Sorcerous Origin

Spell List

You learn additions spells when you reach certain levels in this class, as shown in the"RPGBOT Expended Sorcerer Spell List in the Approved Homebrew compendium. Each of these spells counts as a sorcerer spell for you, but it doesn't count against the number of sorcerer spells you know.

Whenever you gain a sorcerer level, you can replace one spell you gained from this feature with another spell of the same level, the school of which depends on your Sorcerous Origin subclass, and which must be from the sorcerer, warlock, or wizard spell lists.


School Spell School
Divine Soul abjuration and divination
Draconic Bloodline evocation and enchantment
Shadow illusion and necromancy
Storm evocation and conjuration
Wild Magic conjuration and transmutation

(Optional feature for the Wild Magic subclass. Using the spells you gain from this feature increases the chances of a wild magic surge, from 1/20, to 5/20.)