More Fighting Styles

These new fighting styles are available for paladins, rangers, and of course, fighters. Ask your DM before using any of these new fighting styles.

Arcane Weaponry

Whenever you cast a spell as an action, on your next turn, any weapon attack deals extra force damage equal to your proficiency bonus.

Cleaver

Whenever you deal damage to a creature with a weapon attack that deals slashing damage, you can deal slashing damage equal to your proficiency bonus to another creature within 5 feet of the first creature.

Elemental Familiarity

Whenever you take acid, cold, poison, lightning, or fire damage, you gain resistance to that damage type until the start of your next turn.

Precise Strikes

Whenever you score a critical hit, you may treat the first damage die as the maximum number it could roll.

Sharp Tongue

You gain advantage on charisma checks against hostile creatures.

Summoner

As an action, you can summon any simple or martial weapon to your hands. This weapon cannot be magical, but you can make it look however you want. If the weapon requires ammunition, non is summoned. Once the weapon leaves your hands, it disappears.

Thrown Weapon Master

Increase the damage die of thrown weapons you wield by 1 (for instance, a d4 becomes a d6, and a d6 becomes a d8).

Mage Slayer

Whenever you hit a creature with a weapon attack, that creature automatically loses concentration on all spells.

Credit

Human Fighter by u/tank-rob-artworks