Master Homebrew Index

This document contains a full list of my current completed homebrew projects with appropriate links and short blurbs of description, with an appropriate index for reference.

Table Of Contents

Subclasses


Included in this section are subclasses made for the existing 5e classes.

Artificer

Bullet Caster

An artificer who uses a specialised pistol to deliver spells and special effects.


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Cartomancer

A subclass based around the inherent luck of the draw.


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Cyre Scout

These masters of the Mark of Making seek out the secrets of the Mournland - usually for House Cannith, sometimes for themselves.


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Grenadier

A subclass for the explosives experts. Toss and launch all the grenades you've ever wanted with this bombastic artificer.


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Hexcrafter

Greatly inspired by the Pathfinder Witch, this artificer subclass uses vicious hexes to change the battlefield.


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Lairtrapper

Often employed by dragons, these artificers are focused on the crafting as spelltraps to safeguard areas.


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Lancer

Wielding a massive pile bunker as their weapon of choice, these artificers pierce through their foes and castle walls with destructive force.


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Miko

Utilising magic talismans, these shrine maidens safeguard their allies and disable their enemies.


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For shipfaring Artificers, who use their navigational powers to find a path to victory.


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Spy

For the gadget-fanatics, these infiltration specialists get the job done.


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Timekeeper

An artificer who uses their magic to control time itself to heal and harm, tinkering with the fabric of reality.


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Barbarian

Blade of Orien

Using their dragonmark of passage, these barbarians zip about the battlefield, maneuvering through foes and allies alike to teleport their way to victory.


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Dread Pirate

An adaptation of the 3.5 Prestige class of the same name. A barbarian for the high seas.


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Mahou Shouju

A charisma-based barbarian path for those who want to play as magical girls.


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Mournforged

An unarmed strike oriented subclass specifically for the Warforged of Eberron, who were in Cyre when the Mourning occurred.


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Path of the Bloodletter

Barbarians focused on restoring their own life at the cost of their enemy's while drawing foes to strike them.


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Path of the Demon

Channeling the raw power of the demons, this ragemonster is an infernal opponent to be reckoned with.


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Path of the Dragonslayer

For all your dragon-slaying needs, this barbarian path is focused on bringing down the deadly foes.


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Path of the Mountain King

Inheriting the strength of the dwarven connection to the mountain, these barbarians deliver stunning bashes with axe and hammer.


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Path of the Silverhair Knight

Dedicated to Eilistraee and redemption of the drow, these barbarians are of a gentler sort, aiming to redeem those lost by way of magic and mercy.


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Path of the Spellbreaker

A barbarian whose focus is fighting spellcasters and taking away their tools.


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Path of the Trueblade

A subclass for those who want to dual wield massive two-handed weapons.


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Path of the Warden

Warden barbarians are nature's defenders, able to grow defensive and offensive branches almost at will, and able to forge solid bonds with their allies.


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Bard

College of Carousing

For shanty-singers and scallywags, the college of carousing is for pirates and privateers alike.


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College of Dragonsong

A dragon-themed bard that enhances their ally's weapons with flame.


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College of Nobility

A bard for schmoozing among the nobility with a brain to match, for those whose performance is not on stage, but in negotiations.


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College of Preaching

The evangelist bard finds their home here, preaching to others and performing minor miracles to their flock.


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College of Prisms

A bard that wields the magic of colours to grant their allies powerful boons and unleash prismatic magic.


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College of Songbirds

A bard of nature that bonds with a friendly bird to form their own two-person band.


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College of Troubadours and Trobairitz

A subclass designed for a mounted bard, one who inspires others from atop a stalwart steed.


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Grey Wave

A bard class intended for Changelings from the Lhazaar Principalities, this (optionally) dual wielding mind-reader uses Detect Thoughts to throw their foes off balance.


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Harper Agent

A bardic class for Those Who Harp, gaining the blessings of a number of good-aligned deities along the way.


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Unbound Scribe

Gnomes with the Mark of Scribing may take up this subclass and use its special scrolls to benefit themselves and their party.


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Cleric

Chromatic Domain

Clerics of the Chromatic Queen Tiamat may be interested in this dragon-themed domain.


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Courage Domain

For stalwart warriors who lead from the frontline.


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Creation Domain

Creation and melding of life is the purview of the gods, and with this domain your cleric can hold some of that power for themselves.


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Faithless Domain

While many clerics receive their powers from the gods, some dedicate themselves to disbelief so fervently that their philosophy paradoxically grants them magic.


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Fated Monarch

A charisma-based cleric subclass who receives their powers not from the god but from their fated destiny to rule.


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Leadership Domain

A rework of the original War Domain, focusing more on commanding others to fight for you rather than the cleric's own martial powers.


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Medani Prophet

Drawing upon the powers fo their Mark of Detection, these clerics seek out visions of the past and future to help shape the present.


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Pain Domain

Most frequently associated with Loviatar, this whip-based Cleric is all about harming others for the sake of it.


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Pleasure Domain

The domain of gods such as Sune and Calistria, the pleasure domain is one that grants reprieve to their allies, without infringing on the wills of their enemies.


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Ruin Domain

With a strong focus on destructive magic and harming others, Ruin clerics embrace the end of all things.


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Silver Flame

An Eberron-specific domain for those who follow the Silver Flame.


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Travel Domain

A domain for clerics who follow gods of travel, or otherwise live nomadic lifestyles.


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Druid

Circle of Storms

Wielding crackling lightning and thunder, these druids bring destruction in service of nature.


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Circle of the Pack

Exchanging the standard Wild Shape options for a potent lycanthrope form, these druids rip and tear with magically infused claws.


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Circle of the Rainbow

Wielding the power of colours and lights, this druid blasts foes with an onslaught of elemental magic.


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Circle of the Scale

Druids of this circle draw their power from the dragons they are attuned with, gaining the ability to wildshape into dragons in turn.


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Circle of the Sun

A plant-and-sun themed druidic subclass with a special day-cycle mechanic.


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Circle of Valarian

Dedicated to the unicorn god Valarian, these druids gain the aid of a unicorn ally of their own.


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Vadalis Beastkeeper

Humans with the mark of handling can take up this druidic subclass and gain the services of a loyal magebred companion that evolves new adaptations as you gain more levels.


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Weretouched Master

A melee druid subclass for the Shifter race from Eberron, adapted from the 3.5 prestige class of the same name.


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Fighter

Buccaneer

For the swashbuckling scallywags, this fighter subclass is for any salty sea-dogs.


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Chanter

An adaptation of the Pillars of Eternity class turned fighter subclass, creates a support fighter that weaves chants with attacks.


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Dancer

Adapting the Final Fantasy XIV class of the same name.


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Deathbringer

Drawing inspiration in concept from Sarevok of Baldur's Gate fame, this fighter subclass strikes fear into the hearts of their enemies and cleaves through the weak.


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Dragonsworn

A dragon themed archetype for fighter that utilises a form of pact magic to cast spells.


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Duraak'ash

For the humans and half-orcs who bear the Mark of Finding, this fighter subclass emphasises tracking their foes with both skill and divination spells.


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Maid

Dedicated to her master's protection and safety, the Maid is a fighter who'll never fail to protect those who matter most.


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Manager of Democracy

An extremely serious and not at all comedic fighter archetype based off of the Helldivers from Helldivers 2.


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Master Merchant

A gold-generating subclass with special access to magical items at higher level, for a fighter who wants to trade trade trade.


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Oathbound Warden

A martial tradition that incorporates aspects of the Paladin class into a subclass instead of a full class, wielding a number of Smites to do so.


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Psi-Templar

Inspired by Artanis of Starcraft fame, this psionic fighter stands at the forefront of the battlefield.


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Sevenfold Blade

A martial desendant of the Initiative of the Sevenfold Veil.


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Monk

Four Elements Rewrite

A comprehensive rewrite of the Four Elements monk, including dozens of new elemental disciplines, stances, and more, intended to allow the true 'Avatar' fantasy to come to life.


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Fourth Monk

A conversion of the Fourth Edition monk and their disciplines as a subclass for the existing monk.


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Goldeye

Dedicated to Waukeen, these golden fisted monks are always seeking and making more profit.


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Juggernaut

An armoured monk who also uses shields as a weapon.


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Ninja of the Five Elements

While four elements are classic in western understanding, the Wuxing gives us five elements, and this ninja harnesses them.


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Storm Sentry

The bearers of the Mark of Storm use their powers to notable effect as these swashbuckling monks of lightning and thunder.


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Way of the Fiendish Deceiver

A charisma-based monk subclass themed around deals with the devil.


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Way of the Hero

Intended to evoke some classic shounen anime hero concepts without becoming its own full class.


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Way of the Liturgist

A monk that uses mantras to attack with various special effects


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Way of the Lunar Fist

Wielding the powers of the moon, these monks shift between magical lunar phases and fling moonerangs at their foes.


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Way of the Saint

A subclass of holy people whose touch burns with radiant light, and whose blessing can help to safeguard their allies.


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Way of the Sealing Fist

This monk subclasses seals away an enemy's abilities, and sometimes the enemy themself.


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Way of the Roaring Lion

A monk subclass with a set of special maneuvers it can utilise turn-to-turn to enhance their strikes.


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Way of the Wild

A wild-shape focused monk subclass that allows for those without spells to still transform into animals.


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Paladin

Deneith Warden

A paladin subclass for those bearing the Mark of the Sentinel, dedicated to law and order above all.


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Oath of the Ascetic

Building upon the old 3.5e 'Vow of Poverty' concept, this paladin dedicates themselves to charity, and in so doing is rewarded with power.


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Oath of the Dominant

Wielding the power of elemental eikons, this paladin seeks to cut their own path.


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Oath of the Goblin Paragon

This goblin paladin oath invites its allies to do a bit of chaos.


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Oath of the Heretic

A paladin subclass for those who wish to tear down the gods and return power to the people.


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Oath of the Nightcloak

Shar's faithful made manifest in this paladin subclass dedicated to the darkness.


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Oath of the Preserver

A paladin who lives their life in service of others, protecting the weak and safeguarding them from harm.


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Oath of the Seeker

A subclass intended to facilitate a 'ranged' paladin concept.


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Oath of the Timekeeper

Scholars and servants of time, these paladins utilise chronomancy as a weapon against those who would destroy knowledge or interfere with the natural flow of fate.


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Oath to the Platinum

This paladin oath is sworn to Bahamut, the Platinum Lord, and receives dragon-themed abilities as a result.


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Pirate's Code

Holding to the code of the pirates, these unorthodox paladins are on the chaotic end of the lawful spectrum.


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Ranger

Corsair

For all rangers who also want to be pirates. Yarr-harr.


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Inquisitor

Steely-gazed 'urban' rangers who use mystic seals to enhance themselves and others, rooting out lies and corruption


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Metamorph

These rangers take on aspects of the animals they mingle with, modifying their body in modular ways such as tentacles, horns and hooves.


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Outrider

A subclass for mounted rangers, who - unlike beastmasters - ride on their animal companions and don't fighting 'alongside' them.


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Pack Leader

Intended to be used with the Gnolls of Eberron, this ranger bonds with their fellow party members and works with them to overcome their foes.


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Shadow Hunter

Bearing the Mark of Shadow, these elven ranges cloak their foes in darkness and eliminate them with ruthless efficiency.


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Smallfolk Sling Master

A halfling specific subclass oriented around the humble sling.


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Swiftblade

A speedy ranger conclave that focuses on the Haste spell, utilising inspiration from the 3.5e prestige class of the same name.


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Trapper

Rangers who want to lay traps will find themselves well served by this subclass.


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Undead Slayer

Though most rangers hunt those who defile nature, these instead focus on those who pervert the natural order of things: undead.


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Rogue

Black Dog

The halflings of House Ghallanda are often praised for their hospitality, but some of those bearing the dragonmark use their powers for less benevolent ends. These masters of poison use their dragonmark power to bring down foes large and small.


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Deathstalker of Bhaal

Vicious and murderous, these rogues serve to kill and kill and kill in the name of their dead god.


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Divine Agent

A 1/3rd divine casting rogue that serves as agents of churches on rooting out heresy - both internally, and externally.


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Extreme Explorer

Using an 'action points' system these rogues are flexible on the battlefield at a moment's notice.


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Fourth Rogue

An adaptation of the Fourth Edition rogue and their exploits as a subclass onto the existing rogue chassis.


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Hoardstealer

An infiltrator rogue that wants to steal from dragons - but may find their tools put to good use elsewhere as well.


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Iaijutsu Master

A ki-using rogue that wishes to evoke the samurai technique of iaido, or iaijutsu.


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Luminous Archer

A rogue that seeks the light instead of the dark, wielding the magic of colours.


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Minstrel

A bard-esque rogue that uses songs, but no spells, to deliver their hurt on the battlefield.


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Solar Bladedancer

This sun-wielding rogues cut a bright path with a radiant blade and heal their allies with soothing flames.


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Therion

Inspired by Velvet from Tales of Berseria, a demon-infused rogue that uses a demonic claw to wreak havoc on the enemies.


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Thief of Time

Using martial techiniques to access time itself, the Thief of Time twists the battlefield's pace to its own agenda.


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Wardancer

Intended originally as a WC5e Rogue subclass, this evasion-based 'tank' rogue works just as well for the standard 5e Rogue.


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Sorcerer

Beholderkin

The maddening eyes of the beholderkin sorcerer unleash a barrage of sorcerous magic against their enemies.


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Bladesoul

This sorcerer bloodline inherits their power from magical weapons, and focuses on fighting with their own weapons in turn.


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Bloodmage

A subclass for sorcerers of potentially vampiric origins that is a bit sturdier than others, expending hit dice to enhance their spells.


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Dragonmarked

Drawing upon the power of their dragonmark, these sorcerers become key figures in the draconic prophecy, unleashing incredibly potent powers in the process - though always to create, rather than to destroy.


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Nine Tails

Possessing the trickster magics of the yokai, this sorcerer wields illusion and enchantments as their weapons of choice.


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Phoenix

A rewrite of the original UA Phoenix Sorcerer.


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Pyrosoul

When you need something to burn, burn, burn, this bloodline brings the heat.


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Rainbow Skyserpent

Bearing the blood of a Couatl, these sorcerers inherit the potent powers of their forebears.


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Soul Eater

A soul-devouring sorcerer, distinctly evil and powerful because of it.


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Warlock

Dragon

Many dragons form pacts with mortals, and these warlocks are no exception. Inspired from the Dragonfire Adept class from 3.5e


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Heroic Spirit

These warlocks forge pacts with heroic (or sometimes villainous) spirits of those who have long since passed, using their powers to write their own stories into legend.


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Nosomatic Chirurgeon

Whether a member of House Jorasco or not, these Mark of Healing halflings court the power of disease and death in their endless pursuit for knowledge.


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Phantom Thief

Taking ideas from the Persona series, these warlocks form pacts with a phantom thief spirit for a more rogue-ish warlock experience.


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Quori

Intended for use with the Kalashtar of Eberron, this psionic warlock emphasises the bond with their quori spirit.


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Shaman of the Elements

A more comprehensive wisdom-based alternate class design, the Shaman adapts Warcraft's class as a warlock subclass.


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Superb Song

The warlock's answer to a bladesinger, forming a pact with sound itself, their battlefield ballads on the frontline strike magic with a clenched fist.


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Sworn Friend

A simplified, spell-less warlock built around Eldritch Blast and nothing else. The "Champion Fighter" of Warlocks.


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Vampire Lord

Wielding the powers of blood at the end of a vicious bite, these warlocks drain their foes of life to empower themselves.


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Wizard

Delver of Secrets

While most wizards focus on the 'here', this subclass is geared towards those who look towards the Far Realm and touch knowledge that none should ever reach for.


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School of Familiar Advancement

Instead of focusing on a spell school, these wizards dedicate themselves to enhancing their loyal familiars.


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Silver Key

Dwarves who bear the Mark of Warding may take this subclass if they want a more thief-oriented approach to their wizardly activities.


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Tricksy Arcanist

The wizard version of an Arcane Trickster, inheriting sneak attack and a few other rogue-goodies in the process.


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Weather Wizard

A wizard of the weather!


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Weavefist

For those wizards who want to punch, the Weavefist subclass is the martial arts answer to bladesinger.


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Whitemage

A cleric-based wizard, drawing from the class of the same name from Final Fantasy XIV.


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Wordweaver

A subclass focused on the use of Power Word spells.


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Full Classes


This section contains the full classes I've made, either original works or adaptations of existing classes.

Binder

A full recreation of the Binder from 3.5, complete with a set of three entirely original subclasses and a wholly original list of Vestiges.


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Blue Mage

Modelled after the Blue Mage of Final Fantasy fame (especially Final Fantasy 14) this full class boasts three subclasses and a slew of monstrous magics to bring to bear against their opponents.


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Death Knight

An adaptation of the WoW class, turned into a full 20 level 5e class.


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Demon Hunter

An adaptation of the WoW class, turned into a full 20 level 5e class, complete with a third bow-focused subclass Onslaught.


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Dragon

Containing a wyrmling race, a full dragon class (and two subclasses), along with a hatchling background, for all your dragon-playing needs.


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Draconic Evoker

Conversion of the WoW Class into 5e


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Inheritor of Ouroboros

An intelligence-based brawler class based off of the Fists of the Fire Snake.


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Shifter

A mostly martial shapeshifter, partially adapted from the Pathfinder class of the same name.


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Sorcerer Redux

A revamped half-caster sorcerer loosely based on the concepts from their initial playtest concept in 5e. Incompatible with existing Sorcerer subclasses but contains conversions of four for use: draconic, wild magic, celestial and shadow.


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Warlord

A pseudo conversion of the 4e class, dedicated to directing others at your behest.


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Wizard Redux

A half-caster wizard with a strong focus on manipulating magic. Intended to be fully compatible with all existing wizard subclasses.


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Adventures and Monsters


A short section that contains the currently completed adventures I've made.

Black Morass

An adaptation of the Burning Crusade-era dungeon from WoW. Intended for roughly 7th level.


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Heigan the Unclean

An adaptation of the boss from Naxxramas, intended for roughly 11th level characters.


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Maiden of Virtue

Adaptation of the boss from Karazhan, intended for roughly 8th level characters.


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Onyxia's Lair

A 3-fight raid on the Daughter of Deathwing, intended for level 20 characters.


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Quell Omen's Rage

A short 'oneshot' event in which you compete to slay the mad Wild God Omen as part of the Lunar Festival. Intended for level 6-8 characters.


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Trial of the Champion

A one-day of adventuring event recreating the famed Argent Crusade event, including special joust rules. Intended for parties of roughly 5th to 7th level


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White Dragonflight

My headcanon, and statblocks for, the white dragonflight of Azeroth, also called the Celestial Flight.


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WC5e Subclasses

Arcane Study - Study of Frostfire

For frostfire flingers, this hot/cold mage subclass is a blasting bonanza.


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Fel Study - Demoniac

A subclass for the Warcraft 5e Warlock class, using the concept of the Zandalari Demoniac from Warcraft lore of a warlock who binds a demon to themself.


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Oath of Blood

An adaptation of the Oath of the Heretic, intended for Warcraft 5e's Paladin class. Blood Knights who steal from the naaru rejoice, you now have a suitable oath.


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Path of Flame

Wielding the flames of Ragnaros, these druids burn, burn, and burn some more.


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Priest Discipline - Red Crane Acoylte

A subclass for the Warcraft 5e Priest class, for those priests of Pandaria who follow Chi-Ji.


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Items/Spells/Other


Options for characters in the form of spells and magical items, and things that don't neatly fall into any of the other categories.

Additional Feat List

My collection of additional feats.


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Additional Spell List

My collection of additional spells, some converted from older editions.


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Alchemy of Azeroth

40+ potions, elixirs and oils, converted from World of Warcraft.


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Astral Spirit Orbs

Six special summoning orbs that offer characters unique and flavourful summoned creatures.


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Combat Arts

An adaptation of Fire Emblem's combat arts, allowing for martials to also do some cool things. Sometimes.


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Curios of Azeroth

A large compendium with dozens of items across rarities, converted from World of Warcraft. Completed, yet still subject to future updates.


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Eccentricities of Eberron

A collection of Eberron-focused items adapted from 3.5e.


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Exotic Materials

A document of exotic materials to craft, and reforge, weapons and armour from.


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Expanded Ship Rules

An expansion/clarification/tweak to the Ghosts of Saltmarsh ship combat rules.


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Gestalt Rules

A list of rules to create a gestalt character.


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Human

A new version of the ever-popular Human race, for use alongside my houserules.


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Runar (Race)

A race of short-lived humanoids, inspired by Macross Delta's Windermerians.


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Souvenirs of the Sword Coast

Over 200+ items converted from Baldur's Gate 1 and 2 into 5e across common to artifact rarity, cursed items, consumables, and more.


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Teamwork Feats

An adaptation of Pathfinder's Teamwork feats into 5e.


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Traits

Optional traits to add some minor customisability to a character, inspired by Fallout's traits.


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Weapon Skill

Adaptation of Baldur's Gate 3's weapon skills.


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