Half-Dragon
Half-dragons are only rarely the result of dragons mating with other creatures—most are the result of strange magical experiments. In most cases, a successful creation breeds true with others of its kind, as with the dreaded dracolisk.
Creating a Half-Dragon
“Half-dragon” is an inherited or acquired template that can be added to any living, corporeal creature (referred to hereafter as the base creature). A half-dragon retains all the base creature’s statistics and special abilities except as noted here.
CR: Same as the base creature + 2 (minimum 2).
Racial HD: Add 2 Dragon Racial HD.
Type: Creature type changes to dragon. Do not recalculate hit dice, base attack bonus, or saving throws.
Armor Class: Natural armor bonus improves by +4.
Special Qualities and Defenses: A half-dragon gains darkvision 60 feet; low-light vision; and immunity to sleep, paralysis, and energy of the same type as its breath weapon.
Speed: A half-dragon has wings. Unless the base creature has a better fly speed, the half-dragon cannot fly but gains a glide speed equal to twice their base land speed.
Glide: You have wings that aid your jumps, granting a +10 racial bonus on Jump checks. In addition, you can use your wings to glide, negating damage from a fall from any height and allowing 20 feet of forward travel for every 5 feet of descent. You glide at a speed of twice your base land speed with average maneuverability. Even if your maneuverability improves, you can’t hover while gliding. You can’t glide while carrying a medium or heavy load.
If you become unconscious or helpless while in midair, your wings naturally unfurl, and powerful ligaments stiffen them. You descend in a tight corkscrew and take only 1d6 points of falling damage, no matter what the actual distance of the fall.
Alternatively you may forgo wings altogether to gain a bonus half-dragon racial feat.
Melee: A half-dragon has two claw attacks and a bite attack. If the base creature can use manufactured weapons, the half-dragon can as well. A new claw or bite attack deals damage as appropriate for the half-dragon’s size (see “Natural Attacks”).
Special Abilities: A half-dragon retains all the special attacks of the base creature and gains a breath weapon usable once per day based on the dragon variety (see below). The breath weapon deals 1d6 hit points of damage per racial HD possessed by the half-dragon (Reflex half; DC 10 + 1/2 creature’s racial HD + creature’s Con modifier).
Dragon Variety | Breath Weapon |
---|---|
Black or copper dragon | 60-foot line of acid |
Brass dragon | 60-foot line of fire |
Blue or bronze dragon | 60-foot line of electricity |
Gold or red dragon | 30-footcone of fire |
Green dragon | 30-foot cone of acid |
Silver or white dragon | 30-foot cone of cold |
Abilities: Increase from the base creature as follows: Str +4, Con +4, Int +2, Cha +2.
Skills: A half-dragon with racial Hit Dice has skill points per racial Hit Die equal to 6 + its Intelligence modifier. Racial class skills are unchanged from the base creature’s.
Feats
Dragon Breath [General]
You can use your breath weapon as often as a normal dragon.
- Prerequisites: Half-dragon, 6 HD, breath weapon.
- Benefit: You can use your breath weapon every 1d4 rounds.
- Normal: A half-dragon’s breath weapon can only be used once per day.
Dragon Furnace [General]
Your breath weapon is far more potent then most of your kind.
- Prerequsite: Half Dragon
- Benefit: Your breath weapon deals 1d6 hit points of damage per HD possessed by the half-dragon (Reflex half; DC 10 + 1/2 your HD + your Con modifier).
- Normal: A half-dragon's breath weapon deals 1d6 hit points of damage per racial HD possessed by the half-dragon (Reflex half; DC 10 + 1/2 creature’s racial HD + creature’s Con modifier).
Dragon Heart [General]
The power of your lineage grans you increased strength and durability.
- Prerequsite: Half Dragon
- Benefit: Your racial bonus to Strength increases by 4, and your racial bonus to constitution increase by 2.
Dragon Purity [General]
Your dragon heritige purvades the deepest parts of your being, shoring up previous weaknesses.
- Prerequsite: Half Dragon, nondragon racial hit die
- Benefit: Your all non dragon racial HD become dragon racial HD, recalculating hit die, base attack bonus, and saving throws.
Dragon Soul [General]
The draconic talent for the arcane manifests in your soul.
- Prerequsite: Half Dragon
- Benefit: Your dragon racial HD stack with sorcerer levels for determining caster level.
Dragon Wings [General]
The power of your heritige develops your wings to the true power of dragons.
- Prerequsite: Glide Speed, Half Dragon, 3 HD
- Benefit: Your Glide Speed becomes a Fly Speed with Average Manuverability. Carrying a medium load or wearing medium armor decrease manuverability by one step. Carrying a heavy load or wearing heavy armor decreases manuverability by 2 steps.