Minotaurs are considered by most other races as evil giant muscular humanoids with fur-covered bodies and bull-like heads. It was once believed that all minotaurs were male; actually cursed humans that had been altered by the gods or a demon lord to become a minotaur. That legend proved false as female minotaurs became more prevalent over the years.
Sub-races
The gore racers:
Strong speedsters utilising their phisical strength into thrning themselfs into living battering rams
Iron hooves: Your base walking speed is 35 feet.
Hammering Horns: if you mive at least 20ft in straight line before hitting an enemy with your horns the target suffer 1d10+str modifier and needs to make a stremgth saving throw of 8+your proficiency+your strength or fall prone
The undying:
mostly shaman ansestry and deep bond with their evil god. These minitaurs are the last to ever drop in combat or chicken out in any danger.
Death defier: once per ling rest you can roll a death saving throw with advantage
Relentless Endurance: When you are reduced to 0 Hit Points but not killed outright, you can drop to 1 hit point instead. You can’t use this feature again until you finish a Long Rest.
Languages: You can speaks but can't read or write abysal (this replace the orcish language )
The primals:
this is the most brutal and savvage race of minotaurs warlords and pirates are always hungry for blood and flesh
Fury of the bull: once per longrest you can add twice your level as extra damage to one of your attacks
Savage Attacks: When you score a critical hit with a melee weapon Attack, you can roll one of the weapon’s damage dice one additional time and add it to the extra damage of the critical hit.
Credit: Oouna