Mortal Kombat Races

Character races based on the denizens of outworld for 5th Edtion













Shokan


Race Traits

Your Shokan character shares the following traits with all other varieties of Shokan.

Ability Score Increase. Your Strength ability score increases by 2 and your Dexterity ability score increases by 1

Age. Shokan have been known to be mighty warriors that live for centuries, the oldest known being over 500

Alignment. Shokan are noted for their devotion to authority and being creature of their word. They are are often lawful in nature.

Size. Shokan are between 7 and 8 feet tall and weigh between 280 and 340 pounds. Your size is Medium.

Speed. Your base walking speed is 30 ft.

Powerful Build. You count as one size larger when determining your carrying capacity and the weight you can push, drag, or lift.

Outworld Magic. You know the Produce Flame cantrip. Wisdom is your spellcasting ability for this spell.

Four Arms. You have four arms. You have advantage on intiating and maintaining the grappling action.

Leaping Prowess. You add 20 feet of movement to your standing high jumps.

Languages. You can speak, read, and write Common, and one exotic language of your choice.

All Art, Characters, and Designs belong to NetherRealm Studios and And Warner Brothers


Tarkata


Race Traits

Your Tarkata character shares the following traits with all other varieties of Tarkata.

Ability Score Increase. Your Dexterity ability score increases by 2 and your Constitution ability score increases by 1

Age. Tarkata tend to age at the same rate of humans, but due to their naturally violent culture they're lucky to live half as long

Alignment. Tarkata follow the strongest leader available, only vying for better treatment for themselves in the long run. Their natural predisposition for brutallity lends themselves towards evil alignments.

Size. Tarkata are of similar size to humans. Your size is Medium.

Speed. Your base walking speed is 35 ft.

Tarkatan Blades. You are able to protrude 4 foot long blades from your forearms to use as weapons. You are proficient with them ans they do 1d8 + Your dex mod peircing damage. If broken off, they regrow after a short rest. This can also be applied to bite attacks made by Tarkatan characters.

Feral Senses. You have advantage on perception checks using sense of smell.

Languages. You can speak, read, and write Common, and one exotic language of your choice.

All Art, Characters, and Designs belong to NetherRealm Studios and And Warner Brothers













Naknada


Race Traits

Your Naknada character shares the following traits with all other varieties of Naknada.

Ability Score Increase. Your Wisdom ability score increases by 2 and your Strength ability score increases by 1

Age. Naknada mature at the age of 10 and tend to live to be 50

Alignment. Naknada have a checkered history of being enslaved by tyrants, making them more subserviant as generations pass. They either embrace authority whole heartedly or fight against it at every turn.

Size. Naknada have a slim, stretched appearance usually ranging about 6 feet tall. Your size is Medium.

Speed. Your base walking speed is 30 ft.

Relentless treasure hunters. You are able to tell the authenticity of a coins metal from simply looking at them, parse the price of any treasure you come across, and cast the spell identify once per day.

Six Arms. You have 3 sets of arms. You are able to use youe vestigial arms as free hands for spellcasting, and you can make two melee weapon attacks when you use your bonus action. Normal Dual wielding rules apply.

Always Armed. You gain proficency with simple and improvised weapons.

Languages. You can speak, read, and write Common, and one exotic language of your choice.

All Art, Characters, and Designs belong to NetherRealm Studios and And Warner Brothers

Kytinn


Race Traits

Your Kytinn character shares the following traits with all other varieties of Kytinn.

Ability Score Increase. Your Charisma ability score increases by 2 and your Dexterity ability score increases by 1

Age. Kytinn reach within 3 months of hatching from their host. Compared to humans, the avergage Kytinn don’t usually live longer than 20 years.







Alignment. Kytinn are often true neutral considering their hivemind demeanor.

Size. Kytinn are of similar size to humans. Your size is Medium.

Speed. Your base walking speed is 25 ft.

Flight You have a flying speed of 40 feet. To use this speed, you can’t be wearing medium or heavy armor.

Insectoid Anatomy You know the Infestation cantrip. When you reach 3rd level, you can cast the Speak with Animals spell once with this trait and regain the ability to do so when you finish a long rest. The effects of this spell instead only works on insects. When you reach 5th level, you can cast the Healing Spirit spell once with this trait and regain the ability to do so when you finish a long rest. The appearance of this spell resembles that of a thick swarm of bugs. Charisma is your spellcasting ability for these spells.








Languages. You can speak, read, and write Common, and one exotic language of your choice.

All Art, Characters, and Designs belong to NetherRealm Studios and And Warner Brothers