Evil Domain

You are cruel and calous to the needs and wants of others. You dole out misery and suffering like candy. You enjoy watching those around you struggle and suffer.

If you are chaotic you do these things for your enjoyment or to get what you ultimately want.

If you are lawful you do them to bring about your deity's aims and to give yourself some power.

Evil Domain Spells
Cleric Level Spells
1st Bane, Protection From Good
3rd Crown of Madness, Ray of Enfeeblement
5th Bestow Curse, Enemies Abound
7th Evard's Black Tentacles, Summon Greater Demon
9th Dispel Evil and Good, Enervation

At 1st level, you gain the cantrip Vile Bolt. See Below.

Aura of Evil

At first level you can put up an aura as a bonus action. Tis aura gives you resistance to radiant damage for 1 minute. You can use this once per short rest.

Channel Energy Pestilence

At 2nd level you can use your channel divinity to copy a disease or poison from someone in your burst radius and immediately infect another creature in that same burst radius.

Hellfire

At 6th level, hellfire burst straight out of your holy symbol and burns everything in a 5’ wide line out to a range of 30'. The damage you do is a number of D6 equal to your level plus your wisdom bonus. Hellfire is a supernatural fire from hell, so there is no magic resistance. All those in the line get a dexterity save for no damage. You can use this once per short rest.

Spite of Evil

At 8th level when an enemy drops you can spend a bonus actoin and force any creature that is down and making death saves to immediatly fail their next death saves.

Damnation

At 17th level, you can dam a soul. There is no visible sign initially. However, the next time a target dies their soul goes straight to hell. A Wish or Miracle before the individual dies can remove the effect. After the target’s death, you would have to make a deal with the holder of the soul. Those that can see into your soul can see this effect. The target can sense something is wrong but never quite know what it is. You can use this once per long rest.

Vile Bolt

Evocation


  • Casting Time: 1 action
  • Range: 30'
  • Components: V, M
  • Duration: Instantaneous

A bolt of black evil springs from from your hand. The bolt does 1d8 necrotic damage.

The spell's damage increases by 1d8 when you reach 5th level (2d8), 11th level (3d8), and 17th level (4d8).

Created BY Scott Stokes

scott@lordsfoaviron.com
www.LordsofAviron.com

GenIsys Games

www.genisysgames.com