Barbarian Path of Dumb Luck

Some people have a knack for always having things turn out right. They may have the dumbest ideas and plans, and yet somehow by some miracles of the god’s everyone gets out of it with only minor injuries. They always seems to be in the right place, hit just right, and do just the right thing to fix the problem. Many of those people follow the Path of Dumb Luck.

Fortuitous Strike

You have extraordinary luck at striking opponents in just the right place to make it as effective as possible. Starting at 3rd level, whenever you hit a target, you may add 1d4 damage to your attack. When you reach level 10, the damage increases to 2d4.

Bumbling path

At 6th level, you have gained a knack for blundering upon the perfect path through the battlefield. While you are raging, you no longer provoke attacks of opportunity while moving.

Impact Calibration

Starting at 10th level, while you are raging, you can make a skill check with an artisan’s tool by attempting to smash things together really hard. Instead of the standard skill check mod, you may use your Strength Modifier. However, if you roll a 1 on your check you break both the tools and the item you are working on, they cannot be repaired by anything short of a wish spell.

Additionally, you may continue to rage as long as you attempt to make the skill check each round.

Percussive Maintenance (How the heck did that work?)

Starting at level 14, when you are using your Impact Calibration ability, you now apply your proficiency bonus x2 to all skill checks made with artisen.

Serendipitous Senses

Additionally at level 14, while raging you have can block out your normal senses and depend on your fortunes. During that time you close your eyes andignore your other senses. While doing that you seem to always place your feet in the perfect place on the ground to keep your pace and footing. You can move through difficult terrain at normal speed and have advantage against getting knocked prone by environment conditions.

Additionally, during this time you do not get disadvantage for attacking while blind, nor does your opponent gain advantage when attacking you while you are blind.