Ushiara’s Libram of Lactation

A book of Lactation and other milk adjacent content. By Team Adipea with primary concepting by Mlem.

 

 

Lactation

At the end of a short and long rest, before calculating your diet gains and losses, you can expend a number of diet points up to your Proficiency bonus + your Constitution modifier. You create a portion of edible product for every diet point expended in this way. This product is average quality food and spoils in a day. You can’t gain diet points from consuming your own product, but otherwise receive all other benefits from this quirk. This amount is modified by your size modifier.

Milk Capacity and Limits

A creature may hold a number of portions of milk in their body equal to their Constitution score, called their milk capacity. This capacity is affected by your size modifier. Whenever a creature goes over this capacity, they are considered Brimming. While a creature is Brimming, they have disadvantage on Concentration saves due to the physical distraction. If a creature is filled to twice their milk capacity, they are Overfilled, and suffer disadvantage on Wisdom skill checks due to clouded judgment. If a creature reaches three times times their milk capacity, they are Overflowing and suffer the incapacitated condition for one turn, expeling their Constitution score worth of milk each turn until they are empty.

A Brimming creature with a hand free can use its bonus action to expel a number of portions of product equal to their Eating skill modifier or roll an Eating skill check. An allied creature can also use their action to consume or drain the product in the same matter.

Effects which allow a creature to consume food/drink or potions as a bonus action also work for milking/consuming from a lactating creature.

Any milk stored is counted against your Bulk. Each portion counts as 1/2 pound while it’s in your body.

Bountiful

Some creatures or people’s nature for production is beyond normal means, be it magical enhancement, science, divine blessings or other such quirks of nature. This improvement to Lactation can only be earned through specific subclasses, feats, magical items or boons/curses.

A creature that is Bountiful can produce up to twice the normal portions of product per long rest and double their milk capacity. Finally, a Bountiful creature becomes adjusted to the higher pressures and sensitivity involved with their milk capacity. They do not suffer from disadvantage on Concentration saves due to being Brimming.

 

 

Races and Sub races

cat warrior

Hiromi Nakahara

Blazbaros

Kitsunushi

By Mlem

A kitsunushi shares many similarities to that of their kitsune cousins, the main difference being their far more sturdy stature and increased girth. The normally upright ears instead slant off to the side, much like those of a cow but maintain the layering of thick fur. More obvious is the addition of a pair of horns that can range from small stubs to majestic protrusions, where tender care of such is a greater sign of wealth and power than mere size. In addition, Kitsunushi females are likely to begin lactating when coming of age, even without the need for pregnancy, while males lean towards a more durable and potent nature.

A kitsunushi is born with a single tail, but grow additional tails much like their cousins; the difference being that the tails tips are always a different colour from the main fur colour. It is still very uncommon for a kitsunushi to have more than nine tails before the age of around 60 though many claim that blessings and magic accelerate the process. Age has always been a difficult subject, with the physical process often ceasing around the mid twenties but it is not uncommon to see more mature and rugged looking kitsunushi as if they were in their mid to late thirties or forties.

History

Many have sought the blessings of Ushiara, the goddess of nature and life, with less than wholesome purposes. Yet many centuries ago, a small temple of kitsune followers wished to be one with the lady of cows as the fall of the old empire had brought fears for the future. Seeing her followers in such disarray and despair, Ushiara bestowed upon them her gift of life…perhaps a little too much.

Figures expanded, ears drooped to the sides of heads, horns of various shapes and sizes sprouted in quick succession. Once introspective and fearful creatures, now there was only an earthly sense of wisdom and assured calm. Milk flowed like the ancient streams, panic turned to ease as the first line of Kitsunushi was created and ultimately brought about a new dawn for the religion itself.

Many other kindred believed their beloved siblings to have been cursed, their senses dulled to naught more than a witless cow but instead they found loving warmth, fiery passions and a far more grounded nature in those who were still their kin. Acceptance was slow, but the kitsunushi were patient, they could wait and weather whatever society could throw at them.

In time, many other races would earn the blessings of Ushiara, though far less potent and somewhat less life changing. The kitsunushi formed communities, small and tight knit but still welcoming to outsiders as if they were family. Many of Ushiara’s temples would be guarded by generations after generation, a stoic watch to protect the lifeblood of Skolos and the one who gave them a new lease of life.

Society

Kitsunushi society was initially small, but is now a well-established community within Skolos though communities have been popping up in places as far as the Dwarven realms.

They are known for hosting many of Skolos’ lavish and extraordinary festivals, the need for celebration bringing out the fiery passions and warmth that the normally calm, grounded nature tends to hide.

Nonetheless, Kitsunushi are known to be very kind and welcoming to outsiders, so long as such hospitality is paid in kind. A kitsunushi matron is a pinnacle of motherly love, encouragement and support to anyone who so desires, but their inner fires are not to be trifled with.

 

 

Kitsunushi Traits

Kitsunushi share a number of racial traits due to their heritage:

Ability Score Increase. Your Constitution score increases by 2 and your Charisma score increases by 1.

Age. Kitsunushi are blessed with additional longevity, ceasing the physical aging process in their mid 30s and being able to live up to 10 centuries.

Alignment. Despite being closely related to their kitsune cousins, kitsunushi are far more mellow and calm in their ways, and have a strong tendency towards good. While not strict in upholding traditions, they are not so inclined to mischief and are often neutral with a lawful leaning.

Size. Kitsunushi are prone to having a highly varied size in terms of height, with many as short as 4’2 or as tall as 6’ but the fact remains that they are over double the size of their cousins at around 150 pounds to 250 pounds. Your size is Medium.

Speed. Your base walking speed is 30 feet.

Blessing of Ushiara. Blessed by the goddess of life and nature, you have a limited potential to purify foodstuffs and drink but you are a font of milk yourself!. You are treated as Lactating. You can also cast the purify food and drink spell once with this trait and regain the ability to do so when you finish a Long Rest. Any drink you purify this way becomes refreshing milk. In addition, for every five portions of purified milk drunk by a creature, roll 1d20. On a 1, the creature is classed as Lactating permanently.

Endless Festivity. Known for culinary talents and hosting many festivals, kitsunushi are excellent at both making feasts and consuming them too. You gain proficiency in the eating skill and the cook’s utensils tools.

Heart to Heart. Your well grounded nature helps you bond and encourage those under your care, be it by hugs, pep talks or a handmade snack! At the end of a long rest, you may choose one friendly creature and encourage them. One time before the end of your next long rest, when the chosen creature makes an attack roll, skill check, or saving throw, it can roll a d6 and add the number rolled to the attack roll, ability check or saving throw.

Kitsunushi’s Comfort. You know the Produce Flame cantrip, with the exception that your flame is blue. When you reach 3rd level, you can cast Tango’s Tincture once and regain the ability to do so once you finish a long rest. When you reach 5th level, you can cast Graceful Girth once and regain the ability to do so once you finish a long rest. Charisma is your spellcasting ability for these spells.

Languages. You can speak, read, and write both Common and Celestial.

 

 

Class Content

Sorcerer

Sorcerous Origin: Bovine Bloodline

By Mlem

Your bloodline’s power is drawn from the various cow-like sources. Perhaps a powerful bovine spirit empowered you, perhaps one of your parents was a minotaur or had a minotaur ancestor. Maybe you even sought a cow deity and became blessed. While a lactomancer simply creates and uses milk, you truly are one with it. Yet, as time passes…you slowly become more of a cow for better and worse.

Bovine Magic

You learn additional spells when you reach certain levels in this class, as shown on the Bovine Bloodline Spell Table. Each spell counts as a sorcerer spell for you, but it doesn’t count against the number of sorcerer spells you know. These spells can’t be replaced when you gain a level in this class.

Bovine Magic

Sorcerer Level Spells
1st Healing Word, Bountiful Filling
3rd Bountiful Healing, Lifestream Fonts
5th Milk Wave, Mass Healing Word
7th Wall of Milk, Control Water
9th Shelley’s Fountains of Mass Distraction, Mass Bountiful Healing

When you choose this origin at 1st, your body slowly starts to become more cow-like, granting a connection to the untapped powers of milk. You count as lactating, that can either come from an appropriate part of your anatomy or through arcane means. In addition, when you spend sorcerer points, you fill with additional product equal to your charisma modifier per point spent. You also do not suffer from negative effects of going above your first or second mik limit.

Herd mentality

Starting at 1st level, your mind becomes accustomed to what was once merely mooing, revealing secret words within. You can speak, read and write minotaur. In addition, you can communicate with bovine creatures as if you had the Speak with Animals cast upon you and they are friendly to your presence. You also gain a pair of cow horns that may be used as a natural weapon that does 1d6 piercing.

Milky Maelstrom

Starting at 6th level Your body further connects to your bovine blood, becoming more cowish and productive. You gain cosmetic cow features if possible, such as a cow tail, doubled breast size (Increase your bulk by ¼ of your current bulk), cow like colourations, increased hair length and other possibilities. You also become Bounitful.

However, you have learned to weave your milk into your spells to devastating or beneficial effect. When casting a spell which requires a spell attack or restores hit points, you can spend 1-5 sorcery points to fill the target of that spell with the amount of milk created through your Bovine Magic feature. A target regains additional hit point equal to the milk consumed if the spell restored hit points. If the spell targets multiple creatures, the amount of milk fed is divided equally (Rounded down). You may only use this feature once per turn.

 

 

Bovine Bloodline (Cont.)

Moona Font

Starting at 14th level, your production has truly reached overdrive as you seem to produce a sweeter, magically charged milk as your nature directs you to nurse and imbue your allies as needed. You count as two size’s larger for determining your milk limits and you no longer require diet points to produce milk. During a short rest, up to two allied creatures (including yourself) can drink from your source of milk to restore a number of spell slots that can have a combined level of half your sorcerer level. However, they must consume up to their full stomach capacity threshold in milk for this feature to work. Allies cannot benefit from this feature again until they finish a long rest. Once you use this feature, you regain the use upon finishing a long rest.

Auroch of Auspice

Starting at 18th level, you have reached the pinnacle of your bovine power, allowing you to take on the form of an ancestral bovine. As a bonus action, you can transform yourself into an ancient Auroch that brings forth a near limitless amount of milk. In this form, you gain the benefits of the following effects:

  • You become unhindered by effects of your bulk or other movement impairing effects as you float a few feet above the ground.

  • You no longer have a milk limit.

  • Allies within 30ft of you regain hit points or temporary hit points equal to three times your Charisma modifier at the end of your turn. Allies who gain these hit points or temporary hit points gain cow-like cosmetic features that can be kept or dismissed when this feature ends as well as 5 times the HP gained in Bulk.

  • You gain a special attack that spray’s a unnatural amount of product in a 60’ x 5’ line beginning adjacent to you. Any creature in the line must succeed on a Dexterity saving throw or be pushed back up to the full range of this ability. For every 5 feet they are pushed, the creature suffers 1d6 stuffing damage, up to a total of 12d6 if they travel the entire 60 feet.

This form lasts for 1 minute. It ends early if you are incapacitated, if you die, or if you dismiss it as a bonus action.

Once you use this feature, you can’t do so again until you finish a long rest, unless you spend 6 sorcery points to use it again. in addition you gain immunity to damage caused by overstuffing as well as resistance to stuffing damage

 

 

Cleric

Nurture Domain

By HollowHush

These clerics rise from the ranks of those who worship mother goddesses or icons of fertility. In Adipea, this is often associated with the Skolosian cow goddess Ushiara, but there exist texts and scriptures telling of a parallel goddess among some of the older Adipean cultures, now almost all but forgotten to time. These priests are easily recognizable by their considerably swollen breasts and the telltale holy symbol of a polished, silver cowbell choker.

It is the duty of these priests to travel the land and cleanse ailments and injuries, bring solace and sanctuary to those downtrodden or abandoned. Many of the followers of this doctrine take on doting, motherly personalities, but this is not a universal truth. There are those who may use these powers in a more controlling, manipulative method. Regardless of approach, these fountains of lifegiving nourishment are often welcome in any community, as they bring bountiful healing and peace in their wake.

Nurture Domain Spells
Cleric Level Spells
1th Hearty Tonic, Sleep
3th Catnap, Warding Bond
5th Healing Salve, Tiny Hut
7th Death Ward, Dimension Door
9th Geas, Mass cure wounds

Lash of Lactavia

When you choose this domain at 1st level, you gain the whipping cream cantrip, and it counts as a Cleric spell for the purposes of other class features, but it does not count against your total number of cantrips known.

Additionally, you can cast the spell using your own product in place of the material component, expending 1 pint (pound) each time you cast the cantrip without your holy symbol. The cost increases by 1 pint (pound) each time the cantrip gains an extra d6 of feeding damage.

Blossoming Bosom

At 1st level, your goddess blesses you with divine lactation. You begin lactating and produce a liquid product suitable to your species. Due to your faithful devotion, you may use Wisdom in place of your Constitution modifier when calculating your Lactation production and capacity, and your Lactation production only burns half the number of Diet Points as usual. If the character has breasts, they grow up to double their original size, but this growth may increase proportionate to their productivity and class level.

On a short rest, you may expend 1 pint (pound) of product to feed an ally, allowing them one bonus hit die to spend on healing, but the bonus hit die disappears if not used by the end of the current rest. This feature may be used a number of times per long rest equal to your Wisdom modifier.

Lifegiving Geyser

Starting at 2nd level, you can use your Channel Divinity to overinflate your breasts (or equivalent) to the degree that they spray an unnatural amount of product in a 30’ x 5’ line beginning adjacent to you. Any creature in the area must succeed on a Dexterity saving throw or be pushed back up to the full range of this ability. For every 5 feet they are pushed, the creature suffers 1d6 stuffing damage, up to a total of 6d6 if they travel the entire 30 feet. When this effect ends, your current capacity returns to the amount generated after a long rest.

 

 

Nurture Domain (Cont.)

Lash of Rejuvenation

Starting at 6th level, you can alter certain effects of your whipping cream cantrip. You may target an allied creature with the ability, and when you use the cantrip in this way it instead heals the target for an amount equal to the usual stuffing damage that the spell would normally inflict. The friendly target still gains a number of pounds of milk in their stomach equal to the amount of healing received. This cream is considered Fatty quality for the purposes of Diet Points.

In addition, if you use your whipping cream cantrip on an ally, you may choose one of the following bonuses to add to the casting:

  • You may pull the target an additional 10 feet closer.

  • If the target has no hit points missing, they gain temporary hit points equal to half the healing they would have received.

  • The target gains +2 to their AC until the beginning of your next turn.

You may use whipping cream on your allies a number of times per short or long rest equal to your Wisdom modifier.

Potent Spellcasting

Starting at 8th level, you can add your Wisdom modifier to the damage and healing you deal with any cleric cantrip. You also become Bountiful.

Font of Nourishment

Starting at 17th level, you embody the blessed form of your goddess. The production and capacity of your Lactation is treated as if you were one size larger, and you no longer burn Diet Points when generating more of your natural product.

Additionally, as an action you may feed one willing creature your product directly from your breasts (or equivalent). Any creature that feeds in this way is healed for an amount equal to your cleric level and is affected by the lesser restoration spell. A creature may be healed in this way only once per short or long rest.

Thanks to your connection to your goddess, you may cast your whipping cream cantrip as a bonus action, and its range is doubled.

 

 

Monk

Monk: Way of the Bountiful Bovine

By Mlem

Cows, Ox and other such bovines are known for their strength, endurance, herds and also their plentiful milk. Be it teachings from the few Ushiaran monasteries who practice the mystical martial arts, drawing upon the ki of a blessed bovine or the simple fact that you might just be part cow! With your mighty fists and steely horns, if your foes are not beaten, they will be mooing.

Ox’s Endurance

Starting when you choose this tradition at 3rd level, you slowly take in the enduring ki of the Ox. Your hit point maximum increases by 3 and increases by 1 whenever you gain a level in this class. You also gain a pair of horns that are cosmetic and you begin lactating. Whenever you produce milk, you also produce an additional amount at no diet point cost equal to twice your wisdom modifier. This bonus production happens on a short and long rest.

Lactic Counter Strike

Also at 3rd level, your style of combat leans towards enduring blows and weathering assaults that would leave others winded but you strike back horns bared! Whenever you are struck by an attack, be it melee or ranged, you can use your reaction to deal cold damage equal to your monk level + Wisdom modifier towards a creature within 5ft of you. The creature also lactates twice the amount of damage dealt as portions of milk. If the attacking creature takes the damage, it instead lactates three times the amount. You can use this feature a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest. While you have no uses available, you can spend 1 ki point to use this feature again.

Milk Tankard Style

At 6th level, you take on protective bovine traits as well as enhancing your milky nature to even greater heights that help you in combat. Your lactation becomes bountiful, and your patient defense ki feature no longer costs ki. In addition, when you use your bonus action to gain patient defense you gain temporary hit points equal to your wisdom modifier multiplied by your current milk limit threshold that lasts until the start of your next turn. If the temporary hit points remain, you gain that amount in pounds of bulk as you reabsorb the bovine ki into yourself. You can use this feature a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest. While you have no uses available, you can spend 2 ki points to use this feature again.

You also gain further cosmetic changes if possible, such as floppy cow ears, a tail and cow-like colourations in your hair.

Mountain Ox Stance

At 11th level, your horns fully develop and even assist you in locking down foes who try to escape your grasp. Whenever you hit a creature with an unarmed attack or a monk weapon while under the effects of patient defense, their movement speed is reduced to 0 until the end of its next turn. In addition, you may add half your proficiency bonus (Rounded down) to your unarmoured defense feature.

Master of Bounty

At 17th level, your cow-like form has achieved perfect bovine balance. You gain the following benefits:

  • Perfect Counter. You can counter attacks even if they miss you and you regain 1 ki if you perform the counter on the attacking creature.

  • Enduring Form. You no longer suffer from the negative effects of your bulk unless immobilised and you no longer suffer from being incapacitated by your milk limit but still expel the excess.

  • Auroch Avalanche. When you reduce a creature’s movement speed to 0, you can spend 1 ki point to deal 2d6 cold damage and cause it to lactate 3 times that amount in milk. You can only use this feature once per turn.

 

 

Druid

Circle of Nurture

By Mlem

Druids of the nurture are those who act on the more ‘Mother’ aspects of nature itself, seeing such in animals and people too. They bring forth the bountiful gifts to help support and nurture the growth of their allies both physically and mentally. These druids often allow themselves to be changed in subtle ways to help this process, eschewing armour as their figures broaden, strengthen and grow to fill the role. Most, if not all who act as a ‘Mother’ can produce milk, both naturally in reasonable amounts and extreme amounts in times of need. Nature will always take its course, but a little nurturing can help nudge it in the right direction.

Circle Spells

Your ties to the motherly aspects of nature allow you to tap into the more bountiful energies and grant you access to certain spells. At 2nd level, you learn the mlk whip cantrip. At 3rd, 5th, 7th and 9th level you gain access to the spells listed for that level in the Circle of Nurture Spells table.

Once you gain access to one of these spells, you always have it prepared, and it doesn’t count against the number of spells you can prepare each day. If you gain access to a spell that doesn’t appear on the druid spell list, the spell is nonetheless a druid spell for you.

Circle Spells

Druid Level Spells
3rd bountiful healing, warding bond
5th Ushiara’s verdant pasture, milk wave
7th wall of milk, guardian of nature
9th amazonian figure, commune with nature

Nurturing Body

Starting at 2nd level, your body adapts to the requirements needed to properly care for your allies. You gain the Lactation quirk if you do not have it already, and produce an additional amount of milk equal to your Wisdom modifier upon completing a long rest. This extra milk does not cost diet points to produce. Your extra production increases to double your Wisdom modifier at 6th level, triple at 10th level and quadruple at 14th level.

Additionally, while you are wearing no armor and are not wielding a shield, you may calculate your AC as 10 + your Wisdom Modifier. If you are Taxed by your Bulk, you may instead calculate your AC as 11 + your Wisdom modifier; if you are Burdened by your Bulk, you may calculate your AC as 12 + your Wisdom modifier; and if you are Hampered or more by your Bulk, you may calculate your AC as 13 + your Wisdom modifier.

Nurturing Boon

At 2nd level, you gain the ability to imbue those around you with nurturing warmth. As an action,instead of taking on a Wild Shape, you can expend a use of your Wild Shape feature to project an aura around you, rather than transforming into a beast form. The aura extends 15 feet out from you. While the aura is active, all allies in the aura have advantage against being frightened, and when you heal a creature, they are healed for an additional amount equal to your Wisdom modifier, and consume the same amount in portions of milk.

Additionally, you may use a bonus action to grant you and your allies within the aura temporary hit points equal to your Druid level. You and your allies also gain a number of pounds in Bulk . These benefits last for 10 minutes, or until you use your Wild Shape again. These benefits immediately end if you use a bonus action to end them, are reduced to 0 hit points, or die. When you reach level 10, Nurturing Boon’s aura extends to 30 feet.

Bountiful Respite

At 6th level, you understand how best to encourage and bolster your allies during times of rest, using your comforting form and filling milk. During a long rest, you may comfort and feed your allies, granting them a single die that’s strength is linked to the amount of milk they consume. Only milk produced by your Nurturing Body features can be used in this way.If they consume 1 portion, the die is a d4; if they consume 5 potions, it is a d6, and if they consume 10 portions, it is a d10. A creature may only have one die.

The die may be used on any skill check or saving throw. Once it is used or the creature completes a long rest, it is lost.

In addition, your milk capacity increases by your wisdom score and you gain the bountiful effect.

 

 

Circle of Nurture (Cont.)

Mother’s Love

At 10th level, your figure properly blooms into a truly motherly shape as do your instincts when it comes to being loving or protective. You gain enough pounds in bulk to reach your Burdened threshold, no longer suffer the negative effects of Burdened or lower thresholds but your weight can no longer go below this amount. Your height increases by 2d10 inches, and you cannot be aged by magical means, though your appearance becomes more motherly.

In addition, you may remove one condition from an allied creature within 5 feet as a bonus action. If your Nurturing Boon is active, the range increases to 30 feet. You may use this feature a number of times equal to your Wisdom modifier and regain all uses of this feature upon completing a long rest. You no longer require your bonus action to grant temporary hit points with Nurturing Boon, which are applied at the start of your turn.

Mother’s Bounty

At 14th level, your body blooms even beyond your previous growth to the point where your milk truly gives your loved ones life and your love. You are permanently considered to be under the effects of the ‘Lifestream Fonts’ spell at base leve but your speed is not lowered by it and you only gain one instance of bulk from its effects at the end of a long rest.

However, any creature who drinks from you gains three times the amount of milk consumed as bulk.

 

 

Paladin

Paladin Oath: Oath of Dairy

Many herds, many of those who walk in the light of Ushiara or those who defend the farmlands, will have taken up the Oath of Dairy. Calling upon the might of milk itself, they can control the life giving liquid into forms of defense and even battle. The freezing cold milk slows enemies, allowing the rest of the herd to take their due.

Tenets of Dairy

The tenets of the Oath of Dairy is to preserve the herd and bring the goodness of dairy to all around.

Milk is Life: You are a source of strong bones and strong bodies, never let yourself run dry.

Freeze the foe: You are the protector of the herd, stop your enemies before they can cause further harm.

Part of the herd: The herd is your family, never forsake them for power or glory.

Oath Spells

Oath of Dairy
Paladin Level Spells
3rd Lactic Smite, Armor of Agathys
5th Spiritual Weapon, Bountiful Healing
9th Milk Wave, Sleet Storm
13th Embulking Smite, Ice Storm
17th Bountiful Smite, Cone of Cold

Channel Divinity

When you take this oath at 3rd level, you gain the following two Channel Divinity options.

  • Manifest Milk Weapons. As a bonus action, you can summon forth armaments of milk to assist you in battle and also fill yourself up with divine milk. These armaments take on the appearance of weapons of your choice. You also immediately produce up to your constitution modifier in milk. Whenever you hit with a weapon attack, you deal an additional 1d6 cold damage and reduce the target’s movement speed by 10ft until the start of your next turn. In addition, you may end this effect early as an action to make one final, powerful attack with all your milk weapons. This attack deals the same damage as your currently held melee weapon, has a range of 60/120 ft and deals an additional 2d6 cold damage. If you have any natural product stored, you may expend your charisma modifier in pints to boost the damage to 4d6. You may also use your smite feature with this final attack. This effect otherwise lasts for 1 minute or until you die or are knocked unconscious. The damage from this ability increases to 2d6 at 7th level and 3d6 at 15th level.

  • Barrier of Lactori. You summon forth your milk as a protective set of barriers. As an action, choose up to 5 allied creatures within 30 feet of you and expend the same number of pints of product. Attacks against these creatures are made with disadvantage. This effect lasts for a number of turns equal to your charisma modifier.

Production Initiate

When you take this Oath at 3rd level, you gain the ability to lactate.

Aura of Cold

Starting at 7th level, you produce a chilling aura that harms those who stand against you. If a hostile creature starts their turn within 15 feet of you, they are treated as in difficult terrain, taking your charisma modifier in cold damage and lactating three times the amount. At 18th level, the range of this aura increases to 30 feet.

Blessed Cold Brew

Starting at 15th level, your bosom swells with your oath-blessed milk and even your form is enhanced. You gain the bountiful feature and you gain enough bulk to reach your Burdened threshold. You cannot be reduced below this threshold but you do not suffer from the movement speed penalties associated with it.

Whenever a creature drinks from your bosom, they gain 5 temporary hit points for every 10 pints consumed. You can only grant a number of temporary hit points equal to your paladin level x 5. This replenishes upon a long rest.

Dairy Divinity

Starting at 20th level, you empower yourself with truly blessed milk as you take on the form of a bountiful avatar. As a bonus action, you gain the following benefits for 1 minute.

  • You have no milk limit and infinite milk for the duration.
  • You are immune to cold damage.
  • Allies within 30 ft of you restore hit points equal to your paladin level as long as they consume the same amount of milk and also gain twice the amount in bulk.
  • Hostile creatures within your Aura of Cold instead take your paladin level in cold damage that pierces resistance.

Once you use this feature, you can’t use it again until you finish a long rest, unless you expend a 5th-level spell slot to use it again.

 

 

Milky Magic

Milk Whip

Evocation cantrip


  • Classes: Artificer, Cleric, Druid, Sorcerer, Wizard
  • Casting Time: 1 action
  • Range: 10 feet
  • Components: V,S,M (Milk?)
  • Duration: Instantaneous

You create a whip of milk that strikes towards a creature that you can see within range. Make a melee spell attack against the target. If the attack hits, the creature takes 1d8 cold damage and is fed an equal number of portions of milk.

At Higher Levels. This spell’s damage increases by 1d6 when you reach 5th level (2d8), 11th level (3d8), and 17th level (4d8).

Milk Blast

Evocation cantrip


  • Classes: Artificer, Cleric, Sorcerer, Warlock, Wizard.
  • Casting Time: 1 action
  • Range: 120 feet
  • Components: V,S
  • Duration: Instantaneous

You launch a blast of milk at a creature. Make a ranged spell attack against the target. On a hit, the target takes 1d8 Bludgeoning damage and is fed with an equal amount of portions of milk.

At Higher Levels. This spell’s damage increases by 1d8 when you reach 5th level (2d8), 11th level (3d8), and 17th level (4d8).

Bountiful Filling

1st Level enchantment


  • Classes: Artificer, Bard, Cleric, Druid, Sorcerer, Warlock, Wizard
  • Casting Time: 1 action
  • Range: 60 feet
  • Components: V, S
  • Duration: 1 round

You unleash a strand of lacto-magic that causes a creature that you can see in range to fill with natural products in a suitable area of anatomy. The creature must succeed on a Constitution saving throw or fill up 4 times the creature’s Constitution modifier in product and suffer disadvantage on all attacks and skill checks for one round. On a success, the creature only fills for half the amount. If the creature rolls a 1 or willingly fails the save, they gain the Bountiful quirk permanently.

At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, you can affect one additional creature for each slot level above 1st. The creatures must be within 30 feet of each other when you target them.

Melona’s Milky Missiles

1st-level evocation


  • Classes: Sorcerer, Wizard
  • Casting Time: 1 action
  • Range: 120 feet
  • Components: V, S
  • Duration: Instantaneous

You create three milky bolts. Each bolt hits a creature of your choice that you can see within range. A bolt deals 1d4 + 1 Bludgeoning damage to its target and the target’s breasts or suitable anatomy filled with an equal number of portions of milk. The bolts all strike simultaneously and you can direct them to hit one creature or several.

At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the spell creates one more bolt for each slot level above 1st.

Bountiful Healing

Level 2 evocation


  • Classes: Bard, Cleric, Druid, Paladin
  • Casting time: 1 action
  • Range: Touch
  • Components: V, S, M (at least one portion of milk, which is consumed)
  • Duration: Instantaneous

A creature you touch regains 1d6 + your spellcasting modifier in hit points. As a part of the action to cast this spell, you may force-feed your target milk. For every diet point consumed, the creature regains 1 additional hit point.

At Higher Levels: When you cast this spell using a spell slot of 3rd level or higher, the creature regains an additional 1d6 hit points and 1 hit point per diet point consumed for every slot level above 2nd.

Night Milk

2nd-level enchantment


  • Classes: Artificer, Bard, Sorcerer, Wizard
  • Casting Time: 1 action
  • Range: 90 feet
  • Components: V, S, M (a pinch of fine sand, rose petals, or a cricket)
  • Duration: 1 minute

This spell sends a creature into a magical, milk induced slumber. The creature must succeed on a wisdom saving throw or fall unconscious and be filled up to their passive stomach capacity with portions of milk The creature affected by this spell falls unconscious until the spell ends, the sleeper takes damage, or someone uses an action to shake or slap the sleeper awake. Undead and creatures immune to being charmed aren’t affected by this spell.

At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, increase the duration of the spell by 1 minute for each slot level above 2nd.

 

 

Ushiara’s Embrace

2nd-level enchantment


  • Classes: Paladin, Cleric
  • Casting Time: 1 action
  • Range: 30ft
  • Components: V,S
  • **Duration: **Concentration, up to one minute.

You take on faint aspects of Ushiara, such as divine cow horns and a welcoming bosom. You fill up with a number of portions of milk equal to your spellcasting modifier each round within a suitable part of your anatomy. You may target up to two humanoid creatures within 30ft as part of the same action.

They must pass a Wisdom saving throw or be charmed by you for the duration of the spell. The creatures must use their movement to approach you and their action to drink your milk. They may repeat this save at the end of each of their turns.

Lifestream Fonts

2nd level transmutation


-** Class:** Druid, Ranger, Cleric, Bard, Artificer

  • Casting Time: 1 bonus action
  • Range: Self
  • Components: V, S
  • Duration: Concentration, 1 minute

For the duration of this spell your breasts flood with lifegiving energy in liquid form, causing them to rapidly expand until they have tripled in size. Until this spell ends your movement is halved, and recovering from the prone condition will require your full movement. Additionally, on your turn you may expend a bonus action to feed a creature within 5 feet of you who does not have full hit points. The targeted creature gains 1d6 hit points and is fed as many portions of fatty food. A creature cannot take stuffing damage this way. On their turn, any allied creature within 5 feet of you who is missing hit points may expend their bonus action to be healed and fed in the same way.

If at the end of your turn, you did not use your bonus action to feed another creature and no one used their bonus action to feed from you since your last turn, you gain 1d6 hit points and an equal amount of Bulk, focused in your bust.

At Higher Levels: When you cast this spell using a spell slot of 3rd level or higher, the healing increases by 1d6 for each slot level above 2nd.

Shelley’s Fountain of Distraction

2nd level conjuration


  • Classes: Bard, Cleric, Druid, Sorcerer, Warlock, Wizard
  • Casting Time: 1 Action
  • Range: 30 feet
  • Components: V, S
  • Duration: Concentration, up to 1 minute.

You cause a target to begin overflowing with milk from a suitable point of their anatomy. A creature that you can see within range must make a Constitution saving throw. On a success, they fill their breasts or suitable anatomy with their Constitution modifier in portions of milk. On a failure, they immediately fill with their Constitution modifier plus their proficiency bonus in portions of milk, and have disadvantage on all Wisdom and Charisma ability checks as they are forced into a state of heightened sensitivity and overfullness. At the beginning of each of their turns, they immediately fill with 1d6 additional portions of milk. They may choose to let this additional milk leak out, or attempt to hold it in; if they choose to hold it in, they also gain an equal amount of Bulk in their breasts or suitable anatomy. All milk is of normal quality.

At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, the duration increases by 1 minute for each slot above 2nd.

 

 

Ushiara’s Verdant Pasture

Level 3 abjuration


  • Classes: Cleric, Druid, Paladin, Ranger, Wizard
  • Casting time: 10 minutes
  • Range: 120 feet
  • Components: V, S, M (a length of wood, fresh hay, a drop of milk, and a bit of powdered emerald)
  • Duration: 24 hours

You make an area within range divinely pleasant, with perfect weather and comfort. The area is a cube that can be as small as 5 feet to as large as 100 feet on each side. The spell lasts for the duration or until you use an action to dismiss it. When you cast the spell, you decide what sort of security the spell provides, choosing any or all of the following properties:

  • Weather is perfect within the warded area.
  • All diet points are doubled within the warded area.
  • Producing milk does not require diet points within the warded area.
  • Bulk thresholds are doubled within the warded area.
  • Creatures within the warded area slowly develop bovine features, such as horns, ears, tail, coloration, etc.

All creatures within the warded area count as having the Lactation quirk. The first time a creature enters the warded area, they produce natural product as though they had just completed a long rest.

All creatures within the warded area communicate in mooing noises that are perfectly understood by all other creatures in the warded area.

Casting this spell on the same spot every day for a year makes this effect permanent. At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, you can increase the size of the cube by 100 feet for each slot level beyond 3rd. Thus you could protect a cube that can be up to 200 feet on one side by using a spell slot of 4th level.

Milk Wave

3rd-level conjuration


  • Classes: Cleric, Druid, Wizard
  • Casting Time: 1 action
  • Range: 120 feet
  • Components: V, S, M (a drop of milk)
  • Duration: Instantaneous

You conjure up a wave of milk that crashes down on an area within range. The area can be up to 30 feet long, up to 10 feet wide, and up to 10 feet tall. Each creature in that area must make a Dexterity saving throw. On a failure, a creature takes 4d6 bludgeoning damage, is knocked prone and has their stomach filled with an equal number of portions of milk. On a success, a creature takes half as much damage and isn’t knocked prone. The water then spreads out across the ground in all directions, extinguishing unprotected flames in its area and within 30 feet of it.

Wall of Milk

Level 4 evocation


  • Classes: Cleric, Druid, Sorcerer, Warlock, Wizard
  • Casting time: 1 action
  • Range: 60 feet
  • Components: V, S, M (a portion of milk)
  • Duration: Concentration, up to 10 minute

You conjure up a wall of milk on the ground at a point you can see within range. You can make the wall up to 30 feet long, 10 feet high, and 1 foot thick, or you can make a ringed wall up to 20 feet in diameter, 20 feet high, and 1 foot thick. The wall vanishes when the spell ends. The wall’s space is difficult terrain. Any ranged weapon attack that enters the wall’s space has disadvantage on the attack roll, and fire damage is halved if the fire effect passes through the wall to reach its target. If a creature attempts to pass through the wall or starts their turn in the wall, they must make a Strength save; on a failure, their movement is reduced to zero feet until end of turn, and are fed 2d6 portions of fatty-quality milk.

 

 

Mass Bountiful Healing

5th-level evocation


  • Classes: Bard, Cleric, Druid, Paladin.
  • Casting Time: 1 action
  • Range: 60 feet
  • Components: V, S, M (A portion of milk or more, which is consumed by the spell)
  • Duration: Instantaneous

A wave of healing milk fills up those within a point of your choice within range. Choose up to six creatures in a 30-foot-radius sphere centered on that point. Each target regains hit points equal to 3d6+ your spellcasting ability modifier. As a part of the action to cast this spell, you may force-feed your target milk. For every diet point consumed, the creature regains 2 additional hit points.

At Higher Levels. When you cast this spell using a spell slot of 6th level or higher, the healing increases by 1d6 for each slot level above 5th.

Shelley’s Fountains of Mass Distraction

5th level conjuration


  • Classes: Bard, Cleric, Druid, Sorcerer, Warlock, Wizard
  • Casting Time: 1 Action
  • Range: 30 feet
  • Components: V, S
  • Duration: Concentration, up to 1 minute.

You cause an entire group to begin overflowing with milk from a suitable point of their anatomy. Up to 10 creatures you can see within range must make a Constitution saving throw. On a success, they fill their breasts or suitable anatomy with their Constitution modifier in portions of milk. On a failure, they immediately fill with their Constitution modifier plus their proficiency bonus in portions of milk, and have disadvantage on all Wisdom and Charisma ability checks as they are forced into a state of heightened sensitivity and overfullness. At the beginning of each of their turns, they immediately fill with 1d6 additional portions of milk. They may choose to let this additional milk leak out, or attempt to hold it in; if they choose to hold it in, they also gain an equal amount of Bulk in their breasts or suitable anatomy. All milk is of normal quality.

At Higher Levels. When you cast this spell using a spell slot of 6th level, the duration increases to 10 minutes. When you cast this spell using a slot of 7th level, the duration increases to 1 hour. When you cast this spell using a slot of 8th level, the duration increases to 8 hours. When you cast this spell using a slot of 9th level, the duration increases to 1 week. Casting with a slot of 7th level or higher removes the requirement for concentration.

Ushiara’s Walking Temple

7th Level Conjuration


  • Classes: Cleric, Sorcerer, Wizard
  • Casting Time: 1 minute
  • Range: Self
  • Components: V, S, M (a ring or hollowed out shape crafted from precious metals that’s worth at least 50 GP)
  • Duration: 24 hours

You utilize your body as a channel to conjure an extradimensional dwelling of the lady of cows within yourself that lasts for the duration. The entrance takes the form of a golden ring, or hollowed out shape, placed on your navel. You and any creature you designate when you cast the spell can enter the extradimensional dwelling as long as the portal remains open, and they can touch the ring. You can open or close the portal at will. While closed, the portal is invisible. Beyond the portal is a magnificent foyer with numerous chambers beyond. The atmosphere is clean, fresh, and warm. While you’re hosting any creatures, you gain weight equal to 1/10 of their individual weight. However, until this spell ends, all your bulk limits are doubled. On top of that, you have complete immunity to any weather or terrain hazards but your movement spell is reduced to 10 ft for the duration of the spell. You can communicate with your guests telepathically.

Ushiara’s Final Mercy

8th-level transmutation


  • Classes: Cleric
  • Casting Time: 1 action
  • Range: 150 feet
  • Components: V,S,M (A portion of milk, ground up horn and a cowbell)
  • Duration: Instantaneous

You bring about divine punishment and judgement upon a creature, attempting to make them repent by turning them into a docile, blissful cow-like version of themselves. The target takes 4d6 radiant damage, gaining the same amount in bulk and must make an Intelligence saving throw. Creatures who are of good alignment have advantage on this saving throw.

On a failed save, the creature’s Intelligence and Charisma scores become 3, they immediately reach their Impeded bulk threshold, gain the Lactation quirk and develop cow-like features such as cow ears, horns, a tail, etc. The creature can’t cast spells, activate magic items or communicate in any intelligible way other than blissful moos. The creature can, however, identify its friends, follow them, and even protect them.

At the end of every 30 days, the creature can repeat its saving throw against this spell. If it succeeds on its saving throw, the spell ends. The spell can also be ended by greater restoration, heal, or wish. When the spell ends, the creature’s alignment is changed to good.

 

 

MAGICAL ITEMS!

Periapt Pail-Can of Potential

Wondrous Item, Minor, Uncommon This necklace is made with fine silver and sports a cute little milk can as the centrepiece. The can has a seemingly crystal viewpoint with several markers to denote milk level. The can faintly sloshes when shaken. The necklace itself seems to always weigh 1 pound, even if the can is full.

While wearing this item, those with lactation or Bountiful can store approximately 5 gallons (Or 40 pints/portions) of their milk within this Pail-Can. The milk within stays fresh and clean, only beginning to spoil normally when poured. In addition, you may add double your proficiency modifier when you calculate your production.

Ushiaran service bell

Wondrous item, minor, uncommon This cowbell can be worn as a wrist bangle or as a necklace. The bell itself is made of fine silver, with etched designs of a pasture. The band used to wrap around the wrist or neck is a soft, velvet that fits perfectly. The first name of the one wearing the bell appears upon the bell itself in friendly letters. It jingles softly.

You can use an action and name one milk-based liquid/ semi-solid or non-milk based liquid/semi-solid which causes you to produce a number of portions of the substance equal to your Constitution modifier. If you are already filled with a natural product, it is converted into the named substance. You do not burn diet points in this fashion and you may control the temperature of the liquid to a degree.

Ushiaran Devotee’s Bell

Wondrous item, major, (various rarities), requires attunement This bell is often worn by followers, priestesses, officials and orderlies who are in service of the deity of cows herself. The materials used to create these bells often play a role in both the standing within the order and the powers it may possess.

When attuned to this bell, it can be used in place of a focus or holy symbol for spellcasting purposes. In addition, the bell will have various properties depending on the rarity and metals used to create it on the table below. If the bell is found, the properties are random, if it is crafted, the properties are chosen by the crafter.

You also have the lactation quirk while wearing this bell. Common. One common property Uncommon. Two common and one uncommon property. Rare. Three common and two uncommon properties. Very Rare. Four common, two uncommon, and one rare property. Legendary. Five common, two uncommon, two rare, and one legendary property.

Common properties (1d6)
1d6 Property Effect
1 Copper. As an action, you may change the temperature, flavour and/or quality of your milk. These effects remain until you change them again as an action. You may also choose to lactate a non-milk and/or semi-solid that is not harmful.
2 Tin. You gain cow-like features, such as a tail, horns, hooves, floppy ears and/or hair/fur/skin colourations that are purely cosmetic.
3 Iron. Your milk never spoils and stays fresh, even in open air or harsh conditions.
4 Zinc. You gain 4d8 inches in height, up to a maximum of 8 feet.
5 Nickel. You gain 6d10 pounds in brawn.
6 Pyrite. Your bosom becomes unnaturally perky and does not conform to gravity. As a bonus action, you can make them perpetually jiggle until you choose for them to stop.
Uncommon properties (1D4)
1d4 Property Effect
1 Brass. You may add double your proficiency modifier for determining the amount of product you can produce.
2 Bronze. You no longer need to burn diet points when producing product.
3 Steel. You can speak to bovine creatures as if you had the Speak with Animals spell cast upon you. You can also speak, read and write minotaur.
4 Electrum. You may cast Bountiful Healing once without the use of a spell slot. Wisdom or Charisma is your spellcasting stat and you regain the use of this feature upon completing a long rest. When the spellcasting stat is chosen, it cannot be changed.
Rare properties (1D3)
1d3 Property Effect
1 Silver. Each portion of your product heals 1d4 + your Constitution modifier. A creature can only benefit from this healing once per long rest.
2 Adamantite. When taking a short rest, any allied creature that consumes at least two or more portions of your product gains temporary hit points equal to your Constitution modifier. If they consume six or more portions, then they instead gain double the amount of temporary hit points.
3 Gold. You may cast Ushiara’s Verdant Pasture once without the use of components or a spell slot. You regain the use of this feature upon completing a long rest.

 

 

Legendary properties (1D3)
1d3 Property Effect
1 Platinum: Avatar of Ushiara When a creature drinks your product, you may choose to grant them the following benefits: Their size increases by one category, to a maximum of Huge. Their height doubles, and their weight increases eight fold, up to the limits of their physical space. They gain +2 to Strength and Constitution. They ignore Bulk thresholds. These benefits last for one hour. After you use this ability, you may not use it again until you complete a long rest.
2 Mithril: Ushiara’s Grace
3 Iridium: Ushiara’s Infusion You or another creature may drink your milk to regain their spellcasting slots. For every three portions consumed, they may regain a total of one slot level; so for example if you drink nine portions, you could regain three 1st level slots, a 2nd and 1st level slot, or a single 3rd level slot. A creature may regain up to a total of five spell slot levels in this way. If someone other than you drinks your milk, then you may regain slot levels equal to the amount regained by the drinker. Once you use this ability, you may not use it again until you complete a long rest.

The bell can be upgraded following the rules in XGE but the material cost is halved.

Ushiaran Devotee’s Robes Wondrous item, major, various rarities, requires attunement. These robes are made from the softest of cloth, designed for comfort, allowing for additional freedom of movement and providing excellent protection for the devotee in combat. The metallic thread filigree provides additional magical properties, the metal used denoting rank within the order. It can even come with a hood and a keyhole type opening around the chest.

They can be re tailored and improved with enough time or materials, each rarity keeping the previous rarities effects. When putting these robes on for the first time, you gain 6d10 pounds in either bulk, brawn or a combination of both.

Common, Iron. The robes repair and clean themselves from daily wear and tear. Pieces of the robe that are destroyed will restore themselves over a long rest. You also gain cow-like horns, ears and a tail if possible. Uncommon, Bronze. While attuned to these robes, you ignore the negative effects of the Taxed threshold, and you may calculate your AC as 11 + your Wisdom or Charisma modifier if you cannot wear armor. If you can wear medium armor, you can calculate your AC as 14 + your Wisdom or Charisma modifier.

Rare, Silver. While wearing these robes and you are not wearing armor, your base Armor Class is 12 + your Wisdom modifier or Charisma modifier if you cannot wear armor. If you can wear medium armor, you can calculate your AC as 15 + your Wisdom or Charisma modifier.

Very Rare, Gold. You may calculate your AC as 13 + your Wisdom or Charisma modifier if you cannot wear armor. If you can wear medium armor, you can calculate your AC as 16 + your Wisdom or Charisma modifier. Additionally, you may cast Wall of Milk without the need for components, a spell slot, or concentration. Wisdom or Charisma is your spellcasting stat for this feature and you may cast it a number of times equal to your chosen spellcasting stat. You regain the use of this feature upon finishing a long rest.

Legendary, Platinum. Your base movement speed cannot be reduced by your Bulk only if you reach your Immobilized or Helpless threshold, at which you can move at a rate of only 5 ft.

Ushiaran guardian’s armor

Wondrous item, Heavy armor, major, various rarities, requires attunement. 30 lbs

This armor is adorned with finely polished metal, etchings of pastures upon it and various metal trim to denote rank. It has been designed to provide ample protection to ever expanding wearers and to be upgradable with proper materials and downtime. The wearer has disadvantage on Dexterity (Stealth) checks.

Common, Iron. Your base AC is 16 while wearing this armor. The armor repairs and cleans itself from daily wear and tear. Pieces of the armor that are destroyed will restore themselves over a long rest. You also gain cow-like features and 2d10 inches in height.

Uncommon, Bronze. Your base AC becomes 17. While attuned to this armor, you may use your bonus action to gain advantage on Strength (Athletics) ability checks for one minute. Once you have used this feature, you regain it upon finishing a long rest.

Rare, Silver. Your base AC becomes 18 and you ignore the negative effects of the Clumsy threshold.

Very Rare, Gold. Your armor has a +1 enhancement bonus. You are immune to being knocked back or prone.

Legendary, Platinium. As a bonus action, you can hold your ground and prevent foes from moving beyond you. Your movement is reduced to 5ft but the area within 15 ft of you becomes difficult terrain for any hostile creatures. If a creature moves through this area, you use your reaction to make an attack of opportunity against them with advantage a number of times equal to your constitution modifier. This feature lasts 1 minute or until you move.

 

 

+1 Garments of the Milk Maid

Wondrous item, major tier, rare (requires attunement)

This item of clothing can come in many varieties; A maid outfit, a pair of undergarments, robes or other types. All varieties share a very unsubtle cow print motif that draws attention to one’s figure or mainly just their bosom.

You have a +1 bonus to AC while wearing this outfit and while wearing no armor.

When you first attune to this garment, you gain the lactation quirk and immediately fill up to your milk capacity. You can also choose to gain cow like features such as horns, tail, floppy ears and other such features of your choice. As an action, you can speak the command word to cast Melona’s Milky Missiles at 4th level. Once you use this feature, it cannot be used again until the next dawn.

Cursed variant: Upon attuning to this Garment, you become cursed. The curse triggers whenever you reach three times your milk capacity or whenever you use the garment’s feature to cast Melona’s Milky Missiles. The wearer makes a DC 10 Wisdom saving throw to resist the creeping cow like influences. Upon a success, there is no effect but the next saving throw DC increases by 1 in a cumulative effect. Upon a failure, you gain the following effects in order.

  1. You gain one fifth of your total bulk within your breasts. If you have no breasts, you gain the bulk evenly throughout your body as you become softer.
  2. You suffer disadvantages on Intelligence skill checks as your mind becomes clouded with thoughts of being a good cow, being milked and lazing about.
  3. You can only make mooing sounds when you speak. You can still cast spells that require a vocal component.
  4. You suffer the effects of being overfilled and being over twice your milk capacity constantly but can no longer be incapacitated and your milk capacity is tripled.
  5. You gain 1d10 pounds in bulk. This effect repeats whenever you fail the saving throw.

A remove curse spell is required to break the curse upon the garment. The effects of the curse can be removed with a greater restoration spell.

Ushiaran Scout’s leathers.

Wondrous item, major, light armor, various rarities (requires attunement) AC 11+ Dex This set of leather armor is designed for sleekness and to be hard wearing for the follower on the go. Most of the leather comes from creatures other than a cow, with faux cow print and subtle Ushiaran iconography upon it. Rarer armors will have actual cow hide, granted as part of a sacred ritual and a sign of significance.

Common, Iron. The leathers repair and clean themselves from daily wear and tear. Pieces of the leather that are destroyed will restore themselves over a long rest. You also gain cow-like horns, ears and a tail if possible. You also gain 20 pounds of bulk situated within your chest, if possible. If not, you gain weight evenly throughout your body.

Uncommon, Bronze. While attuned to these leathers, your ability to hide in plain sight is perhaps a little unusual as you seemingly look like nought more than a grazing cow. As long as you are standing still or moving at 5ft, hostile creatures must make an investigation check against a DC of 8+ proficiency bonus + constitution modifier to detect that you are more than just a grazing cow.

Rare, Silver. Your leathers gain a +1 enchantment. Your endurance at larger sizes is greatly improved, you no longer suffer the negative effects of being burdened or hampered by your bulk.

Very rare, Gold. Your leathers gain a +2 enchantment.

Legendary, Platinum. Your leathers gain a +3 enchantment.

Ushiaran initiate’s undergarments

Wondrous item, minor, common A pair of undergarments, cow print in design with soft material. They never seem to break or dig in too much. These are often given to newer members of the herd in order to let them experience the joys of lactation. While wearing these undergarments, you are considered lactating. As an action, you can speak the command word and describe how you wish the undergarments to look. They change shape and design, but always have cow print motifs.

Divine Rice Pudding

Consumable, minor tier, uncommon This pudding is made up of glutinous rice, full fat Ushiaran milk and a pinch of nutmeg. Served hot or cold. When this pudding is consumed, you gain resistance to either fire or cold damage if the pudding is cold or hot, for one hour. During this hour, you gain a pair of cow horns.

Ushiaran Milk

Consumable, minor tier, common. A single pint bottle or container of fresh Ushiaran milk that is of fatty quality. Ushiaran milk has minor healing properties but not to the same effect as blessed milk. You regain 2 hit points when you drink this milk but also gain the same amount in bulk. If the milk heals you for the maximum amount, you gain the Lactation quirk for one day.

 

 

Blessed Ushiaran Milk

Consumable, minor tier, common. A single pint bottle or container of fresh Ushiaran milk that is of fatty quality. Blessed Ushiaran milk has minor healing properties that only truly emerge through proper ritual purification. You regain 2d4 + 2 hit points when you drink this milk but also gain the same amount in bulk. If the milk heals you for the maximum amount, you gain the Lactation quirk for one week.

Moo Moo Mochi

Consumable, minor tier, uncommon. A rice cake treat, formed from a paste that is molded into a sphere shape. This type of mochi has little cow themed sugar accessories and colouration. When this Mochi is consumed, you no longer suffer any negative effects from being over your milk capacity and you only become incapacitated if you reach over 50 pints of milk. However, you produce your constitution modifier in milk once per hour that costs no additional diet points. These effects last one week.

Mino-bun buuz

Consumable, minor tier, common. Made in the traditional style from Mahinnar’s Minotaur tribes, a newer favourite of the Ushiaran following, this steamed bun is filled with either mutton or goat, onions, garlic and sealed to perfection. When this bun is consumed, you gain the ability to speak with cows as if you had the Speak with Animal spell cast upon you and you can also speak minotaur. This effect lasts for one hour. For the duration, you also have cow-like features such as horns, floppy ears, a cow tail if possible.

+1 Ushiaran Weapon (Various)

Generic variant, major tier, rare A weapon blessed by Ushiara’s grace and bovinity. While more difficult to make than a normal magical weapon, they prove adept in the hands of those with the insight to wield them. You have a +1 bonus to attack and damage rolls made with this magic weapon. This weapon has one of the additional properties below:

Ushiara’s Insight: You may use your Wisdom score for determining attack and damage rolls made with this magic weapon.

Ushiara’s Word: You may use your Charisma score for determining attack and damage rolls made with this magic weapon. You gain the lactation quirk permanently when you pick up this weapon for the first time.

Ushiaran Bra

Wondrous item, minor, uncommon This undergarment (Also comes with matching underwear) is often used by Ushiaran followers, acolytes and priestesses to help ease the heft of their milk and their bosoms too. While wearing this garment, you no longer count the bulk from your milk and your milk capacity is doubled.

Potion of Lactation

Potion, common

When you drink this potion, you gain the lactation quirk for one week but also produce your constitution modifier in natural product each hour for the first twenty four hours that costs no diet points to produce. Each time you subsequently drink a potion of lactation , there is 10 percent cumulative chance that you instead gain the lactation quirk permanently.

Potion of Bovine Form

Potion, Uncommon

When you drink this potion, you develop bovine features such as cow horns, ears, tail, cow like hair colorization and other such features for 24 hours. You gain 2d10 pounds in bulk, focused mostly within your chest if you have one. While this potion is in effect, you have advantage against poison and disease effects. Each time you subsequently drink a potion of Bovine Form, there is a 10 percent cumulative chance that you permanently retain the cow like features.