War Domain, Reworked
War has many manifestations. It can make heroes of ordinary people. It can be desperate and horrific, with acts of cruelty and cowardice eclipsing instances of excellence and courage. In either case, the gods of war watch over warriors and reward them for their great deeds. The clerics of such gods excel in battle, inspiring others to fight the good fight or offering acts of violence as prayers.
War Domain Spells
Cleric Level | Spell |
---|---|
1st | divine favour, wrathful smite |
3rd | branding smite, magic weapon |
5th | blinding smite, crusader's mantle |
7th | staggering smite, stoneskin |
9th | banishing smite, hold monster |
Bonus Proficiencies
1st-level War Domain feature
You gain proficiency with martial weapons and heavy armor.
War Priest
1st-level War Domain feature
Your god delivers bolts of inspiration to your allies while you lead them in battle. If you deal damage with a spell of 1st level of higher, an ally can use their reaction immediately after the spell to make one weapon attack against the creature that took damage.
Channel Divinity: Guided Strike
2nd-level War Domain feature
You can use your Channel Divinity to strike with supernatural accuracy. When you or an ally within 30 feet make an attack roll, you can use your Channel Divinity to gain a +5 bonus to the roll. You make this choice after you see the roll, but before the DM says whether the attack hits or misses. If the attack hits, it gains a +5 bonus to the damage roll.
Extra Attack
6th-level War Domain feature
You can attack twice, instead of once, whenever you take the Attack action on your turn. Moreover, you can cast one of your cantrips in place of one of those attacks.
Divine Strikes
8th-level War Domain feature
You gain the ability to infuse your weapon strikes with divine energy. Once on each of your turns when you hit a creature with a weapon attack, you can cause the attack to deal an extra 1d8 damage of the same type dealt by the weapon to the target. When you reach 14th level, the extra damage increases to 2d8.
Avatar of Battle
17th level War Domain feature
You gain resistance to bludgeoning, piercing, and slashing damage.