Druid Circles

Though their organization is invisible to most outsiders, druids are part of a society that spans the land, ignoring political borders, All druids are nominally members of this druidic society, though some individuals are so isolated lhat they have never seen any high-ranking members of the society or participated in druidic gatherings. Druids recognize each other as brothers and sisters. Like creatures of the wilderness, however, druids sometimes compete with or even prey on each other.

At a local scale, druids are organized into circles that share certain perspectives on nature, balance, and the way of the druid.

Circle of the Fey

The Circle of the Fey is one that allows many druids whom practice this circle to call upon powerful fey spirits to aid them in combat and other situations. Most commonly, druids of this circle do not live among others, but choose to live secluded lives, only having interactions with the fey spirits that aid them and the occasional animal they find in the wild.

Improved Wild Shape

Starting at 2nd level, you may use your Wild Shape feature an amount of times equal to your proficiency bonus. You must still finish a short or long rest to regain uses of this feature.

Beast Summoning

When you choose this circle at 2nd level, you may expend a use of your Wild Shape feature to conjure a fey spirit that takes the form of a beast. The CR of the beast must be equal to or lower than twice the limit on the Beast Shapes table, and must abide by the swimming and flying limitations.

The summoned spirit acts as though it was summoned by the conjure animals spell, and remains in your service for the same amount of time you could stay in Wild Shape. If summoned in combat, it requires one action. It does not require concentration to keep the spirit in your service.

Fey Blooded

Starting at 6th level, you gain some of the resistance to spells and other magic that many Fey have. You have advantage on all Intelligence, Wisdom, and Charisma saving throws against spells and other magical effects.

Additionally, all beasts summoned with your Beast Summoning feature may make an extra attack whenever they take the attack action on their turn. If the beast already has a multiattack ability, this feature does nothing.

Spiritual Connection

At 10th level, you may choose one beast of with a challenge rating equal to or lower than your proficiency bonus summon. You may use your Beast Summoning feature to summon this beast by expending an amount of Wild Shape uses equal to half the beast's challenge rating. You may change which beast you can summon each time you gain a level in the druid class.

Master of the Fey

By 14th level, your knowledge of the workings of the Fey have exceeded the average druid. You may cast use your Beast Summoning feature to summon Fey creatures as well as beasts. All limitations and features still apply.