Druid Circles

The following are Circles options for the druid class at level 2 in 5th Edition for dungeon and dragons (Version 1)

By Good Natured Gamer

I'm looking for feedback so please find me at the following:

Circle of Mimics

Mimic Mimics

When you join this circle at level 2, you can use both uses of your wild shape to change into a mimic's amorphous form.

When in this form you can polymorph into an item size as depicted in the table bellow:

Polymorph item size
Level Size
2nd Tiny
4th Small
8th Medium
10th Large
12th Huge

You can transform into a weapon and be used as such, dealing acid 1d6 acid and the damage type of the weapon. If a melee attack you receive half the damage as bludgeoning damage yourself.

If you take the form of tools or an instrument, you can add half your proficiency modifier to the roll of the character being used.

Acid reign

When you join this circle you learn the acid splash cantrip. You also gain the following spells when you reach certain levels in this class:

Circle Spells
Druid Level Circle Spells
3rd Chromatic Orb, Tasha's Caustic Brew
5th Dragon's Breath, Melf's Acid Arrow
7th Elemental Weapon, Protection from Energy
9th Elemental Bane, Vitriolic Sphere

Once you gain access to a circle spell, you always have it prepared, and it doesn't count against the number of spells you can prepare each day. If you gain access to a spell that doesn't appear on the druid spell list, the spell is nonetheless a druid spell for you.

Social camouflage

From level 6 you have learnt to apply your mimic skills while in your natural form. You gain proficiency in the stealth and deception skill. If you have proficiency in either of these skills already you gain double proficiency.

Magical forgery

Starting at level 10, after a short rest you are able to gain the befits of one common or uncommon worn magical item while not wearing it even if you are not attuned to it, though you must still meet other prerequisites.

This benefit is lost if another short or long rest is taken. A long rest must be completed before this feature can be used again.

Once reaching level 14 you can mimic rare items and at level 18 you can mimic very rare items.

Finally, while in a Polymorph item form, you can choose to appear as a magic item while under the effects of a detect magic spell.

Forage mimic

Starting at level 14, you learn the Animate Objects spell which counts as a druid spell for you and is always preprepared. You can cast it without spending a spell slot once per long rest with the following changes: The damage caused by the object gains 1d4 acid damage, gaining an extra 1d4 per increase in size The objects gain immunity to acid damage The objects gain the Adhesive property of a mimic Finally you gain immunity to acid damage.