Oath of the Centurion
A paladin following the oath of the emperor has inner demons. The challenges required to achive the rank of Centurion are vast. However, these paladins are know throughout the forgotten realms by being great leaders.
Tenants of
Oath Spell List
Level | Spell |
---|---|
3rd | Catapult, Magic Missile |
5th | Find Steed, Aid |
9th | Beacon of Hope, Haste |
13th | Guardian of Faith, Wall of Fire |
17th | Flame Strike, Passwall |
Credit: Sir Halden
Channel Divinity Options
Hold your ground!
As an action you create a banner out of divine radiance that resembles your homeland. This banner floats above you and reduces damage taken by you and allies within a range of 30 feet by 1d4 for one minute.
The damage reduction increased to 1d6 at 7th level and 1d8 at 14th level
Prelate's Charge
As a bonus action, using your channel divinity, you grant yourself a bonus +5 to Strength (Athletic) ability checks for the next 10 minutes.
Credit: Thomas Shirley
The Wolf and the Eagle
Starting at the 7th level, when you use your channel divinity, you gain one of the following benefits until your next short or long rest
Wolf-
When you end your turn you gain temporary hit-points equal to 1+your proficiency bonusEagle-
You gain a flying speed of 15 feet and can take the grapple action as a bonus action.
Additionaly, Dire Wolf and Giant Eagle are added to your Find Steed list.
Centurion's Willpower
Starting at the 15th level, when a nearby ally within 30 feet fails an ability check or attack roll, you can use your reaction to turn that failure into a success
You can use this feature once per long rest.
Emperor's Might
Starting at the 20th level, you can invoke the power of your empire. Once per long rest, you may transform into an avatar of the emporor, gaining the following abilites for one minute
- When you use the help action, you may help a number of creatures up to your Charisma modifier within 30 feet
- You gain resistance to all damage