨̨̛̞̗͙̲̠̲̠̟̪̪̩͖̳͔͇̠̝̱̻̬̺͙̞͓̰͔̣͉̩̦̳̠̯̮͖̩̎̔̈́̅̇̅̔̈́̇̀̄͌͒̈́̃̋̌̏͊̐͋̚̚͝ͅp̸̡̠̜̯̝͉̙͖͈͍̼̙͙̫̣̱͓̫̂̈̒̀̒̌̿̍͐͊͒́́̐̀̽̌̆̅̏̽̀̿̅̉̂̈́͂̂̒̈́̈̎̈͂̄̌̾̃̎̒̿͆̃͊̿̀̈́̀̾̇̅̆͑̂̂̆̏͗̀̄͆̿̇̂͗̆̍͘̚̕͘̚͝͠͝͝͠͝͝ë̵̘͚̩̥̼́̃́̍̈́̓͒̎̈̇̆̋͌̔̃̿̽̌̉̈́̄̍͌̎̀̓͗̉́̑̈́̍́̎͑̐̇̍̊̊̈́́̓̒̎̈́̇͋͂͂̓̀͑̐̈́́̊̾̔̊̇̈́̎̋̿̓̒̇̏̃̋͋̃̄͂̂̌̐̑͘̕̕̚͝͝r̵̡̧̨̡̢̡̧̨̡̛̠͙͎͕̠̣̤͕͕͎̹̼̖̟̹̻̜̬̠̯͓̮̝͔̟͎̮̼͙̩̬̱̬͚̙̮̯̻̖̘͉̩͕͍̟͎͕̥̲̲̰̝͙̗͚̣͚̣̳̺̫͈̪͉͇̝̻͖̈́̅͒̎̆̈͊́͐͒̽̅́̔͐̽͆͆̾̾͊̂̏͂́̓̑̓͐̐̒̓̒̔͐͛́͗́́͆̉̔̄̈̾̄̎́͂̆̕͘̕̕͝͝͝͝͠g̷̻̭̹̹͉̭͊͛͑̓̈́̉͑͆͛́̇̽̋̊͌͐̈́̈́̉̒͐̀͑̏̐̒̅̎͑̈̑̉̀͠i̸̢̧̧̢̱̠̻͚͙̪̹͓̣̦̤͈͔͙̣̦̻͕̤͍̜̯̤̲͈̳̞̲̲̠̫̤̗̞͙̗͖̤̼͍̰̞̘̳̬̲͔̔́̄̓̀̅̈̎̐̊̈̊̈́̎̆͐̇̚͘͜͝ͅͅl̴̨̨̨̨̨̡̢̡̛̮̹͓͕̦̲̰̜̗̤̣̝͉̬̯̠̰̩̻̦̭̟̬͍̼͚̙̼̲̹̹̩͓̻̫̪̱̪̫̙̥̣̯̮̗̞̮͎̰̼̝̰̙̫̹̬̖̠̆̅̐̇̔̀̉̏̋͂̀̎͆̌͌̅̈̄́̊̑̎̿͗͋̔̋̓͆̓͗͊̾̅̑̽̈́͒͋̀̓̕̚̕̚̚͝͠͝͝ͅl̷̡̨̢̢̧̡̢̪̪͉̤͓̜͎̣̳̮͇̲̦͓̫̜̥͕̲̗̪̪̝̹̣̟͎̫̯͓͙̼̮̱͚͙̺̯̦͕̳̙̲̗̩̭̰̑͂̊̈͌̂́̈́͛͌̋͛̈͂̔̓͑̎͐͊͋͛̋̾͂̀̒̈́́̆̒͊̎̇̚͜͝͝ͅú̵̡̧̘͓̤̫͓̻͕͖̙͔͕̫̞͓͎̳̙̻͈͍̃̃̂͌̊̀̌͒́͛͜͠m̷̧̡̨̨̧̲̗͉̱̯̦̻͙̗̣̗̼̙̯͎̼̩͍͖̯̣̙͚̠̮̻͈͖̹̟̯̭͖̠̬͕̺̤̻̙͖͈̯͙̭̤͍̻̻̈́̍͛͐̏̔́͛̉͑́͘͜͜,̶̨̹̹͍͇̄͊̉̎͐̈́̉͋̓́̈͐̆͝ ̴̨̨̢̡̛̬̩͍̙̺̝̻͕͎̺̱̮̻̯̫̻̗̺͚͔̜͎̥͈̩̣̻̞̳͖͚̗̝͇̩̺̦̲͍̰̲͇̙̫̮̞̠̜͈͒͌̏͒͋̔̆̄͑̉̅̐̓͌̇̓́͛̇̈́͆̾͛̑̆̐̄̑̈͊̌̊̍͆̀͆̓̄̈̈́̀̿̌̃̂̇̓̓̋̋͐̀͒̓̇̇̉̈́̊̈́̓̍̓̾̍͌͂̉̚̕̕̕̕͘͜͝ͅę̶̢̡̧̢̨͍̣̙͙͎̜̥̮͎̻̥͇̦̺̤̲̙̹͚̦̲̥̘̜̞͖͓̖̖͖̫̲̤̲͕͉̖͇̫̻̥̙̩̱̖͖̖̲͉̲͙̫̭̞̲̙̞̞͇̥̝̱̟͙̤̯͚̻͖͖͓͍̥͚̳̈́̆́̇̀̒̎̋̿̌̾͐̅̇̈́̽̐̊̽̉̃͒̓̾̽́̿̐̇͒̓̂̾͒̀̿̊̈̋͗͒̍́͋͒̃́͛̆͂̐̽͐͘̚͘͜͠͠͝ͅͅͅͅͅx̶̧̡̨̛̱͙̮͓̪̯̖͈̩͓̜͎̘̠͔̝̩̥͖͍̯̳̖͔̙̼̗̝͈̰͓̺͔̯͍̼͍͕̤̯̫̣̩̱̪̓̓̍̒̉̃̎̃̄͋̋̚͜͜͠͝ͅͅc̶͔̪̺͓̜͇̟̗̯̺͔͈̪̫̜̜̟͉̱̒̑͋͆͛͗̈͊̈́͛̇̒̽͑̑̿̅̎̈̎̽̄̓̀̉͒̈́̃̈́̐̉͂̔̅̌͆̽̏̀̈́̑̉̉̑̎͆̌̉̂̇̈̆͛̉̔̔̄̔̄̈́́̉̓̚͘̚̚͠͝͝͝ė̶̡̡̨̧̛̛̛̺͓̥̻̼̥̘̪̮̱̺̠͚̤̥̰͉͚̳̯̟̥̟̗̼̬͎̫̗̹̤̥̮̜͉̣̠̥̗̳̖̲̺̩͈̺̭̋̐͊͋͗̍̌̉̏̾̃̎̊̆̒͂̽̇̃͒̉͛̒̾̍͛̀̔̊̍̌̽̄͐̋͌̉̓̕̚͝͝͝ͅͅp̵̧̧̧̡̡̡̨̨̡̧̛̛̤̳̭̠͍̫̟̭͚͙͖̼̹̘̜̝͈̜͚̜͈̬̱̞͍͔͎̠͔̰̹̟͕͎̝̞͕̳̭͈̳̪̲̠͚̲̘̪̲̦̭̯̝͚̗̰̤͕̤̻̺̫̮̱̲̤̩̗̱̰͎̼̪̲̀͆͌̈̅͛͑͒͂͆̂̀̑́̅͗̀͋͆͛̔̌́̑̊͗͐̉̉̾̋̋̈́̄̈́̈́͆̅́̀̅̇̆̀͗̌͌͋͋̉̾͊͌́̏̀̍̊̽̐̇̽̏̀̈́͗̒̚̕͘̕͘͘͘̕͜͜͜͜͜͠͝͝͠͠ͅt̸̨̢̧̡̢̧̢̨̧̼̥̞̯̟͎̜͚̦͍̞̰̻̦̜͚̥̗͙̱̝̦͉̗͇̙̞̰͓͚͙̝̗̰̼̻̗͙̱͎͚̻̺̭̮̗̗͎̳̖̠̭̮̳̞͓̝͙̪͍͚̱̯̟̞͇̘͇͋͋͆̀̊͒́̂̊͆͋̉͒͌́̾̈́͗̒̉̐͌̅̂̃̃̿̅́̂̑̅̂̿̀̊͐̌̋́̉̊̅͌̈̈̓̾͌͋̈́͛̋̐̓̎̈́͑̉͗̈́̚͘̚͜͜͝͝͝ͅͅͅͅ ̶̻͑̓̀̅͒̔͐͐̈́́̽̓̀̚̕͠͠͝i̷̡̧̡̧͙͖͓̞͚͎̞̣̝̲̝̬̰̹͓̣̙͓̭̜͔͎̞͖̘̻̖͕̮̖̖̺̝͔̦̯̹̱̭͖̳̖͉̠͔͖̭̰͓̯͌͊̽̒̂̿́̎̀̀͗͆̔͑̋̀͛̃̏̾̐̇̌̔͆̃̓̈́͌̈́̅̀̕͘͜͜͝ͅs̷̡̧̨͎̣̥̼̪̱̝͖̘̠̭̺̣̬̹͖̮̜̠̞̖͔̓̉̀̈͆̄̉͌̓̆͗̎̇̒͌̾̔̅͐̒̋̃̈͛̽͂̎͆̋̿̌̑́̀̃̿̑̄̽͘̕̚͜͜͝ņ̶̧̢̧̢̨̡̲̤̲̣͓̲͓̫̠̗̦̹̹͍̱̜̗̪̭͖̩̣̖̠̤̼̠̮̺͍̬̲̮̦͍̦͖̬̼͍̦͕͙̬̘͍̱̥̩͉̥͕̗͓̖̯̞̺̖̗̘̳̩̤̠̣̘̝̯̱͎̜̤̞̰̼͇̩̀͊̒̂̂̅̂͘̕͜͝ͅ’̴̢̧̼̦͓͓͓͓̲͔̤̗̱̩̲͔͕̘̻̺͙͇̤̰͓̭͇͔͕̮̬̱͚̗̣̺͇̺͚͍̄̈́̔͛̎͛̎̾̆̋̋͑̚͝͠ţ̵̡̡̧̨̨̡̛̖̥̩̰̜̟͈͙͓͇̥̞̦̱̲͚̝̦̘̠̳̦͎̪͍̞̟̙̤̙̖͖̠͍͕̯̮͙̲̗̩̗̘̥̬̪̘͍̟̣͙̪̳̘͖̖͔̰̗̖̥͇̥̆̑̎͆̃̀͑̊̌̋͂͌̿͂̌̆́͑̾̑́͛̓̇͑̑͛̀̅̽̾͑̔̾͗̏̄̅̑̃̓̃͆̿͋̒̌̃̓̐͆̑̂̏̓͛̐͊̀̈́̅̈́͛͐̔̄͐̿̓̉͗̚̚͘͜͜͜͠͠͝͝͝͝͝ͅͅ ̸̡̨̢̨̡̫̘̭̫̟̹̦̳͖̮͍̜̺͔̩͈͍̰͎̣̪͍̜̟̩̠̯̥͍̬͔̼̙̻̗̠̲͍̟̜̭̤̰͕̘̦̰̼̥̞̦͖̰̝͈͔̪̯̹̪̯̜͓͔̙̂̉̏̒͛̈́͗̓̀̓͌̍͌́̓̐̊́̈̃̾̆͒̓̊̽͛̆͐͑̈́̈́̍͆̾̀̏͋̍̊͛͌͋͊͊̇̑͌̏̕͜͝͠͝ͅͅa̸͎͉̪̫͒̓͂͋̽̾̍́̇̚͜͝͝ ̶̢̧̡̢̧̡̛̙͖̦̮̻̺̫̺̤͎̮̰̜̺̣̤͖̘͍̦͖̟͙͈̤̭͎̝̞̹̩̰̲̥̜̭̺̪̥̱̪̺͎̣̺̻̭͍͚̖̥̱͔̳̤̍̈̿̀̑̈́̿̽̋̏̓̇̾̌͆̔͆͆̂͋̀̐̒̑̏͋́̄́̽̎͌̔̐͌̍̀̇̈́̿̊͑̏̾̀̋̉̈́̈́͂̐̇́̋̐̈̊̉͋̿̽͆̂͋̑́͂̒̅̔̓̆́̈́̅̇̒̕͘͘͘̚͜͜͝ͅͅͅļ̸̨̢̢̢̧̧̼͚̭̙̖͓͈̻̞͈̗͓̯̖̻̤̳͇͈̜͙̺͇̖̗̲͕̼͓̻̯͎͕̩̳̫̠͔̫̩̗̤̺̝̮̩̠̠̖̟̯̻̱̘̮͎̬͉̝̬̝͕̤͔̥̭̝̠̱̬͎̺̝̣̲̩̠̙̃͂̏̋͂̑̑͂͌̅̀̆̋́̑͂̂̀̉̋̃̈́͛̋̐̏́̀̅̈́̇̔͒̑̎̎̂́́̊̈́͐̓͆͒̄̂̍͘̚̚͜͝͝͠͝ͅͅͅi̵̢̨̨̢̨̛̛̛̛̭̥͙̜͕̩̜̼̬̼͓̼͍͎̖̬̟̣̖͍̜̫̜̩̯͕̺̩̗̳̣̗̗̱͎̬̹͖͍̯̯̙̼̼̟͕̭͎̯̩̱̫̽̆̀̌̔͑̿̆̀͌̇́͒̈́̈̀̆̃̀̈̽͊̃̈́̀̉̋͑̾̉̔̐̿͗̈̈́͊͑͐̈̂̊͂͌̎́͐̀̆̓̏͋͛͂́̈́͊͗́́͌̐͌̆͛̍͒̔̍̊̉͌̀̋͌̎̃̕͘̕̕͜͠͝͝ͅͅģ̷̨̢̧̧̧̢̛̗̹͕̹̫̺̜̲̬̠͕͍̻̰̗̬̮̩͔̝̯̫̫͓̘̝͉̞̥̦̣̼̝̖̼͎̖̞̥̗̬̗̲̪̟̘͕̱̮̭͉̮̬̹̳͓̗̟̤͚̤̯͇̝̪͍̼̩̞̮̾̓̄͐͒͊̍̂͗͜͜ͅͅͅͅͅh̶̡̢̨̨̡̨̡̛̛͉͓͇̻͚̼̖̘̱̮͖͈͓͖͉͔̤̗̬̜͚̲̙̗͓͓̘͉͓͔͙̯̬̪͍̭͎̖͚̫̬͖̹͕̰̟͚̱͔̬̦̪̯̦͖̳̱̝̮͇͚̲̟̻̜̞̯̦̻̻̝͛̄̈̔͒͊̉̋̂̔̔̊̀̉͛̅̋͐̐͊͗̔̏̄̈́̾̈́͆̌̏͗̋͂̏͋̅͆͂͆̽̂̈́̀̋̆͂͗͘͘͜͜͜͜͠͠͝ͅͅt̶̡̨̨̨̡̻̙̪̲̜̯̲̭̫͕̙̲̙̜͖͕̫̥͓̩̘̠̣̟̼̳̰̤̭̹̫͎̖̪͂̍̒͋̑͆̑͐͋̌̔̈́̅͛̀̓͌̈́̓̊̊̈́̈́̅̾̈́̓̂͆̃̍̾̃͊͆̎͆̃̀͊͛̌͒̓̽̿͌̔̍́̂̽͐͗̒͐͗́́̇̉̂͋̄̂͆̂̕̚̚̚͝͝͝͝ ̶̧̨͎̩̭͔̼̮̤̼̜̺͔̙̭̙̝͔̟̰̟͑̇̉̂̒̔̐́̈́̄͋͊̀̀̅̾͒́̿̾̇̀͑̒͆͌̈́̑̓͛̾̃̊̉̂̒̈̚͜͠͝͝͠w̵̧̧̻̥̘̤͇̠̲̟͙̻̜̜͈̫̪͖̦̭̫̜͙̱͇̭̯͕͈̼͈̒̒͑́̈̈́̇̈́͜͜͝͝e̸̛̳̭͎͉̩͛́̎̑͗͒̇̅́̽̈̎̉͒̾̏̉͋̂͂̈̍͂̂̋̏͂͂͋͋͌̄͂̃͑̋̒͗̌͊͒͆̾̍̈́̒͒̇̈́͊͊̎̆̂̈͆̉̽̏̃̾̅̀̃̋̇̑̄̂̑̍͗̄͛͐͘͘̕̕͝͠͠͝͠͠͝a̶̛̛̩̱͔͍̪̞̪̹͕̓̉̍͆̃̐̓̓̏̆̈́́̏̇͐̌̎̇̈́͂͛͗͗̀̈̎͒̏͂͐̀͗̔̊̀̊̍̍̾̊̀̿̽͌̃̾͛̋̊̓̉̍́́̉͘̕̕̕͝͝͝͝͠p̷̢͔̜̜͈͖͍̖̟̗̳̫̰̫̬̩̘̙̬̩̜͍̹̬͕̯̗̼̘͈̦̝̼̥̣͖̫̖̗̟̠̦͚̗͓̬̦̞͍̤͚͖̙̑͛͗͋͌̂̏̈̏́̓̈́͂̐̃͂̋͛̊͑̐̾̀̐͌̈́̾͑̔́͒̿̿̈́͋̕̚̚͘̕͜͜͝͝ͅͅō̴̢̢̧̨̢̨̡̢̹̰͍̤̞͕̱̘̠͚̫͍͉̯̯̟̣̱͉͚̫͔̠̬̰̩̣̯͇̹͉̱̩̙͍̣͎̬͉̙̦̫̞̳̟̘̼̥̱̖̣̱̝̭̼͎̩̘͙͉͓̥̱͖̰͓̬̝̗̖̫̭̳̣͒̿͛̄̈́͛̓̿͂̎͂̀͗̅̈̋̀̚͜͜͜͜͜͠ͅͅͅͅn̵̨̨̲̰̲̺̰͈̠̦̫̘͖̥̙̤͉͕͈̤̭̟̪̲̻̐̀̒̾̾̍̈͐̒̏͘͜͜͝,̶̨̧̡̧̧̡̡̦̥̩͙̭̩̩̳͕̹͓̼̘͖̩̭̟̝̬̯̖̭̖̭̺̲̯͍̮̫̹̦͔͈̗̙͇̩̠͍̝͇̥̘͎̙̪̞̲̭͕̰̖͉̀́̉͊̅́͆̈́͑͒͗͑́̆̉̔̋̔͗̚͘ͅͅͅ ̶̧̡̛̞̟̭͖̦̳͈̟͚̱̝̮̫̟̳̮̙̪͓̠͚̠̼͖̦̳̄̏̆͆̉̽̊̽̀̎̓̿̀̉̇̓̓̏̿̄̓̓̿̚̕̚̕͝ͅą̷̢̧̛̹͔̱̥͙̪̜̯͎̤̝̲͇̰̮̭͓͖̝̗̙̻͈͖̟̬͕̬̮̣̪̹̠̭̣͍͖͈͉̖̙̲͙̲́̈́͑͗̓̓̉̃̀͌̈́̂̔̊̒̐̆̎͗̾̈́̚̚͘͜͜͜͠ͅn̵̢̛̰̜̻̥̥̤̳̲̜̙̥̼̬̻͈̫̙̳̝͋̿̐̃͗̽̈́͐̏̆͊̇̍͗͑̔͌̽̊͛̀̚͘͝d̵̨̧̢̡̢̡̢̨̧̢̢̛̛͚̜̺̼̦̮̟̝̯̮̰̥̩̲̪̯̬̘͔̯̫̝̪̠̤̰̼͈̖̣͈͍̲̭̗̱̣̘̥̻̭͈̩̮͉̳̠̥̰͉̹̖̣͎̱̼̙̼̣͖̬̗̼̺̮̤̬̤̼͉͙͈̻͕͚̿̿̑͗̉̓̏̓̓͌͋͒̀̀̆̂̀͂̉̈́͋̿̾̀̉́̈̋́͗̎̌̕̕͜͝͠͝͝͠ͅ ̴͙̗̥̙̭̥͛͠d̴̢̢̢̢̢̧̢̢̨͔̗̖̠̱̝̰̤͎̹͙̺̯̣̗̙̪̭͓̺͕͎̫̭̖̥͍͖̫̖͎͍̲̹̘͖̫̩͖̰̻̰̺̲̲̩̤̜̝̣͕͖̮̖̩̱̬̫̩̲̠̗͍̫̘̱͓̯̫̬̤̣̜̑̿̇̈́͊͐͗̓͌̈́́̇́͜͜͜͜ͅͅͅȩ̶̨̯̠̬͚͔͕̲̥̩͓̦̻̝̟̤̪͔̟̻̰̒̇̅̄̃̀́͌̌̀͐̎̍͋̓́̈́̀͊͗̀͒̆͆̊̌͐̂̈́̈́͛̾͒̌́̀̌̍́͐̌̍͐̈͊̌̀̑̕͘̚̚̕͘͜͝͠͝͠ạ̸̧̭͖̞͎̼̼̰͍͉̗̖̰̟̣͍̻͉̼̥̳̫̝͖͖͔̺̠̜̭̳̠̼̣̥̋͊̎̐͋̇̅̀͒͂̎̊̂͛̽̐̅͌̔̀̃̓̌̃͑̃̐̒̈́̈́̀͆̎̑͊̽̍͛̊̍͐̉̅̾̐̋̂̂̆̂͛͒͂́̎̐̊̈̈̏̊̉͗̉͋͋̍͂̅̿́̀̂̏͊̀͆́͊̚̕̚̚͘͝͝͠͝͠͝ͅͅl̴̨̡̨̡͈̹̼̭͇̮̫̥̘̠̞̣͚͉̯̲̮̗͎̘͎̲̲͇͓̩̰͙̤̹̗͎̥̮͇̞̗̫̭̞̱̞̦̤͉̥̖̰͕̰̳̪͚̩̞̿̓́̇̐́̃͜͝͠ͅs̸̨̨̢̢̫͖͖̦̮̯͖̱̗̟̙͚̭̠͖̦̟͖̬̥͙̳͈͙̟͕̘̦̘̝͍̭͔̻̜̳̤̖̲̫̫̼͉̰̯̯͎͕̜̲̫̺̩̱̫͗͗͑͑̈́͒̎̒̈͘͘͜͜͠ ̸̡̢̨̧̧̡̢̧̢̨̛̛̙̞̯̜̞̬͉̲͇͙̰͚̯̝̗̗̱̲̺̭͚͖̳̞͎̗̱͇̙̻̯̱͇̪̬̙̭̱͓̹͕͔̝̙̻̼͚̜̘̲͍̼͎͓̰̱̩͈̦̼̟̳̞͚̳͇͕̯̗̥̟͉͇̜̘̳̯̝̣̓̀̔̐̿̀̔̅̓̀̎̔̀́̃͆͗̽͐̓͂̊̊͊̽̀̓̈́͐̎͐̒͗͑̍͊͐͋̾̔̍̽̄̀́̒̀͘̕̕̚͘͘͜͝͝1̷̢̨̨̡̧̨̻̹̙̣̖̤̥̯̩̞̪̖̯͍͈͕̟͔͖̟̬̞̺̤͓͙̬̦͕̥͍̗̻̠̥͔̹͖͎̮̥͖̲̳̺̥̞͎̜͖͚̫̼̳̖̪̘͉̞͖͕̯̆́̋̐̅̎͌͌͊̿͒̿̑̋̿̽̈̌̒̆͂̈́͛̀̾̂͆͊̑́̊̆̔͌̌͂̃͋̉̇̿̏̏̑́͂̌̿͛̉̃͋̋̀͗͛̆̉͛́̾̋̓̇̈́́͆͐̀̓̈͛̽͛̒̋̊̆́̇̕͘͝͝͝͝͝͠͝͠ͅḏ̵̢̡̡̧̢̧̡̛̛̘͕̮̺̤͔͙̥̫̬͖͇̹̦̝͔̻̜̰̥̦̙͕͈̱̤͖͔̭̹̦̖͖̖̙͇̜̱̳͉̣̟̮̤̘̬͖̤̱̺̜̲̦̞͖̯̝̳̮̞̫͎̙̬̭͖͓̜̮̬͓̝̞̜͔̰͕̈́̔͗̈́͛̐̂̈́͆̀͒̇͊̀̓̀̋̓̓͒̉̽̃̂̈́͑̔͛̓̀͂̌́͐̋̓͊͂͒̀̅̈́̅͋́͘̚̕̕̕͜͠͠͝͠͠͠͠͠8̸̨̧̛̛̥̬̖̭͚̮̠͇̬͕̳̯͍̪̠͔̞͎͖͓͉͎̻̱̖̤̤̟͖͍́̈̀̒̓̿̓̃̌̿͂̓̈́̀̌͑̾͛̈́̈́̾͗̂̓̌̆̀̊̑͋̔͊̇͌̇͊̒̏̽̊̓̔͐͌̓̏̓̽̏͆͗̒̈́̈̓̀̚̕̕͘͜͝͠ͅ ̵̡̢̧̧͓͇̩͎̻̯̣̹̻̳͇̖̬̜̟̹͚̟̞̹̣̖̰͖̣͚͚̰͍̖̯̣͉͕̩͇̲̲̖̘̳͖̳̗̳̣̦̝͖̻͚̜̾̊̃̈̀̈̈́͛̔̿͠ͅḓ̸̢̛̖̯̖̤̙͔̺͇͉͓̙̻͉̗̬̝̗̦̮̮͇͎͕̳̼͔̑̈́̿̓̀͗̾͐͑͐̀́̈́̅̈͗́͛̉̈͂̇̇͌́̋̅́̃̅̌̂̑͂̿̈́̄͆̅͂́͒̌̀̆͛̾͘͠͠͝͝͠à̸͓̯̭͇̬͕̹̟̩͈̯̂̃͋̓̃̾̂̌̽̐̍̄͌̉̂̑̏̉̾̓̐͊̂m̷̧̢̨̨̛̛̛̝̝̳̘̘̖͔̟͙̖̳̲͚͍̯̜͔̗͇͓̞̪̣̪͔̻̦̼̠͙̠̠̜̟̥̦͔͔̟͇̞͈̬̩̦̝͓̼͖̩̦̟̖̗̯̣̺̫̟̗̼̜̫͈͚͕̥̓̋͂̓̄̌͂̊̊̌̃̑̅̈́͛͌̓̓̄͊̆̍̈́̾͋͛̇͂̓̃̍̓̈́̀͒̈́̔̅̂̏͐͌̾̏̏̏̔͋̐͋̾͛̋̕̚̕̚͜͜͝͝͝͝͝͠͝͝͝ͅͅa̸̧̢̢̨̨̡̡̢̧̨̛̠̞͈̰̦̰̻̟̯̫̱͇͈͎̪̫͚̙̞̺̻̠͖̯̙̩̩̺̥̩̖̞̼̖̘͓̣͕͇͉͔͈̺̘͍͎̬̩̪̳͕̘̬̫̰̹̾͑͂̓͌̑͋̉̐͌̓͛̒̽̌̔̈́̂̽͋̈́̄͋̽͐͘̕͘͜͜͜͜͠͝ͅͅģ̸̢̧̨̡̨̛̟̮͈̥̰̜͎͙͍̫̘̜͈̙̪̼̠̘̜̣̟̲͚͚̤̜͉̦̝̼̼̩̣̭̦̞̗͖̬̙̯̖̼͐̔̆̒̽̽̈́̔̆̏̀͋͑̍̊͒̔̈́̅͒̓̅̈̅̓̈́̏̑̌̋͋͊̌̔̾͑͐̇̾̐́͊̉̋̂͂̿͒͒̏̏̇̊͐̌̓̒̈̃͗̅̔͆̌̋̒̐͒̕̕̕̚̕͘̚̚̕͜͝͠͝͠͝͠͝͝͠ͅȅ̶͙̺͈̖̦͙̥̦̺̂̿̃̒͋́͂̀̾͌̅̓̑͌̉̋̉̃̓̒̈́̓̓̐̈̑̈̇͂͛̏̔́͊͆̑͐̀͊̎̿͌͆͋̅̃̂̔̊̂̏͑́̓̎͒͑͒͊̐̑̓̽͑̚̕̕͝͝͝͝͝͝ ̴̡̨̛̱̦̩̳̳̙̤̩͈̝̦̥̯͍̥̼̳̥̘̳̳̥͔̟̲̰̫̭͕̖̥̬̹͉̘̙̱̦̹̦̬̠̘͓͈̙̫̫̩̖̪̮͍̺̓́̇̂̓͋̂̊́̉̈́̉̅͋̆̉̌̋̂̋̅͊͛̊̍̎̏̓̄̂͌̀̈̒̊͗͊̿̈̄͘̕͘͜͜͠͝͝ͅw̶̨̛̩̤͚͈̲̖̼̲͑̈́͛̓͂̈́̈́̎̓̄͒̈̋̿͑̈́̒͑̋̑̇̿͂̊̉̾́̐̓͐̒͒̓͒̍̎͐͛̄͒̇̍̋̓̎̆͆̌̈́͋̈́̒͐̃͂̋̈́͐̿̂̎̈́͗̎̀͛̄́̅̑̕̚̚͘͘͘͘͠͝͠͠͝͝͝͝͝͠͠ḯ̶̢̡̨̧̨̡̛̩̺͙̠̪̞̖̯̗̼̳̰͔̗̠̘̫̲̱͓̰̫̹͖̯͕͖̰͔̼̙̱͉̼̠̜̩̱͇̰̼͈̦̦̖̳̣̼͋͒̏̈̈̉͊̌̕͘͠͠ͅt̵̨̢̨̡̨̡̧̛̛̛̛̛̛͔̠̮͖͈͙̝̜͓͓̯͚̥͇̥̦͓͕͓̭͉͉͙̠͚̠̙̖̥̫̖̟͔̩͇̝̻͈̘̘̬͕̹̬̠̩͈͇̳̫̤͖̗̫̟̙̻̆͊̍͋̽̌͒̈́̔̉̀͐̄̓͌̓͑̿̈́̋̊̉͐̓͒̈̋͂͌̏̍͑̓̃͑́̋̌̑̓̇͛͂̈́̒̃̑̎̍̉̈́̓̆̄̑̾̋͌̄̌̒͛̐̆̈́̏̓͆͑́͊̅̋͒͋̚̚̕͜͝͠͠͝ͅͅͅh̵̢̨̨̛̛͇̫̮̥͓͓͉̫̣̩͈̞͙́̓̒̊̇͌̃̂̉̌̊͑̿̂͒̅̂̐̍͐̀̈͊̏̇̑̈́͋̐͌̾̇͊̔̈́̇̏͊̍̈́̈̽̀̉̅̊́̓̓͂̃̊̊̓͒̃̎̈́̂̍̅̊͛́̾́̐͐͒̂͌̓́̄̊̊̿͆̄̑͘̕̕͘̚͝ͅͅͅͅ ̷̡̢̡̨̡̢̧̧̧̨͙̝͈͚͎͙̖̥̲̣̲̙̦̣̩̺͙̗̙̟̰̬̞͍̘̣̪̮̺̮͔̬̜̬̜̣̹̲͎̝̼̺̘̯͕̼͖̤̜̣̪̝̰̳͉̤͎̠̹̰̱̳͕͔̘̖̙̠̪͍͍͚͚̯͆̾̓̏͂̍̉̅̀́̉͂̈̋̃͆͌̃͌̌̔̐̐̂̓̇̒̏͋̈̈́̄̚͜͜͠ͅͅͅͅx̴̧̨̡̢̛̮̲̟̙̳̠̯̜̱̱͎͈̣͎͇̦̪̖̝͉͓̺͎͍̬͔̯͇̞̣͖̼̓̒̆͊̂̿̈́̍̐̌͐͂̈͐͒̽̒̿̚̚͘͜͝͝͝͝͠ͅ3̷̨̢̡̧̨̨̨̧̢̨̨̛̛̛̛̻̭͇̠͎͙̣̭̲̞͕̬̤̙̝̪̭͚̹͈̗̯̖͇̰̙̘̞̠͚̦̪͙̼̦̫̗̺̩̻̤̗̼̻̼̹̟̗̯̩̬̙̯͉̼̦̗̰̩̥̱̩͚̪͛̄̽͌̈́̔̔̅̉̍̈͋̾͛̆̍́̓̇͗̂͋̎̿̈́̽̅̑̌͗̾̔̄̋͐͑̓̎̄͌̀̄̃̃̽̀̑͂̄̓̎͌͆̆̏̀͆̓̓̇͊̓̽́͌̀̾̒̇̒̀͂̉͗̓̀͜͜͜͜͝͝͠͠͝ͅ ̴̰͈̣͌͂͂̌͗̂̈́͆͆͑͐́̉̔̃̐̋̀̓̃̏̂̐̾̋̉͗̓̀͊̒̑̐̄̊̀̃̇̊̐̄̎̓̆͛͛͌̊͘͠͠͝͝c̵̢̡̡̡̧̢̡̛͇̝̖̻̬͙͕̱̦͙̳͈̣͉̼̪̦̲̙̙̥̳̼̝̪̩̼̝̘̲̫̥͔͚̟͍͚͇͇͖̤̞̭̭͎̖̗͕̳̻͎̙̯̫̣̦̻̞͔͔̙̳̘̀͒̓̈́͐̐̐̓̅͛̆̓͒̄̆̈͋͛̑̌́̌̃͆͑̂͌̀̆̅̂͊̆̾̓͒̈́̇͗͛͌̃͒̈́̒̇͊̑̉̋̈́͑̀̾̀̐̈̽̓̉̑̚̚͜͝͠͝͝͠ͅͅŗ̶̧̢̢̨̨̢̨̛̛̰̮͕̮͉͉̦̞̟̝̯̰̖͉͇̗̞̣̭̪̮̞̮͍̣̠̠͓͖̙̘̻̥̳̖̙͖̳͓̲̲͈̻͇̙̰̤̗̺̝̬̞̭̦̻̫͖̟̠̝̯̮̙̘̜̤͖͖̝͓̖̦͍̣̱̮̰͔̹̖̥̐́̈͋̈́͑̄͛̐̂͋͋̒̓́͐͊̀̈́̽̌̈́́̉̋́̋̈͋̈́̈́́̃̌͗̐̂̓̏̂̈́̇̌̆̃̅̊́̅̅͊̊̾̾͛̈̆̎̓̊͘͘͘̚̚͠͝͠͝͝͠͝͝͠ͅͅͅḭ̴̛͔̪̝͕͓̞͍̦̈́̔̇̈́͆̿͆̇̀̊̓̽͌̓̚͝͠͝t̶̢̡̨̛̛̛̛͇͚̞̫̜̗̰͚͓͓̖̣̼̩̗̒̇̿͋̋̽̈́̑͂̑̀̑͌͋͋͑̀̏̈́͒̉̽̊͐̍͐͆͛̄̀́̈́̂̌̓́̏̏̏̀̂̿̈́͂̂̽̈́̾̈́̈́̌̿̌͌͘͘̚͜͠.̶̧̳͙̥̟̺̬̪̤̰̘̮̦̬̲͎̫͔̠̥͍͉̤̹̜̮̦̘̲̘͚̯̹̜͉̹̤͕̣̮̗̗̻̤̩͓͕̣̲̗͈̼͇̹͉̤̠̦͓̥͉̮͍̙͈̬̳̪͚͊̊̒͂̈́̆̈́͊͂́̉̊͒́̄̈́̿͗͊̈́̇̈́̋̀̀͌̄̉̈̀̔͗̽́̈̈́̾́̋̔̂̀̊̃͒̕͘̚̚͝͝͠͠͠͝͠͝͝͠ͅͅ ̸̧̡̨̨̧̧̧̡̢̛̛̟͇̟̤̜̮̲̭͚͙̙͉̮̩͓͇̹̣̼͈͉̥̥͚͚̩̤̣̥̻͇̪̩̪̩̤̗̩̥͇͕̼̻̗̩͇͔̺͕͍͓̜̞́̎͋̋͆͊̿͊̍̎̑̂́̂̂͛̾͒͒͗̆̾̾̅̆̇͂̔̑̈́͂̈́̆̀̓͊̈͑̕̕͜͠͝͝͠͝͝ͅͅȲ̸̨̡̡̡̨̦̺̮̼͈͓͓̟̭̪͈͙̮͎͈̯͇͕͚̘͖̭̤̪̰̣̣͉̬̻̲͔̼͈͉͉̬͉̜͎̗̠̹̗̺̀̆͛̑͒̋́͛̊͒͗̀ͅͅô̴̡̡̡͈͍̺̗̬̭̙̥͕̙͙̳͖̭̗̼̝͇̥͎̪͍͈̟̻͎̝̭̱̪͉̰̻̲͓̘̗̺̞̮̭͙̼̲͙̹͚͍̝̯͓̜̝̪̭͇̘͍̈̽̄̿̈̉̽͆͊̋̃̒̑͋͑͛̀͋̀̊̆̅̈́̑̃̆̽̒̿̉̎́̿̆̀́͂̋̍́̏͋̋͌́̚̚̚͘̚͜͝͠͠ͅͅͅŭ̴̡̨̨̧̮̠̣͈̥̜̮̪̥͉̳̩̭͓͍̖͕̹͉̬̞͍͕̫͉̬͙͓͈͙͉̺̦͔̩͖̩͍̯̙̱̘̪̬͙̓̆́̔̎̈́̈́͊̎̿́́̆͜͜ͅ ̴̨̡̨̧̨̨̡̬̮̝̞̰̞̫͎̗̲̦͙̹̦̫̤̖̻̹̥̥͈͓͇͍̭̦͖͉̪͕̻͕̘̬͚͙͉̦̣̭̺̪͔̼͙͔̳̪̟̮̟͔̜͓̥͈̼͕̣͔̯̲̇̇̄͊͊̇̆̀̊̔͗̒͛̈́̈̉̍́́̾͗̈́̚͠͠͝͝ͅc̴̡̧̢̧̡̢̢͔̘̗͙̺͇̮͉͓̞͓̜̜̣̝̗̲̰̳̫̖̠͉̟͈̰̥̠͔͕̯͔̺̣̜̹̺̣͉̣̻̻̱̳̪̬̱̻̥̙̺̞̠̯̞̖̠͓̝̬̹̠̣̲̬̜͚͉̼̳͇͇̰͚̰̰̣̖͒́͜ͅͅå̷̧̢̢̧̛̛͕̣̲̪̺̰͖̭̰̯͓̮̖̳̪̣̞͇̗̞͇̥̺̭̰̱͑͗̽͂̏̓̿͊̉̒̉͛͛̃̓̓̈́͐̋̀̔̽̀̂͊͐̋́͂̑̇́͊̊̓̈́̇̑̄̍̌̐̒̈́̊̀͌̑̃̈́̌̑̚͘͝͝͠ͅͅņ̵̡̢̡̢̢̰̳͚͈̣͚̼̘̥̞̝͎͍̪̻͎̱͈̤̬̭͖͇̤̣͖̻̫͓̦̠͓͚͚̻̣̩̯͚̫̹͓͙̖̯͇̱̳̯̗̜͇̩̻̟͉̩̪̺̹̙̫̘̺̘͒͛͐̇̎̌̊͗̋̾̂̒̋̀̋̐̔͐̀̐͋́͌͂̃̾͑̀̄́̒̐̇͊́̀̕̕͘̚͜͜͜͜͠ͅ ̷̡̤̱̣̤̳̼͎̭̤̼́̆͝p̴̨̨̡̥̖̟̱̝̥̭̖̳̩̘̲͚͉̝̜̮̀̄̒̆͂̈́̀̑͗̐̇̎̀̅̐̀̉͊̒̆͗͑̇͗̽̓̋̉̃̔̉͘̕̚͝͝ų̶̡̡̞̼͇̤̮̣̣̹̯̥̻̺͇̼͌̋̈́̊̔̄̊͊̂̐͗̑̔͐̋͆̿͊̀̄̐̉̈́́̈́̾̋̆͋̾̚̚͝͝͝͝ͅt̷̡̧̡̨̨̢̡̧̠͔̙̘̟̟͎̠̪͍̳͇̦͚̻̲̠͕̭̪̠̝̞̪̦̯̫̗̻̜̼̗̙̫̪͕̯̪͉͔̺̦̝͕͓̮͕̣͎̪̼̰͓̭̥̭̹̭̼͍̹̦͕̼͊̋͒͐̓̄̅͗̓̊͋͆̍͐̏̆͐́̓̄̃͐̈͂̔̏̋͑͆̍̄̅͑̉͛̔̚̚̚͜͠͝͠͝ͅͅ ̵̡̨̛̮̱̜͎̟̮͉͚̫͔͖̫͇̙̠͔̼͕̞̼̟̰̞̭͈̰̠͚̞͈͕̺͔̺̐̉͗̍̀͑̐̈̌́̎͆̊͑̓͋̎̔̋͑̅͋̿͋͊̓̇͌̇̕͜͝͠ͅͅḨ̷̨̢̢̡̧̧̧̗̮̯̤̭̯̳̺̲̗̩͙̣̣͙̰̗̤͖̹̻̮͖̻͙̬̖͙̠̬̮̟̣̬̺̱̜̱̖̻̟̣̞̜͇̺̬̘͛͒̍̽́͐̋̆͒̄̀̈́͊͗͂̓̀̆̍̏̀̅͆̅͛͐͑͘͜͝͝͠͝͝͝͝͠ͅo̷̧̢̧̪͚̖̫͈̝͎̩͙̬̩̻͇͆̅͋͗̂̽̀̇̇̃̀̾ͅͅl̶̢̡̨̡̢̻̹̹̮͕̬̼͙͇͖̪͕͍̪͈̘̻̼̱̼̝̬͕̣͓̳̠̼͎̯͈͍̝̗͈̬͍̻̪͕͍̯̰̙̫͕͗͛̈̄̓̍̀͂͐̃͒̄̋̇̿̑̉̉̐̋̊̌̌̾͊͂́̽̕̚͘̕͜͝͠͝ͅͅỷ̸͍͈̯͇̰̜̣̣͙͖̰̼̳̫͇̖̦̟͓͐̓̈́̇̾̅̽̉͆̓̀͂̃͋̔̽̍̓̿̏͌̏̄͛̐̈́̍̀̐́̾̈́̒̾͂̄̿̓̇̉̇́͆̒̇̈́̌̎̀̈́́̉̾̋̿̿̋̔̄͑̈̃̔͘̚̚̚̚̕͘͜͝͝͝ͅ ̴̨͈͍̓̉̔̈́͋̈́̓͒̿͒̉̏̍̉͛̈́̽́̒̈̏͘̕̚̚̕͝o̴̡̧̨̡͍̣̲͎̯̻̻̺̰̬̹͎͙̜͚̙͇̮͍̯̩͇̦̗͓͕̼̘̘̗̪̤͔̣̫̣̺̲̖̠͓̟̗͚̟͉̻̤̭̱̤̳̲̹͍̘̳͚̊̿́̇̃̾͗̉̑͒̈̋̒̆̀̀̃̆̓̌́͋̂̏̉͂͒̈́́̐̐́͊̚̕͜͜͝͝ͅr̶̡̨̨̜͕̲͍̟̰̫͇̺͕̬̟͎̳͔͙̫̦͉͔̝̃̑͌̉̅́̈́̔͑̂̊̀̿́̂̔̋̅͒́͌̏͋̍̐̑̍̃̇̈̽̐̈́̏̓̕͘͜͝͝͝ ̸̢̛̛̼̳͚͓͍̥̙̺̤̗̫͉͉͕̆̀̅́͋̐̾̐͂̀̆͂̀̃̋͊̑̊́͂́̇͆̓̈́̈́̎͑̉͗̑̀̅̈́̉͂̎͊̈́͗̏̂͊̂͑̓̆͋̀̎̓̌̾̊̽̈́̊̑̋̍̚̚̕͘͘̕̚͝͝͝͠Ų̸̨̛̛͔̯̟͈̤̗̟̲̩̣̫̳̣͖͍̞̞̼͈̬͈̹͉̩̮̞̥̹̼̻͓͕̫͕̘̪̱̼̦͎̲͉̼̑̀̓̉͐̓̿̉̄̀̆̓͌̈́̓͒̌̊̄̾̅̇̓̋̆̌͆͛̉̍̃̐̈̾̆͐̓̽͐̽̆̿̈̑̆̏̕̕̕̕̚̕͜͠͝͝͝͝ͅṇ̵̛̛͎͎̱͉̝̙̠̬̼̼͓̺̬̉̾̌̀̉͑͑͆̈́͋́̌̒͐̎̾͐́͛͗̏̊̎̈́̇̑͊̂̽̓͂̑̃͛͑̉́̊̈́̂͊̽̐̔̇͐͒̆̔͐͐̃͒͋͌͗̈́̌̏̒̎̽̓̅̕̚͘̚͘͠͝͠ḩ̶̡̧̢̨̡̛̛̛͖͓̙͓̞̹͖̹̲͚̞̼͚̘̺̹͎̖̝̜̻̞͔̙͓̺͍̳̮̮͕̱̬͕͕̘̙̙̭̬̬͕̩͉͖̘̯͖͔̳̼͛̋͐̒̊͋̃̊̓̀̇̇͊̓̉̑͗̈̓̆̔̿̾̀̽͋̾͊̏̇́͋͋͂͐̐̋́̌́̉͋̀̄̎̊̃̾̓̎̈͋͌̔̋̿̈̿͌̕͘͘͘̕̚̕̕̕͜͝͝͝͝͠ȍ̷̢̨̢̨͍̪͔̰̙̙͓̯͇̦͎̣̙̫̜̜̠͖̫̳͈͙͚͔͚͖͎̦̲̦̱̭̺̣̫͇̜̝̗̙̳͙̭̜̳̼͈̼͔̣̖̙͖̮͖͎͔̣̟͖̜͍͇̰̲̜̗̬̤̤͍̂́́̔̀͗̐͐̒͐́͊̌̒̚͘͜͜͜͜͜ͅͅͅļ̴̡̧̢̢͖͉̩̭͉̝̮͉̥͈̟͍̮̲͚̖̰͓̠̝̬̥̰̻͚̝͙̱̗̜̝̾͆̌̓͋̒̿̀̋͂̅͌̒̒̋͆͆͆͆͒̂̅͌͆̄͒̄̓͌̾̈̅́̀̆̇̽̎͆͆̈́͌̌͛̈́͂͛̿̽̈́̈̓͑͐̒͒̉̾̔͋͌͑̒̏̍̕̚̕̚̚͜͜͜͝͝͝͝ͅy̴̨̛̛͈̗̪̳̭̲̳̬͖̩͖̟̖̩͔̺͉̦͈̼̥̮̳̫̩̞̜̠̻̱̔̉͌̓̀̂̄̇̍̈́́̀͛̒̈́̇̋̓͛̒̉͂̐̑̇̓̋̊̍̈́̐̆̿̋̈́̃̑̈̃̾̒̈́͗́͐̄̒͗̽̚͘̚̚̕͝͝ ̵̧̨̨̛̛̲̘͓̹̟̜̪͕̜̹̙̜̺͍̯̱̜̳̯̟̤̤̮͉̬̤͔͇̜͈̣̰͔͚͇̼̬̘̬̲̦͔̗͈̠͈͓̻̫̻̫͙͉̰̜͎̙̫͚̱̱̟̰͖̯̤̭̯͕̭̜͋̉̀̃̈́̉̀̽̿̇̈͋͗̿̏͊̐̏̽͂̇̈́̋̋̍̆̄̀̎͛͌̈͛̈́̓̅̈́̒̅̍̐̓͊̏̃̈̍̓̉̈͗̊͌̓̋̈̎̂̏̈́̐̎̓̓́̋̚͜͝͝͠͠͝͝ͅͅW̴̨̧̧̛̳̻̮̲̦̟̺̺̩̱͎̭̘̙̪͎̜͖̜̙͎͕̳͖̥̞̞̮̙͇̹̜̼̥̭̼͓̼̬̘̲̠̫̞͓̹̬̼̫͇̐̄̌͒̾̓̍̓̾̎͊̌̍͊̉̈́̇̓̔͊̎͊͛͐́̍̌̃̀̀̅͋̅́͘͜͜͜͝͝ͅͅą̷̡͓̹̣̝̰̬̞͈̮͉͎̤̜͙̣͎̤̹̘͓̭̥̞̳͉̫̤͚̦̳̮̩̤̬̪̭̻͎̯̹̋͌̿̃͜͜t̶̨̡̢̨̨̧̧̛̛̛̛͓̖͉̪̞̜̮͚̗̙̬̣͈͚̭͓̣̣̼̼̳͎͍͙̩̞͓͙̝͈̻̦̩̭̝̻̩͇̼̼̰̯̭̰̻͕͈̜̮͖̖͎̜̩̣̩̦̮̘̫͕̺͎̖̘̻͇̩͕̤͔͔͈̊͆̇̏̎̾̈̆̉̈́͌̈̍̽̄̔̂̉͋̐͐̓̑͑͛̿̾̇̓͛̐̆͊̿̃̿̆̈́͗̔́̅̾̂̂̃͆̆̿̕͘̕͜͝͝͝ͅͅͅͅĕ̵̢̡̨̡̢̨̧̢̛̝͙̱͔̲̮͔̫̝͔͚͙̫̣͖͈͇̗͉̬̺̭͎͎̺̠̩͔̩̜̼͓̬͇̻̥̱̘̰̖̺̪̺̠͎͔̞͓̙̺͍̯͈̯̞̤̮͍̻̳͓̪͕̯̲͍̹̮̀̐̎̏͗̐̍̎̊̐̆͒̆̂̏̑̈́͑͂̂̀̽͋͋̍̑̓͐̋̌̅̉̓̊͆̑̇̆͆́́͋̑̈́̋̓̀̍̌̊̐̄͊͌̋̓̆̊͗̽̀̐̈̀͊͋͒͑̿̐̃̎̏͗͐̅͘̚͘͘͜͝͝͝͝͝͝͝͝͝͝ͅͅŗ̵̧̧̢̧̢̨̧̢̡̨̛͉̤̠̣̙͚̤͖̤̼̬̲̣̗̤̣͙̲̮̳̠̣̼̫̙̬̲̲̙̜͙̳̻̱̼̠̯͖͉͉̫̱̠͓̭̲̬͈̺̪̬̬̪̘̯͓̞̱̭̰̫̤̪̦͚̥͔̂͋̊͗͛̈́̊̓̒̎̽̃̓̒̿͒́̈̍͊̍̔͛͌̽̎͒̔͂̆̅͂̇̏̾́̈́́̇̐̈́̈̅̕̚͜͝͝͠ͅͅͅͅ,̶̨̝̰̹͍̘̼̠̪̬̫͓̰̤̣̱̙̰̉̑́̎̋̂̎̓͊̈͆̃̄̍̇͆̀̄̂͊̈́͝ ̷̡̢̧̨̢̡̧̡̝͕̮̣͙̲̹͇͔͇̟̹͓̝͖̬̘̩̼͈̭̹̠̥͔͍͚̮̥̘̺̥̟̗̠̲͎͉̬͇̖̟͓͎̘̞̖͙̼͙̻̱̙̫̲̦̮̤̠͎͕̣͕̤̳͉͉̜̗͈̱̫̙̘̹̈̃̉̿̾͐͜͜͜ͅo̶̧̢̧̯̥͇̳̰͍͔̻̯̻̰̥̰̳͓̖̘̭̹͇̤̠̪̮̮̞̫̗̯̲̙͕̖̖̼̙̞̦̲̼̻̘̞̦͔͚̙͍̦̬̟̥͚̰̼͙͗̓͗̽́̽̓̏̓̎̒͑́̓̍̀̈̊͛̿͆̄̄́̽̃̀̀͘̕͝͝ͅŗ̶̛̼̺̻̪̋͊̈̀̀̎͑̅̂́̑̽̽̓̋̔̀̐́͒͐̏̊̾̃̆̏̄̊̒͊̋̀̈́̎̉̅̍͗̑͛͊͑̓́͗͂̈̈́̾̿̏͆͑̓̌́̐̕̕̚̚͝͠͝͝͠͝ ̸̢̨̧̧̛͓̺͕͎̣̲̮̦͓̭̲̰̜̻̰̻̬̠̯̝̝̱̯͙͖̗͎̹̫̉͛̔͐̈́̉̄̃͂̉́̏̄̈͆͋͊̀̈́̅͆̏͊̀̈́̽̈̋̈̄̑̔̑̃͋̓̅̒̀̂͆̊̋̈́̃̌̌͑̋̅̂̑̓̿̇̈̏͐́̚͘͝͝͠͝ơ̵̧̧̡̨̡̧̛̛̛͉̥̙͕̻̩̱̲̞̮̹̲̯̭̤̗̣̝̝̲̲̗͈͕̼͇̣̜̩̱̫̦͕̼̝̹̘̼͍̻̩̟̿̓̋̽̓̔͌̽̉̿͐͌̔̃͌̌̅̃̏̎̌̅̏̒̋̇̄̄̓̄̌͊̎͐̏̒̽͋̉́́̂͗̀͋͗̇̈͌̃̇͐̒̐̏̃̃̀̉̉̕͘̕͝͠͠ͅͅt̸̢̡̨̧̧̡̩͕̘̗͍͔͎̮̲̩̦͉̣̘͇͉͇̠̣̹̳͔̪̞̥̞͕̠̼̻̦̘̜̩͔̬̠̝̠̙̤̠̺͍͔̦͕̑̐̈́̑̒̎̈́̒́̈́̋̓̓͛̍̏̃̋̌̾͐̀͗̌̓̿͗̔͊͋̽͂̿͑͐̄̓̏͌̈́̃̎̀̄̌́̕̕͘̕͜͠͠͠ḫ̷̡̧̨̛̤̙̟̮̰͇̪̝̲͎͚̦̩̦̬̜̗̰̟̼̪̻̫̱͓͓̻̠͉͉̺̤͕̫̳̳̗̪̭̥͐̈́̓̒̃̀̅͑̈̈́̂̉͜͜͜͝͝ę̵̢̡̡̡̛̛̱͙͓̥̟̙̗̮̼͙̺̭̦̩͖̤͚̰̱̠̰͈̖̹̹̣̺̲̤͇̥͇̣̤͍̘̱̱͈̼͓̝̠̊̆̓̑̊͑͛̊̈́͜͝r̷̛̰̯̦̼̺͙̬̰̲̘͔̮̀̿̉̓̉̈́̏͑̊̀́͊̂́͌͛̅̅̓͑̂͐͒̍͑̄̕̚͝͠͝ͅ ̵̧̨̨̧͖̤͈͓̦͉̳͖̰͉͉̘̯̝̯̮͍̮̹̯̰̘̭̳͈̭͓͇̗̟̱͇̦̩̙̠͈̲̻̥͚̬̦̘͔̞͈̬͍̮̎̈́̐͌͑́̔̍̋ͅͅͅͅạ̸̡̢̨̨̧̛̙̱̖̲̮̦̞̖̱̭͎̤̥̥͉̥̲̊̐̌͐̏̎̌̒͂͑̀͝͝ͅļ̵̧̡̡̢̨̛͙̗̘̟̘͙̱̰̙̱͚̬̣̱͖͙̲͖̦̥̝͍̯͔̯̮͉͕̗̜̠͖̙̺̥̹̜̪̩̣͉̼̘͖̜̹̯̩̗̭͓̪̮̳̥̞̞͚̤̣̮̥̞̥̖̃͌̏̍̅͌̋̀̍̏̎̎́̄͂̈́̏̿̐͌̏̀͋̓̀̒̎̉̐̎̉̚͘̚͜͜͜͝ͅͅç̵̧̨̛̛̟̹̫̩̜̫̦̩̭̼̘͖͕̼̯̻̳͉̩͔̖̻̟͕̤̳͖̀͋́̒̐͊̏̔͂̎̓̆͐͋͌̃̐̎̄͐͌͌̔̂̃̒̌̀́̾̓̅͌̽̿̀͐͗͊̒͛̓͛̌̆͛͆̐́̈́̍̑͒̍͂͌͂̽̀͘̚͘͝͝͠͝ͅḩ̴̢̛̛̝͔̼̙̜̰͎̫͇͙̗͖͖͖͖̖̠̯̠̬̟̖̭̖̬͚̬͍͓͚̪͔͇̹̫̤̫̔̊̇̏́͗̐̈́̆̇̓́̀̔̏̽͌̍̇̇̈́̊̎́͂̐̃͌̑̀̈́̊̎́̏̅̂̃̾̄̽͘̕̕͘͜͝͠͝͠͝ę̷̢̡̗͖̺͙̰̲̫͇̺̼̔̈́͑̽̌͋̏͊̓͐̎́̿̈́̏̾̊̈́̓̓̂̏̾͂̎̅̏̔̋́̏̋̍͂̏̄͐̈̎͆̈́̀̀͑́̚͘͘̕͜͝m̶̡̢̫͔̩̭̫͚̱͍̼̝͈͉̼̞̱̂́́͒̍̔̑̈̈́̉̀͂̇̍̓̕̕̕͝ĩ̶̢̛̭̟̜͉̟̤̱͓̌̔͒̈́̓͛͑̔̑̔̀̇̈́̓̋̂͒̂͌̂͋͐͂̅͛͗̚͠͝ç̶̛̛̛͚̬͈̟̳͖͈͚͕̳̺̥̬̜͖͂͋̿́̇͑̇͂̎̀̇́͊͆̔́̐͗̾̊͆͑̏͂̇̀̒͆̈́̂͂͒̉͒͋̍̈́̀̆̉̋̄̾̋̈̋͆̈́̌̈́́̇̆̍̅̅̽͂́͛̎̿̌͋̎̉̅̂͂̉̐̎͘̚͘͠͝͝͝͠͠ͅạ̶̧̢̢̨̨̧̡̧̧̢̩͈̟̠̝̦͉͇̜͔͍͚͍͇̯̘͉̟̥̺͉̫̠̬̥̰̣̟̬̺̲̖̹͓̤̫̭͇̺̻͉̤͍̼̣̼͉̲͔̩̭͇̻͖͕̰̣̳̰͔̥̯͕̲̭̟̙̼̰̌̂̇͒͛̄̏̃̈́͐͌́̈͆͐̀͘͜͜͝ͅͅͅͅl̸̨̢̨̛̛̬̲͎̦̗̮̟̻̥̦̳̲̗͉̼̖̟̤̙̠͙̩͔̯̘̺̎͆̓̅͋̃͑̍̂̋̄̿̃̓̓̈́̓̀̌͑͊́̃̿̔͑̒̿̔̆̏̃̅͌̀͛̐͒̎͂̈́͌̍̌̈́̊͒̐͂̓̔͂̿͛̀̃͋̽̄̄̌́̓̾͂̋̊̈̌͑̚͘͘͘͜͝͠͠͠͝͠͠͝ ̸̧̥̗̘̻͇̙̫̰͚̰̮̲̱̜̭̻̜̭̣͙̙̯͚̩͈̟̟̍̇͜ͅi̶̡̨̛̛͔͕͉̬̳̗̞̘̦͚̻͔̰͔̣̰̦̰̥̝̟͈̬͕͑͆̇̍̋̑̋̀̎͛̒̒͑̒͊̅̈́̈́̓̂̈̓̿̍̉̿̓͛̌̏͊̏̀̏̽̀́̓̐̊̈́̂́͗͋̏̓̎̀̾̿̓̊̔̈́̈̈́̽̎̔͐̈́̇̋̔̚̚͘̚͜͜͠͝͝͝͝͠͝͝t̸̨̧̡̧̡̢̨̡̧̟̪̯̱͔̰͕̠̹̝̬̟͔̟̦͚̜̟̙̤̫̜͎̞͇̩̼̝̫͇̤͉̬͖͍̠̖͕͖͎͎̜̼͓͕̺̯͓͇̳̭̼͕͚̭̘̳̐̍̔͂̆͜͜͜͜͜ͅͅȩ̵̢̡̡̡̨̧̛̛̝̱̻̺̖̫̰̼͚̰̖̥̙̪̖͖̣̯̖͖̹̩̣̭͇͉̮̰̝̙̹̬̼̱͉͇̙̘͓̣͔̦͖̦͓̫̥̭̳̬̻̝̫͉̺̰͖̯̳͕͍͇̙̝͚̱͚̣͖͉̟͚̳̱͖̉̂̀̐͗̄̈́͋̅́͒͌̄̌͒́͒̅̐̉̓̆͛̀͑̓̌́͂̀̃̃̈́̊̓̌́̐̏̆̾̇̾̽̈́͂̈̆̅͐̎̿̕͘͘͘̕͠͠͠͝͝͝͝͠ͅͅm̶̢̢̢̧̨̧̙͖̼̲̳̟̯̤̗̦̲͙͚̥̪͈̼̤̙̞͔̠͚̰̘͎̱̠̞̜͔̖͎̪̝̉̃̂̐̊͆̌͊͊͌̈́͑̂̔̐̆̊̈́̍̿̇͊̍͐̉̂͐̍̈́̈́̏̒͌́͒̃̄̈́̃̂̅͌̽̇̓̈́͆̀́̉̉̄̅̒͘͘̕̚͝͝͠͠͝ͅs̴̡̨̛̛̛̮͙̳͖̟̹̗͔̯̬̪̻̝̻̫͈͉̙̦͖̥̤̞͍̣̦̦̤̖̮͓̤̤͔̰̲͓͇̹̝̳͚͚̳̝̬͇͉̖͇͉͙͍̞̗̹͇̮̬̾̆̈́̒̌͐̏̏̆̒̆̌͌͐̔̔̅̄́̃͆̄͋̉͗͗̀̇̔́͗̐̆̓̀̂̔͋̆̆̑͐̔̓̎͂̽̏͂̔̈̔̋̑͂̀̇͌̀͗̃͆̀̃͗̈́̆́̎͂͘̕̚͘̚͘͜͜͝͠͝͝ͅͅͅ,̶̢̢̢̧̡̨̛̗̲̟̝̗̲̦̣̼̮̝͖͎̦̮͎̥̟̜̜̗͔͎͍̘̟̖̱̜̠̱̺̥̦̙̹̱̟̗̠̭̟̹̱͉̩̼̱̼̳̬̲͇̰̭͚͇̤̤͚͍͍͈̟͍̳͚̜͙̪̥̬̂́͋̃̎͋͂̃̈́́̉̈̆͌̉̉͆͑̍͑̾͋̋̄͛̌̈͌̅̑̇̀͒̉̌̽̅̈́̔̓̏̒̾̕̕͜͝͝ͅ ̴̨̨̛̛̝̯͖̲͈̫͇̟̺̲̺̞̩̫̗̘̲̱͋̔̌͒̍͛̔̊͒͐̅̇̽̓̂͑̐͂͐̒̽͛͆͛̈́̈̆̋̅̌͑̋̈̀̈́̅̋̑́͂̿́̽̃̾̅̈́̆̇̑̒́̾̓͋̊̃̒̃͂̓̂͐̇̾̐̃̓̃̕͘̚͘͝͝͝͠͝͠͠͠ͅĭ̷̛̛̛̫̮̩̞͕̪̖̮̺͖͚͔͕͖͍̱̯̪̞̣̟͔͇̭͚͎̥̟͈̩͐̀̀͛̒̂̆͗͌̏̈́͋̽̈͊̒͊̔̿̆̎͋̀̈́́̂̀̓́͊̄̌͂́̾̀́̉̋̽̈͂̈͑͋͌̑́̊̇͌̾̀͒͊͋͌̀́̍͒̀̄͒̎́͗̚̚̚͘͜͝͝͝͝͝͠͝ͅͅͅn̶̤̻̱̜̖̩͕̠̼̦̯̝̰̣̩̞͓͕̳̐́́͌̄͆͂͆̿̀͆͊̽̔̓̈́͒̈̆͗͌̉̉̋̋̅̔̄̔̉͐́̈́̀͒̈́̒̐̍̕͠͠͝͠͝͠͝͝ͅş̶̨̡̧̡̛̛̟̗̰̝̥̪͇͙̪̯̙̫̳̪͖͒̔̋̀͌̽͊̋̅̒̔̿̍̒̏̂͋͋́̔̒͐̈͆̃͗̾̎̃͗́̉͒̀͒̀̏͌̓̈́̄̆̇̈́͐̐̓̓̅͑̋́̃̆̾̚̕̚̕͘͜͜͝͝͝ͅͅí̶̡̡̧̢̧̨̨̢̛̛̫̗̱͉͍̥̙̘͍̱͇͕̰͖̼̮͚̺͈̫͎͎̟͖͓͉̞͕͉̫̣̘͚̳̺͈̼̹̙͈͕̟͚̪̻̬͚̲̟̥̭̣̫̤̠̻̘̐̅̎̿̋̇̄̉͌̓̋̊͑̃̄́̽̎̓̈̉̂̋̌̉̾̓̑̃̆͛̎̔͑̊͒͒̉̃͒͂̐̉́̋̊͒̔̄͂̿̾͒͐̈́̽̆̿̅̂̀͌̀̀͛̂̈́̈͛̊̋̃̚̕̕͘͜͠͠͝͝͠͠͠͝ḑ̸̧̧̨̧̛̛̘̞͈̤̲̼͚̠͖̠͉̖̜̤̳̥͇̟͚̜̞͎̣̬̣͚͍̟̫̭̯̦̟̼̥͙̲̘͍̲͖͚̘̣̙̻͔̙̥̬͙̤̫̥͔̻̮͕̯̜̺͍̰͈̙͍̗̜̬̊̒͊͋̊͂̊͛̅̒̀͐̂͊̈́́̈́̓̍̀̉͛̑̒́͊̆͂͛̽̑̄̏̇͑̔͘̚̚͜͜͝͠͝͠ͅͅe̴̡̡̨̡̧̢̨̨̻͙̫̳͈͙̱̞͔͇̱͙̤̰͖̠̼̜̺̼̖̞͔̖̭̯̟̺͍̪̳̱̭͈̫̦̹͔̰̰͎̮̩̻̻͉͍̠̳̳͇̯̞̯̬̯̹͕͎̼͎̺̖͈̥͓͔̹͈̫͔͇͍͉͂̌̓̋̍̅̈̂̚͜͜͜͜ͅͅͅ ̴̡͕̹̞̘̥͈̲̠̮͈̼͕̪̼̻̭͉͕͙͉̻̭̙̣͙̟͔͑̍̋͌̔̓̍͑͐͋̋͐͂̓̇͐̎̈͆́̚t̴̢̧̢̘̰͈̫̦̝̜̘͙̰̞͔̼͍͚̗͖̳͉̬̺̮͕̭͓͈̞̪̫͙̫̝͈͉͎̜̼̥͙̜̘̺̟͉̠̠͆͗͒͊̏̐͂̔̿̌̋́̔̈͒͂̑͛̌̎̂̋͐̇̋̀͒̉͛̅͋͐͊̌̇̎̈́̌̂̒̿͋́̀̉́̓͌͑̚̕͘̚͜͝͠͝h̵̨̢̘͈̣̹͈̗̲̥̳͙̫̞͓̟̯͋͛̇̅͋̾͌͑̇̾͋͛̏̆̃̍̚͝e̴̡̛̛̙͓̖̣͚̪̣̭̪͓̻̟͍̜̥̤̞̝̼̜̻̙͓̖̺͚̍̈̉͑̓̓̀̒̿́͋̈́̑̎̇̿́̓͆̏͑̃̃͒́͂̆͋͆̓̿̒̌̅̄̂͐̐̉̽̇̈́͌͒͂͒̔̈́̅̋̄́̑͒́̋̏̈̀͑͗͒̇̑͌̒̏̎̓͆̆́͋͘̕̚̚̚̕͘͜͠͝͝͠͝͝͠͝͝͝ ̵̨̨̢̧̡̨̨̡̧͖̥̦̣̮̺̫͓͇̯͕͇̹̯̯̙͇̥̳̠͇̠̱͇̲̘̭̳̬̣̮͙̮̟̗̙̰̼͈̘̹̼̭͎̝̣̱̙͕̘̫͍̼͔̪̭̦̳̙̦͍̟͎̺̘͙̮͊̈͂͂̾͂̎͆̀͊̒̽̏̏͂̾́̿͛̔́̈́̐̇̇̄̍͐͗̀̃̃̇̎̃͋͒̿̍͊͛̈́͑̎̍̔̌̿̈̒̅̾̈̓͗̍͆̽̈͒̒͗̀͌̔͑̾̆̈́̀̌̅̽̋̀̊̏͊̓͘͘͜͠͝͝͝͝ͅͅͅĄ̴̧̛̛̛̭̯͍͇͎̻̤̼̠̘̲̞̥̪̬̹̹̙̓̍͂̂́̈́́͑̈́̑̍̀̃̎̈́͊̎̂̏̋̅͋̂̀̇͒̇͂̓̀́̉̓́͛̈̑̃͂͒͂̑͐͒́̓̉̈́̔̀̂́̃͌̿͆̎̑̿̑̇̒̔̿͂̀͘͘̕͘͘͝͠͠͝ͅș̷̢̛̛̯̜̙͈͙̮̗̺̈̊̓̓̊̍̈́̃͌̒̆͒͐͛̑̊̓͛͆͌̈̌͆͑̇̓̀̀͋͋̓͒̊͛̈́͊͌̓̅̓̑͑̐̌͑̏͐̓͛͗͗̔̈́̉̅̋̈́͛͊̚̚̚̚̕͝͠͝͝͝͠͝͝p̵̨̨̛̩̥̭̺̩̳̠̬̟̞̠̹͎̫̞͖̪̞̪͇͙̬̻͈̖̬͙̳͚̣̦͓͕̞͎̖͓͚̳̈̀̿̆̐̅͒̊͂̂̽́̂́̽̆͌̉̎̾̆̉͆̊̕͜ͅͅę̷̧̨̡̢̢̡̢̛̛̛̛̞̟̼̦̖̲̩̹̣̼̜̱̜͉̞̺͇̫̲̲͙̻̪̰͖̞̗̣̠̝͇̗̣͓̳̝̙͔̪̹̬̖͔̰̲͔̺̲̗͚͚͉̞͙̞̦̺͔̻̝̺̥̲̦͕̪̜͕̞́̈́̓͗̉̌͐̈͋̅̒̅̋̄͌̈͐̀͂͒̈̒͋͒̍̈́̃̀̉̿̈͗̎̃̽̍̀̆͊͑͛̌͋͗̕̕̕͜͜͝͠͝ͅͅͅͅr̸̡̧͈͍̭̼͎̘͈̗̮͔̱̰̳̮͎̝̙͖͇̬̩̩̠̺̯͈̣̻͔͓̰̜̝̣͔̙̖͚͙̯͍̻̣͊̎͐͊̉̐̽̊̍̒͗͆̄͛̈́̈́͗̉̾͂̍̄̍̄̄̌̈̂̒̽̑̊̆̎̏̀̑̽̇́̉̒̆͆̓̓̄͌̀̀̄́͛͗̀̊̕̚̕̕̕̕̚͜͝͝͝͝ͅģ̸̨̢̡̨̨̨̛̛̛͍̹͍̖̹̪̰̣̺̼̮̬̘͔͉̤͎̳̺̬̤̼̩͓̱̻͉̬̫͔̫̣̠̻̱̤̤̹̭̰̲͈̠̬͈̣̼̥͎̦͍̝̟̘̱̝̯̲̭̥̯̖̖̭̰͎̬̙̖͎̩̼̟̞́̀̊̔͂̍̇̏̽̈̒̃̃͑͊͆̾̅̓̈́͒̾̐̒͒̓̍̍̈́̽̅̒̏͊́̋̊̾̄̆͂̽͒̇̏̚͘̚͘̕͜͜͠͝͠͝͝͝ͅͅͅͅͅḯ̴̡̨̨̡̢̧̧̨̧̧̠̮͎̻͖̟̲͚̤̥͙̠͍̩̗̗̪̙̫̲̩͉̘͈͉̜̥̙̼̖̣͕͖̥̦̖͈̗̞̈̾̾͋̈́͌̐̑͂͒̈̈́̈́͊̄͑̆̌̎̇͑͌͛̂̎̎̕͜͜͝͝ͅͅl̸̡̢̡̧̢̡̧̛̦̘̘͕̹̪͍̝̰̟͈̭̟̳̣̗̜̺̙̙̣͛̈́͊̀́͋͊̍͗͛̽̂̔͂͑͊̊͛̔̌͋̑̊̿́̎͐͐̍̈́̐͛̄̽̈́̀̒̍͒̀͛̌̀͐̍̄͋̎̓̆͌̅͐͆͐̀̌͐͑̽͘͘͘̕͝͠͝͝͝ͅl̵͉͓̠̭͉̙̍̑̌̈́͋̋̃̀̀̄̓̌̽̆̄̌͆̈́̇́͑͌̾̆̀̍͒͒͑̍̓̾̾̎̈́̀͐͑̔̃̓́̎͂̑̀͐̽̀̕͜͝͝͝͝͠u̷̢̧̜̦̱̰̯͔̯̘̫̼͙̣̰̤͎̱̗̼̱̙̜͈̹̍͋̿̏̃̋̂̓̐͋́̕͜͠͝m̸̧̢̛̯̗̟̺̻͚̞̰̯̥̼̙̬̝͕͓͎̥͉͈͈͈̞͉̓̈̆̽͐̉̂̾̔͊͐̽̿͋̽͋͌̔̎̀͌͑̀̎̓́̉̇͋̒̕̕͜͝͝͝͠͠͠͠ͅ,̸̧̢̡̧̧͔̜̞͕̱̳͔̼͉̭̳͔͎͖͎͓͇̤̝̤̼̗̩̜͙̼͉͖̫͓͇̹͚͕̮̳̤͎̙̖͓̻͓̖̝͖̞͚̹͓̣͎͋͊͑̐͒̿́̇̄̍̐͛́͆̂̂͒̂͑͛̆̓͐̇͑̐̊̑̋̈̔̽̕̚͜͜͝ͅͅ ̴̡̨̢̡̢̯͖̙͓͖͈͓̜̺̮̰̺̠̱̜̟̮͓͔̯͙̭̯͎̖͚̠̘͉͚̱͚̺̟̱̲̣̱̮̖͇̹͉̓̇̆̍̋̂͆̊̒̐͌͆̊̈̑͌́̈́̇̒̅̆̆̈̿̌̄͛̌̓̅͐̇̿̍͑͘̕͘̚͠͝͝͝͠ͅw̴̧̨̨̧̢̧̢͎̥͈̻͉͍͖̳̦͉̮̱͔̝̝̭͕̞͈͔̻͉̩͔͈̱̣̤̟̞͍͉̫̦͕̮͔̣͕̼̜͍̟͔͍̜̟̖͕̺͓̲̯͎͓̟̘͓̟̞̩̙͖͍̿̿̐̈́̈͜͜͠h̷̢̢̨̡̗̲͈͖̩̣̲̠̲͇̭̩͉͍̪̗̘̦̫͓̘̽͛͌̄̉̆́̄͆̇̈̕̕͜î̴̢̧̡̧͍͕̤͈̬͉͎̲͙̗̘͍̣̱̬̠̩͎̓̆̊̓̒͆̏̉͒͂̊̏͊̂͊̌̽̀̆̇̽̎͋̏͘͠c̸̨̧̧̧͎̼͙̗̺̜̝̺̝͙̰̳̮̦͕̫̤͎͔̹̪̩̮̳̟̹̹̪͇̭̬͚̰̤͙̰̜̖̩̉͆͗̈́̓̂̈́̎͋̕͜͜ͅͅh̸̢̛̛̛͍͕̦̬̪͎͙͕͔̻̖̳͕̥̰̹̽̈̿̓͊̀͑͐̊̂̏̌̀̊̑̀̈̾̉̊̃̊̈́̄̃̂̀̅̎͌̔̈͒̏͊̐̓́̄̀̓̒́̄̈̃̀̉͆̀͒̈́̄͆̀̇͐̂̂͗̔͗͑̓̃͌͊̐̍́́̓̀̾̉̾̾̚̚̚͝͠͝͝͠͝ ̵̧̢̢̢̡̨̡̛͎̺̖̻̫̱̘̬̺̱̮̟͙̠̼̣͓̲̖̠̯̯̠̟̬̤̦̬̥̣͔͌̾͂̏̒̂̏̃̾̍͊̈̄͛̈́̎͊̽̃͋̋̀́͘͘͝͝ͅͅͅͅw̸̡̲̖̜̮̫̝̦̙͍͈͇͓̱̬̖̰̘̻̄̐̀͗̾̃͂̒̈́͆̈́̿̒͂̈́͑̊̇̑͊̉̆̇͛̔̓̓͒̅̓́̔̑̆̿̈͆̀̾̎̽̊̓̏͋̕͘̚̚̚̕͜͠͝͠i̵̻͔̾̅͒̐̍͌̀͂̇̈́̍̏̑̇͋̔̊́̑̓̍́̊͑ļ̸̢̢̨̨̢̢̧̛̛̛̲͙̳̯͖̘͈͖̹̰̦̝̩͈̭̻͔͇̰̝̟͕͓̠̳̲̫͂̾̽͛̓͌̀̀̀̌̾̈̅̉̉͋͛̀̃̂̈́̽̈́́͗̇̎͋͒̆̉̋̀͒̈́̆́͗̌̉͂͆́̃̋͗̂̅̃̌̇̈́͛̾̆̉̐̓̐̌̒͐̚̚͝͝͝͝͝͝͝ͅl̶̛̥̻̻̜̘̯͔͈̉̿̍̿̍͆̓͌͂̂̌͑́͑̆͌̀̑͌̍̃̌̈́̌͊̎͌̄̌̂͗̐͌͊̇̍̂̇͂̀͒͊͑͋̒̒̀̌̇͋̐̾̾͑̒̀̆̿̕͘͘̚͝͝͝͠͝ ̷̛̥̃̿̓͋͑̆̈͐̉̊̐͐̋̈́́̏̄͋̓̆̅̈́͆̊̐́̂́͗̂́͒̄̿̃̓͋̃̿̋͘̕̕̚͝͝͝͝͝͝͝b̵̧̢̢̡̨̛̛̼̦̠̙̤̙̞̼̖̹̤̱̝̬̻̠͔͍̻͙̘̳͈̹̬̝̟͇͓̬̺̮̖̩̜̯̙͚̱̟̥̟͚͓̭͇̲̼͂͐̈́̀͆͊̅̂͗̂͋͂͗̋̋́͊͗̅̃̇͌̀͌͌̾̊͂͌̅̇̑̋̋͒̂̃̏̆̿̔̽̀̃͒̔̐͊̑͒̄̈́͆̀̈̕͜͝ͅͅę̷̛̛̙͉͈̟͕̖̻͙͊́̽̊̈́̏̈́̒̇̈̈́͑̓̃̾͂͂͌̃́̽̅̈͊̓̓̋̈̾̿̉͌͛̀̄͑͐̂͂̓͛͒̌̄̀̔̈̒̈́́̍͒͂̉̈͋͋̇͐̅̂͒̀̕͘̕͝͠͠͠͠ ̵̡̧̛̛̳̺̣͍̺͇̰͍̩͕̭͉̣̦͙̩̫̜̼̬͍̣̣̖͑́̾͒͒̾́̏̃͋̂̓͐̐̇̃̈́̆̂̉̾̄̈́͋̌́̎́͑̑̓͌̅̆̆͑̽͌̿̓̐̿̀̐̃̄̑̏̎̓͛̌͒͑̏̔̈́̌̆̓̀̎͌̂̒̈́͂̃̉͊͑̄̄͘̚̚͘͘̕͜͝͝͝ͅͅd̸̡̡̧̧̢̧̦̜̱͇̲̮̗̦͓̤̪̹̭̺̼̙̦͈̦̫͉̦͓͙̲͖̜͈̱͍̰̟͉̤͚̟͖͚̺̤͕̤͙͕͎̪͔̣̬̍́̓́̒͜ͅͅi̵̢̢̬̭̹̘̭̪̹̲̖̥̳̺̯͎͚̳͔̟͓̻͔͕̻̜̖̎̆̄̀͛͗̐̐̐̆́͆̽̔̾̅̓̆̂́̍̃̄͛̕͜ͅş̴̢̛̮̗̯͍̳̮̲͇̗͈̽́̓̀̾̾̿̈́̈͒̌̂͛͑͊̅̈̑͆͌̌̑̓̄̂͛̀͑͂͂̿̒̓̃̏͂̈̎̿̄͒̇́̔̿͂̏̒̆̓̃̂̀̈͒̈́̍͛̕̕͘͜͝͠͠͠͠͠͝͝s̸̨̧̧̛͚̤̼͇̙͓̤͍͇͈̹̠̖̗̠̯̉͂̋͑̉̔͆̈́̍͌͋̊͐́́̊͗̌́̅͊̊̓́̑́̌̅̉̋̌̃͐̏͗̉̂̓̂̆͑̂̒̓̓͋͛̎̋̾͂͋̑̄̍͆̈́̄͆̐̂͋̑̒̅͗͆̏̈́̏̀̅̾̂̿͒͘̚̚͘͝͝͝͠͠͠͠͝e̶̡̡̧̡̢̧̛̤̭̞̘͍͚̞̣͈̖͇͍̙̬̘̭̤̠͓͈̜̺̯̜͔̫͔̙͔̺͖̙̗̬̲̭͈̤̞͙̫̦̼̠͍͙̦̻̮̭̰̲̣͚̻̣̲͇͋̍͗͌̈́̀̄̃̎̽̊̃̔̿̒̐̇̓͑́̆̌̌͌͂͊̓͌́́̃̉̀͒̒̇̆͌̀̒̎͗͑͑͋̍͒̕͘͘̚͘̚͜͜͜͜͜͜͠͝͝͝͝͝͠͝ͅͅm̷̢̨̢̡̢̨̨̡̛͕̗̫͙̟̭͈͙͚̳̟̮̖̤̦̤̼̙͖͉͚̱̰̹͓̻̹̼͙̩̦͎͍̫̘͚͚̟͎͕̖̠̺͎̻̮͖̫͚̲̠̬̺̥͈̳̭̦͕̻̱͎͇̭̮̬̮̺̱̞̲̯̥͔̹̬̩̻͚̐̌̇̇̅̂̀̈͛̀̈̐̊͗̓̌̉̆̈̊͗̐͆̐͘̕͘͜͜͜͜͝͝͠͝į̴̛̛̪̝̝̙̪̠̪͖̝̠͈̗̱̑́̓͂̌̇̃̓̏͌́͆̏̐͒̾̑͛̽̒͊̋͛͒̒͊̕͠͠n̸̡̢̨̛̼̜̩͓̰̥̲͇̳̘͉̪̣̪̘̙̱̼͚̥͍̝͚̱̗̠̎͂̀͒͐̎͆̔̊̋̉̈́̏͐̌̿̀͊̐͋̉̉̽̉͂͋̒͗̌̈́̽̇͐̃̏̿̽̎̆̇̎͑͋͌͊́̋̋̊͆̋̅̔̋̈́̏̒̎̆͛̓̓̎̐̐̍͆̇̈́͒̅́̈͐͒͆̕̕͜͠͝͝͝͝͠͝͝͝ä̷̢̘̺̮̞̹̖͚̹̟͕̻́̆̓̃͋͠͝t̵̨̯̮͍̤̩͇̟̫̥̭̮̱̪̱̪̹̺͎̖̟̬̮͉̻̬̹̘̟̮̦̝̜̤̞̩̹̟̤̹̩̠͔̖̭̏͛͆̀̈́̇̍̍̇̋̎̉̓̍̓̂̉̒́́̃̑̌̍̄́̑̈̊́̊͒̅̓̓͗͆̏͗̒̌́̃̀̊̌̏̋̊̉̾͊̑̽̚͘̚̚̕͜͜͜͝͝͠͝͝e̷̡̢̨̢̧̧̡̛̯͚͍͎̻̻̬͓̯͈͔̣̤͔̥͓̖̙̰̠̖̜̼͎̤̻̫͎͓̯͔̜͍̫̙̳̳̱̹͎̬͎̳̠̫̞̹͍̦̦͕͖͉̣̣͇̞͙̻͕̗̦̝̪͓̲̮̰͆̀̄̆̌̅̑͊̀̔̇̾̍͂̿̽̊̐̅͌̽̽̌̏͌̐̃̉̂̎́͆̽̂͊̒̅̾̏̑̀͂̃̄͑̄̈̍̔͐̀̾̀̔͑̓̏͊͘̚͘̕͜͠͠͠ͅd̷̢̨̧̨̧̥͕͕̱̼͎̠̜͎̹͍̞̬̟͓̞̪͚̃̓̔̾̐͊͑͆̿̇̈́̑̇̊́͆̐̓́͂̌͌͛̌̓̓̑́͊̽̆̽̂̓̏̇̑̂̆̆̔͛͐͘͘̕͜͝͝͝͝ͅ ̴̢͍̳̮̞̯͍̜̯͓̼͕͍̱̲̭͙̟̋͆͛̉̽͊̓̊̊̄̈́̇̚ơ̶̢̢̡̡̧̨̫̮̫̳̼̳̦̯͇̠̱̦̘͓̰̰͈̬̮̮̯̝̘̩̞̣̺͔̱̟̬͕͍̘̙̦̘̲̺̪̗̺͇̭̤͖̻̟̪̝̬̠̜̳͔̻̜̭̟̤͉̙̫̠̺̳̝̘̞̖͖͖̱̫̰͎͔̗̍̑̎̀̽̈́̀̿̍̓̒͋̇̓́̏ͅͅͅǹ̸̡̡̢̢̛̛̛̛̛͇̦͉̮͈̞̭̲̥̱̺̦͙̜̯̳̝̯̯̗͔̝͍͉̲͔̜̩̗̼̮͓̤̥͖̹͍͕͖̗͇̣̲̼̳̰̊̄́̌̋͑̓̀̌͋͑̈́̐͐̊̑͐̉́̓̿͑͋̊̓̅̂̂̉̍͂͐̑̾͛̿̅͗͊̀̈͒̾̾̋͊̋̈́̽̈́͊̔̋̐̕̕͘͜͜͠͝͝͠͝͝͝͝͝ͅ ̶̢̛̬̈́̔̔͐̉̀͆̽̊͘͝t̴̨̢̢̨̧̛̛̛̘̟͔̺͔̹͎̘̞̙͇̞̠͓̦̖̤͉̬̗̤̞̗͖̣͕̂̂͒̃͊̄̐̅́̌̓̌̂͋͑̅̂̀͌̒́̍͑̎͆̒͒́̀̔͐̅͌̿͋̎͐̎̈́́̾̋̃̌́̿̈̍͑̓̽͊͆̃̆̃͂̔̈́͒̽̎̀̓͆̚̕̕̕̚͘̚͝͠͝͠͠͝͝h̴̡̡̢̨̰͔̟̲̤̰̗̱̭̰̫̠̤̼͚̘̖̰͔̖̹̃͌͊͒̇̈̓̇̀̈́̂̓͆̄́̓̏̾͊̏̾͌̇̄̌͐̄̓̏̈́̈́̔͗̒̈͊̒̿̋̓̊̀͌̃͒̎̕͘͠͝͝ȇ̵͕͈͆͠ ̸̧̨̢̡̧̛͇͕̮̥̠͕̼̪̗̥̖͓͓̫̦̠̣͉̣͍͖͖̫͖̫̘̦̬͓̞̜̰̘̬̞͚̭̯̭̠̱̃̆̋̋͐͂̂̏̈̓̅̉̆̓͑̎̏͋̐͌̅̃͋͛͐͂͐͐́̂͌̓̇͐̆͑̓̉̐̈̍̿͂̉͗͂̏́̽̈́̍̉̿͗̅̐̾́̀̉̏̓̑̑̓́̇̉͘̚̕̕͘͘̚̕̕̚͝͠͠͠͝͝ę̸̡̡̺̭͍̜̥͉̼̙̺͓͖̳̖̳̩̮͚̞̰̠̗͈͓̭͔͇̘͊̃͛̓̇͑̑̇̈́̄̉̄͐̓͊̕͝ͅͅn̴̨̧̧̢̤͚͈̻̫̤̰̞̠̬͎̥̜̭̼͕͙̹͈̰͈̠͉͉̩̻͇̠͈̞̲͍̦͕̩̣̤̣̿͂́͊͑̃͑͂̓̓̒̈́̂̈́̃̂̑̊̓̕͜͜͜͠͝ę̴̧̡̡̛̛̫̱̫̝̰̰͕͎̘̖͔̥̩̳̼̥̟̬͙͓͖̣̪̖͍̟͖̜̲̱̮̻̗͍̭͉̫̳̫̟͇̖̙̙̟̪̝̝̫͍̟̳̪̘̤͓̖̻̪̼̹̺̠͚͙̺̟̺̠͇͍̳̮̪͕̺͗͌̈́͑͛̉̒͊̍̑̀̀̈́̋̓̔̐̇̔̇͗͋́́͑̏̿̓̍̒̔̓̅̌̓̀͒̀̓̎̉̿̂̓͑͐͒́̂̿̈́̅̈́̀̐́̈́̓̀̆̓̏̓̊̊͒̌͂̈́̓̇̾̕̕̕͘̚̚͜͝͝͠͝͠ͅͅḿ̶̧̧̛̛͚̥͇͚̫̖̦͉̻̠̟̟͙̟̘͙͍͎̥̣̤̝̰̣̭͈̥̺̗̭͍̮̣̩̣͓̝͚̣͍̦̺͉͎̳̜̗̬̲̖̯̱͗̈́̓̄̓̈́͑͐̈́̈̌̅͛̓̒͑̅̃͆̒̈́̌̂̀̽̒̀̍̂́̏̌̀̾̀́͒́̉͋̀́̋̊͋̀̽́́̇̉́̀̀̃̓̂̏͂̈́̏̽̽̌̋̐̂́̉̈͑͌̐́̍̾̚̕͘͘̚̕͠͠͝͝ͅͅy̴̡̡̧̧̧̨͙̩̝̣̝̩̞̳̣̻̝͍̯̜͔̘͉̬̝̬͍͖͔͍̣̬̩͈͚͉͇̤͍̠̪͎̙̤̥̫͕͎͉̮̟̲̤͓̩͍̲̭̲̰̲͓̟̭̱̩͚̥̖͕̼̟͓͑̈͑͋̈́́̌́̓̀̏͗͗̂͆̊͑̓̐͛̅͑͌̏̈́̿̒́̅̎̿̈́͋͂̈́̇̈̆̀̓͐̓̄͂͂̓̏̇͂̏̈́͆͐͗̀͊͐̇̂̔̚̕͝͠͠͝͠ ̴̨̨̡̛̛̛̛͖̜͇͖͓̬̞͍̞̺̣̬̭̖̞͚̠̜̤͕͙̘͇̣̮͐̉̎͑̊̆͌͛̂̈̏̀̇̍̔̃̓̀́̾̎̃͒̀̐̓̈́̆̎̈́͊̈͛͒͒͂͑̔̋̓̈́̀̈́̽̄͋̿̓̌͑̎̐̋͗͋̇̉̈́̂̀̋̈́͗̓́̚̕͘̕̕͜͝͝͝͝͝͝w̶̛̻̪̙̻͒̾͐͊̍̅̋͒̅̀͐̉͌͘h̴̡̢̲̰̱̮͎͚͍͎̩̗͈̞͌̈́̓̑́̈͌͐̈̐̾̓̄̆͗̑̍̄̎̎͗͌͆͆́́̄̉̌̀̌̋̾͗̃̈̂̈͊̉̀̒͘͘̚͘͝͝͠͝͝͝e̴̡̖͈̊̃͆̄̃͑̈́̀̈̆̓̂̊͌̈́̆̈̅̀̃̀́͊̉̄͑͝͠͝n̴̡̨̡̡̢̨̺̝͇͓͈̥͙̤̲͖̗͇̣̣̠̠̱̘̣̦̬͎̣͉̖͕̣̖͇͖̖͚͈͙̫̣͎̩̞̠͈̪̘̪̥͋̌̌͜͜͜ͅͅͅ ̴̢̢̨̧̡̧̡̛̖̥̙̪̱͚͔̙̙͎͖̫̫̤̟̩͓̬͖͇̞͓͉͍͎͙͇̭̖͎͈͈̼̭̖͕̫̺̫̙̮͙̼͈͔̼̭̰͕̿̓̍̑̀́̎̆̀̾̔̾̒̒̂̉͂͑̒͗̂̽̃͘͘͜͜͝h̶̡̛̛̖͕̮̭̘͔̮̙͕̪̜̫̣̭͔̻̥̰̣̺̰̖̪͉̜͎͙̼̝͙̳̺̼̥͇͖͑̈́̑͌̄̽̓̾͌́̓̉̂͊̌̍̉͗̇̔̌͐͊̆͒̐̓̔́͋̈́͜͝ͅͅḯ̸̧̡̢̨̨̢̧̢͍̤͓͕͖̻̻̖͕͍͙͚̘̪͕͎̥̣̠̟̭̻̯͉̤͖̻̝͔̳͉̤̮͈̝͕̘̠͔͕̭͎̰͎̘̜͎͓̼͓͕͚̘̼͕͎̜͉͍̤͉͈̭͙̩̙͐͗̌̋͆̈́̇͗̈́̓͛̾͊̃̆̒͑͑̔̕͘̕͜͜͠͝ͅͅͅť̶̡̨̢̧̧̡̡̧̢̛̛̤͔̻̠͉̜̝̱̤̩̝͚̮̞̥̱̹̼͓͉̥͇̜͙̙͍͓͖̺̬̮͉͍̪̯̗̥͚̲͙̝̮͈̘̭̪̪͎̪̝͙̜͉̲͕͚̒͊́̇̇́̀̅͗͑͌̓͛̇̈́̽̓̽́̓̃͑̄̋͆̉̔̌̉͌̉̋͆͋̒͌́̀͊̎̍̈̇̋̾̎̍̅͂̃̾͊̑̾͑̂̒͐̿̓̑̓̈̊̐̂͘͜͠͝͝͠͝ͅͅ.̷̨̢̧̡̧̧̨̛̝̟̬̰̖̝͙̖͈̠͎̱̙̘̪͇̯̟̩͕̖͚͎̠̱̼̖̭̣̟͙͉͙̦̖͕̘̩͖͕͔͈̭̰̜̠̗͉͇̻̰͇̣̖̖̼̻͈̣̅͛́͐̈͗̏̿̂̒̓̂̽̌͐̾͛̋̓̒̊̇̔͑̑̾̒̒́̄̓̓̀̃̈́̎̌͗̓̈́̎͑̈́̔̔̕͘͝͝͝ͅ ̵̧̢̢̱̬̼̖͎̻̘͎̬͉̟̻̰͚͕̭̪͎͍͕̦̦̮̙̩̟͉͈̮͍́͐̀͌̆̂͋̾͌̍̀͂͂̐̃̊̂͗̾͐̌̈̓̏̓͂̀̌̒͊̕̚͝͝T̷̨̢̨̡̢̛̛̮͙̦̩͓̟͍̤̺̯̯̺̩̖̼͙͓̣̮͔͙̬̭̦̤̼̥̭̳͉͚͎̞͙̙̣͍̖͉̬̩͍̱̞͛̃̾́̎͒̓̋̋̉̒̋̌̀̏̈́̂́̈́͆̀̔́̇̍̐̃͒̓͒̔̊́̐̈́̾͑̋̉͐̃̈́̀̕͜͜͝͝ͅͅͅͅͅḩ̴̡̨̡̢̨̢̨̡̨̡̧̨̢̡̨̨̛͔̻͔̮̗̩̫͔͇̮̳̙̣̳͙̰̦̲͕͎̻̗͍̳̭̮͕̯̳̭͙̹̤͍̩̥̗̪̼̥͈̭͚̖͚̫̘̗̤̹̺̲̥̘̣̤͚̣͈̲͇̖̲͓͈͖͖̰̥̣̩̓̓̇͗͒͆͛̿̂̃̆̊̀͑̍̊̌̊́̈̓̃͋̓̐̈́̿͗̓̓̾̈͒͋̎̂͒̇͋̈̃̅̓̀̉̄͆̌͊̎̉͑͋͒́̍̈́̐́̏́̏̿̚̚̕͘͘͜͜͜͝͝͠͠͝͠͠͝͝ͅě̷̡̨̧̧̛̛̛̻͔̻̞͚͇͇͓̫̻̻̲̩̹̩̭̖̳̪̝̳̣̻̹̘̹̱̤̲̙̹̔̾̍̿̓̾̅͂̈̔̈͗͐̃͌̇́̾̑̈́̄̐̊͑̈͑́̈̽͗͂͂̽́̇̽̃̏͗́̄́͆̈́͌̒̉̏̑̿̄̅͑́̆͐̈́̑͘̕͘̚̕͜͜͜͝͠͝͝͝͝͝͝͝ͅ ̸̨̢̨̨̨̧̡̬̳̹͍̞̥̺͖̟̖͔͉̜̭̣̞͇̙͕̳̮̳̮͍̖̻̘͎̬̺̻̺̰̗͓̺̟̠͍̬̼̫͚͙̯̖̮̮̖̮͎̞̥̖̖̺̝͚̤͖͇͇͓͙̯͙͑̍͊͊́̈͘͜͝ͅͅͅͅę̷̧̬̦͇͇̲̯̤̬̼͚̙̤̝̱̪͈̱̱̖̬̜̩̩͈͖̪̣̣̹̞͚̱͎͕̓͐͑̋̽͌̈́̾̐́̒͛͆͛̾̍̏̈̒̓͛̒͂̿͑͑̔̋̃̆͊̇̆͒̓̓̊͋̈́͌̇̚͜͜͠͝͝͝͝ͅn̷̛̝̪͍̝̭̪̪̖̺̰̋́͌͋͊̿̇̋̉̄͘͠ȅ̸̡̨̡̢̧̨̨̧̧̧̨̢̧̛̛̛̻̹͈̫̬̮̤̜͕͙͈̻͔͉̭͔̹̬̞̘͔͖͚̼̭͓͍͖̰̗̩̗̺͔̘͉̗͎͎̟̺̭̺͔̮̣͙̻͇̜̬̖̙̫̲͔̙͓̺̫͉̹͑̓̈̔̎̎̓̏̏̓͒̿̑̀̓̿̾̽̈́̇̍͛̇̃͂̋̕͘͜͜͝͠ͅm̶̧̧̨̧̧̨̢̛̛̛̞͉̜̳̰̲̻̜̼̯̩̮̗̳͕̝̼͖͓͓̮̮̲͖͓̤͍͙̣͙͒͂̈̓̈̈́͗̌͂̆̽̅͊̔̈̉̓͗̊̊̉̀͐̓̓̓̌̈́͌͂͒͑̈́͑̓̄̽̈́̕͘͜͝͠͠͝͠ͅͅͅÿ̶̨̛̳͔͈̥͉͇͇̬͉̮̩̦̱̹͔͉̳͖̜̥̪͖̍̆̀͑̑̌͒̔͌̈͂̃̑͐̇͗̄̅̑͐̈́̔́̅̓̓́̏̔͆̀̾͊͆͘̕̚͠ ̸̧̛̛͉̥͓͎̙̹͔͎̻̳̼̫͈͗̊͛̈́̑́̂͐̋̒̔̿̀̓̆̋͊̿́̊̀̋̅̐̔̊̂̾̌̓̈́̍̑̏̑̿͘͘̕͘̚͜͠͠͠ͅͅṯ̶̡̧̢̡̨̡̢̡̛̛̮̣̩̥͔͚͍̗̯̠̙̞̳̮̠̫̫̱͕̮̙̘̥̠͉̣͙̫̭̣̥̺̱̦͍͇̯͓̪̥̖̟̩̘͓̹̰̻̯̗͕̹̯͎̘̱͇͈̠̖͚̼̝̝̫̦̮̩͍͔̙͖̺̦̖̒̏͆̆̏̾͂̂́͒̊́͊̃̂̎̈̅͆̐͌̑͊̽̓́̅͒̒̓̃̔̓͆͗͑̀̔̄̐͛̒͊̌̐͐͑͋̎̔̽̐̽̀͆̒̓̐͑̂̕̕̚̕͜͜͝ͅḁ̸̛̻̩̹͇̀͆̓͐̅̍̂̉͐̀̏̽́̃̄̆͛̈́͋̃̀̅̍̌̊̍͑̌̂̎́̊̿͗̋̐͂́̈́͐̾͊̆́̃̐̑̈́̄͂̈́̈́͋͋̈̈͊́͂̾͆̾̽̿̌̓͒̕̕̚͝͝͝ͅk̶̢̢̢̛̛̹͎̫͉͙͍̠̯͔̘̜̝̙̙̬͓͔̦͊̔̑̔̓̀̀̉͑͆̆̉̾̓̈́̄̋͛̂̀́̅̉̃͆̓̎̽̂̋͊̍͛͛͊̏̌̈͊͋̆͛̎̋͌̒̈́̏̿͒̒͋̓̈́̅̃̏̍͘̚͘͝͠͝͝ȩ̶̠̼͉͚̥̹̱̩̩̣̭̤͇̰̤͍͍̯̥̬̺̱̟̤͇͓̤͉͉͇͇̘̌̀̈́͐̓̓̿̽͋͋̓͆́́̋̔̉́́͌̇̇͛̀̂̇̋̉̃͐̈͋̉̋͗̏̉̔̇̈́̋̚̕͘̕͘͜͝͝ͅs̶̨̢̧̧͕̝͚̫̩̳̻͇̤̯͍̬̤̰̜̥͈̠͚̥̪̳̱͙͎̼̹͔̯͚̯̣͍͋̒̓͗̋̂͐͆̀̿͂͌́̓́̾́̆͋̾̓̓̏̌̎́͜͝͝͝ ̶̨̡̢̛̛̛͎̳̭̮͖̝͖̲̖̹̻͖̲̝̣̭̹̞͇͇͖̞̠̝͎̭̯̗̩̑͗̑͐̋̈́͗́͌̾̐̋̄̎̆̈́̓̀̈́͋̓͆͂̌̒͗̏̊̈͑͛͋̆̊͒̀̒̾̄̐̌̌͂͌́̿̈͆̽̐͒̆̈̃̈̐̌̀͆͒̊̔̑̊͋̃̊̓̌̽̅̀̿͆̅͂͋̔̚̕̕̚̕͜͝͝͝ţ̸̡̢̨͉͍̼̰̬̤̖̻͍͓̬̺̤̖̗͉̼͕͉̖͎̞̹͕̠̳̳͈͚̪̟͇̼̜͈̝͔̩̭̻͖͇͕̰̻͇͖̦̙̺̼̝̦͖͉̬͇̝̟̳͖̞͓͎͉͈̦̹̯̺̳̩̼̒͛̿͐̇̃́̔̉̈́̍̈́͗̊̇͑̈́͊̊̌́̐̏̈́͗͑͐̀͗̈́́̓̔̔͒̽͒̍̄̀̀̀̀̈́͑́͒̑̆̂͆͆̄̒̀̂́̆͘̚̚͜͠͝͝ͅͅͅͅͅh̴̪̃͋̃̇͊̑̀̆͆̑̽̐̈́͐̍́̓̈́̆̑̈́͊͒̉͌͒͑̓̅̔̑̒̈́͒́̌̈̑͛̿̑̉̀̍̚̕̕̕͘̕̕͝͠͠͠͝ȩ̴̢̨̡̢̢̧̫̘̯̤̭̤͚̼̪̮̝̯̯͈͕̦̦̤̫̻̝̻͈͕͔̯̰̟̞̣͙̞̝̙͉̙̩̺̜͙̤̤̲̥̩͓̞͔̱̖̽̀̀̾̍̿̉̒͂͋́̽̉̐͛̔͋͑̌͛̍̈̂̊̅͆̌̋͑̈́̽̔͛̈̈͂͌͋̍̀̌̿͆̿̅̈́̔͋́̋͛̅̚͘͘̕̚͘͜͝͠͝ ̴̧̡̡̧̮̻̥̥͔͎̫̰͎̣̤͎̠͉̖̱̺̗̣͈͖̥͖͖̱͓͕̝̺̲̠̺̩͍͉̟̮͚̯̥̺͓̗̮͉͉̱̜̲́̍̊̐̃̄͑̇̑́̉̄̓̋͑͂̉̈͋̂͗͂͌͑͆̄̔͌́͂̌͐̅͊͛̎͂̋̂̾̆͆͒̅̾́̇́̕̚͜͜͜͠͝͝͝ͅͅf̴̧̧̡̨̨̧̧̧̢̧̻͈͓̲̞͖̲̖̥͚͕̺͈̮̲̟͈̮͇͙̤̠͓̝̲̻̱̜͔̣̹͕͕̹̰̟͓͇͍̬̘̩͉͓̗̠̘̪̻̲̩̜̹͔̼̜̤̠̤̥̺̼̮̜͉͇̤̋̓́̈̑̍͑̿̉̉͂͑̑̊͌̽́̐͛̄͂́͌̔̈́̀͊̽̚͜͜͜u̸̢̧̡̡̧̨̨̮̱̭̤̜͇̥̣͔͕͓͎̤̥̱̤̥͔͎̗͇̮̫̖̭̜̮̙̜͍̼̺̼̳̬̱͔̰̼̰̥̖̥̞̗̗͕̲͇͍̖̲͉̺̰̤̺̺̙̿́́̔͆͂̌͘̚͜ͅͅͅl̵̢̡̧̢̧̛̜̤̘̳̗̗̩̟̰̝̼̹͕̫̱̹̠͔̳͎͇̠̗̟͚̭̫̟̪̟̟̯̮̽͐̏̑́̊͑͛̿̌̽̌̎͌͌͒̌̽̆̊͛̑̎͌̒̓͗̃̇̌̎̀̓̀̀̉͘͘̕͜͜͜͠͝͝͠͝ͅͅl̴̢̨̛̛̜͍̞̟̭̞̣̮̹̘͕͙̬̖̬͛͊͑̌͐͌̃͆̌̋͋̎̃̋̇͛̇͌̎̈̏͐̅̀̈́͛͋͋̄͗̀̉́͗͒̀̋̓͗̊̈́̈́͆̈́̑̐̀̊͂̐͋̍͌̕͘͘̕̕̚̕̕͘͝͝͠ͅͅ ̶̧̢̡̢̨̰̫͈̱͍͚̪̙͙̟̻̺͉̹͉̣̖̬͕̦̘̥̱͉͙̖͇̣̤̭͔͙̼̞̩̻̭̼̬̺͊̊͋̓̉͑͆̾͌́͒̄̓͛͑̃̊́́̀̿̈́͌͒̉͊̐̏̋͋̋̉̄̅̂̇̉̓̋͂̎̒͑̓̌̈́̈́̉̋̊͆̎̋́̿̈͂͗̓̍̾̒̓̇͗͗̇̀͒͛́̔̒̚̚̕͘̕̚̕̕͘̚̚͠͝͝ͅȩ̴̞͚̬͔̪̝͎̼͇̟͍̘͎͎̞̰̘̬̰͍͇̖͇̪̖̜͉̭̼͈͎̜͍͍̠̰͙̩͉̯͉̙̣̦̥͔̞͋̎͂̔̓͋̇̋̋̏͌̔͑̋͜͜͝͝f̶̛̛͚̻̩̤͖̱̱͔͕̱̘̞̖͉͓̱̫̠̝̠̺͉̺̞̗̙͉̋̋́̋̅̐͛́̑̀͒͊̉̈́̆́̈́͆̏̂̔̑̑̑̏̍̐́̈́̈́͌̀͒̃̓̇͗̾̏̽̐̚͝͝͠ͅf̵̡̢̡̛̛̱͎͕̲̹͔̺̫͖̹͉̘̠͉̞͈̯̭͎͇̞̠̼̜̱̫͔̫͚̥̜̳̠̝̫̱̫̹̗̮͆͑͌͊͗͒͐̇̐͋̈͋̋͌̓̿͆͂̒̑̂̽͑́̆͌̋͋̆͂̍̽͊͒͘͘̕̕͜͝͝͠͝e̸̡̨̨̡̨̨̛̟̻͇͎͎͓̙̖͉͕͍̙͉̼͖͓͚̯͙͎͓̝͈̖̺̩̯̠͍̯̺̦͙̲͇̪̩͕̗̩̞̮̲͚̲͍͍͖͉͖̪̩̺̞̗̤̱̠͕̼̭̱̤̮̖͇͚̹̳͈̝̣̜̳͖̠̼̯̣̾́͒̎̈̽̍̐͊̅̿̒̉̾̆̂̅̈̈̀̒̑̇͗̿̀̈́͛́̾̈̿̆̔͌̽͜͜͜͝͝ͅͅͅͅç̷̡̛̛̤̭͇̦̱̻͍̞͕̅͂̊̇̍̀̇̎̎̋͗̒̒̓̑̅̇̐͛͗́̋͂̉̉̀͂̿̄̀̎͂͆̎̏̓̌̀͆͑̓̽̾̊̎̀̾̿́̐̋̉̉͗̉͌̋͌̒̆͂͌̿̎̈̅̽͘͘̚̕̚̕͝͠ţ̶̢̢̨̨̨̧̢̢̡̛̛̛̥͕͇̳̘͎̺̺̣͎̭̪̤̙̝̲̩͍̹͎͓̠̱̼̞̰̯͔̪̣͇̙̤̠͍̬̯̰̬̬̦̱̜̞̖͙̤̙͉̰̪̪̻̞̮̼̙͇̲̻̬͉͇̬͕̮͍̮̯̬͂̓̄̑̓̈̆̿͌͌̒̎͛̅̆͒̇̈́̌̈́̋̃́̋̒͑̓̀́̆̓̅͗̐͂̏̈́̿̀͐̔͋̈́̈́̊̌͗̍̉̈̏̇̀̽̋̕̕̕͜͠͝͝͝͠ͅ ̷̛̭͖͍͎̟̹̪̪̮̹̩̪̟̱̠̖̣̤̦̗̭̲̜͎̎͒̋̍̉͐͒̈̂̂̿̓̉̍̽̿̈́͋͒̆̓̆̈́͛͊͂̽̈́̔̌̑͌́͆͂̉̾̋̊̈́̀̇̋̈́̓̇̀̂̇͑̎͌̀͒͋̐̌̈́͑̆̏̂͌͋̏̽̈͂̓̂̿̎͊̑͛͐͘͘̚͠͝ơ̷̧̧̢̛̙̙͉̞̣̘͈̠̹̼̳͕͙̖̤͓̮̺̜̮̜̻̠͇͍͍̪̥͕̭̪̪̟͎̯̖̫̝̐̂̈́̃̀͋̑͂̓̐̈̀͆̌͂̐́̏̐̍̈́̽͐̆́̈͌̿̈́̈̅̽̀̓̽́́̎̕̕͜͝͝͝͝͝ͅf̵̡̢̢̢̟̲̝̫̮̱̱̺̱̞͍̠̣̩̞̖͍̹̟̮̱̜͓̗͎̙͚̪̦̜̫͆͜͜ ̶͕͈̼̳̾̾̋̿͑̊̋͌̈́̒̄̄̓͗͊͆̈́̽̆̏̒͑̊͐̕͘͝͝t̵̨̨̨̡̧̛̤̰̻͇̜̪͓̬̤͙̻̗͈̹̥̼͔͓͕͇̙͎̟͙͈̯̪͓͇̲̞̭͍͔̭̰̣̝̙̯̞͍̤̺͔̝̻͎̳͈̃̃́͒̒̓̋̈̔̓̈́̀́̉̿͆͊͂͂͗̀̽̓̀͆̉͐̒̈͑́̌̋̐̈́̒̈́̍̎̄̈́́́̂̐͒̎̽̅̑͊̑̊̌̚̕͘̕͘͜͝͝͝ͅḩ̶̢̨̢͉̟̙̩͙͔͎̯̫̬̞͔̹͉͎̬̪̻̤̘͕͖̯̟̠͈̝̫͕̘̪̠̲͙̫̤͚͚͓̠̬̘̭̦̟̱̠̐̈́̀̈́͌̀̅̅̇̃͒̓̌̆̚͜͜͝ͅͅẽ̶̢̧̢̡̡̢̢̡̨͎̹̫͖̮͉̦͓̥̠̥͙̩̪̱͓͔͉̞̩̯̼̻̭̺̜̬̞͓̗͙̬̗̝̤̫͕͚̮̥̰̞̙̟̙͉̝̭̦̭̜̹̹̞̦͖̹̙̗̦̻̝̠͕̰͎̼̰̭̳̤́̓͆͒͛̄͑̀͆̾͒̋̈́̎͑̍̈́̎̄͐̈́̆̏̋͑́͜͜͜͝ͅͅͅͅͅ ̸̡̨̨͙̖̱̞̹̗̝̌͊̅͗̅͛̿́̓̽̿̾̎̈́̌̈̒͌̄͊̊̃̓̆̽͆͆̉̀͛̎̾̕͠͝͝͝͠͝a̴̡̨̡̢̨̡̛̰͓̤̯̟̤̮͙̳̰͍͚̰̭̖̗͓̰͎͇̗̼̺̲̮͉̱͙͎̻͔̣͚̮͇͓̪͚̳̦̤̎͒̃̑̈́͒̀̉̎̊̀̌̿͂͂͆̾̑̂̂͆̒̽͋̔̒̄̾̒̾̈́̐̿̒̔̃͌͒̈̌͊́̔͆̋̾̈́̀̇̈́̕̕͝͠͠ͅͅĺ̸̨̢̛̠̬͇̳̳̦̗͍̗͖̱͍̼̭̼͇͎̰̯̈́͋͑̑͒̅̋̈̓͆̈́̌̈́́͗̈́̈́̄̔̅̒͐͑̀͂̈̍̓̉̒̉̑͆̊͋́͒̃̓̏̇̓̿̉͆̌̌̽̈̽̍̈́̃̽̿̋̅̀͊̏͂͑͆̈́̀̄͋̚͘͘̕̕̕̚̕͠͝͝ͅͅç̴̡̨̡̭̙̘̥̳̝̤̜̭̖̪̦̪̹͉͈̜̦͖͙̦̜̮̦͉͙̩̦̩̼̦̙̖̖͎̝͚̠̂͐̾̒̇̽̒̑̚͜h̴̨̻͚̝̫̬̥̥̭͌́̈́́̍̇͆̀̀͗̇̑͐̓́͒̂͆̓̊̔͋̀͊̉̃̎̏̃̉͊͑͊̐̈́̆̍̒̇̒̕̚̚͘̕͝͝ͅe̴̡̡̛̛̱͇̘̳̙̓̋́̉̏̈́̌͋̏͆́̇̂̂͆̋̒̓͗̀͂̉̈́̄̀̉͒̇͌̉̌̿̚͝͝m̵̨̨̛̲̯͖̠̘̠̮͇͓̺͇̝̤̰͈̜̣̗̙̪̯̞̥͙̫̪̥̗̘̹̩̪̞͉͚̤̱̻̯̞͕̹̺̈́͑͊͂͛͊̈̈͂͋̈͂̊͋͆̿̊̑̉̈͂̃͆̅͒̓̾͒̌̀̋̃̓̾̾̀̑̋́͑̿̈̀́̓͐̆̈̑̏̽͐̔̈́̽̇̔̉̍͛̽̀͐̂̑̾̈́͂́̚̕͘̕͘͠͝͠͝ͅį̴̨̡̛̝͍̺̘̟̲͉͔̹̯̲̩̖̱̦͈͎̗̪̞̭͔̟̉̆̽̏͂͐̾̀̓̎̉̃́̌̇͑͒̆̈́̾͑͆̽͋̉̓̓̉͗̿́̃̈́̕̕̚͘̕͘̚͝͝ͅç̷̧̧̡̛̜̬͍̗̗͎̩͍̫͍͍̩̘̫̭̖͍͎̹͈̝̳͇̀͒̅̈̈́â̶̧̡̛̭͖̖̟̭̫̣̗̺̙̱̖̘̥͇͙̫̺͓̹̗̪̖͖̩̙͋̽̀̊͆̃̎̿̎͆̈́̋̈́̆̉̀̊̐̀̏̿̌̔̇̎͑̍̏̂̂͐̓͑̐͋̅̉̿͌̍͑̆̓̇̈́͂̌̌͗̈́̋̏͌̈́͋̒́͒͋͒̉̚͘͘͘̕̚͘̕͘̕̚̚͝͝͠l̶̡̩͖̯̙̯͔̣͋̀̑̑̽͑̏͂͐̅̏͋͒̉̋̈̂̅͐̾͘͠ ̵̧̨̢͎͓̺̮̥̥̹̮̯̳̫̮͚̳̰͔̟̼̝͍̺̠̘̖̫̱̲͙̜̰̮̜̟͇͔͉̰̩͙̰̻̿̾͗̒͛̑̑̓̓͊̈́̎̓̓̾̔̓̂̑̅̀̆̄̿̉̇̐̆̾̆͆͊̽̀͋̑̉̋̈̄̿̌̎̃͘͘͘͘͘̕͝ͅi̵̧̛̛̛̩̘͈͗͋̅͋̊͊̓̐͋́͑͒̿̏̀́̎̿͐̋͑̊̏̏͋́͊̂̇̇̐͂͑͒̿̏̉̑̓̎̆̽̽̍̆̂̇͊͋̈́̈́̉͛̈́̀̄̂̅̀͆̋̈́͒̅̄͑̽̓́̔͊̂͐̊͒̈́̚̚̚̚̕̚̕̕͠͝͠͠͝ẗ̵̨̡̨̛̛̛̜̯͕͖̗̰͔̞̣̰͓̟̱̺̙̠͉̲͚͎̟̻̦̬̭̼͍̼̳̲̦̲̖͍̺͙͕͉̜̳̖̝͓́̎͊̓̅̓͐̓̽̉͊̿̏̓̽̋̽̒͒̓̈͛̀̅̿̓͋͒̀̋̄̅̋̍̈́́͌͗̄͐͑̀͂̇̂͆̋̀͋͒́͗́̌͐̾͊̂̕̕͜͠͝͠͝͝ͅͅͅe̶̪͙̾͆̓͌̀͐̔̈́̄̾̍̓̇̿͛͆̚͝m̸̧̡̨̧̡̙̟̝̰̳̜̗̣͍̠̜̟̞͕̩̝̱̞̪̮̮̣͕̞̟͚̜̤̣̙̻͕̀͊͛͒͂̈̌́͌̄̐͑͆́̉͋̊́̒̽̌̽̃́́̊̊̉͑͊̌͛̽̌̉̒͌̓͊͒̍̑̐̿̂̎̈̓̅̽̐̂̓͊̄̒̌͐̎́̚͘̚͝͝ͅ ̶̡̗̲̝̮̙̪̞̠͉̦̜̤͚̯̖̳̦̟̩̳̫͇̫̝̤͇̲͙͓͇̟̯̪͎͉̜̄̽͑̒̎͛͐̽̂̔̊̾̿̽̐̄̽̂̍̒͂̾̾͑̎̌̿̆́̓̅̅̾̿̑͌̂̆̕̚͘̚͘͜͜͜͝͝͝͝͝͝ơ̵̧̢̨̧̨̧̻͉̱̟̲͔̪̼̗͚̯̘̜̜̹͎͖̫̰̠̼̩̳̦̪͇̺̗͖̥̩͔̣̘͎͕̘̯͔̰̥̮̭̞͙̖̯̥͔͎͍̻͈̘͔̦̣͇̫͓̝̘̣͕̟͙͓̞͈̝͉̬̬͖̬̣͎͇̰̮̙̞̈́̇̒̊̔̈́́̑̔͊͆̂͊́́̎̐͌͑̏̈̓͗͋̕̚͜͜͜͝͠͝͝n̷̢͍̲͙̙̳̼̮̖̜͓̪̝̜͎̾͗͒̽̅̒̌̀̓̂̀͒̄̀̿̄͂͘͜ ̷̨̢̧̻͎͚̻̩͍̳̟̠̲̳̰͉̪͔͗͗͐́̑̏̂̈̾̏̓̅̐̑͐̋̇͋̿̽̈̈́͛̓͋̈́̕̕̚͝͠͠͠h̵̢̧̨̞͙̠̗̫̱̙̞̻͎̳̰̖̬̦̳̼̹̺̖̜̩͓̤̭̗̘̜̤̰̬̭̼͚͚̺͍͚̪̹̹͛͗̎͋̅̀́͗̄̀̀̉͒̽͗̓̃́̽̇͌̈́̅͗͛͛̂̽̎̒̍̾̾̀̏̅͑̊̄̓͗̀̎̌̏̊͋͗̀̈͛͆̏̃̐̄͗̀̃̀͗̃̈̔́̔̚̚͘̕͘͠͝͠͠͝ͅį̴̛͍͙̘͖̪̣̺̪͈͉̣̟̳̙̱̭̦̳̲̈́̒̐̍̒͌̂͒̍̈̚t̸̛̩̤̠͚͖͎̞̭̯̜̙̱̼̭̹̭͕͈̤̬͇̣̼͇̮̼̖͈̝̙̝̗͛̿̾̍͐͌̍́̍̌͐͒͌̎̄̈́͑̅̿͛̓͊̀̾̾͂̀̄̀͂́̂̂̕͘͜͝͠,̷̧̡̢̡̨̨̣̲̹̺̫̞̗͈̺̬̥̱̜̩̻̘̦̣̤̻̯̱̬̤͔̪̞͕̰̰̦͓̣̞̝͕̰̦͉̠͚̲̤̭͍̖̗̘̣̙͕͈̼̭̰̞̣̠͓̙̳̮͇̯͚̠̳̾̆͊̏̌́̅̂͘͜͜ͅ ̵̧̡̨̧̛͎͉̹̻̮̻̲͖̖͍̯̫̺̼̘͍̲͇͔̦̠̯͖͖̪̦̳̼̟̜̗͉̺̳̣̣̯͍̝̹̙̆̈́͌́̓̈̒̋͌͊̈́͌̆͆́̌̑̃͂̀͆̔̎̇͛̄̉͒͐͑̑́̆̿̈́̅̇̊̑̂͊͒͛̒̓̊̆̃́͊̉̈́͌͑͆̾̊̓̅̄̅͆̓͌͋͐́̅́̊̀̚̚͘̕͠͠͝͠͝͠͝ͅͅͅa̷̢̧̧̧̢̧̧̢̧̗͙̰̩̣̮̜̭̥̜̲̙̭̜͔͕̬͓͓̘̟̙͂̄͂̽͗̓̋̎̽͒̃̇̋̑̃́̋̌͑̓̓̓͐̍͊̇͑̽͑͘͜͝͠͝ņ̸̧̧̡̡̛̛͙͖͍̠̥͙͎̦̞͚̳͙̙̟̼͎̑̊͋̽̃̋͂̔̎̒̇̅̐́̀̄̎͘͜͝ͅͅd̷̡̢̡̡̢̢̡̡̤̰̰͍̱͙͓͚͉̺̙͚̜̥͈̫̝͙̪͕͓̺̥̘͉͉͉̰̙̦͇̲̼̗̹̹̠̤̲̣͎̩̥͙͍̱͍̰̠͖̻̖͚̮͖̩̫̠̱͕̣̤̦̲͌͛͂́̑̀̈̍́̎̕͝ͅͅͅ ̴̨̢̡̨̢̩̟͖̦̰̜͎͚̻͖͕̻̭̪̺̯̻͍̪̜͔̯̳͖̖̱͕̜̲͚̖͍̤̭̣̯̪͍̰̳̼̼̺͔̪̦̣̜̖͉͚̤̟̗͕̞̬̘̝̖͍͖͙͎̥̯͍̹͔̰̉͜ͅͅͅͅͅͅt̶̡̧̨̛͓̪̺̞̯͔̞̜̮̯̣̣̞̱̜̩̗͖͓̜̗̭̬̱̥̟͇̘̬̜̹̓̊̉̈͂̔͋͒͆̈́̿͛̂͑̇̒̂͌́̍̉͂̒̀̑̈̈́̀̊̅̃̋̔̔͊̎͆̑͗̾̈́̓̓͋͐̽͒̏̔͛͗̓̀̑̏͒͗̒̈́̏̇̀̓̊̀͒͂̀͑̚͘̕̕̕̕͠͝͠͝͠͝͠͠ḩ̵̡̧̡̛͍̤͎̙̹̗̪̙̱̻͔̖̣͕̻̰̬̭͈̱̮̤̭̺̦̜̯̤̜̘̲̝̮̟͉̲̖̙͈͙͎̱̥̣͖̺̟̪̦̺̭͙͙̣̙͚̖͍̞̞̗͔͖̬͉͓͎͈̙͈̤͙͔̪̍̋̃͂̅̌̈́̓̋̀̑̔͗̿̍̂̀̓̅̓̊̔̎̒̊̓̾̂͒̓͛̾͊̈́͋̊͌͛́̉̈́̓͌͌̓͑̓̄͋̀̿́͆̀̈͒̀̽̈́̓̽̀̔͑̐̚͘̚̕͘͜͝͠͠͝͝ͅͅẹ̶̢̢̧̧̢̧͖̬̟͙̹̜̙̼̬̯̖͕̖̪̭̜̪̱̰̦̩̫͍͚̹̝͉̻͚͉͙͖̻͚̻͎̻̥̙̤̣͉̍̐̓̑͒͊̑͐͜͠͝͠ͅͅͅņ̸̫̦͍̉̊́̓̽̀̀̈͒͑̈́̉̓̉̂̒̔͐̈́̈́͆̊͂̈́͗̃́͛͝͝ ̸͇̞͈̰̺̺̼͙̞͍̠̠͖̈̈́̎͆̏̽̈̌̑̄̋̄͛̓̅̅̅͆̇̐̔̑̿̋̄̈́̊̃̿͐͛͆̐͋̈́̍̌̎̏̏̃́̅͂̎̽͗̌̈́̕̚̚̕͘̕͝i̶̡̧̨̢̧͖͓̟͇̝͓̙͍̬͕̼̰̹͈͓̤̼̜͍̼̦͇̙̲̣̬̜͎̖̙̺͈͎̥̣͚͍̲̖̼̭̰̼̥͍̲͓̝̪̱̪̟̩̐̔̀̏͆͒̃̅͐̍̍͆̚̕͝͝ṯ̵̢̧̢̡̖̭̲͇͖̰̖̲̱̙̯̫̰͈̪̙̞̺̞̝̹͖̰͈̞̲̱̯͖̮̗̺͈̝̯̱̦̟̟͖͎̗̮̠͎̖͍͖̱̫̖̣̤̎̿̆̀̍͒͑̑̊̂́̄͗͌͋̊̊͂̃͋̃̓̄͌̉̊͛̀̒̓͂͊̒̎̈̒̎̐̍̌̐̊͊͌̈͌̐̅͆̃̀̆̑́̽͌̍̕̕͘͘̕̕͜͝͝͝͝͝͝͠ ̵̨̡̨̧̛̛̛̳̥͈̼̖͙͎̟͕̹̳̻̰̞̺̯̣̫͈͕̝̬͉̬̟̝̞̞̥̯͙̗̜̤͔̺̱͚̝͍͔̬͙̺̤̯̲͍͕̗͉̺͎̈̌̽̽̇͊̈́̆̍́͋͆̾̄̓̓͌̇̋̉̍̈́̌̏̄̆̔̆̀͂̆̓̇͛̈͊͂͛͂̏͊̀̏̅̉̅͊͊̐̑͆̾̀̾̈́̉́͒̀̑́̾͂͒͋̊̉͋̄͒̈́̆̋̑͐̚̕̕̕̕͜͝͝͠͝͝͝ͅȋ̷̧̡̨̧̢̛̜͙̙̩͙̰͈͇͚̰͔͈̙͖̯͓̪̲̣̦̮̙͈̙̼̺̠͔̳̦͚̰̟̖͉̮̗̳͓̞̥̭̼̝̖͙͍̓̈̌͌̓̌̾̑́̃̾̑̆̎̓̏̀̇̇̀͑̊̍̓̄̈́̈́̊̃̐̎̓͐̊͌̄̍͋͑̐͑̓̋͂̕͘̚͘͘͘͘͜͜͝͠͝ͅş̵̣̺̦͕̳͇͚̱͔̥̿͋̊͊̌̎́́̀̔̀͑̐̔̈̀̒̾̄͒͒͂̀̈́͆̊͑͊̽́̀̅̐̎̅̅̏͂̇̏̏̕̕̚͘̚͘͝ ̷̢̛̬͇͙̼̣̱͙̯̳͇̯̣͙̘̯̬̇̒́̓̓͒̿̄̆͐̀̈͊̾̏͊̈́̓͊͋̐̀͂̿͐͛̈́͛̓͘͜͝͝͝s̴̨̡̧̡̡̨̢̨̛̠̦͓̩͖͎̙͖͔̭̰̱̜̯̠̠̮̭̳̣̞̻̖͓̠͖̻̤͔̳̥͖̤̺̥̩͉̣̱̼̙̦͚͇̼̼̠̱̣͕̗̩͕̻͇̪̗̅̇̈̌̐̋̽̐̅̍͑͊̽͛͆̊͋͛̈͑͒͑̓̔̔̓͋̌̊̑͂̿̋̅̋͐̾̊̔̅͂̏̄̅͐̿̇̀̀̈́̇̉̅͛̾̓͗̇̊̈́̀̅̈́́͊̑̈́̌̍̈́̉͗̑̎̓̂͌̀́̕̚͜͜͝͝͝͝͝͠͝͠ͅͅp̶̢̢̧̧̢̡̧̢̧͈̹̩̻̦̤͕̻͙̠̟͇̟̯͔̹̭͉͓̤̤̲̥̱̝͙̪̞̹͕̻̫̬͓͚̞̱͚̠̪̖̼͈͙͓̻͉̯͔̤̳̟̪͙̪̫̭͕̖̱͙̳̖͌͑́̀́͜͜͜͜͝͠ͅę̵̼̲̖̝͈̙͍̼̘͉͇͎͍̜͈̺͖̥͙̥̩̭̩̥͙͚͔͎̞͚͈̼͙̟͍̥̙͙̼͉͇̀̌̍̈́̍̀͛̂̎̊̒̎͆̄͂̇͛̎͌̃̅̍̚̕͜ͅň̴̛̛̛̛̲̀̾̀̐̄̎̌̈́̇̃̐̾̓̆́͂͐͆̈́̍͋͋̒̊̔͆̾̆͒̐̾͑̋̿̏͐͋̏̇̏̽̉̆̈́̋͑́̊͆̈͗̓͆̄̌̎̀̓́͒̇͑͐̀͊̕̕̕̚̚̚̚̚͝͝͠͠͠͝͠͝ţ̶̢̢̧̡̧̧̡̡̧̛͉̞͈͖̩͇̦̥̫̤̝͍̙̤̦͓̩̦̖͇̞͔͇̼͖̰͇͓̦̠̣̖͉̥̳͍͎͓̤͚͕͖͔͔̹̬̲̞̟̖̖̫̺̪̠̭͚̟̭̜̳̦͙͎̭͉̭̗̝̮̻͎͔̤̻͙͑̑̀̅̆́͑͂̉͋̐̉̒̆͗̅͊̂̌̓͊̑̽̉͌͌̋̃̕̕͝͝ͅͅ.̸̧̺͎̠̪̦̩̑̈́̑̋͂͒̆̆͗͆̐́̓̀͊̎̔̌̉̐͌͊̂̓̓̿̌͑́̈́̾̇̇̂̉̈́͌͑͂́̿̔͛̄̿͆͊̕̕͘̚͝͠͝͝ ̵̧̢̢̢̨̡̡̧̨̡̛̛̛̛̭͎̼̝̹̦̲̲̬̳̫̻̤͕͍͎̺̞̥͙͈̣̜̫̖̙͔̩̥̯̝̞͚̟̥̯̱̟͇̩̞̘͎̳̤͇̱̟̘̱̯̱̹͈͚̘͖̻͖͍̝̜̪̜̥̪͍̣͉͍͇̥̲͋͋̎̆̽̎͒̒̌͒͌̀̿̔̀̈́̈́͐̑̀̐́̎̏̂́̓́̎̈͒̈͋̄̒̊̔̒͗͆̾̽̇͌̄̈́̑̃̀̅̀̉̀͐̏̐̑̆̊̓̀͆̀̿͆̄̓̄̐̔̒̂͐͐̏̉̇̕̕̚̕͜͜͜͠͝͝͝͝͝ͅͅͅŔ̷̡̢̧̨̡̡̧̺͓̰̞͚̦̞͓̤̗̩̯̟̫͍̩͈̣͙̲̻̹̘͓̜̣̼̩͖̳̻̮̜̬̥̮͓̝̦̭̖̗͓͉̣̫̲̙̥̺̖̣̫̖̤͇͚̎́͆̓́̈́̑̉̀͗͑̉͛́̈́̈́̎̎̏̅̑̃͂̿͐̔̄͒͋͆͋̃̌̓̉̉̐͗͒̂̎̐̒̂̿̈́̏̈́́͐͛͛͗̚̚͜͜͠͠͠͠͠͝͝e̵̢̧̢̡̧̧̡̢̨̛̛̛̳͚̗̟̰̬̠̱͓̺̞̟͍̱̱͇͍̭̗̯͍͙͍̩̫̞͓͓͖̱͕͍͙͈̜͍̪̪̱͉̟͎͖̣͇̯̬̣͓̟̺̞̥̰͍͈̥̮̩̼̼̼̖̦͔͔̫̲̲̭͓͚̯͎̝̯̋̿̈́͋̄̃̉̒͒̈̒̓̍́̉͐̃̌̋͊͗̽͂̀̎̓̽͌̿͂́̈́̽͐̓̆͛͌̃͘̕͜͜͜͝͝͝ͅͅͅ-̷̧̨̡̡̛̛͇̹͉͇͇͎̤̜̙̞͕̣̹̭͙͖̦͇̖̺̰̳̥͈̠̭̠̻̦̘̺͕̞͚͓̜̬̦̞͈̯̱̩͓͕̙̟̞̻͔̭̲͖̈́̔̃̂̈̌͐́̄͗͒̅̔͗̂̐͂́͊͆̕͜͜͝͝ͅͅą̷̢̢̡̡̛͈̖̩̳̞̹̥̘̯̹͍̰̰̘̼̪̬̟̹̟͓̣͍͓̘͓̬̰̺̹̥͖̠͓̝͎͎̼̘̋͗͂̉̋͊̑̀̾̉͊̉̒̈́̎̓͆͆̉͐̔̈́̽̀̏̓̿̄́̑̉̔̿̍̏̍̐̿͗̀̌́̐͐̃̓͒͗̔͆̽͋̔̅̓͗̉̐̀̅̿̈́̈́̚̕̚͜͜͝ͅͅr̷̢̡̛͖̳̱͉̰̜̰̰͉̗͓̬͙̩̤͇̘͕̠͈̤̞̖̩̘͚̭̮͓̮͚̻͚͐̏͐̾̌̀͂̈́̍̀͒̉̐̑͛͐̋͌́̇̾̒͐̀̓̍̃̌̄̅̅̀̍̐͂́̊̐̀̅͒͗̅̑͒̊̄͐͗̽̋̑̀͐̽̿̀̇̒̅͋͐͆̋̑̾͂͊̾̿̿̇́̑̈́̅̚̚̚̕̕͘̚͜͠͝͠ͅm̶̨̡̛͓̩̮͓̤͚̜̞̭̮̆̍̆̽̇͛̓͊̿̀̏̋̃̋̒̇͑̓͌̌̉̉̓͂͊͐͒̈́̓͛̒̇̎͂͋̓͌́̓͋̒͘̚̕̚͝͠͠͠î̴̛̝͖̣̠͙̰̲͊͑̇͂͒̄́̿̔͂͆̉̓͋̂͗̈̊͒̈́͒͒͐͒̑̋̈́̽̊̒̽̒̃̈́̏͋̀̍̈́̊̽́̀̀̿̓͑́̋̊̓̇̀̐͘͝͝͠ņ̷̧̭̣̠͔̰̠̮̰̙̖̯̮̹̮̞̜̭̭̙̲̮̤͓͙̲̹̥͖̻̼̮̙̼͚̟̹̭̤̣̲̪̞͜͜͝ģ̷̰̙̰͕̼̺̩̳̩͚̣͙̦̜̹̥̮̗̲̣̎͝͝ ̷̙͍̭̔̃̋́̒̂́̿̆̑̾͋̉̉̏̽͛́̀̿̾͌̊̌͋̔̋͑̇͆̓̾͆͆͂͐͌͆͂̂̚͘̕͘͝͠ͅt̷̡̡̨̨̧̗̟̫̥̺̠̣͉͓͍̖͖͉͔̖͓̭̬͈̼̣͙͓͔̤̩̙̩̩̘̻̰̯͍̯̣͇͖̭̰̻̥͕͍͔͍͇̗̭͈̙͖̜̘̖̱̝̘͎̹͎̘͓̣̗̭̩̗̗̩̓̒́̏̑͆̈̿̓ͅͅͅh̵̛͖̽̿͐͆̋̓́̌̿̄̔́̒̏̅͋̈́̈͆̌̃̂̀́͑̈́̍̓̓̅̉̈́͒͂̓͘̚͘͘͝͝͝͠͝͝ě̵̢̛̛̮̖̭͓͍̗̳͚̳͍̗͕̱̪̼͒͌̈͌̃̈̀͆̄̀͋̇̉̒̓͗̐̌̄̽̎̏͐̆͛̔̍͒̆̓͆̒̋̏̒͗̉̊̅̽͐̌͒͐͐̐̿̏̒͑̌͘͝͠͝͝ ̸̨̧̨̨̡̡̡̧̢̡̛̟̤͉̼̠̦͇̝͙͉͈̪̲̗͖̝͉͈͖͕̻̙̮̱̱̪͉̙̹̠̻̦̻̜̞̻͖̝̩͚͙̲͔̺̳̳̜̺̝̲͚̯̼̩̝͖̬̮̬̹͍̠͈̲̪̜̘̓͂͑̅̌̏̀̏͆͂̈́͐͛̒̊͊̒̓̾̔̅͑͘͘͘̚͜͠͝ͅͅÁ̶̡̢̢̢̛̺̠͓̘̬̤̻̫̲̣̪̝̗̖͔̹̣̳̫͈͗̀͒̊̎͗͒̓͑̓̔̄̍͐̂̅̑͌͂̆̀̈́̔̀̋͑̾͒̿̄̈́͒̑̇̇̂͒͐͗̾͑̓͛͂̑͆̄̚̚͘̕͠͠͝͝͠s̴̡̡̡̢̰͓̮͓̮͎̘̺͙̰̯͖̲̝̤̻͈̰̻̰̟̩̲̤̭̲̲̟͎̫̪̪̗̫̜̞̹̝̙̯̪̤͚͎͇̞̼̝̮͎̦̟̣̦͓̻̙͕̮̙̠̲͚̥̯̰̭̳̭̮̝͔̩̬͖̲̺͈̹͊͂̿̃͑̄͒́́͌͂̍̎͑͛͌̇͂̒̀̓̾̃̓́̅͊̆̉̋͌̈̅̂̈́̂̚͜͜͜͜͜͝͝͝͝͝͠ͅͅͅp̷̡̨̡̨̢̗̗̗̪͙̝̱̣̰͎̥̠̳̘̖̪̙̫̪͍̯͔͓̝͇̘̙͖͈͈̜̰͓̥͙̤̤̪͖̪̟̙͙̳͎̆͊͆ͅͅͅͅe̸̢̨̡̧̢̨̡̧̢̛̗̫̖͈̰̳̠̹͈̯͇̥̼̯̘̝̝̝̪̜̼͓͈͖̣͙̰̟̠͚̩̹̫͍̪̦͕̗̹͚̭̜͉̖̭̱͙̠̘͙͙̾̂̾̓̐́̂͐̀̅̄̚͜͠ŕ̴̨̛̛̬͎͎͈̘̰͓̬̹̱̥͈̗͖̭̌̒̈́̐̀̂̾̈́͋͒͊͒̑̈́͌͒̊̄̀̓̐̿̔̊͂͑́̾͗̋̓͌̏́͛͐̀̈́̈́̇̑̑̇͊́̎̄̏̀̈́̌́̌͂͐̇̔̈͛͋́͊͋̋̍͛̋͑̐͊͂̕͜ͅg̴̛̮̫̣̤̤͖̤̱̳̳̠̳̝̉̔͆̒̐̅͋̿͋͑̂̌̿̓̄̂̋͊̇̒̽̃̋̃͗̂͛̀͊̈̓̕͜͜i̸̧̧̛̛̯͔̞̘̪͚͉̩͖̤̻̞̙̥͎̼̳͇̝̇̿̈́̀̈͌̀̋́̔̈́͑͗̒́̏͆͛̏̉͗̕̕͜͝͠l̶̢͇̪̩̞̩̫̼̬͎̯̣̖̰̹͕̘̠̝̪͚͉̤̜͇̯͎͉͔͖͚͇̟̣͓͈̻͉̭͔̲̜̂͊͗͊̽͛͂̉̇̈́́͑̊́͒̽̀̅̽̍̈̿̎͐͗̌͂̅̉̄̈́͋͂̈́͛̔̑̏́̂̃̐̿̈́͌̅̾̉̐͛̎̆̍̕̕͜͠͝ͅͅļ̸̡̡̛̛͓̳̻̹͚̭̺̙̗͈̯̘̟̖̦̜͚̤̤̲̳̲̝̗͔̦̹͓̜̺̥̮̮̪̟͍͈̱̜̰̝͚̼͓͖̻͍̮̪͎̖̮͕͉̬͓̲͎̜̬̘̜͚̼̓̉́̓́̉̅́͐̊̀̅͒͗͐͒̅̌̄̎̎́̈́̾͋́̿͊̂̋̓̍̾̀̏̈̈́̎̐̊̍̏̎̿͌͛̇͆͂̏͂͛̃̂̈́̎͂̉̓͛̑́͐̿̿͑̊̓̆̑̂̚̚͘̕̕̚̕͘͜͠͝͝͝͝͝͠͠͝͝ữ̷̧̡̧̫̯̼̝͇̟̗̥̱̩͉̖̫͕͎̲̘̥̖͇͓̟̟̻͓̥̺͉̲͆͐̈́̈́̈́̂͗̽̈́̑̔͛͆̆͊̅̇̿̔̈́͂͆̀̔͋̋́̍̍̈́̒̑͗̽͊̾̆̎̃̇̏̐̌̽͊̍͗̕̕͘͝͝͝͠͝m̷̢̨̡̡̢̢̢̨̢̛͕̹̰̫͈̳̻̫͖͙̠̱̙̩͉̳̯͚͔̫̺̥̻̜͈̙̙̙͂̈́̍̄̋̄̾͑́̉̽̏̎̇̂̂̍̀̒́̐̔̉̌̊͗̔̒̈́̓͂͊̂̎̅̎͐̀̐̎̓͐̄͒̓̕͘͘͜͠͝͠͝͠ͅͅ ̶̧̧̢̧̧̡̛̟̹̰̥̰̮̳̱͍͉̦̱̺̱͉͔͈̩̪̙̗̗͉̹̗͕̝͍͖̝͉̰͈͙̟͕͈̭̱͈͈̭̺̳̤̝̜͕̞͓̳̰͎̗̩͉̦̞̻̺̱̫̫͔̮̟̗̠̞͈̭͕̯̟̤̹̽̀̓̔̃̐̒͂̄̒̄̎̌̀̾̂͌̎̓̎͋͒͌̌̊́͐͗̀̂̋̌͛̏̃͌̑̓̉̂̊̒̃͂͗̕̚̕̕͘͘͠͝͝͝ͅͅͅȉ̷̧̧̡̧̢̨̡̛͕̦̺̜̝̻̼͚̫̦͖̹̗̙̻̩̦̥̺̫͙̼̟͓̦̝̗̯̺̘̫͓̭̙̺͚͇̻̻̩̬͚̼̮̘̣̘̯̝̮̉̊͒̎̉́̄̀̋̃̆͛̃̋̀̉͆͒̈́͛̈̿͋͛̀̅͘̕̚͘͜͜͝ş̶̨̛̛͎̠̟̠͕̱̜̠͛̌͆̿͗̋̈́̈́͑̈̾̍̌̅̑̊̓̾͜͝ ̷̛̖̟̈́̈́̒͌̿͆̈̽̀͊̇̄̑͐͂̋̋̽̄͆̕͘á̶̢̢̨̡̧̡̨̡̛̛͕̘̻̳͚̼͔̰̭̪͙̲̮͎̦͈̥̰̣̰̭̲̦̼̰̠͇̳͔̖̱͇̫̫̯͙̫̮͍̬̫̘̮̙̩̗̺̠̫̻̫͕̰͎̻̩̝͖̣̦̹̤͎̼͕̰̳̍̈́̃̿̐̊̑͂͐̾̾͑̈́́̎̾̈́͐̆͑͐͊̽͐̾̀̓̌́̆̿̎̍̓̉̑̀̉̈́̎́͌̓̌̔̑̄͐͐̇͗̈́̾̂̿̏̿̑̈́͌͌̈͛̃̀̇̓̉̓̕̚͘̚̚̕͘̕͜͜͜͜͝͝͝ͅͅͅ ̴̡̛̠͓̳̥̥̰̺͓͉͗͆̍̑̌͛͆̈̔̈́̃̔̀̓̉̈́̀̉̆̐͒̂͐͆̋̏̐͑̅͆͗͂̔̆̔̓̿͂̉̄̅̔͌͛͌̈͊̓͊̀́̈́̎̌̇͛̄́͆͆̓͐̽͂̔̑̽͒́̕̕͠͝͝͠͝͠͝͝f̶̡̧̹̣̹̻͇͎͉̠̝͔͙̱̹͙̝̹̻͚̣̗͍̩̻̰̫̺̣͙͕͔̮̖͎̝̭̠̭̺̝̠̠̝̈́̀̿̈́̐̿̓̕͜͝͠͝ų̷̡̢̧̢̨̞͍̯͈̞̟̝̭̩̠̼̱͓͖̙̜̙̟̙̣͙̜̼̗̳̖̝͕͕̤̦̘̗̻̟̼̥̖͐̃͌̃̋̎̈́́͌̌̈́̓̅̚͝͠͝ͅl̴̢̢̡̢̡̧̛͚̝̣̜̮̞̩͕̗̩͖̙̠̟͎͓̘̝̮̗̖̭̝͓̩̝̰̮̺̣̠̗̹̗̘̱̮̹̠͖̻̰̕̕ḻ̴̨̡̛̣̠̰̰̘͙̩͇͍̤̰͚͍̱̪͓̝̺̦̗͈̼̟̜͋͗͛̋́̃̽̾̊̍͒̉̊́͊̊́̔͂͒̅̋̑̿̀̒͐͊̔͂͐́̀̃̕̕̚͜͠͝͝͝-̶̡̛̭̖͈̦̜̯͍͓̹̌̒̋̐̔̿̿̾́̊̿͐̀̄̓̋̓̑̽̑͐̐̓̔̀̒̅͠͝͠r̵̡̨̧̡̨̢̢̢̨̨̧̛̩̩͙̼̖̝͔̱͉̞̣̳͈̝̙͉͎̪͈͔͖̫̣̪̝̻̠̩͎̝̪̯̦̗͖̻̾̐̉̑̀̃̄͌̿̽̈́͊̿̄͋̉̍̽͐͊̈̌̆̑́̑̊̎͐̄͆̎̍̆̒̅͑͋̾͋́̌͑̽̑̀̍̚̚̚̕̚͠͝͝ͅó̶̧̢̭͎̤̘͍͕̖̞̫̲̯̠̝̼͍̜͉̞̠̥̻͚͍̮͎̬̙̠̜͔̮͎̣̹̜̠̯̖̟̤̘̮͙̦̞̹̮͈̘̘̥̹̭͍̮͕̼͈̲̠̓́̈̑̂̆̽̌̿̓̀̐̑̂̽̇̆̐̚͘͘͜͜͜͝͝ͅͅu̸̡̢̢̧̨̧̧̨̢̡̧̡̘̺͉̗̺̠̬̬̤̪͚̼̥̫̹̰͍̞̗̪̜̘͙̯̙̣̼̲͎̟̖̹͎̝̤͓̪̞̗̳͖̝͖͚̬͍̹̘͙̙͙̖͎͇̤͇̩̲̣̗͓̼̻̣̎͛̂̔͋̇̉͑̇̇͗́̀̚͜͠͝ͅͅn̵̢̨̢̧̨̛̛͓͈̖͙̻̫͙̮̯͈͇͓̠̯̠͚̜̹̩̰̬̗̦̬̥̼͙͙̝͉̗͙̤̭͕̳̘̩̥̲̟̙͔͈̤̣̖̎͐̈́͆̂̔́͆̎̿̀͐̿͋̏͆̏̊́̏́̓̐͌̎̎͑̃̓̈́̅̔̉̓̆̈́̊̀̐̈̈͊̋̈́̌̃̓̈́̌̈̓̊̉̑̏̈̓̐̓͘̕͘͘̚̕͜͝͝͝͠͠ḏ̷̨̛͈̖̲̖͓̺̹͈̼̬̦̙͓͕͎̳̲͍̬͖̫͔̭̘̜̫̼̠̹͍̭̝͈̩̖͈̪̟̞̼͓̣̬͙̰͙̩͎͓̼̾͊̾́̇̂͂̓́̐̍̈́̒̆̓̂̽̓̈́̑̓̌͌̈́̽̿͐̃̾͌̈́̓̍̈́̍͗̎̌̎̓̂̅͆̀̃̒̒̓͊͑͛̿̐̋͊̐̂͗̊̂̐̽͂̎̈́̂̍̚͘̕̕̕͘̕̕̕̚͘͜͜͝͝͠͝͝͝ͅͅ ̶̢̢̧̨̧̨̢̢̧̡̰̯̗̹͚̞͉̜̜̝̙̞͓̤͈͇̲͙͕̗̺̝̺͚̖͙̙͍̱͈̞̩̦͔̞̞̖͙̗͓̼̙͚͈͈̘̫̰͇̱̩̺̹͕͕̹͈͈͔̙̻̰͊̒͒̚͜a̷̡̨̨̧̧̢̧̨̧̧̡͚̱̯͈̹͓̖̙̙̲͓̼͓̺̪̲̟̪̗̹̪̖̤̲̣̪̗̯̼̼̩͓̯̝̻̣̪̩̙͖̗̰̼͈̣̩̜̪̯̼̱̣̟̙̱͓͍̭͕̫͚͙͍͉͌̄̒͆̃̓͑͗͋̋̏̀̂͒̆͗́̎̏̏͂̐̂͘͜͜͜͝͠͝ͅͅͅͅç̶̡̛̛͖̥̮̭̳̪̙̰͈̤̻̪̖͇͍̱͉̥̩͓͚͒́̾̒̇̆̇̂̈́̈̊͊͛͆̆̀̑̋̒̇̿̆̆͋̌͐̋͊̓̋̽̾̋́̈́̅̒̑͋̂̌̿̏̃̈́̄̆̏͑̔́̉͑̔̉͑̾̂̏́̔̂̊̒̑̾̀͒͂̆͂̆̓͑̾͘̕̚͝͝͝͠͝͝͝͠͝͝͝ͅț̸̢̛̛̼̘̰̪̮̳̫͖̯̲̞̼̮̞̗͚͕̬̖̖͙͗̓̿̈́́̐̔̓͗̓́̇̀̅̿̎̌̑͑̈́̅͌̆̿̈́̅͂͊̏́͛̔̆̉͗̃̍̊̃̀͆͋̎͛͑͋̓͌̒͆̌̀̍̓̏́̀̿̆͌͑̀͒̒͗̕͘͘̚͘͝͝͝į̸̢̳͚͕̯̭̠̻͕̼͖͉̗̯͎̻̙̹̮͌̉͗́̋͊̆͆̊͐́̅̓͆̈́̎͆̆͒́̅̌̆̿̊͗͑̕̚̕͜͝͠͝͝͝ơ̸̧̢̢̧̧̢̛̛̮̝̮̯̬̖͓̗͍̭̹͚͓̯̠̙̗̙͚̳̫̹̩̼̻͓͉̺̮͓̰͔͈̗̬͚̹͇̦͇̖͕̮̌̉̿͌͌́͋̏̈́̂̇̈́̏́͊̈́̐̋̎̿̐̊̇͆̋͛̏̏̏́̈̈́̿̊̋̽̄̽̆̇́̾͋̈́͗͊̉̌͛̌̃͊̅͊́̈͗̽̍̀̿̈́̍͆͋̓̎̓̾̕̕̕̚̚̚̚͜͝͠͝͠͝ͅͅn̷̡̢̧̨̳̭̝̺͎̯͚͈̲̦͕͚̹̫͈̩̞̬͚̻̦̪͈͓͕̖̯̫̠̦̣͙̫̺͎̣̗̺̥͕͈̗͖͇͔̮̪̗̫̫̼̗̹͈͍̮̠̳̦͙̤̭͉̖̳̩̪̮̭̬̹̭̰͍͚̬͇͕͓̙̯̘̊̓͐̈́͂͐̂͆̊̈́̍̈́̄͗̒͜͜ͅ.̷̛̛̤̞͒̓̐́̆̃̾͊̐̋̐̄͌̈́̂̑̀̀̀͛͗̈̀̌̀̾̃̓́͒̆̂͛̽̂́̔̑͗̂͊́͛͂̈́̀̓͛̒͒͒͋̾͂̈́̆̾̈́͛̊̓̀̒̈̈́̽̔͐̍̀͊̒̏̅̕̕͠͝͠͝͝)̷͉͖̼̯̦̣̻̘͍̮̬̳̳̹̭̦͎̣͔̠̭̅̋͆̎͑͂̈͊̆͛̄͛͋͗̿̇͊̿́̿̎̈́̐̌͋̽͆̓̒̔͗̔̋͝ ̴̡̡̛̟͖̖̮͕̭͍̯̝̤͓͎͇͎̦̜̙͙͈̼̼̭̪̳̣̠̺̮̬̱̣̪̹̗̘̤̜̪̪̞̖͖͎̼̳̲̜̈́̊̑̆̍̑̆͐͜͜N̵̳̲̖̲͈̻̝̮̰̲̞͍̮͙͓͙̬̭̣̙̠͉̻̞̼͕̳̣̫̦̠͈͇̠̪̻̝̩̈́̔̉̊̔̓̎̂͋̍̏̽͊͋̐̔̓̐̍̄͌́̇̇͊́̎̈́̌͋̾͋͆̕̕̚̚͠ͅḭ̵̢̢̧̨̧̛̛̛̩͈͙̦͈̜̩̪̪͉̲͔̪̱̪̙̻̤̫̜̯̪̺̯͎̤̲͔̰̜͎̦͎̤͔̟̞̠͇͎̟̙̣̺̤̯̜̠̗̜͍̺͚̻̘̦̤̠̻̲̬̞̼̹̝̻̇̂̾̉̄͂͆̍͋̿͗͐̓̆̎̆͋̈͌̈́̿̀̃̍̃̾͗̅̍̓͌̿̎̐͊̂́̆̾̂̓̓̋̓͊̑̍͛̏̀̆̑̋̄̆͐̀͛̀̈̌̀͘̚͘̕̚̚̚̕̚͜͜͝͠͝͠͝͝͠ͅc̸̛̝͙̖̮̠̼̖̱̿̇̇̇͋͊͑̀͊͌̇̋͋̽̒̌̇̏͋̊̓͂́͋͊͋̅̃͊͊͐̈͋̊̾̽̆̈́̓͗̈́̑̎͑͛͆̑̐̅̋̉͗̉̓͘͘͘͘̕͜͜͜͠͝͝ķ̵̛̟͚̼̔͊̑͊̓̔̓̂͋̑̿̒̾̃̆͒͐̇͑͐̎̆̿̐̾̇̀́̄̾̊̀͆̽̐͒̈͘̚̚͝͠͠͝͝ͅṅ̸̨̧̛̹̩͎̹̙̖̥͔̣̦̞̫̹̼̰͔̩̰̭͕͚̦̙͍̬͉͍͖̹̩̘̫̝͎̫̺͖̲̎́̊́́̔̂̾͑̓̉̈́̐̍͂́̎͆͆͊̈̉͊̄̂͐̒̐́̉̇̒̈͊͋̋̏̌̍̓̒̾͘̕̕͝͝ͅͅå̷̡̨̡̡̨̡̛̛̟͍̣̹͉͉͍̩͎̹͉̜͙̖̲̝̬̝̭̭̣̙͎̗̞͈͓̦͚̙͔̱̲̣̝̘̩͔̮̥̫̘̠͖̮̙̪͕͓̪͓͉̠̘̠͍̳̪͓͇͙̯̘͖̱̼͙̤̼̞̭͈͔͉͓̤̰͙̘̖̺̲̌̀̊̐͑͌̉̅͆̇̀͆̅̃̈́͌̊̾͋̆͆̏̉͌̈͑̀̌͊̃̊͑̎̋̇̌͊̊͆̄̄͊̽̀̏͐͊͆̏͛͂̄̑̄̕̕̕̕͘͜͜͠͠͝͝ͅͅm̶̢̡̧̨̢̢̢̧̨̢̛͉͓̩̲̠̫̲̪̜͉̱̭̝̰͈̝̠̳͕̭̼͎̪̻̟͇̲̱͓̣̭̠̦͉̯̞̳̼̱̹̖̤͙̪̺͔̤̤͇̻̲̮͔̲̝͖͇̤͇͖̺̼͉̟͚̳͙̘̥̤͓͈̈́̆̄̽̈́̅̑͐̈́̀̿̀͑̅̋̀̂̐́̾̆͂̈́̈́̃̅̓́̂̉̾͛̈́̈́͊̒̚͜͜͜͜͝͝͝͝ͅͅȩ̴̧̡̧̨̧̢̨̹̤̼̣̥͓̪̫̥̰͔̺̹̳̺̜̦̭̮͎̞̠͈̹̼̬̰̼͍̬̤̯͈̥͕̳͇̳͙͉̣͙͕̲͔͇̿͗̋͂̔̈́̇͗̈̚͝ͅͅs̸̡̨̧̡̨̡̨̨̛̯̝̪̙̭̤̙͍̞̖̯͍͖̤̫̖͕̙̝̰̜̥͇͓̖͓̰̰̻̗̮̻̟̞̲̩̫̗̗̖̠͖̘͚̙͈͚̠̖͚̹͔͕̞̩̝͍̳͇͖̜̣̙̦̟̽̂̾̅͐̀̀͂͛̓̌̂̑̌̀̌̌̿̎̾͑̏̍̍̀̒̉̄̑́̏͌̆̈́͒̐̀̀͆̉̑̌̇̽̐̓͐̾̾̿͂͛̓͋̃̎͋̂̊̋̃̽̿̔̓̋͗͘͘͘̕͘̕̕̚͜͜͜͜͠͠͝͝ͅͅ:̵̢̨̢̨̨̧̡̰̼̦̳̯̙͕̠̭̝̲͔͉̻͕͖̼͚͚̘̞̫͎̣̫̘͚̦͕͈̭̙̙̟͎̹̥̘̯̯̟̺̩̮͚̤̝̞̦̽̇͆̾̔͆̌̌̅̅̎̂̎̊̆̾͋̔̔̽͋̌̑̒̈́͗̍̽̅̆͒̈́̔̓̏͗̌̀͗͑͘͘͜͜͠͠͝͠͝ͅͅ ̵̨̨̧̛̜͎͈̳̞̠̖̪̲̺̤͇͉̪͔̩̜͍̳̲͇̪̠̥͎̹̦̗̟̞͔̖̬̻̭͉̲̬̗͓̮̫̩̠͉̥̦̪̝̰̞̹͍̬̹̻̺̹̬̩̗̼̪͓͉̼̫̙̩̹͙̲̭̳͔͎͆̏͒͆͌̓͐̇̽͒̚͜͜ͅͅC̵̡̧̡̧̡̨̛͙̼͇͙͚͎̗̗̯̳̯̯̩͇̖͖̟̞̬̪͇̤̫̫̭̺̪̤̣̥̤̺̝̹̰̟̭̻̥͒́̆̑͌͑̑̔͂̆͗͋͊̔͊͆͛̔͒̇̈̆̽̆̈́̍͂̉͆̄̆̏̓̀̽͛̐͒͂͐̀̎̀̀̋̃̀̈́̄͊̃́̓̂͒͗̈̂́͂̊̏͋̍̒̌̈́̾̔͒͌́̇̈́̂̅͘̚̕͘̕̕̚͘̚̕͜͠͝͠͝͝r̷̡̢̧̛̛̛̥̱̠̤̣͇̯͍͔̩̥̝͇̰̙̬͚̯̙̞̲̬͎̼̘͈̦̻͍͖̞̻̳̖̩̩͙̭̥̲͉̳̱̈́̓͋͊͑̈́̊̌̽͋̑̅̈́̍̂͂͌̒́͂̔̐̅̈́̆̐͗͌͐̌̏̂̂̈́͋̂͌̏̄͛̎͛͐̀̾̍̓͋̓͗̽͑̋̍͒̃͂͑̑̈̈̎̇̑͊͋̓͂͌͊̊͛̄̏͛̎̄̌͒̀̆̕̕̚͘͘͜͜͜͝ͅͅͅe̵̢̡̧̧̧̨̧̧̨̧̧̥̦̝͙͈͔͕͍̘̝͈̰̯̥͇̼̱̰̺̣̻̤̩̭̹͇͙̬̭̺͖̪͈̣̯̦̯̠̩͉̫͎͎̯̼̣̬̞̝̪͓̙̯͍͇̠̞͓̼̬̭̼̯̙̦̙͖̗̰͔͕̰͗̑͐̂́̑̀̀̂̾̐̓̔̂̆̈́́͋̆̀͊̓͒̐̀͋̍̚͜͝ͅͅa̶̛̠͙̽̋͛̌̐́̄̉̑̎̀̐̉̃̓͒̈̿͌͆͋̈́̀̒̀̍̅̈́̃͛̏̎̆͂̔́͊͗̾̔̒͌͊̋̓̃̈̾́́̾̕͘̕͘͠͝t̶̨̧̧̛̛̜̪͕̤̱͉̩̲̹̳̳͈̹̫͙̞͔̀̈́̃̾͑͋͊͗̎̋̃̆̆͗̓̍͋̓̒́̽̌̿̀͋͂̔͋̅̽̿̇̏͆̂͌̏͋̍͑́̽̔̔͊̿̔̾̀͒͌͌͆̕͘͘͘̕͝͝͠ǫ̴̢̡̡̧̢̧̛̯̞̭̘̙̳͎̼̬̞͕̪̙͉͇̪̳̹̠͎̤̮̖͈̙̭̠̹̳̼̫͍̞̱̠͇͍̩̏̂̽̂̿̑̀̈́͂͐̌̏̈́͑̑͒͛̓̐̊̎́̌̈̍́̒͋̏̐̍̂͗̇͑̋͒̄͆́̽̎̽̑̀̎̏̐̃̋͘̚̕͜͜͠͠͝͠͝͝͝͠͝ͅͅͅͅͅr̵̡̢̖͉̺̰̜̟̫̰̹͔̹̖̣͈̳̳̳̪̝̗̥̠̹̼͚͐͜͜ͅͅ,̵̧̨̡̧̧̫̬̥̹̲̤͇̥̪͚̖͍̤͎̜̠̻̘̬͕͓̤̤̱͚̙̜̺͉̗̮̗̦͔̩̝̠͙̲̼̭̗̲̻͚̼̪͔̗̬͚̖͖̟̘̩͎̎́̈́̇̽̃͗̔͛̅̇̿̽͛̂̃̀͑̆̚͜͜͝͝͝ͅͅ ̶̧̢̧͙̠̙̥̺̼̞̺̺̗̟̱̲̈̇̀̆̏̐͑̌̀̒̀́̾̑̔̒̓́̐̒̉̾̆̽͌̈͑͂̈͂͗͋̂̉̑̽͗͆́̄̍͆͊̎̌̽͐͂́̈́͐̅͒͘̕̕͘̚̕͝͝͠͝͝͝͝͝F̴̗͋̿̈́̉͐̃͌̀̍́͝͝i̵̢̧̡̨̧̛̛̹̙͕͙͔͕̗̭̱̤̜̤̣̗̬͈̗̟̩̦͚̳̘̘͇̫̰̘̗͓͍͈̟̖̫̪̬̖̟̱̯̟̞̬̼̘̻͓̭̜̖͍̦̘̦͔̲͖̗̭͓̪͚͔̘̣̘̠͙̫̪͎͂͌̋̐̍̑̾̉̔̑̍͂̓̊̽͆͑̀͑̾̔̓̃͆̋̈͆̐͌͆̏̄̆̋͂̈́͐́̑̓́̔̓̈̽́͂̂̾̿̀̔̇̅̅͋̈͒̅͑̒̌́̾͗̾̋̈́̿̚͘͘̕͘͜͠͝͠͝͝͝ͅr̵̡̡̢̧̛̛͓̤̩̥̝̙̹̥̩̙͈̰͎̙̦̩̘̬̬̠̺̘͖͕̗̰͍̪̻̥̗̰͚̻̺͈̲̭̳̬̙̖̩̰̬͓̞̣͔͍̮͎̘̱̥̭̣͍̖̤̰͖͙͍̣͓̤̞̙̱͖͙͓̖͊͛͗̓̌͛͒̏̉̏̓͊͋̈͛̏͐̅̍͐͑̈́́̉͌̌̊̈́̌̌̏͒́̎̏͒̉̑̏͒̀̓͗͋̐̃̉̆̑̐̌̍̆͊́̈̀̏͛̽̓̓̐̆̅́͌̏̒͌͂̏̌̕̕͘̕̚͘͘̕͜͠͝͝͝͠͝ͅͅs̴̨̡̢̨̛̛̳̬̤͍̦̥͇̪̣͓̫͚̟͇̪͕̹̫̤͈͕̘͓͓̗̘̣̫̦̰͓̹͙̟̳̬̹̮͈̠͎̖̮̗̳̠̰̠̭̺̬̗̦͙̳̺̬̯̼̗̜͙̪̲̐̓̀̍̇̉͑͗͊͌̈́̃͐̋̐̔̅̃͋͊̏̎͛́̇̉̀̃́͒̈́̀̆̌̐̌͗́̽̆̑̌̋̃̒̃̇̾̾̂̿͑̽̇͗̎̊͐̊͛̀̐̂͂́̈́̍̾̌͛͑̂̇̕̕͘͜͝͝͝͠͝͝t̴̡̧̨̧̢̧̧̛̥͔̱̯͈̫̮̮̩͇͈̻͓͉͓̺̭̪̭̱͉̻̪̤̭̺̗̣̭͚̫̣̹̹̥̺͖͚̟̙͍͍̲̯͚̖̟̱̲̰͓͖̲͎̩͖̟̺̫̬͔͚͈̖͉͍̖͎̣̦͖͉̝̯̄̓͐̅̋̅͐́͊̎͋͌̉̓̎͛̏̽͋͌͋̀̎̀̆́͊̕̚͜͜͝͝͝ͅͅb̶̧̨̗͓̖̲̭̮͈̹̼͇͓̥̠̗̦̔̋̓̀́̌̓̉̑̒̋̎̔̆̈́̀̓̐͑͋̆͗̃̐̋̎͛́̊̊̏͗̂͂͑́͋̅̆̆͛̔̿̀̊͘̚̚͘ở̷̧̨̨̢̧̞̳͇̼̫̖̗̬͖̘̲̮̻͓̝͙̻̣͔̹̬̳̻͇̰̬̹͇͎̩̱̲̱̝̞͚̣̪̺̻̦̠̬̘̽̏̀͋͒̍̌̂̌̓͐̏́͛̒̅͊̔̓̀̀̒̌̒̈́̆̐̓͗̀̄̓̑̽̅̓̐̿̎́͗̃͊̈́͗̈́̀̉͆̈́͂̉̈́̾̆͌̈́͌̏̀͛̽͒͐͘͘͘̕̚͘͜͜͝͝͠͝͠͠ͅͅr̴̛̯̗̓̓̇͗̔̐͆̈́̽͒͂̌̏̓͆̐̏̈̿̌͗̈̎́̈́̍̓͆̃̄̂͒̍̇̽̅͂̈́͋̃̍̈́̎̕̕̚͝͝ņ̸̭̮̦̘̣̠͓̬̱͕̙̬̣͕̘͋̇̈́͑̄̔̎̒̄̉͗̅́̀̄̃̄́̌͒͌̚̚̕͠͝͠,̵̨̢̢̨̨̛̛̭͎̰̗̘̼̗̻̜̜͍͚̜̗̳͔̺͙̥̥͖̳̭̞̫͔̘̗̲͚̮̰͚̫̝̘̱̯͈̾͗̌̽̔̐͑̀͐̽̉̐͐̄͒͗̓͐̊͒̋͒̎͗͗̈́͑̓̉̄̈́́́͑̐̅̄́͌̄͊̃͗̃̋̽̉̆̍͊̂̿̇͑̍̆̊̌̊̑̀̇̄̌̑̐̇͂̈̏̏̄̊̀̾̉̾̿̚̚̕̚̚͘̚̚͘͜͝͝͝ ̴̢̧̢̢̡̞̦̙̝̜͓̪͍̺͈̟̯̠̳̙͎̮̞̖̝̙͕̭̤̰͇͍͓̥͕̖̰̼̼͖̠̥͚͉͉̱̤̭̤̟̘͓̤̋̿̾̈́͜ͅͅS̵̨̢̨̨̡̧̢̢̛̘̠͉͔̗̻͈̟̭̬̯̹̗͖͉̭̹̳̭̣͉͈̙͍̙͖̦̤̪̜͉̻̥͙̱͙̭̹̰̭̰̭͍̩̜̻̼̣̘̻̲͓̻̩̥̣̮̟̗̯͖̼̩̺̪̫̗̩̳̻͓̙̎̾̎̃̂͑́̍̾͆̃̿̿̈͆̑́̑̏̔̉̄̇̾̂́̔̆̔̈́̋̊͌̏̃͑̀̑͛͗͘̚͜͜͝͝͠͝͠ͅͅͅţ̴̡̩̱̹̯̘͔͈͙̤͕͈̳̯̀̂̄͑̈́ͅͅͅę̸̛͓̖̮̙̭̱͇̭͖͕̠̹̺̜̫̼͙͎̜͇̻̖̙̦̜̳̭̣̝̰͍͕͎̠̱͇̖̰̮̲̻̒̂͂͗͌̃̏͋͐̄͌͒̓̿͑͗͒̃͋̐͗̂̈́͋̒͒̾̈́̆̈́̔͌͊̕͜͠ẘ̵̨̨̨̢̨̡̛̹̥̜͈̠̻̘̠̬̬̳͚̞̼͕͓̱͓̤̰̖̯̹̱̳̳͙̪̯̝̭͇̻̣̠̞̘̫̮̥̠͈̜̲͍̯̜̺̬̯̘̩̩̗͉̺̖̙͉̩̰͙͉͔̞͔͚̱̠͉͎̠̬͎͑͗̈̉́͊̅͆́͑́̓̀̓̍͑̿̏̓̒̈́̂́̊̿͗̃̓́̐̉̈́̃̃̍̄̋̓̀͑̀́͋̒̑̂̍́͛͒̌̋͂̏̐́̎͒̑̓̾̆̕̚̕͜͜͜͝͝͝͝ͅä̴̡̢̧̢̢̢̠̟̫͙̥̜̝͙̼͇̗̖̯̣̦̼͓̹̙͙͍͍̻̯̜̞͙͍̦̞̹͈̥͔̲̺̱͍̫̖̲̠̮͈̪͖͈̪̦̦͓͔̝͔̥͚̱͇̰̠̝̪̳̪̲̰͚̩̲̻̟͓̭̹̗̮̺̮̠́̂͜͜͜ͅͅr̵̡̢̢̡̨̡̨̨̢̛̟͇͚̞͍̼͎̞͚̬̠̙̺͓̘͉̭̯̹̰̞̥̻͙͚̩̺̩͎̳͎̭̲͎̭̩̫̤̦̩̺͚͙̞̤̗̦̟͍̩̳̻̲͚̭͚̳͇̪̹̮̲͔̯̘̗͖̤̯̜͙̻͈̭̝̗͇̔͊̄̃̈́͌͋̄͂̂̿̌̅͐͊̋̃͐͋͐̈́̈́͒̋̑̇͊͌̿̈́̈́͛͊̔̿̃̓͛̈̈́̂͗͐̋̽̒̍̈́̐̈́͑̑͊͗̎́̎͑́̿̐͗̅̂̋͊̚̚͘͠͠͝͝ͅd̸̨̡̧̛̳̥̩̺̝̱̤̘̭̗̱̥̫̗̪̻̬͍̯͎̞̠̪̺̻͉̯̟͙̭̯̪͈̯̤́́̔̏̉́̓̒̑̓͊͂͋̆̆̆̀͐͒͆̑̾̇́̉͒̃̈̀͒̆́̽̄̋͐̊̅̑̓̽́̅̈́̈́̽̒͌̈́̂̈́̾̇́̒̒̄̌̃̉̉̀͑́̿̏͋̀͛͒̈̇̓͆̄̑̈̎͋̏̕͘̕͘̕̕͜͜͜͝͠͝͝͝ ̴̨̢̡̛̮̙͓͔͕̱̭̥̱̫͈͕̯̯̩̫͔̰͖̭͙̼̻̱͚̭̿̄̒͋́͂̔͐̎̂͒̃͛̓͌̄̿̍̔̄͆̑́͒̐͆͌̇̀̑̋̈̎͗͋̔̎͑͐̈́̇̓͂̅̀̽̎̂͐̋̓͗͐̏͜͜͝͝͝͝͝ͅͅờ̵̧̧̡̨̛̗̹̙͍̘̼̪̻͉̘̼͉͕̬͉͐̏́̈́̏͊̃̌̈͋̈́̏̋̏̔̄̀̎͒̀̎̈́̅̀̏͋̆͗̀̑͊̾̽̅̚͜͝͝͠ͅf̵̢̧̧̨̛̤̻͈̱̯͎͎̗̙̼̻̰̯͙͓̭͇͔͖̞͈͕̦̩͙̜͓̠͉̺̤̭̖̮̫̪̲͉̿͆͛̎̽̀̇̊͒̽́͐̈̎̓͆̔̒̍͌̏̊̄̂͊̊̐̓̂̉̓̀̅͛̈̔͘̚͘̚̚͝ ̷̢̧̨̡̧̢̛̗͚̼̟̳̺̼̬̗̙̥͍̺͖̦̣̜̠͖͙̝̯͙̩̻͈̪̤̱͖̝̇̎͆̽̎͛͋́́̉̊́̄̃̽̈͋̅͑͒̌͂̉̄̐͋͌̋̌̋̐͊̐̃̈́͊̄͗̈́̃̌͐̑̀̾̀̑̓̀͒̅̋̆͛̾̐͗͘͘͘͘̚͘͘͝͝͝͝͠t̸̨̺̹̹̬̖̼̗͚̞͚͍͔̝̪̭͍̼̰̺͙̦̱̾͌̾͑͂͂̔̅̎̈̈́̓̾̇͗͊̑͘͝͝h̷̢̢̨̢̧̧̛̛̜͇̻͔̙̱̳̼̬̟̹͈̬͉͚̞̲̭͚͎̭͈̘͕̦̫̠͕̖̫̳̝̦͈͇̱̙̣̣͇̜̤̻̯͈͎̰̤͋͐͂͛͑̆̃̍̌̓͆̊̍͑̉̈̄̃̅̉̎̏̿̆̈́̽͊̈́̊̏͊̂̆͆͊̋̄͌̈̐̄͋̀͑̓͑̈́̀̋̌̇̈́͑͗̒̎̎̿̒̇̃̏͗̚͘̕̕̕͘͝͝͝͠͠͝ͅͅͅę̸̨̧̧̡̢̨̯̘͚̠̗̱̟͚̦̗͖͔͎̻̳̤̳͈̘̼̖̱͚̼͇͖͕̗̪͚̖͙̪͕̜͕̩̠̥̦͉͚̯̺͈̰̳̲̪̯̣̮̘̹͉̰̘͎̙͎̭̤̯̬̱̞̺̚͜͜͜ͅͅͅ ̷̨̢̡̡̨̛̛̛̛͇̭̘̲̗̰͖̝̗͎͖̳̘̞̣̪̭͈̙̱̜͉̭̻͓͚̦̯͙̩̝̲̞̠̹͇̝̼͕̭̰̫̦̙̙̬͌͒̆̿̿̈́̃̏͒̌̅̄͌́͗͐͒̂͐̑͆̽̎͐͌̈́̑͋̎́͒̀̐̄̾̓̓͊̍̀̿͑̓́̇̾̌̆̈͐̍̓̈̐̋̽͐̏͒̌̀̇͋̍̏́͘̕̚͘̚̕͜͜͜͜͝͠͠͠͝͠ͅͅM̸̨̥͇̱͕̙̘͕̟̹̭͓̞͚̺̱̝̤͚͎̰͈̣̭̭̤̥̹̋̊̂̈̇̎̾̐̇̃̉̋̓͊̐̔̕ͅͅű̸͈̮̰͇̝̝̺̻͉̤͍̱̠̤̭̟͙̙̺͕̩̗̩̻̙͎̠̼̤̱̞̳͖̰̭̥͈̳͙̠̣͈͚͙̪̯̝̪̯̺̥͎͕̯̘̥͆͂͐̓͊̒͌̊̎̈́̑͂̌̉́̆͛̏̊̏̇̃̈̐̆͒̄̈͋͑̅̔͛̋͐̇̇̊͂̔̿̚̕͜͜͜͝͝͝ͅļ̴̨̡̡̢̛̰̠̣̮̺̹̖̥͈̠̲͇͚̪̩̯͈̞͕͉̭̼̠̣̣̟̲̘̲̤̥̭̮̘̠̘̹͚̥͔̜̣̜͖͕̟̠͕͇͉̳̙̻͎͉̬̣̘̻̣͉̬̺̤̹͇̖̠̯̰̻̬͚͉̙̟̫̱͓̩͍͔̱̲̣̰̌̓̔͂̎̾̔̂̀͐̀͆̇͐́͛͗̈́͒̍̚͘̕͘͘͘͘͝͝͝ţ̵̡̧̢̧̨̧̨͉̘͚̦̗̫̼͚̺̘̠͈̫̞̟̤̝̲̥̖̟͉̻͙͇̻̻͔͓̩̻͉͖̖̻͖̻̠̭͈̖̳͎̙̳̻͚̲̮̦͈͙̫̞̹́̀̍̆̿̂̈́̆̉̎̀̉̾̀̓̎̾̇̚͜͝͝͠͠ͅͅì̶̡̛̛̫̯̦͓̼͍̲͈̥͇͖̖͔̼̭͕͓̘͙̘̱̥̓͗́́̽̑̔̓̃̓̀̇̄̓̈̈́͆͗͐̓̉̅͘͘̕v̷̨̡̨̢̨̡̛̛̛̛̘͍͖͓̥͕̬̩̳̰͈̝͍̗̤͇̮͔̱͖̪̫̩̙̜̤͍̦̥̜͓͔̭̜̤͇̼̣͎̳͙̥͔̜̘̬̟͕̞́̋̏̾͋̈́̌́͗̿͛̃̇̑͌̀̔̀̆̍̓͛̌̐͒̑̔̿̇̋̃̆̽̐͊́́̎̄̂̄̄͘͘͜͜͠͝ͅe̸̢̨̛̥̟̟͍̤͉̩̫̦̝̝̪̹̠̳̟̺͇̜̤͓̰̦̲̥͔̪̗̜͇̩̙̞̲̗̍̒̃̊̀̊̀͋̑͗̈́̾̍̍̿̽̈́͐͗̏̊̋́̓̋̀̋̈́̑͛̍̐̔̀̓̋̎̌̑̽͛̄̓͐̎̆̐̎́͋̍̐̀̆̃̕͘̚͘͘͘̕͝͝͝͝͝ͅr̶̢̢̢̢̛̥͍̜̭̳͎̭̙̮̝̤̻̻͍͉̝̺͚̱͕̞̹̠̲̺͍̦̲̰̣̭̣̺͎̜̹̙̉͋͗̇̐́͒͗̾̓̅̔̒̌̾͐͗͆̈́̌̇͑͂͑̾̈̾̑̈́̾̿͑̐̃͂̽̈̐̀̐̈́̓̊̆̓̋̒͊̈́͊̒͋͋̚̚̕̕͝͠͝͝͝͝͠s̴̨͕̬̗̪̫͎͎̳̤͕̳̫̬̦̠̤͍̳͎̺̻̝̊͗̒̑̑͊̔̃̂͊̃̽͑̾́́̀͂͌̉͊͌̃͂͛̑͒́̑̋̉̅͑̌̌̀̿̓̍̋̈́̈́͌̋̅͂͋́̏͘̕̚̕̕͜͝͝͝͠ę̶̨̧̢̨̢̛̛͓͎̞͇̼̪̟̪͕͎̳̩͎̩̘̯͖͉̺̰̤̘͖̘̯͚̹͍̞̣͉̩̖̠̣͕͚̬̭̜̟̤̱͉͚͓̺̼͚͚̣̩͍̥͓̦͕͎̰͖͙̲͎͔̘͙̹̞̜̦̭̘̫̙͖̼̪̝̻̺̦͐̋̂̊̀͐̓̽̓̉̐́̄̓͛̔̓̓̾̅̀̂̒̏̐͋̇̋̈̃̏̈́͛̿͛̆̒̐́̉̾͂̕͘͘͘͜͠͝͝ͅͅͅ,̷̢̡̢̢̢̧̨̡̧̛̛͇̩̘͉͓͍̩͖̯̻̰̜̳͖̤̼̺͔̥̭͙͇͖͈̟̹̣̝͕̙̮̜̱͓̻̞̞̲̘͙̜͔̩̫̙͈͇̱̱̩͓̳̼͔̠͔̭̮̻̬͖̝̭̈́̈́̀͗̀͂̅̈́́̿̐̋̽̽̆̅̀͑̀̌̈͐̇̒̈͆͒͒̓̀̊͗̀̽̂̆̉̄̀̂͆̎͌͊͋̈́̏́̊́͌̓̌̏͋͑̌̈́̅̇͘͘͜͜͝͝͝͝͝ͅͅͅͅ ̷̨̛̛̛̃̃̑͋̽̒́̿͑̈́̀́̂̈́̈͗͐̑͊͑̀̈́̈́̽̽͒́̀͒̐͂͆̈̌̆̏͊͌̒́̑͒͛̋̈́͆̄͂̓̒͊̿̾̉̂͐̋̎͛̀̿̂̃͗̄̚̚͘̕̚̚̚̚͘̕͘͠͝͠͠͝Ë̷̡̧̨̞͍̦̩̠͈̞͔͈͉̮͍̈̀͂́̅̌̀͑̈͂̂̽̂́̍͗̾̏̏͋́̂̄́̈́̑͘͝ͅn̵̲̗̂͆̄̉̍̆̌̽͆̈̓̃̎͋̄́͊̓̈́̾̏͗̃̊̌̋̾̈́̿͗̓̈́̂̂̈͋̽̉̍͌̀̅̅̉̽͂̍̒̈́̈́̊̿̃́̈́͑͛͊̂̈́̂͋́̽̀̅̓͐̀̀͊͋͊̃́̓͆̓̒̚̚͘͝͠͝͠͠͝͠͝͠ę̵̢̧̡̛̛̺͙̱͖͕̺̳͍̫͙͙͙̩͕̫͖̜͗͆̍̇̽̏̉̄́̅͐̎͂͛̈͑̐͑̽̈́̀́̎̎̌͋͗͒̾̒̂̈́͛͆̽̀̑̿̊̌̐́̀̍́̑̄̉̽͋͛͊̾̾̇́̓̓̂͂̑͛͌̇̎͗̏̇̇̾̆̃͐̈̎̀̇̿͑̚͘͘̚̕̚̚̕͝͠͝ṁ̶̢̡̢̡̛̛̛͚͖̯̘͕̬̥̳̟͙͉̻̲͇̱̙̬͈̲̭̳̠̫̻̫̮͖͙̰̲̞̗͈͖͔̠̲̥̫͎̠̻͙̱͙̼̭͎͔͚̰͇̩̻̻̩̜̖͓̣͇͉̩̰̠͚͚̺͉̣͖̭̠̬̓̈̎́͆̓̑̃̀̀̾̄̃̔̽͆͋̌̈́͑́͗̿̇̉̍̄͐̂̀͋̈́̉͊̅͗̒͆̏̓̏̀͌͂́̾͌̈̈́̃̃͐̈́̋̈̓͂͑̔̀̅͂̈̂͒͂̽̚͘̚̚̕̚͠͠͝ͅy̴̧̢̛͙͕̬̣̭̘̥̟̞̩͓̣̳͎͖̻̻̫̲̪͎͙̠̯̥̲̜͉̥̣͕̟͈͍̘͕̤̯̹͎̩̦̰͔͕̗̺̩̥̬̞͉̮̝͓̱̲̺̣͕̤̯̲͑̔͐́͆̿̿̉̊̂̋͌̑̌̒̓̍͛̂̓̓̂̎͑̅̌̉̓̇̈́͘̕͘̕͘͠͠ͅͅͅ ̶̳̮̘̰͉̺̭̱̭̥̙̳͉͍̮͕̠̼̮̥̟̲̣̙̙̳͓͙̯̭̯̯̀̈́̊͒̇͊͒́̏̂̄̏̐͒̒͌̿̽̉͗͐̄͐̔͒͐́͒͌̓̒̓͛̅̽̂̽͂̀̂̈́͌̿̌̀̏͆͒̇̒̅͌̎̆̑̒̽̾͌͐͋́̎̃̒̓̕̚͘̚̚̚͘̚͜͠͝͠͝͝ͅở̶̡̢̢̧̧̛̬̜̳̫̠̳̜̜̩̥̥̟͎̫̙̝̣̫͙͉͍̗̝̱͇̲̩̠̣̭̼̬̥͈͎̬̤̝͓̤̼̱͙̙̳̗͎̲̪̲͙̪̺̥͈̮͚̦̥̠̭͉̳̦͍̤̞̞̺͔̬̪͎̠͈͓͈͉͇̜̌̃̓̒͒́̾́̅̊̿̓́̓͘͜͜͠ͅf̶̧̨̡̝͖̭͍̙͉̝̺̞̲͖͇͍͈͈̺͓̳̲͇̯̫̳̟͙͍͉̗̍̇̇̇̓̏̎̈̂̈́͘͝͠ͅ ̷̡̢̨̨̧̧̨͍̩̬̰͍̱̦̟̼̳͖̖͙̻̜͍͕̤̱̙̤̟̙̜͇̭̙̘̬̥̫̺̗̻͈̰̱̣̭͍̜͙͔̣̬̗̹̹̻͚͔̜̖̭̯͚͍̼̩̖̬̬̫̭̞͉̲̭̮̾͜͜ͅͅP̸̧̧̛̰̪̦̟͈͙̪̝͉̠͔̪͈̭̺͇̟̺̠̠̦͓̥͉̰̫̘͍̤̪̥̜̜͚̀̐̌͛͊̃̈́̆̇̽̿̒̍̈̈́̇͐́̔̀͌̊̊̍̽̄͑̽͒̈́̈̃̉͒́͑̄͛̎́̇̌̈́̀̒̇̌͂͆̏̈́͋̓͑́͘̕͝͝͝ͅͅṙ̵̨̧̡̨̡̧̛̛̰̭̤̼͉̳͙͚̘̘͕̬̤̮̠̗̠͍̳̼̼̼̱̥̯̰͙̣͇̗͈̠͕̠̼̪̤̦͍͙̩̰̬̭͔̖͔͙̥͈͚̳͈͖̦͍̮̘͙̞̬̜̜̖͈̱̲̮̗͈͇̅͑̊̄͛͑̒̀͐͊̋͒̊͛̈́̃̒̓̐͆̊̆͆̀̑̎͌̌̿͆̓̓̐̓͛̐͂̈́̔͆͛͒̈́̚͜͜͜͜͝͝͝͠͝͠ï̴̛̛̞͎̲̭͇̗̼̪̝̱̮̲̩͍͇͉̮̈̊̍͒̾͌̅́́͋̽̂̔̿̂̅̃̆̋͒́̈́͆̆̂̌̔̈́͑͌̓̍̍̈́͑̒͒̍̐͗̅̅͊̊̊́̒̓̅̍͊̄͗̑̚̕͘͘͠͠͝͝͠͝ͅṁ̷̡̡̡̢̡̡̧̡̨̠͓̼͍̼͙̜̤͍̜̩͈̝̻̲̙̲̼̖͓͇̜͍̗̮̣̲͈̯͍͇̲̱̤͓̘̜̘̲̭͖̪͇͍̟͇̳͇̥͙̂̓͋̾̓̈́̋͒̌̒̇̌̾͂̈̓̊̋̋̊͆̆̾͂̒́̋̍̀̚̚̕͠͠ở̶̧̢̛͚͈̩͔͔̦̦̤̼̱̦͍̩̺̘͔̯̜͙̹͖̱̱̯͚̣̖͉͔͖͎͎͓͎̰͓̣͔͖̲̭͕̼͔͈̩̹͇̥̲͉̪̪̅̔̀͐̆̿̇̈́̅̈́̊̓̊̿͋̀̋̍̈̈̇̊̿̅̈͒̈͆̾͌͛̚͜͝͝͝͠͠ͅͅŗ̷̡̢̡̢̢̛̛̛̪̠̱̱̞̻̮̠͇̮̤͉̗̺͎͕̝̝͚̲̭̱̻̦̫̟͔̘͔̺̻̲̻̞̝͈̫͔̠̭̺̫̞͇̹̳̙͖̹̆̏̆̆̈͑͆̀̐̅̔͌̊̎̈͗͆̒̉̋̋̋̊̃͑̒̐͂̈́͆̀̓͑̾̂̾̿͆̒̌́̆͛͂̑͂̔́͒̆̌̒͆͐̆̇̄̈́̾̄͛̆̾̌͂͌͗̆́̅̂̍̓̍͒͘̚͘͘͘̚͠͠͝ͅḑ̶̡̢̨̛̱͈̙͙͔̘̼̠̱̣͖̱͕̤͙̳̖̪͕̹̞̥̠͇͈͈͓̯̹̫̰̣͕͈͍̟͎̭̩͔̗͈̞͉̥̼͎̙͉̪̺͉̜̥̭̞͒̆́̇̎͂̂͋̉͋͊͐͋͗͊́̉̒̀́͂́͒͋̈́͆́̀̌̊̉͗͑̆̍̉̂̌͋̔̿̀̓̀͑̊̆̎̐͋̓͂̆͗͗̇͌̍̓̽͛͌͗̅̋̓͑͘̚̕͘͘̚̚̕͜͠͝͝͝͝ͅͅͅȉ̶̡̢̢̨̨̡̡̞̼̭̝̭̟̺̜̱̦̠̗̰͉̣͚̝͖̮̮̝͔̤̘̼͖̠̮̣͓͕̫̜͇̲͇̺̘͈͉̥͖̳͉͉͎̖͚̼̱͇̫̟̜̹͉͙̖͔̠̱̪̼͓̪̩̤̠̦͔̖̰͙̹͉̙̻̤͇͓̻͙̄̿̔̂̄̈́̀̅́̈́̿̂̆̍̾̉̄͊̋̍̏̽̃͑̀͑̚͘̚͘̕͜͝͠ͅȃ̵̧̡̛̛̛̛̛̛̖͖̝͉͕̬̖̪͚̫̤͎̱̟͚͇̦̠͍̯͙͚̜͈̙͎͉̼͔̳̬̗̠̗̠͉̫͈́̓̿͒͌̃͐̈́͐̈́̆̿̂͐̿͆̃̏̾̈̉̈̽̒̄͛͐̀͋̆̈̑͆̈̾̾̀̐̍̈́͌̇̅̌̒̑͒̈́̓͆͊́̃̋̆̆́̀́̐̕̕̚̕͘͘͝͝͠l̶̛̛̝̮̥̠̬͔̂̏̊̓̆͑̾͑̑́̇̄̈́̀̇̈́͊͊̀̽͌͑͒͑͂͌́̓̀̍̔̅̉̏͂̐̚̕̕̚͝͠͝ș̸̨̛͈͎̰͈̼͎̜̜͉̞͖̩̩̜͕̭͉̯̓͊͊́̔̂̔̆́̃̉̂̿̍́̽̉̊͆͆̈́̈́̏̓́̑̓̐̉̅͗̍̒̒́̈́͐͒̽̎͌̐̓̓̊̓̓̍͒̂̾̑̉͊͌̌̇̄̇̕͘̕͘͝͠͠ͅ ̷̧̧̨̨̨̨̛̭̥̼͕̼̼̭̲̞̙̤̪͎̼̻͙̥̝͓̰̯̜̥̼̗͉͈̝̖͎͈̣͍̜͚͙̥̻͕̻̝̤̲̜̥̹̩̟̖̰̳̿̽́̓̊̃̉͆̋̈́͊̄͒́̔̈́̌́̄͊͑̂͐̂̏̓̿̈́̇̅͐̈́̍͗̋̒̈́̒̿̌̀͆̌̈́̓̀̌̃̍̒͂̕͝͝͠ͅͅḨ̵̢̡̨̢̧̧̢̛̤̹̮͕̹̪̯̗̺̫̗͙̘̪̺̱̖͓̜͎̥͓͔͚̻̼̲͙̮̰͉̜̘̮͉̺̣̩̩̙͓̠̣̦͙̘̥͔̪̪͔̯̻̱͓̰̬̭̠͍͓̦̗̫̞̰͔̯̼̰̥̯̠̬͖́̃̓̒̔̽̊͌̏̂̽̄́͑̂̊̎͂̊͐̐͊̅́̀̽̓̓͆̂͒̉͑̀̿̕͜͝͠͠͠ͅǫ̷̢̛̱̼̭͇̞̲̼̲̻̺̞̺̝̭̥̬͇͇͓̣͚̜̭͔̩̥̦͈͖͕̭̹̻̝̪̞̖̣̠̤̩̘̀̓͒͗̆̊̍̃̎͘̚͜͠͠ͅļ̵̢̧̧̛̛͈͖̠̭̮̯̖̝̱̜̬͈̦͓̰͔͔̱̩̦̺̖̰͚͕̞̤̹͉̬͎̞̲̜̱̝͙͎̌̏̓̄̇̑̈́̂͑̊̽͛͗̔̈̓̓́̑̿̈́̏͛̑͛͑̈̎̓̎̀̃̈́͋̋͆̃́͆̌̐͘̚͘͘̕͝͝͠͝͝ͅy̴̨̡̨̧̨̧̨̨̥̼̪̦̯͙͙̙̬͚̖̫̥͖̙̳͚̖͍̥̯͕̱̪̬̠͓͔̪̠͚̮̙̯̝̤̝͉͇̼̺̝͗̓̀̂̑̂̈́̿̾̀̋͗̍̂͗̂̋͋͂̾̈́̆̉̔̓̊̄͆̊̆͊̂̋̌̀̇̅̋̀̃͋͒̚̚͜͠͝ ̸̨̛̛̛̪̪̩͈̙̰̬̼̩̳̮̉̏̾̓̀̓̐̍̄̂́̐̉̌͑̊̓̓͌̈̀̈́̐͊̈́̑̋͆͊̿̑̈́͒̿͗̇͆̔͗͋̊̇̄̂͒̅̊͋͆̆̏̿͂͐̑͐̂̽̋̊̍̒̾̅́̒̔̏̋̅̾͋̕̕̕͘͠͝͝͝͝ͅS̷̨̢̨̛̛̛͓͓̫̗͉͖͙̘̝̣̪̯͔͍̬̗̳̥͎͙͖̫̮̳̩̪͕͉͎̪̖͖̫̖̳̩̩̒̈́͐͊̄́̏͌͐̈́̍̓̇̒̐̀́͗͐͑̽̈́̇͆̋̈́́̉̄̋̈͊̋̌͋̀͊̿̈̆̄̐́̏̌̾̏͊͊̊͊͋̀͆͌̓̈́̎̈́̚̚͘̚͘͜͜͝͝ͅͅͅÿ̶̢̨̢̢̡̧̡̛̭̙̰͉̗̪̙̮̙̥͙̹͕̤̮̠̥̩̯͎̥͍̺̼͈̫̞̝̹̣̜̝̥͕̝̺͇̪̝̮̻̭̤̱͕̭͚̰̥͖̤̲͙̞̍̀́͑̈́̊͂̇͆́́̀̏̽͒̐̏̃͒͒̓͂͂̑̂̍̑̈́͛̑͛̔̓̉͋̌̈́̓͋͆́̑̕̚͝͝͝m̷̛̛̛͇̱̝̩̲̟̠̆̈́̃͑̿̽͛̄̾̔̀̍̽̅͋̃̎̈́̈́̉̏̐̍̎͐̾̽̓̿̒̓̕͝͝b̷̨̧̦̩̗̳̥̥̘͖͙̯̜̙̭̫͚̖͇͇͇̫̘͎̣̻̤̭̜̞͙͇͓̙̳̟̩̾́̑̓̽̈́͛͆͒̇́̆̓̐̍̑͌̈͂̐̊̉͐͆̾͆͑̄̑͛͋̈̅̉̈͋̄́͗̈́̊̀͌̓̍̉͗̾́̃̀̽̆͒͌͛́̒̈́̚̚̚͘̚̕͝͝͝ͅợ̸̛̮̜̰̥͙̇̈́̓̊̏̌̈́̌͐̾̉̇̏̔̃͐̂̊̓̓͛͗̋͊̌̾̿͊̀̑̒̃͛̄̌̀͂͆̋͌̔̔̿͊̅̐̐̍͗̋͋͊̔̎̎͊̈́̀̏̽͋̍̏̋̈́͘̕̚̚͝͝͝͠͝͠ḽ̵̡̡̧͈͓̖̘͚͇̮̣̜͚̙̱̦͈͎͈̖̲͎͖̬̲̬͔̼̰̺̝̜̘̭͉̱̙͓̘̩̱͚͎͒̈̅̿̀͐̚̕̚͜͝:̷̡̹̙̞̳̞̩̗͚̠̺͚͉͉̰͔̳̦̙͇͇̻̓̃̀͗̌̅̿̈́̂̋̔̎͗͊̍̓̔͐̅͛͊̀͂̈̋̇̓̈́͐́̈́̎̄̇̈́̊̍̈́̍̈́̉̓̐͋̆̐̈͘̕̚̕̚͘̚͝͠͝ͅ ̶̢̡̢̧̢͙̫̜̳̙͖̞͔̥͖̗̥̮̪̻͔̮̝̱̫̻̳̬̬̟͕̻͙͔͙̱͚̱̱͙̮̠͇͓̺͔̭̞̼͎̳̹̫̯̮̰̖͍͖̞͎̝̝̙̘̹̳̎͐͊̔͗̈́̌͛̒͗͐̿̏͛̔͆͋͒̒́͘͜͜͜͝͝͝ͅT̸̡̨̛̛͔̟͍̳̲̥̗͇̲̪͉͖̙̦̳̯̺̥͈͎͓̭̖̗͓̦̬̠͉͓̣̲̼̥̼̺̪̤̭̲̹͚̹̜̻̟̥͙͓̰̲͓͍͎̙͚̩̗̽͛̓̐͑̒́̎̏̄͌́̀̄͑̽̅͊̄̀͐͂̑͛̽̆̈́̅͂͌̌̈́͗̿̈́͆̄̍̓̀͋͑̓̐͗͆͐̎͆̄̄́̽̾̋̊̒̿̅͘͘͜͜͜͜͠͝͝͝͝͝͠͠ͅh̵̡̡̨̬̙̫͍̞͎̖̱͓̤̞̺̖̠̥̯̜͙͔͔̥̘̮͙͖̠͚͕̖͚͉͕͕̤̗̏̂́̋̔̀̀͐͛̈́̄̍̈́̔͐̀̽́͌̓̇̽̀͆̎̊̅̍̇́̅̎̅̓̓͐̽́̔͆̋͒̅̑̕̕̕̕͜͝͝͠ͅͅẹ̶̡̧̛̭̙̭̤̖̼̬̳̯̮̥̥̘̟̯̦̰͈͖̳͕͕͎̠̗̳͔͔͂̎̈́̈͗́̅̃́͋̈́͋̌̈̓̊̀̾̐̈́̌͗͑̈́̒̑̓́͌̎̉̀̾̄̓̉̏̿̓͒͑̔̈̎̀̓̑̀̐̔͑̃̆̐͋̓̐͐́̈́͊́̇́̅̽̅͗̉͌͋̈́̾͂̋̚̕̚͜͠͝͝͝͝ͅ ̵̢̛̛̛͙̙̩͉͚͙̼͇̜̼̰̫̹̙̼̬̦̺̝̪͈̯̠̲͈̯̞̼̼̮̺̯̱̖̰͓͈̯̩̊̈́̓̏͆̂̀̏́͛̐̿͗̉́̃́̿̋̔́̽̊͐̏̍̉̃͗́̒̐̈́̎̀̕̕͜͜͜͝͠͝ͅA̶̢̢̨̡̛̛͔̥̘̝͍̲̻̘͉̮̲͖̫͍̰̜͚̯̗̘͈̱̙͈̱̱̮̘̤̩͖̭̺̝͖̜͍̙̤̻͙̣͚͚̮͍̣̿̒̈̅̈́͊̌̉̿̑͒̊̂́̎͛̎̅̓̃̄̏̌͋͒͛́͆̑́̀̈́͗͋̐͑̏̓͋̓̃͐̃̀̔̽͑̊̔̈́͊́̽̀̅̿͌̈̚͘̕̚̚͘̚͜͝͠͠ͅͅͅl̴̢̨̛̛̳͉̹͓̫̮̞͖̞̯̬͓̤̭̣͎͛͒̐͗̄́̈́͆̈́̀̓̓́͒̓̅͐̌͒̌͒̔̆͌͌̃̂̾͐͒̇̅̈̄̆̎̈́̔͗̑͝͝͝͠ļ̵̧̛̮̤̤̩̺̝̠̬̘̣̦͇͓͍̱̞̱̩̥̺̆̈́́̅͊̍̑́͆̅̎̿̄̇͌̐̈́̑̍́̑̀͋̿̓̂̆͌̃̏̈́̓̔̒̾͑̋̀̽̓̇̾͋̂̈̅̚̕̚̕͝͠͝͝ͅͅ-̴̨̨̨̧̨̻̟͓̣̻̥̳̳̗̜͖͖̖̱̝̫̯̱̦̱͔̭̙̭͕̟̰̹͍͍̬̺͍͈̰̪̞̼̼̭̼̻̗͔̣̮̰̰̺͉̗̺͚͕̣̺͚̹̳̮̬̥̩̼̰̩̯̫̖̺̝̯͕̠̝̹̯̬͚̦̼̱̾̊͜͜͜ͅS̸̢̧̧̧̢̧̛̖̦̥̪͔̥̣̥̺͕̩̯͎͎̼̳͇͈̺͎͉̠̝̥̳͎̥̥̱̤͎͇̙̦͕͔̠̪͖̘̩̹̤̠͓͍̭͔̤̟͍̬̯̥̙̦̜̼̥̥͇͇͔̰̫̳̪̲̰̥̤̿̅̆̇͜͜͝ͅͅͅe̷̢̧̨̧̨̢̢̡̨̖̱̥̩͙̖̮̟̖̗̺̜͈̬͙͈̺͍͓͖̞̥͖̗̪̜͔̣͉̙͔̻͓̬͖̻̖̱͔̳͕̬̯̯̳͚͙̥̱̳̭̲̘͉̼̻͚̣͖̫̖̩̟̺͕̪͓̼͂̀͌͌͂̍̈́̉̓̏͜͜͜͝͠ͅͅȩ̴̡͖̘͓̱͎̞̩̘̙̫͍̭͕͈̲̖̒̏̉̀̽̅̾̀͑̈́̒̑͑̽́͋͂̅̌̑͂͋̑͋̌̂̏̿̅̈͑͋͋̈́̓̀̓͆̾͒̈́̔̐͑̚͘̕̕͠͝i̵̢̢̡̛̮̮̦͙̪̩̮̮̠̜̜̝̺̯̮̪̪̯̱̞̺̭̔̌͗̀͐̄̒̎̊̒̓͂̅̑̊̾̌̏̑̽͐̒͂̂̇̾̿̈́͂͐̐̐͐̎͂͂̿̇̈͆̍̅̾͑̓̆̒́̄̓̑̄̉͋͑͑̈́̊͋̅̉̑̔͋́̀͊̍́̉͐̈́͌̈̚̕͘̕͘̚̚͘̚͝͝ṅ̸̡̢̨̢̡̠͍̪̪͓͇̺̫̰̰̜̥̱̗͉̫̪̖͙̫̙̙̘̮̗̗̙̭͗̂́̊̓̄̋͊̈̒̓̄̍͐͋͑̌̋̈́̽́̔̽̒̏̔̄͑͊͆̌͑̄̑̓̆̊͆͊͐͒̽̉̉̓̃̇̎̉̊̀͛̂̒́͆͂̋͋̂͆̐͐͛͆͊̋̉́̈́͆̕̕̕͘͘̕͘̚̚̕͜͜͜͠͝͝͝͝͝ͅg̵̢̨̢̛̛̦͚̝͖̻̥̟̰͖̣̼̱͍̖͚͉͈̺̭̮̱̱̬̯̬̩̱̙͚̣̤̼̫̫͖̫̮̥̲̈̌̇͗͆̈́̂̀͊̿̀̇̓́̈́̌͗͐͌̆̒̓̊͛͗̽̾̌̓͛̾̑͒̓̋͒̋̌̚͝͝͝͠͠͝ͅ ̵̥̃͒̎̽̊͛́͒͐͂͆̐͗̎̒͆̀̓̑̃̚͝Ȩ̶̢̢̤̻̮̜̹͈̘̪̤̯̣͔̫̘̦̖̼̫͕̻͈̬͈̭̯̋̀̋̓̔̾̾̀͑͐̊̀̊̒̍͌̋̑̈̐̒́̒͊̓̌͛͐̏̅̇͒̓̃̋̔͆̑͋̏̑͆̒͑̍̓̀̈͋͆͒̈̔̆̒̀̈̐͑̌́̈́͒̋̽̄́͒͊͊͑̐̐͂͑̚̚̚̚̕͘͜͠͠͝͝y̵̨̡̨̛̛̛̘̟͖̦̟̦̼̖̫̣̮͙̱͚̻͎̯͓̗̖̹̤̻̦͔̗͙̥̣̬̮̳̥͙̭͗͂̇̉̍͗̄́̄͗͊̀͗̈́̿̉̓̓̂̐͗̑̈̌̓̽́͗̈̿͑͊̌̽̇̈̈́̏̽͑͋̀͑̄͒́̿̊͂͆̋̈́̋͂̔̓̔̂̋̈́̚̕̚̚͜͜͠͝͝͝͝ͅe̵̡̛̗̱͉̫͉͑͌̀͛͒̔͂̆̈́̓͌̑̉̆̓̃̂͐̏́̾̂͊͑̏̇͑̑̓̊̍̈̌̉̂̽̐̆̿̀̓̄̒̚͘͠͝

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Choosing your god or goddess

Although it’s preferable for your character to pick a god to worship from among the Pantheon, the flexible structure of the Legacy of Alabaster campaign means that it is possible for a player to worship a god from a different fantasy setting in the world of Adranon. But before undertaking this path, carefully consider the implications of what you're attempting. If you truly wish to bring in a god from a different setting with your player character, because you believe it to be essential to them, consult with your GM to promote them as an additional Light Bearer of Ziella or Branch of Somdall. Alternatively, you may request their domains to be appropriately expanded. Use one of the existing non-evil Unique Favored Weapons in the Player Guide for them.

We at Dragonworks want you to get the best kind of experience here, and that is why we’re open to the prospect of compromise in regards to adding an additional god to the Pantheon (if deemed appropriate). However, compromise works both ways. If your player character’s god is integrated into the story, they must initially stand together with the Pantheon in the Senate of the Gods. A lot of the interactions with divines in LoA happens through the Senate of the Gods, and your god should be present there to weigh in on any issues. To maintain this balance, there must be the same number of each alignment of god within the Pantheon, but the additional required gods can be left undefined and glossed over.

A word of advice

As stated above, before you undertake the path of ushering in a new god from another setting into that of Legacy of Alabaster, consider that there is a great deal of existing content in the campaign for interactions with the already established gods of the Pantheon, and none for your god specifically. These pre-established gods will thus be featured well and above that of your character’s god. Far be it for us to tell you how to enjoy the campaign, but be aware that bringing in your own god might leave you feeling isolated from and with little to no stake in the core conflicts of the campaign. Try to pick a god from among the Pantheon as your first option.

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The Halls of Alabaster

The purpose of this section is to detail one of the most important locations of the campaign, the Halls of Alabaster.

Slumbering power

A creation of the legendary mage Alabaster, the Halls lie directly below Carandor’s capital of Golgatha, where massive stone gates guard the path into the mountain. The Halls were once covered in alabaster, the Great Mage's eponymous building material, but it has all been long-since salvaged from the upper levels by enterprising nobles who used it to build their villas in the Noble District. It has been centuries since the Magewar when the Nine were defeated and pushed back into the Halls. They haven’t been seen since, and many suspect that they are dead, long since swallowed up by whatever depths corrupted them.

A country in the deeps

Large enough to be a country of its own, and with power to match, the Halls of Alabaster are one of the only places in the world actively defying the rule of the divines. To this day, no god holds sway in the Halls. The entire area is shielded with epic wizardry, rivaling them in power. Attempts to divine information about the particulars of the Halls results in nothing at all, and trying to cross in or out of it by teleportation always results in a misfire, often placing you somewhere you didn’t intend to be. Short-range teleportation works as normal, but if your intended destination is more than 300’ away or outside your line of sight, lethal misfires are likely to occur.

Sealing the doorways to the Halls has not worked to contain its dangers. If adventurers don’t enter the halls regularly to clear it of monsters, they always seem to somehow find their way to the surface, causing chaos. A network of secret passages between the Halls and Golgatha are suspected. Mad rumors describe the Halls having an intelligence to them, insisting that they not be ignored.

Full of life

The Halls are centuries-old, and anything but dead. Though its exact population is unknown, it’s said to be unfathomably immense. Every level is distinct, and filled with its own unique inhabitants, most of which are monstrous. Each level hosts a different mixture of opportunities, challenges, and riches, from marvelous magecraft to glittering hoards of gold. Treasures and dangers alike seem curiously placed within the halls, as if to both keep people out with its dangers, and lure them in with its treasures. Most Carandorians never enter the Halls themselves, content to live vicariously through adventurers.

Enigmas in the dark

The Halls are made up of an unknown number of levels. The most stalwart proponent of pacifying the Halls is the Church of the Pantheon, who have been at it since the end of the Second Magewar. Despite their sponsorship, no-one has made it more than a few levels down. The levels that have been cleared are mysteriously repopulated, year after year. No-one has ever discovered the true purpose of the Halls, and they remain as enigmatic as the day they were discovered.

Though the Halls are never safe, it’s known that their level of danger noticeably increases as you delve into the lower levels. Many have been lost to their unknown depths and cavernous corridors, even Champions of the Cup. Contact with races of the Underworld has occasionally been made within the Hall, sparking rumors that the Halls connect to it, or could be one of the same. The Halls have been known to surprise and even overwhelm experienced adventurers. Many champions of the Cup participate in the following year's tournament, or make appearances for diehard fans once the ceremony begins. Not all who are victorious celebrate within their means. Overconfidence has claimed many souls within the Halls, and previous winners of the Cup are no different. Some rest comfortably, retelling the story of their time in the sun at taverns across the city, while others return to the depths only to never be heard from again.

The Halls are a mystery, in every sense of the word, with no clear resolution to them. Though no question is without an answer, is Adranon truly ready for secrets which could shake the very foundations of man, the earth, and faith?

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The Underworld

The Dark Pits. The Ebon Realm. Far below the sunlit surface lies another world of deep caverns cloaked in perpetual darkness. Its eternal night contains wonders and horrors which have never seen the light of day. The cloaked lands of the Underworld go by many names, but most who venture there only find an early grave. Only an exceptional few ever return to tell the tale.

Yawning chasms house vast forests of mushrooms, rich in pungent smells and crimson hues. Mysterious caverns glimmer blue like strangled dreams. Forgotten depths hold vast wealth and cyclopean horrors in equal measure. Strange, dark-skinned elves hold dominion over lesser races and rule its unfathomable extent with an iron fist. It is said that if you whisper to its darkness, your voice will reflect endlessly in the labyrinthine passages that make up its twisted architecture... and if you listen closely the darkness will whisper back.

The Underworld is many things. But most of all it is like nowhere else.

Luirenthal

A drow city that houses two thousand drow, three thousand duergar, and twenty thousand slaves, Luirenthal is the center of the Underworld's trade routes, which connect together in a nexus-like formation below Carandor. The Drow of Luirenthal worship their spider goddess, and maintain a matriarchal society ruled with an iron fist, but maintain a distant, yet amicable relationship to the Wardens of Tyranus. Rumors in Luirenthal tell tales of the mage Alabaster visiting their great city. They whisper of him and his relations with Matron Mother Beladril Rilyn’Tar, who heads one of the city’s most prominent families to this day.

Languages of Adranon

Unlike most settings, Adranon has no common tongue. Instead, each region has their own languages, which you can find below.

  • Carandor: Carandorian
  • Alhambra: Alhambran
  • Eocer: Orcish
  • Ehn Thalas: Elven
  • Onyx Islands: Low Celestial
  • Scau Symae: Free Scau and Formian
  • Jassiron: Draconic
  • Kelplands: Aquan
  • The Marshlands of Kurath: Lizard Speech
  • Mt. Stoneaxe: Dwarven
  • Rustanica: none (previously High Rustan)
  • Floating Lands of Aforah: Aklo
  • Underworld: Undercommon and Drow
  • Sky Citadels: Unknown

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Dragonworks

Dragonworks formed around the games of Hannu on Roll20, that's me. I've hosted around 2000 sessions of TTRPGs in the last seven years on Roll20. Dragonworks is about more than just me, it's a gaming company that offers both free and paid content in Pathfinder 1E and Dungeons & Dragons 5E. We aim to outdo all others in the quality of both free and paid TTRPG sessions, both of which we host continuously. We are tried and vouched for, and come with the strongest endorsement that is possible to give: The opinions of actual players who have been with us since our start in early 2017.

We are always looking to add new roleplaying systems to our lineup of content.

Unique features of Dragonworks

We don't run pre-published campaign settings from major publishers. You can get those anywhere. All of our content is unique to us, made at great expense. We measure our success in the number of people who love our games. We listen to our fans and cater to them, not to random online mobs.

Inspiration Cards

Players gain 1 point of inspiration at the end of every session that the player attends. They can used for rerolling d20-based rolls. You can still use an Inspiration Point after you learn of the result, rolling a second time. This can turn a failure into a success.

Inspiration points can also be saved up to buy cards from the Inspiration Decks. There are 4 decks: Copper, Silver, Gold, and Platinum costing 1, 2, 3, and 5 points per card respectively. You draw the topmost card of a shuffled deck, you may play it anytime you want or hold onto it for as long as you like. There are currently a total of 97 different cards across the Inspiration Decks, with more in the works.

Enemy NPCs and monsters with backstory may also have Inspiration Points, which they can use to draw cards and play them during combat to make the players’ life harder.

Downtime gold

Here at Dragonworks, we encourage spending gold frivolously on things that your character is passionate about. Players find it hard to put money into, say, opening a vineyard in Golgatha while other characters get outfitted with stat increasing items. Thus, we've taken to routinely rewarding characters with Downtime Gold. This gold works like normal gold, but can't be used on items that increase a character's power (such as a magic item that grants you a bonus to saves). It is intended to be used for roleplay purposes. Perhaps you ascend to nobility, but don't want to spend 10,000 gold on a villa rather than buying an item that you'll actually use in session. Downtime gold is here for you.

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Campaign traits

Campaign traits are specifically designed to tie your character into a campaign’s storyline. One of your starting traits must be a campaign trait. Your other trait can be chosen from one of the other types of traits. You can take a third trait if you also take a drawback.

Taking a Legacy of Alabaster Campaign Trait gives you an immediate benefit, and a Campaign Progression benefit, a greater benefit at a later point in the campaign. You must perform a great deed of devotion in the case of research (in the case of the Flameseeker trait), or devotion (in the case of the Herald) traits, with no other benefit for yourself to gain access to the Campaign Progression part of your trait. This could take the form of a quest, and comes no sooner than Act III, a mid-to-high level part of the campaign. Ask your GM what act of research or devotion you might perform to gain this benefit.

Flameseeker (Campaign)

You have heard whispers from arcane scholars and shrouded mages that the Nine possessed flaming souls of silver. They believe it's what granted the Nine their unfathomable power. Some claim that it was these flaming souls which consumed them. You seek the capability to harness the power of a soul, as the Nine did.

Requirements: You must possess a non-Divine caster level to select this trait.

When selecting this trait, choose one School of magic to specialize in, and two schools of opposition. If you are a Wizard, this selection must be identical to your Arcane School class feature.

Benefit: You gain a +2 Trait bonus on saving throws against spells belonging to your schools of opposition.

Additionally, you gain a +3 Trait bonus on all Skill checks made regarding the Silver Flame corresponding to the school of magic you selected to specialize in. If you have 10 or more skill ranks in that skill, this Trait bonus increases to +6. This bonus does not stack with Skill Focus or similar effects.

Finally, if you ever come to possess this Silver Flame and successfully attune to it, you are instinctively aware of the location of someone bearing a flame matching either of your chosen schools of opposition. This extraordinary ability functions as Blindsense with a range of 100ft. Universalists must select one school of magic whose flame they wish to sense when they gain this trait.

All those who choose the Flameseeker Campaign Trait can choose one of its paths to specialize in. You can find them below. Mark your Flameseeker Trait on your character sheet in the format: "Flameseeker (Path of Abjuration)"

Path of Abjuration

The path of the Abjurer. You specialize in protection and enemy spell suppression.

Benefit: You may select one additional school of opposition for the purpose of this trait (this selection has no bearing on the Wizard’s Arcane School Class Ability.

Campaign Progression: Once per day, when you would be subject to an enemies spell belonging to one of your schools of opposition, you may Counterspell their cast as an Immediate Action. This Counterspell effect requires you to make a Dispel Magic check against the enemies spell, and doing so requires you to expend one of your prepared spells (or spell slots, for spontaneous spellcasters) of one level higher.

Path of Conjuration

The path of the Conjurer. Those who tread it walk the hidden paths between worlds.

Benefit: You gain the Expanded Summon Monster feat. Additionally, your obsession and exploits through the planes have granted you pocket dimensions with your unique signature. You gain a pocket dimension that functions as a very limited Bag of Holding. Creatures and magic items cannot be placed into this dimension, and it has a capacity equal to 1 cubic feet (or 10lbs of material) per level. This dimension is always within arms reach, your hand vanishing into a shining ring-portal (in a color of your choice) as you retrieve an item. Retrieving items from this dimension is a swift action.

Campaign Progression: At each new level, add to your spellbook (or list of spells known, for spontaneous spellcasters) the highest level of Summon Monster you are capable of casting. If you already know these spells, you instead gain a new spell of your choice. Once per day, when you decide to cast Summon Monster (of any level), you may choose to have it be affected by Extend Spell without increasing spell level. You do not need to have this Metamagic feat to make use of this ability. Additionally, your pocket dimension grows to 250 cubic feet and can hold 1,500 pounds of material, magical or otherwise. It is shaped as two 5ft cubes stacked atop one another, similar to a pantry. Only you (and your familiar) may enter the dimension. You cannot enter the dimension whenever you are involved in stressful activity, but may still retrieve any item. You cannot rest in the dimension.

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Path of Divination

The path of the Diviner. One of truth, knowledge, and scrying. Your third eye is acutely attuned to all that you are. Those who speak it should watch their back.

Benefit: When a creature within 100’ speaks your name, you are immediately aware of the fact. If you have line of sight, you know which creature it was. If you cannot perceive the target, you know the precise location where it was spoken. You do not gain any other information about who spoke your name or what else was said.

Campaign Progression: You also hear the previous and the next few phrases spoken by the creature. The range of the ability increases to 1 mile. Once per day, you can teleport behind a creature that said your name as an immediate action as per Greater Teleport.

Path of Enchantment

The Path of Enchantment. One of influence over the minds and bodies of others. Mind-Affecting magic is feared throughout Adranon, and even been banned in Carandor, but the allure of charm and compulsion has itself enchanted you.

Benefit: You can weave undetectable traces of magic into your words so that creatures always perceive you in the most favorable light. Choose Diplomacy or Bluff. You receive a +1 Trait bonus to this skill, and it becomes a Class Skill. When a creature successfully resists one of your Mind-Affecting spells, you can attempt a Diplomacy or Bluff check to convince them that your words carried no magic. Similarly, you may attempt a Diplomacy or Bluff check when casting a Mind-Affecting spell so that onlookers must actively be detecting magic to perceive yours, otherwise believing you simply possess innate, natural charm. This check is opposed by the onlookers’ opposed Sense Motive check.

Campaign Progression: Select a number of Enchantment spells equal to your spellcasting ability modifier. Subjects of these spells consider your words to be naturally alluring, and do not automatically notice your spellcasting. As normal, creatures that resist your Mind-Affecting spells still know that they resisted some sort of effect, but don’t instinctively know that it came from you. They’re sure to be suspicious if you’re the only other one in the room, but your Diplomacy/Bluff might even cover this up.

Path of Evocation

The path of the Evoker. Many think of Evocation as little more than a display of raw power. But to you it’s the display of your will expressed through the shaping of magic.

Benefit: Select one energy type: Fire, Cold, Acid, Electric. You may divide the spell damage of any and all Evocation spells you cast. This results in half of the spell's damage being of the original energy type, and half of the selected energy type. This does not increase spell level or casting time, and spells altered in this manner do not benefit from feats such as Elemental Focus: Electric (if you altered a Fireball to be half fire and half electric). Additionally, whenever you cast an Evocation spell, you can choose to exclude one 5 foot square from the zone of impact.

Campaign Progression: You may now exclude one additional 5 foot square from the impact zone of your Evocation spells. Once per day, when you cast an Evocation spell, you may choose to have it be altered by the Elemental Spell Metamagic Feat without increasing cast time or spell level. This causes the spell to benefit from any appropriate energy specific feats you may possess.

Path of Illusion

The path of the Illusionist. One who seeks to confound. Confuse. Deceive. When the enemy cannot know you, they cannot defeat you.

Benefit: In the blink of an eye, you can appear somewhere else. Three times a day, as a free action, after you are missed by a melee attack, you can choose to have the attack appear to land, but instead hit an illusion of you that disappears. You can shift up to 10 feet to a space that you can see, as per Dimension Door. This space must be inside the reach of the creature that attacked you. This is a teleportation effect.

Campaign Progression: You’ve risen to such heights of subtlety that your illusion effects can now extend out from your body. You’ve mastered the use of quasi-real minor illusions, becoming so proficient that they’re entirely tangible. Your illusions can alter the appearance of your current garments into any other non-magical set of clothing. While the clothes don’t make the man, they certainly help. You can gain a +2 Trait bonus on one of the following Skill Checks while you’re appropriately dressed: Bluff, Diplomacy, Disguise, Intimidate, Perform, Sleight of Hand, or Stealth. You can reallocate this bonus by changing your clothes as a Full-Round Action.

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Path of Necromancy

The path of the Necromancer. Carandorians believe Necromancy to be inherently evil due to its dark and deathly nature. Many believe only the gods have a right to manipulate life, but you practice it regardless of its taboo nature, for you know that Necromancy has so much more to offer than how it is commonly perceived.

Benefit: You can animate a permanent Skeletal Servant that can perform simple tasks at your command. These tasks can be no more complex than an assistant could perform, such as picking up and carrying an object, opening doors, folding laundry, or similar simple physical tasks. It can only understand simple commands. The Skeletal Servant is able to carry 20 pounds. It does not trigger pressure plates. The Skeletal Servant’s base speed is 30’. It can be detected by Detect Undead as a mindless skeleton.

If your Skeletal Servant is destroyed, takes 5 hp worth of damage from any source, or ventures more than 100’ from you, he collapses into a pile of bones. You can reanimate him the following day when you prepare spells, or similar rituals.

Campaign Progression: You can animate a number of Skeletal Servants equal to half your level. Additionally, all Skeletal Servants now have a bonus to one Profession and one Perform skill of your choice. This bonus is equal to half your character level plus your mental casting attribute modifier. Each Servant can now carry 40 pounds each. When you animate your servants, you animate upto your maximum amount.

Path of Transmutation

The path of the Transmuter. Your passion for transmutation far exceeds the legends that speak of alchemists able to transmute lead to gold. You seek to morph all materials of the world. Man itself is subject to your manipulative magics.

Benefit: You gain a stacking 2% chance per level you possess to negate critical hits and sneak attacks against you. Additionally, once per day, when you would be subject to an enemy’s Transmutation spell, you may choose to roll twice and use the more favorable result.

Campaign Progression: Your chance to negate critical hits and sneak attacks increases to 3% per level. Once per day, when you cast a Transmutation spell, you can choose to have it be subject to Extend Spell without increasing casting time or spell level. You do not need the Extend Spell Metamagic feat to utilize this effect.

Universal Path

The path of the Universalist. A Universalist does not expose themselves with a weakness as they strive for strength. Instead, they divide their knowledge, to be all encompassing. Those that walk the path of the Universalist have no schools of opposition.

Universalists forgo the bonus to saves against schools of opposition.

Benefit: You gain a +2 Trait bonus on saving throws against Divine spells and effects. You may cast Prestidigitation at will, as a spell-like ability. If you are a Prepared caster, you gain one additional spell slot, but not of the highest level you are capable of casting. Additionally, when you gain a level and would add two spells of your choice to your spellbook, you add one additional spell, but not of the highest level you are capable of casting. If you are a Spontaneous spellcaster, you gain one additional spell known. This spell cannot be of the highest level you’re capable of casting, but can be exchanged for a different one whenever you obtain a level.

Campaign Progression: You gain one additional spell slot of the highest level you are capable of casting. This similarly increases as you gain levels.

Herald of the Pantheon (Campaign)

Requirements: Your character must worship one of the gods of the Pantheon. You do not need to receive spells from a deity to select this trait, but must revere them just as divine casters do. You must spend one hour each day in quiet prayer and meditation to receive the benefits of this trait.

You gain the listed benefit depending on the god you worship.

Ziella’s Lightbearer

Benefit: You gain a +1 Trait bonus to your Reflex saving throw, as well as a +2 Trait bonus on Wisdom checks. If you possess Light Sensitivity or Light Blindness, you no longer suffer any negative effect from them.

Campaign Progression: Your Trait bonus to Reflex saving throws increases to +2 Additionally, once per day, before you make a Reflex saving throw, you may choose to roll twice and use the more favorable result. You may always roll twice when attempting a Wisdom check.

Knight of Efrasil

Benefit: Your movement speed is no longer hindered by the medium or heavy armor you wear. If you wear light or no armor, your movement speed is increased by 10ft.

Campaign Progression: You may rest in medium and heavy armor without becoming fatigued. Your armor bonus to AC increases by +1 if you wear heavy armor. Additionally, you are granted proficiency with the Longsword. If you are already proficient with the Longsword, you may use his Unique Favored Weapon, even if your class does not make mention of a Favored Weapon. If you already use his Unique Favored Weapon, you deal 1 additional point of damage with it (which is multiplied on a critical), and the bonus to Diplomacy on checks against those affiliated with the Pantheon increases to +4.

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Lure of Lorala

Benefit: You receive a +1 Trait bonus to all Combat Maneuver checks to Grapple a foe, as well as a +1 Trait bonus to your CMD whenever an opponent tries to Grapple you. You also receive a +3 Trait bonus on Saves to resist Enchantment spells and effects, though this bonus is inverted to a penalty if you could be attracted to the caster. This penalty does not apply if the Enchantment spell or effect would cause you directly harm yourself.

Campaign Progression: The Trait bonus to resist Enchantment spells and effects increases to +5, and you now only incur a -2 penalty if you could be attracted to the caster Additionally, once per day, before attempting to free yourself from a grapple, you may choose to roll twice and use the more favorable result.

Denebra’s Timelessness

Benefit: You gain a +1 Trait bonus on Diplomacy, and it becomes a Class Skill for you. This bonus increases to +2 if the target could be attracted to you. Additionally, you may cast Lesser Age Resistance on yourself once each day with a caster level equal to your level. If you incur no penalties due to age, you instead gain a +2 bonus on Charisma Ability Checks (not skill checks) and may select one Charisma based skill to become a Class Skill.

Campaign Progression: Your Trait bonuses to Diplomacy increase to +2 (+4 if the target could be attracted to you). Neutral creatures have their initial attitude towards you improved by one step. Additionally, you gain one additional skill rank per 2 level that you possess, however these points must be allocated to Charisma based skills.

Fruits of Somdall

Benefit: You gain a +1 Trait bonus on Will saving throws, as well as a +2 Trait bonus to a Perform skill of your choice (which also becomes a class skill). If you have an Animal Companion or familiar, they also receive these bonuses. You gain the ability to speak with the exact kind of animal that accompanies you (such as wolf or lion), but not with the general category (such as canines or felines).

Campaign Progression: Your (and your companion / familiar’s) Trait bonus to Will saving throws increases to +2, and the bonus to Perform skills increases to +4. Additionally, your animal companion grows the ability to speak and understand one language of your choice. Finally, you may cast Control Weather once per week, but only to bring peaceful and thriving weather to the lands. This spell uses your level as your caster level, and automatically fails if there is unnatural weather present.

Nepthys’ Resilience

Benefit: You gain a +1 Trait bonus on Saving Throws against Death Effects, Disease, Ability Damage, and Energy Drain. Additionally, you naturally recover from Ability Drain, though twice as slowly as you would recover from Ability Damage.

Campaign Progression: You recover from Ability Damage twice as fast, and Ability Drain now at an equal rate to Ability Damage. Additionally, your bonus to Saving Throws against Death Effects, Diseases, Ability Damage, and Ability Drain increases so +2. Finally, if you would gain Negative Levels, you suffer 1 less, down to a minimum of 1.

Toradin’s Forgecraft

Benefit: Select one Craft skill. You receive a +2 Trait bonus to this skill, and it becomes a Class Skill for you. You are granted permission to craft with this skill within Golgatha. You are not the owner of a Mercantilism License; you work through the church of the Pantheon, and cannot grant this permission to anyone else.

Additionally, you’re somehow miraculously prepared for all manner of crafting professions, not just your own. Once per day, you are able to produce a non-magical tool suited to any job you encounter, as if you’ve been carrying this tool around for years, waiting for the precise moment it would become useful. As resourceful as this makes you, the items always seem to get misplaced by the following day. You cannot produce an item worth more than 100gold with this ability, and items produced can never be sold. These items are procured from amidst any equipment you normally carry.

Campaign Progression: Your Trait bonus to your chosen Craft skill increases to +4. Additionally, you may now more frequently produce items, and of a higher quality. You may produce a number of items each day equal to half your character level and all items you produce are Masterwork, providing a +2 Circumstance bonus for the task at hand. You may produce items that are conducive to skill checks, such as Masterwork Thieves’ Tools to a forgetful rogue. You may produce any item whose value is less than 50gold per character level you have attained. These items are similarly lost in some manner by the following day.

Bicarus’s Teachings

Benefit: You may attempt all Knowledge checks untrained, and receive a +2 Trait bonus on all Knowledge checks in which you are trained.

Campaign Progression: You acquire a divine text, whose words are legible only to you, and after you spend 8 hours reading them, the magic is consumed. You gain Skill Focus in a single Knowledge skill of your choice. Additionally, once per day, before you attempt a knowledge skill check in which you have Skill Focus, you may choose to roll twice and use the more favorable result.

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Presence of Tyranus

Benefit: You gain a +1 Trait bonus on Fortitude Saving Throws and Additionally, you receive a +1 Trait bonus to Intimidate, and it becomes a class skill for you.

Campaign Progression: You’ve gained a better understanding of subjugation and intimidation. Your Trait bonus to Intimidate increases to +2 and once per day, before you attempt an Intimidation skill check, you may choose to roll twice and use the more favorable result.

Remor’s Initiative

Benefit: You gain proficiency in a single weapon of your choice. This can be an exotic weapon. At 5th level, you deal 1 additional point of damage with this chosen weapon. This damage is multiplied on a critical hit.

Campaign Progression: Once per day, before making an Initiative check, you may choose to roll twice and use the more favorable result. You may only use this ability if you are not the one to start or instigate combat. Additionally, you gain a +1 Trait bonus to Reflex saving throws. When wielding the weapon you selected with this trait, you gain the benefits of a single weapon quality listed here: Blocking, Brace, Disarm, Distracting, Nonlethal, Performance, Trip.

Undine’s Relishment

Benefit: You gain a +2 Trait bonus on saving throws against fear. If you succeed on a saving throw against a fear effect, you gain a number of temporary hit points equal to your level. These hit points last until the end of combat. Should you fail such a saving throw, you may attempt another saving throw to end the effect early on your next turn. If you recover from a fear effect through this ability, you gain a +2 Morale bonus to attack and damage rolls against who or whatever caused the fear effect.

Campaign Progression: Whenever you are subject to a fear effect, you gain a number of temporary hit points equal to twice your level, or three times your level if you succeed on the initial saving throw. When you recover from a fear effect through the use of this trait’s reroll, you now gain a +4 Morale bonus to attack and damage rolls against who or whatever caused the fear effect.

Aspect of Rahu

Benefit: You gain Darkvision +10ft. This stacks with any darkvision you might already have. Additionally, you receive a +1 bonus to Stealth, and it becomes a Class Skill for you. Once per day, before making a Stealth check, you may choose to roll twice and use the more favorable result.

Campaign Progression: Your Darkvision increases to +20ft, still stacks with existing darkvision, and you gain the See in Darkness Universal Monster Ability, to a range of 10ft. You may cast Muffle Sound once each day, using your level in place of your caster level.

Zohr's Spirit of Ascension

Benefit: You no longer forgo the possibility of scoring a critical hit when inflicting nonlethal damage. Additionally, you may deal nonlethal damage with spells. You may crit with non-lethal damage. You may cast a lesser version of Liberating Command once per day. This ability uses your level as its caster level and has a maximum bonus of +10, rather than +20.

Normal: According to the Dragonworks House Rules, you can normally make non-lethal attacks without penalty, but forgo the possibility of getting a crit.

Campaign Progression: The maximum possible bonus of your Liberating Command is restored to +20. You may inflict 1 damage to yourself per two levels you possess to grant yourself an additional saving throw against an ongoing Mind-Affecting or Compulsion effect. This is done as a Swift Action, and can be performed at all times, once per round, even when under complete mental control.

Gideon

While Gideon is the most famous of the gods, he died thousands of years ago. Knowledge of his faith has been lost and it’s thus impossible to take his trait.

The Might of Man

For those that find nothing suited to their character from Flameseeker or Herald of the Pantheon, they may select this Campaign Trait.

In times past, great forces of both heaven and earth have tried to rule over mortalkind. Time and again mortals have shown that they are not to be underestimated.

Benefit: You gain +2 to Saves, Checks, or DCs against attempts to Demoralize you or manipulate you emotionally (this includes spells with the emotion descriptor). In addition, whenever a creature damages you, you learn brief unconscious insights about its fighting style. Until next round, you gain a +2 Dodge bonus to AC against your attacker. If he continues attacking you in the next round, the duration increases by one round and the bonus cascades by +2 resulting in ever higher dodge bonuses against attacks. Whenever you are missed by an attack, this bonus resets to zero. If a different creature successfully attacks you, you lose the Dodge bonus to AC against the initial opponent, and begin applying it to the new attacker, starting at +2.

You only gain the benefits of this trait on the first attack directed at you each round and you must perceive the attack clearly (not be denied your dex bonus to AC) for the trait to apply.

Campaign Progression: You gain a +1 Trait bonus to Saves against both Arcane and Divine spells and effects.

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Player Pre-Session Checklist

The purpose of this section is to improve your experience with Dragonworks. Not all the information presented below is original to Dragonworks, but is still something we believe in and greatly support. Bonds, Ideals, and Flaws are a D&D 5th Edition system, and using them isn't required, but should be carefully considered. If your character even just has one Bond, one Ideal, and one Flaw, that will greatly improve your experience.

Review Spells, Items and Abilities Know what items and abilities you have! Knowing what you have is the best way to get use out of them, and get to shine during the session.

Try something new! What do you want to try during this session? Variety is the spice of life. Even life in Adranon.

Review your background Ask yourself how your character is connected to the place you’re at. How are you linked to what is currently happening in the plot? How does that affect your character’s view of what is happening, and how does your character's view affect your actions? How can your background improve your play today?

What do you want to reveal about your character during this session? Player Characters get to know each other better over the course of a long campaign. What do you want to reveal about your character today? Don’t tell everything at once, but don’t hoard secrets for too long or else people lose interest.

Review Bonds, Ideals, and Flaws and think about how to show them today. They are D&D 5E terms, but they’re great for every player character for every system. Here’s a quote from the 5E rules:

Bonds represent a character’s connections to people, places, and events in the world. They tie you to things from your background. They might inspire you to heights of heroism, or lead you to act against your own best interests if they are threatened. They can work very much like ideals, driving a character’s motivations and goals.

Bonds might answer any of these questions: Whom do you care most about? To what place do you feel a special connection? What is your most treasured possession?

Your bonds might be tied to your class, your background, your race, or some other aspect of your character’s history or personality. You might also gain new bonds over the course of your adventures.”

Ideals drive your character. Your ideals are the things that you believe in most strongly, the fundamental moral and ethical principles that compel you to act as you do. Ideals encompass everything from your life goals to your core belief system. Ideals might answer any of these questions: What are the principles that you will never betray? What would prompt you to make sacrifices? What drives you to act and guides your goals and ambitions? What is the single most important thing you strive for?'

You can choose any ideals you like, but your character’s alignment is a good place to start defining them. Each background in this chapter includes six suggested ideals. Five of them are linked to aspects of alignment: law, chaos, good, evil, and neutrality. The last one has more to do with the particular background than with moral or ethical perspectives.”

Flaws represent vices, compulsions, fear, or weakness—in particular, anything that someone else could exploit to bring you to ruin or cause you to act against your best interests. More significant than negative personality traits, a flaw might answer any of these questions: What enrages you? What’s the one person, concept, or event that you are terrified of? What are your vices?”

Examples of each can be found in this link. Leugren is the creator of this list. He holds no affiliation with Dragonworks, but we are greatly appreciative of his openly available list! Many more lists of 5E Bonds, Ideals, and Flaws exist online. Write down your character's bond, ideal, and flaw. Remember that unless other players can see you roleplay out your bonds, ideals, or flaws in session, they don’t exist.

What does your character want to accomplish during this session? A desire to achieve something multiplies your enjoyment of the game. Try to keep in mind a goal for your character, or multiple. If you show up to the session and you feel totally lukewarm about any possible outcome, good or bad, that could happen this coming session, then you should think for a moment about the things your character cares about and how to incorporate those into what’s happening today. Bonus points for sharing your goals with the other player characters and the GM, in session and in character, and making a plan together with other player characters on how to make them happen!

Clarify any rules of gameplay questions When in doubt, always consult with your GM. They haven't been carelessly placed in that position. They are there to assist you with all things LoA and Dragonworks. We also have support channels on our Discord where you can get answers from other verified GMs if yours is unavailable. These other GMs are there as a courtesy, not as an avenue of going over someone else's head. We run a friendly game and foster a respectful environment, but we can't help you if you don't ask!

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The world of Adranon

Credits

This document was written by Hannu from Dragonworks. It was made with The Homebrewery and features original material, with the exception of 5th Edition’s system of Bonds, Ideals, and Flaws, as well as Leugren’s D&D 5E forum post for selecting the aforementioned Bonds, Ideals, and Flaws. Dragonworks doesn’t claim copyright over the pictures contained in this document, with the exception of the Map of Golgatha (which is the first image on the Golgatha section of the document), the World Map of Adranon above, and the Dragonworks logo on this page and throughout the document.

Improvements and Consulting by Verben and John from the Dragonworks Community.

See you at the Dragonworks Server!

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I know that tomorrow comes my time,

For in my heart a pale horse burns.

But I fear not stepping over,

Past the point of no return.

Live like no tomorrow,

Have no fear at all.

Like a lone torch,

Ablaze in night.

Ephemeral.

Worthy.

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